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https://github.com/sle118/squeezelite-esp32.git
synced 2025-12-06 19:47:02 +03:00
fix i2s synchronization
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@@ -20,50 +20,24 @@
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*/
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/*
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Synchronisation is almost broken with i2s. The esp32 driver is not clear
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about what it does when it starts, not when sampling rate changes (which
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does stop/start). For example, if no frame is provided using i2_write, it
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cycle on the last buffer or something like that.
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Synchronisation is a bit of a hack with i2s. The esp32 driver is always
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full when it starts, so there is a delay of the total length of buffers.
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In other words, i2w_write blocks at first call, until at least one buffer
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has been written (it uses a queue with produce / consume).
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But above that, when squeezelite wants to get current time (output.updated)
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and number of frames sent at that time (outout.frames_played_dmp), this
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should be corrected by the number of frames in the pipepline of I2S
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(output.device_frames) but that value is unknown so all we can do is assuming
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that every time we assess these values, the I2S DMA is full so that at least
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we have a consitent matching between time & frames. This is not a solid
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hypothesis.
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The first hack is to consume that length at the beginning of tracks when
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synchronization is active. It's about ~180ms @ 44.1kHz
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It seems that to maximize that probability, the amount of frames written
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using i2s_write must be a divider of dma_buf_len otherwise when i2s_write
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returns, the fullness of the DMA buffer varies and as a result there is a
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big jitter in the time/frame matching and LMS then constantly adjust player's
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timing. A solution is to not use AccuratePlayPloint to force LMS to average
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these values (reported in STMt) but then if there is a gap at the beginning,
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it lasts for a while
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The second hack is that we never know exactly the number of frames in the
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DMA buffers when we update the output.frames_played_dmp. We assume that
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after i2s_write, these buffers are always full so by measuring the gap
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between time after i2s_write and update of frames_played_dmp, we have a
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good idea of the error.
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Even more complicated, I2S introduces a systematic delay of silence, counted
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in frames and equal to the size of the sum of DMA buffers. When LMS requests to
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"startAt", in reality, we start at the required time + the delay corresponding
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to this number of frames, which in ms changes with the sampling rate!
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Compensating that delay in LMS's UI works for a given sampling rate, but is
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different for every sampplin rate so this does not work either. For example,
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with 16 buffers of 512 bytes @ 44100, the delay is 16*512/44100 = 185 ms.
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Trying to compensate that delay inside squeezelite does not work well either
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because LMS sends a "startAt" which is only 150~200ms after present time and
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that might be less than the duration of the whole DMA buffer, so we can't
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anticpate what is already past
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Another issue is that when pause is requested, the part of the track which is
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in the DMA buffers will be played no matter what. We can't use i2s_stop and
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i2s_start as i2s_start seems to mess-up with buffer (in a not very clean or
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clear way). So the track will audibly stop a bit after pause is pressed, but
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more problem comes with the un-pause because LMS is not told that these frames
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have been played and in addition the "startAt" will have the same issue as the
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initial "startAt"
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So this is a lot of fun and I've not yet found a good solution
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The third hack is when sample rate changes, buffers are reset and we also
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do the change too early, but can't do that exaclty at the right time. So
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there might be a pop and a de-sync when sampling rate change happens. Not
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sure that using rate_delay would fix that
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*/
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#include "squeezelite.h"
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@@ -75,8 +49,7 @@ So this is a lot of fun and I've not yet found a good solution
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#define LOCK mutex_lock(outputbuf->mutex)
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#define UNLOCK mutex_unlock(outputbuf->mutex)
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//#define FRAME_BLOCK MAX_SILENCE_FRAMES
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#define FRAME_BLOCK 512
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#define FRAME_BLOCK MAX_SILENCE_FRAMES
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// Prevent compile errors if dac output is
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// included in the build and not actually activated in menuconfig
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@@ -93,6 +66,8 @@ So this is a lot of fun and I've not yet found a good solution
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#define CONFIG_I2S_NUM -1
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#endif
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// must have an integer ratio with FRAME_BLOCK
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#define DMA_BUF_LEN 512
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#define DMA_BUF_COUNT 16
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#define DECLARE_ALL_MIN_MAX \
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@@ -168,28 +143,29 @@ void output_init_i2s(log_level level, char *device, unsigned output_buf_size, ch
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running=true;
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i2s_config.mode = I2S_MODE_MASTER | I2S_MODE_TX; // Only TX
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i2s_config.mode = I2S_MODE_MASTER | I2S_MODE_TX;
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i2s_config.sample_rate = output.current_sample_rate;
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i2s_config.bits_per_sample = bytes_per_frame * 8 / 2;
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i2s_config.channel_format = I2S_CHANNEL_FMT_RIGHT_LEFT; //2-channels
