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19 Commits

Author SHA1 Message Date
philippe44
60ba05d3d9 Protect artwork update with mutex - release 2022-07-09 14:13:04 -07:00
philippe44
099d9ffd1e forgot to push colorswap 2022-07-09 14:05:09 -07:00
philippe44
3d30b45723 Update README.md 2022-03-03 19:34:18 -08:00
philippe44
87fae72887 Update README.md 2022-02-26 17:46:22 -08:00
Philippe G
1f78db596e debounce is 50ms default, .defaults has always been overwritten by build params.... (battery scale) - release 2022-02-03 23:15:38 -08:00
Philippe G
c0bd080ea1 release 2022-02-02 11:30:59 -08:00
Philippe G
29d4214e28 Merge branch 'master-cmake' of https://github.com/sle118/squeezelite-esp32 into master-cmake 2022-02-02 11:28:34 -08:00
Philippe G
b828e7f3e6 ensure amp gpio lock, add longpress - release 2022-02-02 11:28:31 -08:00
philippe44
6843d4b1ef Update README.md 2022-01-30 13:13:05 -08:00
Philippe G
78877914ef release 2022-01-28 19:06:53 -08:00
Philippe G
dbcaf15e7b Merge branch 'master-cmake' of https://github.com/sle118/squeezelite-esp32 into master-cmake 2022-01-28 19:05:52 -08:00
Philippe G
4f318e217f release 2022-01-28 19:05:28 -08:00
philippe44
270ee819ea Update CrossBuild.yml 2022-01-28 18:37:46 -08:00
philippe44
ace8206b4d release 2022-01-28 18:34:59 -08:00
philippe44
564e98d90e release 2022-01-28 18:32:38 -08:00
Philippe G
796d39d0a9 Muse: battery range update and dimm led - release 2022-01-28 18:23:18 -08:00
philippe44
20c00de728 Update README.md 2022-01-26 18:34:47 -08:00
philippe44
9775fd52b8 Update README.md 2022-01-26 18:33:28 -08:00
philippe44
7a04ec03e9 Update README.md 2022-01-26 15:24:53 -08:00
20 changed files with 123 additions and 70 deletions

View File

@@ -28,6 +28,9 @@ jobs:
matrix:
node: [I2S-4MFlash, SqueezeAmp, Muse]
depth: [16, 32]
exclude:
- node: Muse
depth: 32
steps:
- name: Set target name
run: |

