catchup with cspot "official" - release

This commit is contained in:
philippe44
2023-10-08 17:15:14 -07:00
parent 61f58f9a52
commit 8280bc4903
5 changed files with 56 additions and 49 deletions

View File

@@ -31,8 +31,10 @@ SpircHandler::SpircHandler(std::shared_ptr<cspot::Context> ctx) {
}
};
auto trackLoadedCallback = [this](std::shared_ptr<QueuedTrack> track, bool paused = false) {
playbackState->setPlaybackState(paused ? PlaybackState::State::Paused : PlaybackState::State::Playing);
auto trackLoadedCallback = [this](std::shared_ptr<QueuedTrack> track,
bool paused = false) {
playbackState->setPlaybackState(paused ? PlaybackState::State::Paused
: PlaybackState::State::Playing);
playbackState->updatePositionMs(track->requestedPosition);
this->notify();
@@ -78,9 +80,9 @@ void SpircHandler::subscribeToMercury() {
void SpircHandler::loadTrackFromURI(const std::string& uri) {}
void SpircHandler::notifyAudioEnded() {
playbackState->updatePositionMs(0);
notify();
trackPlayer->resetState(true);
playbackState->updatePositionMs(0);
notify();
trackPlayer->resetState(true);
}
void SpircHandler::notifyAudioReachedPlayback() {
@@ -234,7 +236,7 @@ void SpircHandler::notify() {
this->sendCmd(MessageType_kMessageTypeNotify);
}
bool SpircHandler::skipSong(TrackQueue::SkipDirection dir) {
bool SpircHandler::skipSong(TrackQueue::SkipDirection dir) {
bool skipped = trackQueue->skipTrack(dir);
// Reset track state

View File

@@ -510,9 +510,9 @@ bool TrackQueue::queueNextTrack(int offset, uint32_t positionMs) {
}
// in case we re-queue current track, make sure position is updated (0)
if (offset == 0 && preloadedTracks.size() &&
if (offset == 0 && preloadedTracks.size() &&
preloadedTracks[0]->ref == currentTracks[currentTracksIndex]) {
preloadedTracks.pop_front();
preloadedTracks.pop_front();
}
if (offset <= 0) {
@@ -527,51 +527,53 @@ bool TrackQueue::queueNextTrack(int offset, uint32_t positionMs) {
}
bool TrackQueue::skipTrack(SkipDirection dir, bool expectNotify) {
bool skipped = true;
std::scoped_lock lock(tracksMutex);
bool skipped = true;
std::scoped_lock lock(tracksMutex);
if (dir == SkipDirection::PREV) {
uint64_t position = !playbackState->innerFrame.state.has_position_ms ? 0 :
playbackState->innerFrame.state.position_ms +
ctx->timeProvider->getSyncedTimestamp() -
playbackState->innerFrame.state.position_measured_at;
if (dir == SkipDirection::PREV) {
uint64_t position =
!playbackState->innerFrame.state.has_position_ms
? 0
: playbackState->innerFrame.state.position_ms +
ctx->timeProvider->getSyncedTimestamp() -
playbackState->innerFrame.state.position_measured_at;
if (currentTracksIndex > 0 && position < 3000) {
queueNextTrack(-1);
if (currentTracksIndex > 0 && position < 3000) {
queueNextTrack(-1);
if (preloadedTracks.size() > MAX_TRACKS_PRELOAD) {
preloadedTracks.pop_back();
}
currentTracksIndex--;
} else {
queueNextTrack(0);
if (preloadedTracks.size() > MAX_TRACKS_PRELOAD) {
preloadedTracks.pop_back();
}
currentTracksIndex--;
} else {
if (currentTracks.size() > currentTracksIndex + 1) {
preloadedTracks.pop_front();
if (!queueNextTrack(preloadedTracks.size() + 1)) {
CSPOT_LOG(info, "Failed to queue next track");
}
currentTracksIndex++;
} else {
skipped = false;
}
queueNextTrack(0);
}
} else {
if (currentTracks.size() > currentTracksIndex + 1) {
preloadedTracks.pop_front();
if (skipped) {
// Update frame data
playbackState->innerFrame.state.playing_track_index = currentTracksIndex;
if (!queueNextTrack(preloadedTracks.size() + 1)) {
CSPOT_LOG(info, "Failed to queue next track");
}
if (expectNotify) {
// Reset position to zero
notifyPending = true;
}
currentTracksIndex++;
} else {
skipped = false;
}
}
return skipped;
if (skipped) {
// Update frame data
playbackState->innerFrame.state.playing_track_index = currentTracksIndex;
if (expectNotify) {
// Reset position to zero
notifyPending = true;
}
}
return skipped;
}
bool TrackQueue::hasTracks() {