diff --git a/components/audio_controls/audio_controls.c b/components/audio_controls/audio_controls.c
new file mode 100644
index 00000000..39415b73
--- /dev/null
+++ b/components/audio_controls/audio_controls.c
@@ -0,0 +1,102 @@
+/*
+ * audio control callbacks
+ *
+ * (c) Sebastien 2019
+ * Philippe G. 2019, philippe_44@outlook.com
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ *
+ */
+
+#include
+#include
+#include "esp_system.h"
+#include "esp_log.h"
+#include "buttons.h"
+#include "audio_controls.h"
+
+static const char * TAG = "audio_controls";
+
+typedef struct {
+ void (*volume_up)(void);
+ void (*volume_down)(void);
+ void (*play_toggle)(void);
+ void (*play)(void);
+ void (*pause)(void);
+ void (*stop)(void);
+} audio_control_t;
+
+static audio_control_t default_control, current_control;
+
+/****************************************************************************************
+ * Volume DOWN command
+ */
+static void volume_down(button_event_e event, button_press_e press) {
+ ESP_LOGI(TAG, "volume down %u", event);
+ //if (event == BUTTON_PRESSED) (*current_control.volume_down)();
+}
+
+static void volume_down_special(button_event_e event, button_press_e press) {
+ if (press == BUTTON_LONG) ESP_LOGI(TAG, "volume down long %u", event);
+ else ESP_LOGI(TAG, "volume down shifted %u", event);
+ //if (event == BUTTON_PRESSED) (*current_control.volume_down)();
+}
+
+/****************************************************************************************
+ * Volume UP commands
+ */
+static void volume_up(button_event_e event, button_press_e press) {
+ ESP_LOGI(TAG, "volume up %u", event);
+ //if (event == BUTTON_PRESSED) (*current_control.volume_up)();
+}
+
+static void volume_up_long(button_event_e event, button_press_e press) {
+ if (press == BUTTON_LONG) ESP_LOGI(TAG, "volume up long %u", event);
+ else ESP_LOGI(TAG, "volume up shifted %u", event);
+ //if (event == BUTTON_PRESSED) (*current_control.volume_down)();
+}
+
+/****************************************************************************************
+ *
+ */
+void audio_controls_init(void) {
+ /*
+ button_create(18, BUTTON_LOW, true, volume_up, NULL);
+ button_create(19, BUTTON_LOW, true, volume_down, "long", volume_down_long, 3000, NULL);
+ button_create(21, BUTTON_LOW, true, volume_up, NULL);
+ */
+ button_create(4, BUTTON_LOW, true, volume_up, NULL);
+ button_create(5, BUTTON_LOW, true, volume_down, "long", volume_down_special, 3000, "shift", volume_down_special, 4, NULL);
+}
+
+/****************************************************************************************
+ *
+ */
+void default_audio_control(audio_control_t *control) {
+ default_control = current_control = *control;
+}
+
+/****************************************************************************************
+ *
+ */
+void register_audio_control(audio_control_t *control) {
+ current_control = *control;
+}
+
+/****************************************************************************************
+ *
+ */
+void deregister_audio_control(void) {
+ current_control = default_control;
+}
diff --git a/components/audio_controls/audio_controls.h b/components/audio_controls/audio_controls.h
new file mode 100644
index 00000000..39112686
--- /dev/null
+++ b/components/audio_controls/audio_controls.h
@@ -0,0 +1,21 @@
+/*
+ * (c) Philippe G. 2019, philippe_44@outlook.com