View File

@@ -81,6 +81,7 @@ NB: You can use the pre-build binaries SqueezeAMP4MBFlash which has all the hard
This portable battery-powered [speaker](https://raspiaudio.com/produit/esp-muse-luxe) is compatible with squeezelite-esp32 for which there is a dedicated build supplied with every update. If you want to rebuild, use the `squeezelite-esp32-Muse-sdkconfig.defaults` configuration file.
NB: You can use the pre-build binaries Muse4MBFlash which has all the hardware I/O set properly. You can also use the generic binary I2S4MBFlash in which case the NVS parameters shall be set to get the exact same behavior
- target: `muse`
- bat_config: `channel=5,scale=7.48,atten=3,cells=1`
- spi_config: `"mosi=15,miso=2,clk=14` *(this one is probably optional)*
- dac_config: `model=I2S,bck=5,ws=25,do=26,di=35,i2c=16,sda=18,scl=23,mck`
@@ -154,6 +155,10 @@ And the super cool project https://github.com/rochuck/squeeze-amp-too
## Configuration
To access NVS, in the webUI, go to credits and select "shows nvs editor". Go into the NVS editor tab to change NFS parameters. In syntax description below \<\> means a value while \[\] describe optional parameters.
As mentionned above, there are a few dedicated builds that are provided today: SqueezeAMP and Muse but if you build it yourself, you can also create a build for T-WATCH2020. The default build is a generic firmware named I2S which can be configured through NVS to produce *exactly* the same results than dedicated builds. The difference is that parameters must be entered and can accidently be erased. The GUI provides a great help to load "known config sets" as well.
By design choice, there is no code that is only embedded for a given version, all code is always there. The philosophy is to minimize as much as possible platform-specific code and use of specific `#ifdef` is prohibited, no matter what. So if you want to add your own platfrom, please look **very hard** at the `main\KConfig.projbuild` to see how you can, using parameters below, make your device purely a configuration-based solution. When there is really no other option, look at `targets\<target>` to add your own code. I will not accept PR for code that can avoid creating such dedicated code whenever possible. The NVS "target" will be used to call target-specific code then, but again this is purely runtime, not compile-time.
### I2C
The NVS parameter "i2c_config" set the i2c's gpio used for generic purpose (e.g. display). Leave it blank to disable I2C usage. Note that on SqueezeAMP, port must be 1. Default speed is 400000 but some display can do up to 800000 or more. Syntax is
```
@@ -217,12 +222,14 @@ Ground -------------------------- coax signal ground
The NVS parameter "display_config" sets the parameters for an optional display. It can be I2C (see [here](#i2c) for shared bus) or SPI (see [here](#spi) for shared bus) Syntax is
```
I2C,width=<pixels>,height=<pixels>[address=<i2c_address>][,reset=<gpio>][,HFlip][,VFlip][driver=SSD1306|SSD1326[:1|4]|SSD1327|SH1106]
SPI,width=<pixels>,height=<pixels>,cs=<gpio>[,back=<gpio>][,reset=<gpio>][,speed=<speed>][,HFlip][,VFlip][driver=SSD1306|SSD1322|SSD1326[:1|4]|SSD1327|SH1106|SSD1675|ST7735[:x=<offset>][:y=<offset>]|ST7789|ILI9341[:16|18][,rotate]]
SPI,width=<pixels>,height=<pixels>,cs=<gpio>[,back=<gpio>][,reset=<gpio>][,speed=<speed>][,HFlip][,VFlip][driver=SSD1306|SSD1322|SSD1326[:1|4]|SSD1327|SH1106|SSD1675|ST7735[:x=<offset>][:y=<offset>]|ST7789|ILI9341[:16|18][,rotate][,invert][,cswap]
```
- back: a LED backlight used by some older devices (ST7735). It is PWM controlled for brightness
- reset: some display have a reset pin that is should normally be pulled up if unused. Most displays require reset and will not initialize well otherwise.
- VFlip and HFlip are optional can be used to change display orientation
- rotate: for non-square *drivers*, move to portrait mode. Note that *width* and *height* must be inverted then
- invert: pixel invertion
- cswap: some display require a GBR color ordering instead of RGB (ST77xx only)
- Default speed is 8000000 (8MHz) but SPI can work up to 26MHz or even 40MHz
- SH1106 is 128x64 monochrome I2C/SPI [here](https://www.waveshare.com/wiki/1.3inch_OLED_HAT)
- SSD1306 is 128x32 monochrome I2C/SPI [here](https://www.buydisplay.com/i2c-blue-0-91-inch-oled-display-module-128x32-arduino-raspberry-pi)
@@ -420,11 +427,11 @@ buttons
]
```
**IMPORTANT NOTE**: LMS also supports the possibility to send 'raw' button codes. It's a bit complicated, so bear with me. Buttons can either be processed by SqueezeESP32 and mapped to a "function" like play/pause or they can be just sent to LMS as plain (raw) code and the full logic of press/release/longpress is handled by LMS, you don't have any control on that.
When buttons are mapped to a "function" (non "raw" mode) a *command* is sent to LMS using the CLI (Command Line Interface) but this only works if LMS does not have a password set. In "raw" mode, a button *code* is sent using the always-openn control socket between LMS and the player.
The benefit of the "raw" mode is that you can build a player which is as close as possible to a Boom (e.g.) but you can't use the remapping function nor longress or shift logics to do your own mapping when you have a limited set of buttons. In 'raw' mode, all you really need to define is the mapping between the gpio and the button. As far as LMS is concerned, any other option in these JSON payloads does not matter. Now, when you use BT or AirPlay, the full JSON construct described above fully applies, so the shift, longpress, remapping options still work.
**Be aware that when using non "raw" mode, the CLI (Command Line Interface) of LMS is used and *must* be available without password**
There is no good or bad option, it's your choice. Use the NVS parameter "lms_ctrls_raw" to change that option
**Note that gpio 36 and 39 are input only and cannot use interrupt. When using them for a button, a 100ms polling is started which is expensive. Long press is also likely to not work very well**

