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https://github.com/sle118/squeezelite-esp32.git
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Buttons management (WIP)
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233
components/audio_controls/buttons.c
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233
components/audio_controls/buttons.c
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/*
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* a crude button press/long-press/shift management based on GPIO
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*
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* (c) Philippe G. 2019, philippe_44@outlook.com
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <unistd.h>
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#include <string.h>
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#include "freertos/FreeRTOS.h"
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#include "freertos/task.h"
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#include "freertos/timers.h"
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#include "freertos/queue.h"
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#include "esp_system.h"
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#include "esp_log.h"
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#include "esp_task.h"
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#include "driver/gpio.h"
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#include "buttons.h"
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static const char * TAG = "audio_controls";
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static int n_buttons = 0;
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#define MAX_BUTTONS 16
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#define DEBOUNCE 50
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static struct button_s {
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int gpio, index;
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button_handler handler, long_handler, shift_handler;
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struct button_s *shifter;
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int long_press;
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bool long_timer, shifted, shifting;
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int type, level;
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TimerHandle_t timer;
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} buttons[MAX_BUTTONS];
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static xQueueHandle button_evt_queue = NULL;
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static void buttons_task(void* arg);
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/****************************************************************************************
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* GPIO low-level handler
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*/
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static void IRAM_ATTR gpio_isr_handler(void* arg)
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{
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struct button_s *button = (struct button_s*) arg;
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BaseType_t woken = pdFALSE;
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if (xTimerGetPeriod(button->timer) > DEBOUNCE / portTICK_RATE_MS) xTimerChangePeriodFromISR(button->timer, DEBOUNCE / portTICK_RATE_MS, &woken); // does that restart the timer?
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else xTimerResetFromISR(button->timer, &woken);
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// ESP_EARLY_LOGD(TAG, "INT gpio %u level %u", button->gpio, button->level);
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}
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/****************************************************************************************
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* Buttons debounce/longpress timer
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*/
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static void buttons_timer( TimerHandle_t xTimer ) {
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struct button_s *button = (struct button_s*) pvTimerGetTimerID (xTimer);
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button->level = gpio_get_level(button->gpio);
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if (button->long_press && !button->long_timer && button->level == button->type) {
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// detect a long press, so hold event generation
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ESP_LOGD(TAG, "setting long timer gpio:%u level:%u", button->gpio, button->level);
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xTimerChangePeriod(xTimer, button->long_press / portTICK_RATE_MS, 0);
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button->long_timer = true;
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} else {
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// send a button pressed/released event (content is copied in queue)
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ESP_LOGD(TAG, "sending event for gpio:%u level:%u", button->gpio, button->level);
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// queue will have a copy of button's context
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xQueueSend(button_evt_queue, button, 0);
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button->long_timer = false;
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}
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}
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/****************************************************************************************
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* Tasks that calls the appropriate functions when buttons are pressed
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*/
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static void buttons_task(void* arg) {
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ESP_LOGI(TAG, "starting button tasks");
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while (1) {
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struct button_s button;
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button_event_e event;
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bool shifted = false;
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if (!xQueueReceive(button_evt_queue, &button, portMAX_DELAY)) continue;
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event = (button.level == button.type) ? BUTTON_PRESSED : BUTTON_RELEASED;
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ESP_LOGD(TAG, "received event:%u from gpio:%u level:%u (timer %u shifting %u)", event, button.gpio, button.level, button.long_timer, button.shifting);
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// find if shifting is activated
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if (button.shifter && button.shifter->type == button.shifter->level) {
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button.shifter->shifting = true;
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shifted = true;
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}
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/*
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long_timer will be set either because we truly have a long press
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or we have a release before the long press timer elapsed, so two
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events shall be sent
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*/
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if (button.long_timer) {
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if (event == BUTTON_RELEASED) {
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// early release of a long-press button, send press/release
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if (shifted) {
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(*button.shift_handler)(BUTTON_PRESSED, BUTTON_SHIFTED);
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(*button.shift_handler)(BUTTON_RELEASED, BUTTON_SHIFTED);