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ *
+ */
+
+#pragma once
+
+void audio_controls_init(void);
\ No newline at end of file
diff --git a/components/audio_controls/buttons.c b/components/audio_controls/buttons.c
new file mode 100644
index 00000000..08351bf3
--- /dev/null
+++ b/components/audio_controls/buttons.c
@@ -0,0 +1,233 @@
+/*
+ * a crude button press/long-press/shift management based on GPIO
+ *
+ * (c) Philippe G. 2019, philippe_44@outlook.com
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ *
+ */
+
+#include
+#include
+#include
+#include
+#include "freertos/FreeRTOS.h"
+#include "freertos/task.h"
+#include "freertos/timers.h"
+#include "freertos/queue.h"
+#include "esp_system.h"
+#include "esp_log.h"
+#include "esp_task.h"
+#include "driver/gpio.h"
+#include "buttons.h"
+
+static const char * TAG = "audio_controls";
+
+static int n_buttons = 0;
+
+#define MAX_BUTTONS 16
+#define DEBOUNCE 50
+
+static struct button_s {
+ int gpio, index;
+ button_handler handler, long_handler, shift_handler;
+ struct button_s *shifter;
+ int long_press;
+ bool long_timer, shifted, shifting;
+ int type, level;
+ TimerHandle_t timer;
+} buttons[MAX_BUTTONS];
+
+static xQueueHandle button_evt_queue = NULL;
+
+static void buttons_task(void* arg);
+
+/****************************************************************************************
+ * GPIO low-level handler
+ */
+static void IRAM_ATTR gpio_isr_handler(void* arg)
+{
+ struct button_s *button = (struct button_s*) arg;
+ BaseType_t woken = pdFALSE;
+
+ if (xTimerGetPeriod(button->timer) > DEBOUNCE / portTICK_RATE_MS) xTimerChangePeriodFromISR(button->timer, DEBOUNCE / portTICK_RATE_MS, &woken); // does that restart the timer?
+ else xTimerResetFromISR(button->timer, &woken);
+ // ESP_EARLY_LOGD(TAG, "INT gpio %u level %u", button->gpio, button->level);
+}
+
+/****************************************************************************************
+ * Buttons debounce/longpress timer
+ */
+static void buttons_timer( TimerHandle_t xTimer ) {
+ struct button_s *button = (struct button_s*) pvTimerGetTimerID (xTimer);
+
+ button->level = gpio_get_level(button->gpio);
+
+ if (button->long_press && !button->long_timer && button->level == button->type) {
+ // detect a long press, so hold event generation
+ ESP_LOGD(TAG, "setting long timer gpio:%u level:%u", button->gpio, button->level);
+ xTimerChangePeriod(xTimer, button->long_press / portTICK_RATE_MS, 0);
+ button->long_timer = true;
+ } else {
+ // send a button pressed/released event (content is copied in queue)
+ ESP_LOGD(TAG, "sending event for gpio:%u level:%u", button->gpio, button->level);
+ // queue will have a copy of button's context
+ xQueueSend(button_evt_queue, button, 0);
+ button->long_timer = false;
+ }
+}
+
+/****************************************************************************************
+ * Tasks that calls the appropriate functions when buttons are pressed
+ */
+static void buttons_task(void* arg) {
+ ESP_LOGI(TAG, "starting button tasks");
+
+ while (1) {
+ struct button_s button;
+ button_event_e event;
+ bool shifted = false;
+
+ if (!xQueueReceive(button_evt_queue, &button, portMAX_DELAY)) continue;
+
+ event = (button.level == button.type) ? BUTTON_PRESSED : BUTTON_RELEASED;
+
+ ESP_LOGD(TAG, "received event:%u from gpio:%u level:%u (timer %u shifting %u)", event, button.gpio, button.level, button.long_timer, button.shifting);