View File

@@ -27,8 +27,8 @@ CONFIG_JACK_GPIO_LEVEL=0
CONFIG_SPKFAULT_GPIO=-1
CONFIG_DAC_CONTROLSET="{\"init\":[ {\"reg\":0,\"val\":128}, {\"reg\":0,\"val\":0}, {\"reg\":25,\"val\":4}, {\"reg\":1,\"val\":80}, {\"reg\":2,\"val\":0}, {\"reg\":8,\"val\":0}, {\"reg\":4,\"val\":192}, {\"reg\":0,\"val\":18}, {\"reg\":1,\"val\":0}, {\"reg\":23,\"val\":24}, {\"reg\":24,\"val\":2}, {\"reg\":38,\"val\":9}, {\"reg\":39,\"val\":144}, {\"reg\":42,\"val\":144}, {\"reg\":43,\"val\":128}, {\"reg\":45,\"val\":128}, {\"reg\":27,\"val\":0}, {\"reg\":26,\"val\":0}, {\"reg\":2,\"val\":240}, {\"reg\":2,\"val\":0}, {\"reg\":29,\"val\":28}, {\"reg\":4,\"val\":48}, {\"reg\":25,\"val\":0} ]}"
CONFIG_AUDIO_CONTROLS="[{\"gpio\":32, \"pull\":true, \"debounce\":10, \"normal\":{\"pressed\":\"ACTRLS_VOLDOWN\"}}, {\"gpio\":19, \"pull\":true, \"debounce\":40, \"normal\":{\"pressed\":\"ACTRLS_VOLUP\"}}, {\"gpio\":12, \"pull\":true, \"debounce\":40, \"long_press\":1000, \"normal\":{\"pressed\":\"ACTRLS_TOGGLE\"},\"longpress\":{\"pressed\":\"ACTRLS_POWER\"}}]"
CONFIG_BAT_CONFIG="channel=5,scale=1,atten=3,cells=1"
CONFIG_AUDIO_CONTROLS=CONFIG_AUDIO_CONTROLS="[{\"gpio\":32, \"pull\":true, \"long_press\":1000, \"normal\":{\"pressed\":\"ACTRLS_VOLDOWN\"}, \"longpress\":{\"pressed\":\"ACTRLS_PREV\"}}, {\"gpio\":19, \"pull\":true, \"long_press\":1000, \"normal\":{\"pressed\":\"ACTRLS_VOLUP\"}, \"longpress\":{\"pressed\":\"ACTRLS_NEXT\"}}, {\"gpio\":12, \"pull\":true, \"long_press\":1000, \"normal\":{\"pressed\":\"ACTRLS_TOGGLE\"},\"longpress\":{\"pressed\":\"ACTRLS_POWER\"}}]"
CONFIG_BAT_CONFIG="channel=5,scale=7.00,atten=3,cells=1"
CONFIG_I2S_NUM=0
CONFIG_SPDIF_NUM=0
CONFIG_SPDIF_CONFIG=""

View File

@@ -191,49 +191,54 @@ static void Update24( struct GDS_Device* Device ) {
#endif
}
static void SetLayout( struct GDS_Device* Device, bool HFlip, bool VFlip, bool Rotate ) {
static void SetLayout( struct GDS_Device* Device, struct GDS_Layout *Layout ) {
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
ESP_LOGI(TAG, "SetLayout 197 HFlip=%d VFlip=%d Rotate=%d (1=true)", HFlip, VFlip, Rotate);
ESP_LOGI(TAG, "SetLayout 197 HFlip=%d VFlip=%d Rotate=%d (1=true)", Layout->HFlip, Layout->VFlip, Layout->Rotate);
// D/CX RDX WRX D17-8 D7 D6 D5 D4 D3 D2 D1 D0 HEX
//Command 0 1 ↑ XX 0 0 1 1 0 1 1 0 36h
//Parameter 1 1 ↑ XX MY MX MV ML BGR MH 0 0 00
//Orientation 0: MADCtl = 0x80 = 1000 0000 (MY=1)
if ((Device->Height)>(Device->Width)){ //Resolution = 320x240
Private->MADCtl = (1 << 7); // 0x80 = default (no Rotation an no Flip)
if (HFlip) { //Flip Horizontal
if (Layout->HFlip) { //Flip Horizontal
int a = Private->MADCtl;
Private->MADCtl = (a ^ (1 << 7));
}
if (Rotate) { //Rotate 180 degr.
if (Layout->Rotate) { //Rotate 180 degr.
int a = Private->MADCtl;
a = (a ^ (1 << 7));
Private->MADCtl = (a ^ (1 << 6));
}
if (VFlip) { //Flip Vertical
if (Layout->VFlip) { //Flip Vertical
int a = Private->MADCtl;
Private->MADCtl = (a ^ (1 << 6));
}
} else { //Resolution = 240x320
Private->MADCtl = (1 << 5); // 0x20 = default (no Rotation an no Flip)
if (HFlip) { //Flip Horizontal
if (Layout->HFlip) { //Flip Horizontal
int a = Private->MADCtl;
Private->MADCtl = (a ^ (1 << 6));
}
if (Rotate) { //Rotate 180 degr.
if (Layout->Rotate) { //Rotate 180 degr.
int a = Private->MADCtl;
a = (a ^ (1 << 7));
Private->MADCtl = (a ^ (1 << 6));
}
if (VFlip) { //Flip Vertical
if (Layout->VFlip) { //Flip Vertical
int a = Private->MADCtl;
Private->MADCtl = (a ^ (1 << 7));
}
}
Private->MADCtl = Layout->ColorSwap ? (Private->MADCtl | (1 << 3)) : (Private->MADCtl & ~(1 << 3));
ESP_LOGI(TAG, "SetLayout 255 Private->MADCtl=%hhu", Private->MADCtl);
Device->WriteCommand( Device, 0x36 );
WriteByte( Device, Private->MADCtl );
Device->WriteCommand( Device, Layout->Invert ? 0x21 : 0x20 );
#ifdef SHADOW_BUFFER
// force a full refresh (almost ...)
@@ -274,7 +279,8 @@ static bool Init( struct GDS_Device* Device ) {
// set flip modes & contrast
GDS_SetContrast( Device, 0x7f );
Device->SetLayout( Device, false, false, false );
struct GDS_Layout Layout = { };
Device->SetLayout( Device, &Layout );
// set screen depth (16/18) *** INTERFACE PIXEL FORMAT: 0x66=18 bit; 0x55=16 bit
Device->WriteCommand( Device, 0x3A );