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i2s_config.channel_format = I2S_CHANNEL_FMT_RIGHT_LEFT;
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i2s_config.communication_format = I2S_COMM_FORMAT_I2S| I2S_COMM_FORMAT_I2S_MSB;
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// in case of overflow, do not replay old buffer
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i2s_config.tx_desc_auto_clear = true;
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i2s_config.dma_buf_count = DMA_BUF_COUNT;
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// Counted in frames (but i2s allocates a buffer <= 4092 bytes)
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i2s_config.dma_buf_len = FRAME_BLOCK;
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i2s_config.dma_buf_len = DMA_BUF_LEN;
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i2s_config.use_apll = true;
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i2s_config.intr_alloc_flags = ESP_INTR_FLAG_LEVEL1; //Interrupt level 1
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i2s_pin_config_t pin_config = { .bck_io_num = CONFIG_I2S_BCK_IO, .ws_io_num =
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CONFIG_I2S_WS_IO, .data_out_num = CONFIG_I2S_DO_IO, .data_in_num = -1 //Not used
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};
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LOG_INFO("Initializing I2S with rate: %d, bits per sample: %d, buffer len: %d, number of buffers: %d ",
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LOG_INFO("Initializing I2S with rate: %d, bits per sample: %d, buffer frames: %d, number of buffers: %d ",
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i2s_config.sample_rate, i2s_config.bits_per_sample, i2s_config.dma_buf_len, i2s_config.dma_buf_count);
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i2s_driver_install(CONFIG_I2S_NUM, &i2s_config, 0, NULL);
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i2s_set_pin(CONFIG_I2S_NUM, &pin_config);
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i2s_set_clk(CONFIG_I2S_NUM, output.current_sample_rate, i2s_config.bits_per_sample, 2);
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i2s_zero_dma_buffer(CONFIG_I2S_NUM);
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i2s_stop(CONFIG_I2S_NUM);
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i2s_zero_dma_buffer(CONFIG_I2S_NUM);
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isI2SStarted=false;
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pthread_attr_t attr;
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@@ -269,6 +245,8 @@ static void *output_thread_i2s() {
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frames_t frames = 0;
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size_t bytes;
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uint32_t timer_start = 0;
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int discard = DMA_BUF_COUNT * DMA_BUF_LEN;
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uint32_t jitter = gettime_ms();
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while (running) {
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@@ -276,7 +254,6 @@ static void *output_thread_i2s() {
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LOCK;
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/*
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if (output.state == OUTPUT_OFF) {
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UNLOCK;
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LOG_INFO("Output state is off.");
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@@ -287,13 +264,12 @@ static void *output_thread_i2s() {
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usleep(200000);
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continue;
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}
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*/
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//output.device_frames = DMA_BUF_COUNT * i2s_config.dma_buf_len;
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output.device_frames = 0;
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output.updated = gettime_ms();
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output.frames_played_dmp = output.frames_played;
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// try to estimate how much we have consumed from the DMA buffer
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output.frames_played_dmp = output.frames_played - ((output.updated - jitter) * output.current_sample_rate) / 1000;
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output.device_frames = DMA_BUF_COUNT * DMA_BUF_LEN;
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frames = _output_frames( FRAME_BLOCK );
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SET_MIN_MAX_SIZED(frames,rec,FRAME_BLOCK);
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@@ -301,30 +277,44 @@ static void *output_thread_i2s() {
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SET_MIN_MAX_SIZED(_buf_used(streambuf),s,streambuf->size);
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SET_MIN_MAX( TIME_MEASUREMENT_GET(timer_start),buffering);
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// must skip first frames as buffer already filled with silence
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// if (output.state < OUTPUT_RUNNING || output.state == OUTPUT_START_AT) {
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if (output.state == OUTPUT_START_AT) {
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discard = DMA_BUF_COUNT * DMA_BUF_LEN;
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} else if (discard) {
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discard -= output.frames_played + frames;
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if (discard < 0) {
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frames += discard;
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discard = 0;
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} else {
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UNLOCK;
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continue;
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}
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}
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UNLOCK;
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// must skip first frames as buffer filled with silence
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//if (output.state > OUTPUT_STOPPED && output.frames_played + frames < DMA_BUF_COUNT * i2s_config.dma_buf_len) continue;
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// now send all the data
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TIME_MEASUREMENT_START(timer_start);
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if (!isI2SStarted ) {
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isI2SStarted = true;
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LOG_INFO("Restarting I2S.");
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// start with a buffer full of silence
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i2s_zero_dma_buffer(CONFIG_I2S_NUM);
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i2s_start(CONFIG_I2S_NUM);
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}
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// TODO: this does not work well as set_sample_rates resets the fifos - it breaks synchronization
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// this does not work well as set_sample_rates resets the fifos (and it's too early)
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if (i2s_config.sample_rate != output.current_sample_rate) {
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LOG_INFO("changing sampling rate %u to %u", i2s_config.sample_rate, output.current_sample_rate);
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i2s_config.sample_rate = output.current_sample_rate;
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i2s_set_sample_rates(CONFIG_I2S_NUM, i2s_config.sample_rate);
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i2s_zero_dma_buffer(CONFIG_I2S_NUM);
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}
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// we assume that here we have been able to entirely fill the DMA buffers
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i2s_write(CONFIG_I2S_NUM, obuf, frames * bytes_per_frame, &bytes, portMAX_DELAY);
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jitter = gettime_ms();
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if (bytes != frames * bytes_per_frame) {
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LOG_WARN("I2S DMA Overflow! available bytes: %d, I2S wrote %d bytes", frames * bytes_per_frame, bytes);
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