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} else if (!button.shifting) {
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(*button.handler)(BUTTON_PRESSED, BUTTON_NORMAL);
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(*button.handler)(BUTTON_RELEASED, BUTTON_NORMAL);
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}
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// button is a copy, so need to go to real context
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buttons[button.index].shifting = false;
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} else if (!button.shifting) {
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/*
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normal long press and not shifting so don't discard but there
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is no long-press when shifted
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*/
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if (shifted) (*button.shift_handler)(BUTTON_PRESSED, BUTTON_SHIFTED);
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else (*button.long_handler)(BUTTON_PRESSED, BUTTON_LONG);
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}
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} else if (shifted) {
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// we are shifted
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(*button.shift_handler)(event, BUTTON_SHIFTED);
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} else {
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// normal press/release of a button or release of a long-press button
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if (!button.shifting) {
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if (button.long_press) (*button.long_handler)(event, BUTTON_LONG);
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else (*button.handler)(event, BUTTON_NORMAL);
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}
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// button is a copy, so need to go to real context
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buttons[button.index].shifting = false;
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}
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}
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}
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/****************************************************************************************
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* dummy button handler
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*/
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void dummy_handler(button_event_e event, button_press_e press) {
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ESP_LOGW(TAG, "should not be here");
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}
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/****************************************************************************************
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* Create buttons
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*/
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void button_create(int gpio, int type, bool pull, button_handler handler, ...) {
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char *param;
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va_list args;
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if (n_buttons >= MAX_BUTTONS) return;
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ESP_LOGI(TAG, "creating button using GPIO %u, type %u, pull-up/down %u", gpio, type, pull);
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if (!n_buttons) {
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button_evt_queue = xQueueCreate(10, sizeof(struct button_s));
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gpio_install_isr_service(0);
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xTaskCreate(buttons_task, "buttons_task", 2048, NULL, ESP_TASK_PRIO_MIN + 1, NULL);
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}
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// just in case this structure is allocated later
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memset(buttons + n_buttons, 0, sizeof(struct button_s));
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// set mandatory parameters
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buttons[n_buttons].gpio = gpio;
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buttons[n_buttons].handler = handler;
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buttons[n_buttons].level = -1;
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buttons[n_buttons].type = type;
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buttons[n_buttons].timer = xTimerCreate("buttonTimer", DEBOUNCE / portTICK_RATE_MS, pdFALSE, (void *) &buttons[n_buttons], buttons_timer);
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// little trick to find ourselves from queued copy
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buttons[n_buttons].index = n_buttons;
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va_start(args, handler);
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// set optional parameters
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while ((param = va_arg(args, char*)) != NULL) {
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if (!strcasecmp(param, "long")) {
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buttons[n_buttons].long_handler = (button_handler) va_arg(args, void*);
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buttons[n_buttons].long_press = va_arg(args, int);
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ESP_LOGI(TAG, "adding long press %u (ms)", buttons[n_buttons].long_press);
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} else if (!strcasecmp(param, "shift")) {
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buttons[n_buttons].shift_handler = (button_handler) va_arg(args, void*);
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int shifter_gpio = va_arg(args, int);
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for (int i = 0; i < n_buttons; i++) {
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if (buttons[i].gpio == shifter_gpio) {
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buttons[n_buttons].shifter = buttons + i;
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// a shifter must have a long-press handler
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if (!buttons[i].long_press) {
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buttons[i].long_press = 60*60*1000;
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buttons[i].long_handler = dummy_handler;
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}
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break;
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}
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}
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ESP_LOGI(TAG, "adding shifter %u", buttons[n_buttons].shifter->gpio);
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}
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}
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va_end(args);
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gpio_set_direction(gpio, GPIO_MODE_INPUT);
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// we need any edge detection
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gpio_set_intr_type(gpio, GPIO_INTR_ANYEDGE);
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// do we need pullup or pulldown
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if (pull) {
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if (type == BUTTON_LOW) gpio_set_pull_mode(gpio, GPIO_PULLUP_ONLY);
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else gpio_set_pull_mode(gpio, GPIO_PULLDOWN_ONLY);
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}
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gpio_isr_handler_add(gpio, gpio_isr_handler, (void*) &buttons[n_buttons]);
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gpio_intr_enable(gpio);
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n_buttons++;
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}
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