View File

@@ -73,9 +73,10 @@ static void Update( struct GDS_Device* Device ) {
#endif
}
static void SetLayout( struct GDS_Device* Device, bool HFlip, bool VFlip, bool Rotate ) {
Device->WriteCommand( Device, HFlip ? 0xA1 : 0xA0 );
Device->WriteCommand( Device, VFlip ? 0xC8 : 0xC0 );
static void SetLayout( struct GDS_Device* Device, struct GDS_Layout *Layout ) {
Device->WriteCommand( Device, Layout->HFlip ? 0xA1 : 0xA0 );
Device->WriteCommand( Device, Layout->VFlip ? 0xC8 : 0xC0 );
Device->WriteCommand( Device, Layout->Invert ? 0xA7 : 0xA6 );
}
static void DisplayOn( struct GDS_Device* Device ) { Device->WriteCommand( Device, 0xAF ); }
@@ -86,7 +87,7 @@ static void SetContrast( struct GDS_Device* Device, uint8_t Contrast ) {
Device->WriteCommand( Device, Contrast );
}
static void SPIParams(int Speed, uint8_t *mode, uint8_t *CS_pre, uint8_t *CS_post) {
static void SPIParams(int Speed, uint8_t *mode, uint16_t *CS_pre, uint8_t *CS_post) {
*CS_post = Speed / (8*1000*1000);
}
@@ -124,7 +125,8 @@ static bool Init( struct GDS_Device* Device ) {
Device->WriteCommand( Device, 0x40 + 0x00 );
Device->SetContrast( Device, 0x7F );
// set flip modes
Device->SetLayout( Device, false, false, false );
struct GDS_Layout Layout = { };
Device->SetLayout( Device, &Layout );
// no Display Inversion
Device->WriteCommand( Device, 0xA6 );
// set Clocks

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@@ -85,9 +85,10 @@ static void Update( struct GDS_Device* Device ) {
#endif
}
static void SetLayout( struct GDS_Device* Device, bool HFlip, bool VFlip, bool Rotate ) {
Device->WriteCommand( Device, HFlip ? 0xA1 : 0xA0 );
Device->WriteCommand( Device, VFlip ? 0xC8 : 0xC0 );
static void SetLayout( struct GDS_Device* Device, struct GDS_Layout *Layout ) {
Device->WriteCommand( Device, Layout->HFlip ? 0xA1 : 0xA0 );
Device->WriteCommand( Device, Layout->VFlip ? 0xC8 : 0xC0 );
Device->WriteCommand( Device, Layout->Invert ? 0xA7 : 0xA6 );
}
static void DisplayOn( struct GDS_Device* Device ) { Device->WriteCommand( Device, 0xAF ); }
@@ -132,7 +133,8 @@ static bool Init( struct GDS_Device* Device ) {
Device->WriteCommand( Device, 0x40 + 0x00 );
Device->SetContrast( Device, 0x7F );
// set flip modes
Device->SetLayout( Device, false, false, false);
struct GDS_Layout Layout = { };
Device->SetLayout( Device, &Layout );
// no Display Inversion
Device->WriteCommand( Device, 0xA6 );
// set Clocks