+
+ // find if shifting is activated
+ if (button.shifter && button.shifter->type == button.shifter->level) {
+ button.shifter->shifting = true;
+ shifted = true;
+ }
+
+ /*
+ long_timer will be set either because we truly have a long press
+ or we have a release before the long press timer elapsed, so two
+ events shall be sent
+ */
+ if (button.long_timer) {
+ if (event == BUTTON_RELEASED) {
+ // early release of a long-press button, send press/release
+ if (shifted) {
+ (*button.shift_handler)(BUTTON_PRESSED, BUTTON_SHIFTED);
+ (*button.shift_handler)(BUTTON_RELEASED, BUTTON_SHIFTED);
+ } else if (!button.shifting) {
+ (*button.handler)(BUTTON_PRESSED, BUTTON_NORMAL);
+ (*button.handler)(BUTTON_RELEASED, BUTTON_NORMAL);
+ }
+ // button is a copy, so need to go to real context
+ buttons[button.index].shifting = false;
+ } else if (!button.shifting) {
+ /*
+ normal long press and not shifting so don't discard but there
+ is no long-press when shifted
+ */
+ if (shifted) (*button.shift_handler)(BUTTON_PRESSED, BUTTON_SHIFTED);
+ else (*button.long_handler)(BUTTON_PRESSED, BUTTON_LONG);
+ }
+ } else if (shifted) {
+ // we are shifted
+ (*button.shift_handler)(event, BUTTON_SHIFTED);
+ } else {
+ // normal press/release of a button or release of a long-press button
+ if (!button.shifting) {
+ if (button.long_press) (*button.long_handler)(event, BUTTON_LONG);
+ else (*button.handler)(event, BUTTON_NORMAL);
+ }
+ // button is a copy, so need to go to real context
+ buttons[button.index].shifting = false;
+ }
+ }
+}
+
+/****************************************************************************************
+ * dummy button handler
+ */
+void dummy_handler(button_event_e event, button_press_e press) {
+ ESP_LOGW(TAG, "should not be here");
+}
+
+/****************************************************************************************
+ * Create buttons
+ */
+void button_create(int gpio, int type, bool pull, button_handler handler, ...) {
+ char *param;
+ va_list args;
+
+ if (n_buttons >= MAX_BUTTONS) return;
+
+ ESP_LOGI(TAG, "creating button using GPIO %u, type %u, pull-up/down %u", gpio, type, pull);
+
+ if (!n_buttons) {
+ button_evt_queue = xQueueCreate(10, sizeof(struct button_s));
+ gpio_install_isr_service(0);
+ xTaskCreate(buttons_task, "buttons_task", 2048, NULL, ESP_TASK_PRIO_MIN + 1, NULL);
+ }
+
+ // just in case this structure is allocated later
+ memset(buttons + n_buttons, 0, sizeof(struct button_s));
+
+ // set mandatory parameters
+ buttons[n_buttons].gpio = gpio;
+ buttons[n_buttons].handler = handler;
+ buttons[n_buttons].level = -1;
+ buttons[n_buttons].type = type;
+ buttons[n_buttons].timer = xTimerCreate("buttonTimer", DEBOUNCE / portTICK_RATE_MS, pdFALSE, (void *) &buttons[n_buttons], buttons_timer);
+ // little trick to find ourselves from queued copy
+ buttons[n_buttons].index = n_buttons;
+
+ va_start(args, handler);
+
+ // set optional parameters
+ while ((param = va_arg(args, char*)) != NULL) {
+ if (!strcasecmp(param, "long")) {
+ buttons[n_buttons].long_handler = (button_handler) va_arg(args, void*);
+ buttons[n_buttons].long_press = va_arg(args, int);
+ ESP_LOGI(TAG, "adding long press %u (ms)", buttons[n_buttons].long_press);
+ } else if (!strcasecmp(param, "shift")) {
+ buttons[n_buttons].shift_handler = (button_handler) va_arg(args, void*);
