fix i2s synchronization

This commit is contained in:
philippe44
2019-07-06 19:47:49 -07:00
parent fb262366f0
commit a0efacf4e6

View File

@@ -20,50 +20,24 @@
*/
/*
Synchronisation is almost broken with i2s. The esp32 driver is not clear
about what it does when it starts, not when sampling rate changes (which
does stop/start). For example, if no frame is provided using i2_write, it
cycle on the last buffer or something like that.
Synchronisation is a bit of a hack with i2s. The esp32 driver is always
full when it starts, so there is a delay of the total length of buffers.
In other words, i2w_write blocks at first call, until at least one buffer
has been written (it uses a queue with produce / consume).
But above that, when squeezelite wants to get current time (output.updated)
and number of frames sent at that time (outout.frames_played_dmp), this
should be corrected by the number of frames in the pipepline of I2S
(output.device_frames) but that value is unknown so all we can do is assuming
that every time we assess these values, the I2S DMA is full so that at least
we have a consitent matching between time & frames. This is not a solid
hypothesis.
The first hack is to consume that length at the beginning of tracks when
synchronization is active. It's about ~180ms @ 44.1kHz
It seems that to maximize that probability, the amount of frames written
using i2s_write must be a divider of dma_buf_len otherwise when i2s_write
returns, the fullness of the DMA buffer varies and as a result there is a
big jitter in the time/frame matching and LMS then constantly adjust player's
timing. A solution is to not use AccuratePlayPloint to force LMS to average
these values (reported in STMt) but then if there is a gap at the beginning,
it lasts for a while
The second hack is that we never know exactly the number of frames in the
DMA buffers when we update the output.frames_played_dmp. We assume that
after i2s_write, these buffers are always full so by measuring the gap
between time after i2s_write and update of frames_played_dmp, we have a
good idea of the error.
Even more complicated, I2S introduces a systematic delay of silence, counted
in frames and equal to the size of the sum of DMA buffers. When LMS requests to
"startAt", in reality, we start at the required time + the delay corresponding
to this number of frames, which in ms changes with the sampling rate!
Compensating that delay in LMS's UI works for a given sampling rate, but is
different for every sampplin rate so this does not work either. For example,
with 16 buffers of 512 bytes @ 44100, the delay is 16*512/44100 = 185 ms.
Trying to compensate that delay inside squeezelite does not work well either
because LMS sends a "startAt" which is only 150~200ms after present time and
that might be less than the duration of the whole DMA buffer, so we can't
anticpate what is already past
Another issue is that when pause is requested, the part of the track which is
in the DMA buffers will be played no matter what. We can't use i2s_stop and
i2s_start as i2s_start seems to mess-up with buffer (in a not very clean or
clear way). So the track will audibly stop a bit after pause is pressed, but
more problem comes with the un-pause because LMS is not told that these frames
have been played and in addition the "startAt" will have the same issue as the
initial "startAt"
So this is a lot of fun and I've not yet found a good solution
The third hack is when sample rate changes, buffers are reset and we also
do the change too early, but can't do that exaclty at the right time. So
there might be a pop and a de-sync when sampling rate change happens. Not
sure that using rate_delay would fix that
*/
#include "squeezelite.h"
@@ -75,8 +49,7 @@ So this is a lot of fun and I've not yet found a good solution
#define LOCK mutex_lock(outputbuf->mutex)
#define UNLOCK mutex_unlock(outputbuf->mutex)
//#define FRAME_BLOCK MAX_SILENCE_FRAMES
#define FRAME_BLOCK 512
#define FRAME_BLOCK MAX_SILENCE_FRAMES
// Prevent compile errors if dac output is
// included in the build and not actually activated in menuconfig
@@ -93,6 +66,8 @@ So this is a lot of fun and I've not yet found a good solution
#define CONFIG_I2S_NUM -1
#endif
// must have an integer ratio with FRAME_BLOCK
#define DMA_BUF_LEN 512
#define DMA_BUF_COUNT 16
#define DECLARE_ALL_MIN_MAX \