View File

@@ -96,13 +96,14 @@ static void Update( struct GDS_Device* Device ) {
#endif
}
static void SetLayout( struct GDS_Device* Device, bool HFlip, bool VFlip, bool Rotate ) {
static void SetLayout( struct GDS_Device* Device, struct GDS_Layout *Layout ) {
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
Private->ReMap = HFlip ? (Private->ReMap & ~(1 << 1)) : (Private->ReMap | (1 << 1));
Private->ReMap = VFlip ? (Private->ReMap | (1 << 4)) : (Private->ReMap & ~(1 << 4));
Private->ReMap = Layout->HFlip ? (Private->ReMap & ~(1 << 1)) : (Private->ReMap | (1 << 1));
Private->ReMap = Layout->VFlip ? (Private->ReMap | (1 << 4)) : (Private->ReMap & ~(1 << 4));
Device->WriteCommand( Device, 0xA0 );
Device->WriteData( Device, &Private->ReMap, 1 );
WriteDataByte( Device, 0x11 );
Device->WriteCommand( Device, Layout->Invert ? 0xA7 : 0xA6 );
}
static void DisplayOn( struct GDS_Device* Device ) { Device->WriteCommand( Device, 0xAF ); }
@@ -145,7 +146,8 @@ static bool Init( struct GDS_Device* Device ) {
// set flip modes
Private->ReMap = 0;
Device->SetLayout( Device, false, false, false);
struct GDS_Layout Layout = { };
Device->SetLayout( Device, &Layout );
// set Display Enhancement
Device->WriteCommand( Device, 0xB4 );

View File

@@ -222,17 +222,18 @@ static void DrawBitmapCBR(struct GDS_Device* Device, uint8_t *Data, int Width, i
}
}
static void SetLayout( struct GDS_Device* Device, bool HFlip, bool VFlip, bool Rotate ) {
static void SetLayout( struct GDS_Device* Device, struct GDS_Layout *Layout ) {
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
if (Private->Model == SSD1326) {
Private->ReMap = HFlip ? (Private->ReMap | ((1 << 0) | (1 << 2))) : (Private->ReMap & ~((1 << 0) | (1 << 2)));
Private->ReMap = HFlip ? (Private->ReMap | (1 << 1)) : (Private->ReMap & ~(1 << 1));
Private->ReMap = Layout->HFlip ? (Private->ReMap | ((1 << 0) | (1 << 2))) : (Private->ReMap & ~((1 << 0) | (1 << 2)));
Private->ReMap = Layout->HFlip ? (Private->ReMap | (1 << 1)) : (Private->ReMap & ~(1 << 1));
} else {
Private->ReMap = VFlip ? (Private->ReMap | ((1 << 0) | (1 << 1))) : (Private->ReMap & ~((1 << 0) | (1 << 1)));
Private->ReMap = VFlip ? (Private->ReMap | (1 << 4)) : (Private->ReMap & ~(1 << 4));
Private->ReMap = Layout->VFlip ? (Private->ReMap | ((1 << 0) | (1 << 1))) : (Private->ReMap & ~((1 << 0) | (1 << 1)));
Private->ReMap = Layout->VFlip ? (Private->ReMap | (1 << 4)) : (Private->ReMap & ~(1 << 4));
}
Device->WriteCommand( Device, 0xA0 );
Device->WriteCommand( Device, Private->ReMap );
Device->WriteCommand( Device, Layout->Invert ? 0xA7 : 0xA6 );
}
static void DisplayOn( struct GDS_Device* Device ) { Device->WriteCommand( Device, 0xAF ); }
@@ -288,7 +289,8 @@ static bool Init( struct GDS_Device* Device ) {
Device->WriteCommand( Device, 0x00 );
Device->SetContrast( Device, 0x7F );
// set flip modes
Device->SetLayout( Device, false, false, false );
struct GDS_Layout Layout = { };
Device->SetLayout( Device, &Layout );
// no Display Inversion
Device->WriteCommand( Device, 0xA6 );
// set Clocks