+ int shifter_gpio = va_arg(args, int);
+ for (int i = 0; i < n_buttons; i++) {
+ if (buttons[i].gpio == shifter_gpio) {
+ buttons[n_buttons].shifter = buttons + i;
+ // a shifter must have a long-press handler
+ if (!buttons[i].long_press) {
+ buttons[i].long_press = 60*60*1000;
+ buttons[i].long_handler = dummy_handler;
+ }
+ break;
+ }
+ }
+ ESP_LOGI(TAG, "adding shifter %u", buttons[n_buttons].shifter->gpio);
+ }
+ }
+
+ va_end(args);
+
+ gpio_set_direction(gpio, GPIO_MODE_INPUT);
+
+ // we need any edge detection
+ gpio_set_intr_type(gpio, GPIO_INTR_ANYEDGE);
+
+ // do we need pullup or pulldown
+ if (pull) {
+ if (type == BUTTON_LOW) gpio_set_pull_mode(gpio, GPIO_PULLUP_ONLY);
+ else gpio_set_pull_mode(gpio, GPIO_PULLDOWN_ONLY);
+ }
+
+ gpio_isr_handler_add(gpio, gpio_isr_handler, (void*) &buttons[n_buttons]);
+ gpio_intr_enable(gpio);
+
+ n_buttons++;
+}
\ No newline at end of file
diff --git a/components/audio_controls/buttons.h b/components/audio_controls/buttons.h
new file mode 100644
index 00000000..c233192e
--- /dev/null
+++ b/components/audio_controls/buttons.h
@@ -0,0 +1,42 @@
+/*
+ * (c) Philippe G. 2019, philippe_44@outlook.com
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see .
+ *
+ */
+
+#pragma once
+
+// button type (pressed = LOW or HIGH)
+#define BUTTON_LOW 0
+#define BUTTON_HIGH 1
+
+typedef enum { BUTTON_PRESSED, BUTTON_RELEASED } button_event_e;
+typedef enum { BUTTON_NORMAL, BUTTON_LONG, BUTTON_SHIFTED } button_press_e;
+typedef void (*button_handler)(button_event_e event, button_press_e mode);
+
+/*
+a button might have variable functions
+ - "long", ,
+ - "shift", ,
+
+button_create(2, BUTTON_LOW, true, handler, NULL);
+button_create(5, BUTTON_HIGH, true, handler, "long", long_handler, 2000, NULL);
+button_create(6, BUTTON_LOW, true, handler, "shift", shift_handler, 5, NULL);
+button_create(6, BUTTON_HIGH, true, handler, "long", long_handler, 2000, "shift", shift_handler, 5);
+
+NOTE: shifter buttons *must* be created before shiftee
+*/
+
+void button_create(int gpio, int type, bool pull, button_handler handler, ...);
\ No newline at end of file
diff --git a/components/audio_controls/component.mk b/components/audio_controls/component.mk
new file mode 100644
index 00000000..e0e9f4c1
--- /dev/null
+++ b/components/audio_controls/component.mk
@@ -0,0 +1,10 @@
+#
+# Component Makefile
+#
+# This Makefile should, at the very least, just include $(SDK_PATH)/Makefile. By default,
+# this will take the sources in the src/ directory, compile them and link them into
+# lib(subdirectory_name).a in the build directory. This behaviour is entirely configurable,
+# please read the SDK documents if you need to do this.
+#
+
+COMPONENT_ADD_INCLUDEDIRS := .
diff --git a/main/esp_app_main.c b/main/esp_app_main.c
index 4ec9f3c2..1c3c60f5 100644
--- a/main/esp_app_main.c
+++ b/main/esp_app_main.c
@@ -46,6 +46,7 @@
#include "squeezelite-ota.h"
#include
#include "config.h"
+#include "audio_controls.h"
extern bool enable_bt_sink;
extern bool enable_airplay;
@@ -375,11 +376,13 @@ void app_main()
}
ESP_LOGD(TAG,"Configuring Green led");
-
led_config(LED_GREEN, LED_GREEN_GPIO, 0);
ESP_LOGD(TAG,"Configuring Red led");
led_config(LED_RED, LED_RED_GPIO, 0);
+ ESP_LOGD(TAG,"Initializing audio control buttons");
+ audio_controls_init();
+
/* start the wifi manager */
ESP_LOGD(TAG,"Blinking led");
led_blink(LED_GREEN, 250, 250);