@@ -168,28 +143,29 @@ void output_init_i2s(log_level level, char *device, unsigned output_buf_size, ch
running=true;
i2s_config.mode = I2S_MODE_MASTER | I2S_MODE_TX; // Only TX
i2s_config.mode = I2S_MODE_MASTER | I2S_MODE_TX;
i2s_config.sample_rate = output.current_sample_rate;
i2s_config.bits_per_sample = bytes_per_frame * 8 / 2;
i2s_config.channel_format = I2S_CHANNEL_FMT_RIGHT_LEFT; //2-channels
i2s_config.channel_format = I2S_CHANNEL_FMT_RIGHT_LEFT;
i2s_config.communication_format = I2S_COMM_FORMAT_I2S| I2S_COMM_FORMAT_I2S_MSB;
// in case of overflow, do not replay old buffer
i2s_config.tx_desc_auto_clear = true;
i2s_config.dma_buf_count = DMA_BUF_COUNT;
// Counted in frames (but i2s allocates a buffer <= 4092 bytes)
i2s_config.dma_buf_len = FRAME_BLOCK;
i2s_config.dma_buf_len = DMA_BUF_LEN;
i2s_config.use_apll = true;
i2s_config.intr_alloc_flags = ESP_INTR_FLAG_LEVEL1; //Interrupt level 1
i2s_pin_config_t pin_config = { .bck_io_num = CONFIG_I2S_BCK_IO, .ws_io_num =
CONFIG_I2S_WS_IO, .data_out_num = CONFIG_I2S_DO_IO, .data_in_num = -1 //Not used
};
LOG_INFO("Initializing I2S with rate: %d, bits per sample: %d, buffer len: %d, number of buffers: %d ",
LOG_INFO("Initializing I2S with rate: %d, bits per sample: %d, buffer frames: %d, number of buffers: %d ",
i2s_config.sample_rate, i2s_config.bits_per_sample, i2s_config.dma_buf_len, i2s_config.dma_buf_count);
i2s_driver_install(CONFIG_I2S_NUM, &i2s_config, 0, NULL);
i2s_set_pin(CONFIG_I2S_NUM, &pin_config);
i2s_set_clk(CONFIG_I2S_NUM, output.current_sample_rate, i2s_config.bits_per_sample, 2);
i2s_zero_dma_buffer(CONFIG_I2S_NUM);
i2s_stop(CONFIG_I2S_NUM);
i2s_zero_dma_buffer(CONFIG_I2S_NUM);
isI2SStarted=false;
pthread_attr_t attr;
@@ -269,6 +245,8 @@ static void *output_thread_i2s() {
frames_t frames = 0;
size_t bytes;
uint32_t timer_start = 0;
int discard = DMA_BUF_COUNT * DMA_BUF_LEN;
uint32_t jitter = gettime_ms();
while (running) {
@@ -276,7 +254,6 @@ static void *output_thread_i2s() {
LOCK;
/*
if (output.state == OUTPUT_OFF) {
UNLOCK;
LOG_INFO("Output state is off.");
@@ -287,13 +264,12 @@ static void *output_thread_i2s() {
usleep(200000);
continue;
}
*/
//output.device_frames = DMA_BUF_COUNT * i2s_config.dma_buf_len;
output.device_frames = 0;
output.updated = gettime_ms();
output.frames_played_dmp = output.frames_played;
// try to estimate how much we have consumed from the DMA buffer
output.frames_played_dmp = output.frames_played - ((output.updated - jitter) * output.current_sample_rate) / 1000;
output.device_frames = DMA_BUF_COUNT * DMA_BUF_LEN;
frames = _output_frames( FRAME_BLOCK );
SET_MIN_MAX_SIZED(frames,rec,FRAME_BLOCK);
@@ -301,30 +277,44 @@ static void *output_thread_i2s() {
SET_MIN_MAX_SIZED(_buf_used(streambuf),s,streambuf->size);
SET_MIN_MAX( TIME_MEASUREMENT_GET(timer_start),buffering);
// must skip first frames as buffer already filled with silence
// if (output.state < OUTPUT_RUNNING || output.state == OUTPUT_START_AT) {
if (output.state == OUTPUT_START_AT) {
discard = DMA_BUF_COUNT * DMA_BUF_LEN;
} else if (discard) {
discard -= output.frames_played + frames;
if (discard < 0) {
frames += discard;
discard = 0;
} else {
UNLOCK;
continue;
}
}
UNLOCK;
// must skip first frames as buffer filled with silence
//if (output.state > OUTPUT_STOPPED && output.frames_played + frames < DMA_BUF_COUNT * i2s_config.dma_buf_len) continue;
// now send all the data
TIME_MEASUREMENT_START(timer_start);
if (!isI2SStarted ) {
isI2SStarted = true;
LOG_INFO("Restarting I2S.");
// start with a buffer full of silence
i2s_zero_dma_buffer(CONFIG_I2S_NUM);
i2s_start(CONFIG_I2S_NUM);
}
// TODO: this does not work well as set_sample_rates resets the fifos - it breaks synchronization
// this does not work well as set_sample_rates resets the fifos (and it's too early)
if (i2s_config.sample_rate != output.current_sample_rate) {
LOG_INFO("changing sampling rate %u to %u", i2s_config.sample_rate, output.current_sample_rate);
i2s_config.sample_rate = output.current_sample_rate;
i2s_set_sample_rates(CONFIG_I2S_NUM, i2s_config.sample_rate);
i2s_zero_dma_buffer(CONFIG_I2S_NUM);
}
// we assume that here we have been able to entirely fill the DMA buffers
i2s_write(CONFIG_I2S_NUM, obuf, frames * bytes_per_frame, &bytes, portMAX_DELAY);
jitter = gettime_ms();
if (bytes != frames * bytes_per_frame) {
LOG_WARN("I2S DMA Overflow! available bytes: %d, I2S wrote %d bytes", frames * bytes_per_frame, bytes);