View File

@@ -181,12 +181,13 @@ static void Update24( struct GDS_Device* Device ) {
#endif
}
static void SetLayout( struct GDS_Device* Device, bool HFlip, bool VFlip, bool Rotate ) {
static void SetLayout( struct GDS_Device* Device, struct GDS_Layout *Layout ) {
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
Private->ReMap = HFlip ? (Private->ReMap & ~(1 << 1)) : (Private->ReMap | (1 << 1));
Private->ReMap = VFlip ? (Private->ReMap | (1 << 4)) : (Private->ReMap & ~(1 << 4));
Private->ReMap = Layout->HFlip ? (Private->ReMap & ~(1 << 1)) : (Private->ReMap | (1 << 1));
Private->ReMap = Layout->VFlip ? (Private->ReMap | (1 << 4)) : (Private->ReMap & ~(1 << 4));
Device->WriteCommand( Device, 0xA0 );
WriteByte( Device, Private->ReMap );
Device->WriteCommand( Device, Layout->Invert ? 0xA7 : 0xA6 );
}
static void DisplayOn( struct GDS_Device* Device ) { Device->WriteCommand( Device, 0xAF ); }
@@ -239,7 +240,8 @@ static bool Init( struct GDS_Device* Device ) {
// set flip modes & contrast
Device->SetContrast( Device, 0x7F );
Device->SetLayout( Device, false, false, false );
struct GDS_Layout Layout = { };
Device->SetLayout( Device, &Layout );
// set Adressing Mode Horizontal
Private->ReMap |= (0 << 2);

View File

@@ -188,20 +188,25 @@ static void Update24( struct GDS_Device* Device ) {
#endif
}
static void SetLayout( struct GDS_Device* Device, bool HFlip, bool VFlip, bool Rotate ) {
static void SetLayout( struct GDS_Device* Device, struct GDS_Layout *Layout ) {
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
Private->MADCtl = HFlip ? (Private->MADCtl | (1 << 7)) : (Private->MADCtl & ~(1 << 7));
Private->MADCtl = VFlip ? (Private->MADCtl | (1 << 6)) : (Private->MADCtl & ~(1 << 6));
Private->MADCtl = Rotate ? (Private->MADCtl | (1 << 5)) : (Private->MADCtl & ~(1 << 5));
if (Private->Model == ST7789) {
if (Layout->Rotate) Private->Offset.Width += Layout->HFlip ? 320 - Device->Width : 0;
else Private->Offset.Height += Layout->HFlip ? 320 - Device->Height : 0;
Device->WriteCommand( Device, Layout->Invert ? 0x20 : 0x21 );
Private->MADCtl = Layout->ColorSwap ? (Private->MADCtl & ~(1 << 3)) : (Private->MADCtl | (1 << 3));
} else {
Device->WriteCommand( Device, Layout->Invert ? 0x21 : 0x20 );
Private->MADCtl = Layout->ColorSwap ? (Private->MADCtl | (1 << 3)) : (Private->MADCtl & ~(1 << 3));
}
Private->MADCtl = Layout->HFlip ? (Private->MADCtl | (1 << 7)) : (Private->MADCtl & ~(1 << 7));
Private->MADCtl = Layout->VFlip ? (Private->MADCtl | (1 << 6)) : (Private->MADCtl & ~(1 << 6));
Private->MADCtl = Layout->Rotate ? (Private->MADCtl | (1 << 5)) : (Private->MADCtl & ~(1 << 5));
Device->WriteCommand( Device, 0x36 );
WriteByte( Device, Private->MADCtl );
if (Private->Model == ST7789) {
if (Rotate) Private->Offset.Width += HFlip ? 320 - Device->Width : 0;
else Private->Offset.Height += HFlip ? 320 - Device->Height : 0;
}
#ifdef SHADOW_BUFFER
// force a full refresh (almost ...)
@@ -239,24 +244,22 @@ static bool Init( struct GDS_Device* Device ) {
// Sleepout + Booster
Device->WriteCommand( Device, 0x11 );
// need BGR & Address Mode
Private->MADCtl = 1 << 3;
Device->WriteCommand( Device, 0x36 );
WriteByte( Device, Private->MADCtl );
// set flip modes & contrast
GDS_SetContrast( Device, 0x7f );
Device->SetLayout( Device, false, false, false );
struct GDS_Layout Layout = { };
Device->SetLayout( Device, &Layout );
// set screen depth (16/18)
Device->WriteCommand( Device, 0x3A );
if (Private->Model == ST7789) WriteByte( Device, Device->Depth == 24 ? 0x066 : 0x55 );
else WriteByte( Device, Device->Depth == 24 ? 0x06 : 0x05 );
// no Display Inversion
Device->WriteCommand( Device, Private->Model == ST7735 ? 0x20 : 0x21 );
// gone with the wind
Device->DisplayOn( Device );
Device->Update( Device );

