mirror of
https://github.com/sle118/squeezelite-esp32.git
synced 2025-12-06 11:36:59 +03:00
Fixed ClearWindow & few scroller tweaks
systematic verification of ClearWindow done ...
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@@ -60,14 +60,6 @@ void GDS_Clear( struct GDS_Device* Device, int Color ) {
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}
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void GDS_ClearWindow( struct GDS_Device* Device, int x1, int y1, int x2, int y2, int Color ) {
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for (int y = y1; y <= y2; y++) {
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for (int x = x1; x <= x2; x++) {
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GDS_DrawPixelFast( Device, x, y, Color);
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}
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}
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return;
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// driver can provide own optimized clear window
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if (Device->ClearWindow) {
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Device->ClearWindow( Device, x1, y1, x2, y2, Color );
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@@ -79,13 +71,21 @@ void GDS_ClearWindow( struct GDS_Device* Device, int x1, int y1, int x2, int y2,
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uint8_t _Color = Color == GDS_COLOR_BLACK ? 0: 0xff;
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uint8_t Width = Device->Width;
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// try to do byte processing as much as possible
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int c;
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for (c = x1; c <= x2; c++) {
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int r = y1;
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while (r & 0x07 && r <= y2) GDS_DrawPixelFast( Device, c, r++, Color);
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//for (; (r >> 3) < (y2 >> 3); r++) Device->Framebuffer[(r >> 3) * Width + c] = _Color;
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memset(Device->Framebuffer + (r >> 3) * Width + c, _Color, (y2 - r) >> 3);
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while (r <= y2) GDS_DrawPixelFast( Device, c, r++, Color);
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for (int r = y1; r <= y2;) {
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int c = x1;
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// for a row that is not on a boundary, no optimization possible
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while (r & 0x07 && r <= y2) {
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for (c = x1; c <= x2; c++) GDS_DrawPixelFast( Device, c, r, Color);
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r++;
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}
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// go fast if we have more than 8 lines to write
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if (r + 8 < y2) {
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memset(Device->Framebuffer + Width * r / 8 + x1, _Color, x2 - x1 + 1);
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r += 8;
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} else while (r <= y2) {
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for (c = x1; c <= x2; c++) GDS_DrawPixelFast( Device, c, r, Color);
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r++;
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}
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}
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}
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} if (Device->Depth == 4) {
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@@ -96,20 +96,17 @@ void GDS_ClearWindow( struct GDS_Device* Device, int x1, int y1, int x2, int y2,
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uint8_t _Color = Color | (Color << 4);
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uint8_t Width = Device->Width;
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// try to do byte processing as much as possible
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int r;
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for (r = y1; r <= y2; r++) {
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for (int r = y1; r <= y2; r++) {
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int c = x1;
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if (c & 0x01) GDS_DrawPixelFast( Device, c++, r, Color);
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//for (; (c >> 1) < (x2 >> 1); c++) Device->Framebuffer[(r * Width + c) >> 1] = _Color;
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memset(Device->Framebuffer + ((r * Width +c) >> 1), _Color, (x2 - c) >> 1);
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if (c < x2) GDS_DrawPixelFast( Device, c, r, Color);
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int chunk = (x2 - c + 1) >> 1;
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memset(Device->Framebuffer + ((r * Width + c) >> 1), _Color, chunk);
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if (c + chunk <= x2) GDS_DrawPixelFast( Device, x2, r, Color);
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}
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}
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}
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} else {
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int y;
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for (y = y1; y <= y2; y++) {
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int x;
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for (x = x1; x <= x2; x++) {
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for (int y = y1; y <= y2; y++) {
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for (int x = x1; x <= x2; x++) {
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GDS_DrawPixelFast( Device, x, y, Color);
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}
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}
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@@ -500,8 +500,9 @@ static void grfe_handler( u8_t *data, int len) {
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displayer.dirty = false;
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}
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// draw new frame
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GDS_DrawBitmapCBR(display, data + sizeof(struct grfe_packet), displayer.width, displayer.height, GDS_COLOR_WHITE);
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// draw new frame, it might be less than full screen (small visu)
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int width = ((len - sizeof(struct grfe_packet)) * 8) / displayer.height;
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GDS_DrawBitmapCBR(display, data + sizeof(struct grfe_packet), width, displayer.height, GDS_COLOR_WHITE);
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GDS_Update(display);
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}
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@@ -561,7 +562,7 @@ static void grfs_handler(u8_t *data, int len) {
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// background excludes space taken by visu (if any)
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scroller.back.width = displayer.width - ((visu.mode && visu.row < SB_HEIGHT) ? visu.width : 0);
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// set scroller steps & beginning
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if (pkt->direction == 1) {
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scroller.scrolled = 0;
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@@ -779,6 +780,9 @@ static void visu_handler( u8_t *data, int len) {
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visu.border = htonl(pkt->border);
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bars = htonl(pkt->bars);
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visu.spectrum_scale = htonl(pkt->spectrum_scale) / 100.;
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// might have a race condition with scroller message, so update width in case
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if (scroller.active) scroller.back.width = displayer.width - visu.width;
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} else {
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// full screen visu, try to use bottom screen if available
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visu.width = displayer.width;
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