View File

@@ -236,7 +236,7 @@ void GDS_SetContrast( struct GDS_Device* Device, uint8_t Contrast ) {
}
}
void GDS_SetLayout( struct GDS_Device* Device, bool HFlip, bool VFlip, bool Rotate ) { if (Device->SetLayout) Device->SetLayout( Device, HFlip, VFlip, Rotate ); }
void GDS_SetLayout( struct GDS_Device* Device, struct GDS_Layout *Layout ) { if (Device->SetLayout) Device->SetLayout( Device, Layout ); }
void GDS_SetDirty( struct GDS_Device* Device ) { Device->Dirty = true; }
int GDS_GetWidth( struct GDS_Device* Device ) { return Device ? Device->Width : 0; }
void GDS_SetTextWidth( struct GDS_Device* Device, int TextWidth ) { Device->TextWidth = Device && TextWidth && TextWidth < Device->Width ? TextWidth : Device->Width; }

View File

@@ -26,6 +26,12 @@ struct GDS_BacklightPWM {
int Channel, Timer, Max;
bool Init;
};
struct GDS_Layout {
bool HFlip, VFlip;
bool Rotate;
bool Invert;
bool ColorSwap;
};
typedef struct GDS_Device* GDS_DetectFunc(char *Driver, struct GDS_Device *Device);
@@ -35,7 +41,7 @@ void GDS_SetContrast( struct GDS_Device* Device, uint8_t Contrast );
void GDS_DisplayOn( struct GDS_Device* Device );
void GDS_DisplayOff( struct GDS_Device* Device );
void GDS_Update( struct GDS_Device* Device );
void GDS_SetLayout( struct GDS_Device* Device, bool HFlip, bool VFlip, bool Rotate );
void GDS_SetLayout( struct GDS_Device* Device, struct GDS_Layout* Layout);
void GDS_SetDirty( struct GDS_Device* Device );
int GDS_GetWidth( struct GDS_Device* Device );
void GDS_SetTextWidth( struct GDS_Device* Device, int TextWidth );

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@@ -117,7 +117,7 @@ struct GDS_Device {
void (*SetContrast)( struct GDS_Device* Device, uint8_t Contrast );
void (*DisplayOn)( struct GDS_Device* Device );
void (*DisplayOff)( struct GDS_Device* Device );
void (*SetLayout)( struct GDS_Device* Device, bool HFlip, bool VFlip, bool Rotate );
void (*SetLayout)( struct GDS_Device* Device, struct GDS_Layout *Layout );
// must provide for depth other than 1 (vertical) and 4 (may provide for optimization)
void (*DrawPixelFast)( struct GDS_Device* Device, int X, int Y, int Color );
void (*DrawBitmapCBR)(struct GDS_Device* Device, uint8_t *Data, int Width, int Height, int Color );

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@@ -141,8 +141,15 @@ void display_init(char *welcome) {
if (init) {
static DRAM_ATTR StaticTask_t xTaskBuffer __attribute__ ((aligned (4)));
static EXT_RAM_ATTR StackType_t xStack[DISPLAYER_STACK_SIZE] __attribute__ ((aligned (4)));
GDS_SetLayout(display, strcasestr(config, "HFlip"), strcasestr(config, "VFlip"), strcasestr(config, "rotate"));
struct GDS_Layout Layout = {
.HFlip = strcasestr(config, "HFlip"),
.VFlip = strcasestr(config, "VFlip"),
.Rotate = strcasestr(config, "rotate"),
.Invert = strcasestr(config, "invert"),
.ColorSwap = strcasestr(config, "cswap"),
};
GDS_SetLayout(display, &Layout);
GDS_SetFont(display, &Font_droid_sans_fallback_15x17 );
GDS_TextPos(display, GDS_FONT_MEDIUM, GDS_TEXT_CENTERED, GDS_TEXT_CLEAR | GDS_TEXT_UPDATE, welcome);

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@@ -368,7 +368,9 @@ const display_config_t * config_display_get(){
.hflip = false,
.type = NULL,
.speed = 0,
.rotate = false
.rotate = false,
.invert = false,
.colorswap = 0,
};
char *config = config_alloc_get(NVS_TYPE_STR, "display_config");
if (!config) {
@@ -396,6 +398,8 @@ const display_config_t * config_display_get(){
dstruct.hflip= strcasestr(config, "HFlip") ? true : false;
dstruct.vflip= strcasestr(config, "VFlip") ? true : false;
dstruct.rotate= strcasestr(config, "rotate") ? true : false;
dstruct.invert= strcasestr(config, "invert") ? true : false;
dstruct.colorswap= strcasestr(config, "cswap") ? 1 : 0;
return &dstruct;
}

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@@ -31,6 +31,8 @@ typedef struct {
int depth;
const char *type;
bool rotate;
bool invert;
int colorswap;
} display_config_t;
typedef struct {

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@@ -875,7 +875,9 @@ static void grfa_handler(u8_t *data, int len) {
artwork.size += size;
if (artwork.size == length) {
GDS_ClearWindow(display, artwork.x, artwork.y, -1, -1, GDS_COLOR_BLACK);
xSemaphoreTake(displayer.mutex, portMAX_DELAY);
GDS_DrawJPEG(display, artwork.data, artwork.x, artwork.y, artwork.y < displayer.height ? (GDS_IMAGE_RIGHT | GDS_IMAGE_TOP) : GDS_IMAGE_CENTER);
xSemaphoreGive(displayer.mutex);
free(artwork.data);
artwork.data = NULL;
}

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@@ -175,7 +175,7 @@ static void jack_handler(bool inserted) {
/****************************************************************************************
* amp GPIO
*/
#ifndef AMP_GPIO_LOCKED
#ifndef AMP_LOCKED
static void set_amp_gpio(int gpio, char *value) {
char *p;
@@ -347,7 +347,7 @@ void output_init_i2s(log_level level, char *device, unsigned output_buf_size, ch
jack_handler_chain = jack_handler_svc;
jack_handler_svc = jack_handler;
#ifndef AMP_GPIO_LOCKED
#ifndef AMP_LOCKED
parse_set_GPIO(set_amp_gpio);
#endif

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@@ -7,7 +7,6 @@
#include <esp_system.h>
#include <freertos/FreeRTOS.h>
#include <freertos/task.h>
//#include <driver/adc.h>
#include "driver/rmt.h"
#include "monitor.h"
#include "targets.h"
@@ -24,14 +23,18 @@
// These values are determined by measuring pulse timing with logic analyzer and adjusting to match datasheet.
#define T0H 14 // 0 bit high time
#define T1H 52 // 1 bit high time
#define T1H 52 // 1 bit high time
#define TL 52 // low time for either bit
#define GREEN 0xFF0000
#define RED 0x00FF00
#define BLUE 0x0000FF
#define WHITE 0xFFFFFF
#define YELLOW 0xE0F060
// sets a color based on RGB from 0..255 and a brightness in % from 0..100
#define RGB(R,G,B,BR) (((G*BR)/100) << 16) | (((R*BR)/100) << 8) | ((B*BR)/100)
#define RED RGB(255,0,0,10)
#define GREEN RGB(0,255,0,10)
#define BLUE RGB(0,0,255,10)
#define WHITE RGB(255,255,255,10)
#define YELLOW RGB(255,118,13,10)
struct led_state {
uint32_t leds[NUM_LEDS];
};

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@@ -128,12 +128,12 @@ menu "Squeezelite-ESP32"
default ""
config AUDIO_CONTROLS
string
default "[{\"gpio\":32, \"pull\":true, \"debounce\":10, \"normal\":{\"pressed\":\"ACTRLS_VOLDOWN\"}}, {\"gpio\":19, \"pull\":true, \"debounce\":40, \"normal\":{\"pressed\":\"ACTRLS_VOLUP\"}}, {\"gpio\":12, \"pull\":true, \"debounce\":40, \"long_press\":1000, \"normal\":{\"pressed\":\"ACTRLS_TOGGLE\"},\"longpress\":{\"pressed\":\"ACTRLS_POWER\"}}]" if MUSE
default "[{\"gpio\":32, \"pull\":true, \"long_press\":1000, \"normal\":{\"pressed\":\"ACTRLS_VOLDOWN\"}, \"longpress\":{\"pressed\":\"ACTRLS_PREV\"}}, {\"gpio\":19, \"pull\":true, \"long_press\":1000, \"normal\":{\"pressed\":\"ACTRLS_VOLUP\"}, \"longpress\":{\"pressed\":\"ACTRLS_NEXT\"}}, {\"gpio\":12, \"pull\":true, \"long_press\":1000, \"normal\":{\"pressed\":\"ACTRLS_TOGGLE\"},\"longpress\":{\"pressed\":\"ACTRLS_POWER\"}}]" if MUSE
default ""
config BAT_CONFIG
string
default "channel=7,scale=20.24,atten=0" if SQUEEZEAMP
default "channel=5,scale=7.48,atten=3,cells=1" if MUSE
default "channel=5,scale=7.00,atten=3,cells=1" if MUSE
default ""
config TARGET
string