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https://github.com/sle118/squeezelite-esp32.git
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catchup with cspot "official" - release
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@@ -1,3 +1,6 @@
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2023-10.07
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- catchup with official cspot
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2023-10-06
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- fix cspot PREV on first track, NEXT on last track and normal ending
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- use DMA_AUTO for SPI
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@@ -101,11 +101,10 @@ class BellLogger : public bell::AbstractLogger {
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gmt_time = localtime(&now_time);
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std::cout << std::put_time(gmt_time, "[%H:%M:%S") << '.'
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<< std::setfill('0') << std::setw(3) << nowMs.count() << "] ";
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}
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else {
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gmt_time = gmtime(&now_time);
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std::cout << std::put_time(gmt_time, "[%Y-%m-%d %H:%M:%S") << '.'
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<< std::setfill('0') << std::setw(3) << nowMs.count() << "] ";
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} else {
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gmt_time = gmtime(&now_time);
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std::cout << std::put_time(gmt_time, "[%Y-%m-%d %H:%M:%S") << '.'
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<< std::setfill('0') << std::setw(3) << nowMs.count() << "] ";
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}
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}
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}
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@@ -32,7 +32,8 @@ struct TrackReference;
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class TrackPlayer : bell::Task {
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public:
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// Callback types
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typedef std::function<void(std::shared_ptr<QueuedTrack>, bool)> TrackLoadedCallback;
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typedef std::function<void(std::shared_ptr<QueuedTrack>, bool)>
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TrackLoadedCallback;
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typedef std::function<size_t(uint8_t*, size_t, std::string_view)>
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DataCallback;
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typedef std::function<void()> EOFCallback;
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@@ -31,8 +31,10 @@ SpircHandler::SpircHandler(std::shared_ptr<cspot::Context> ctx) {
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}
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};
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auto trackLoadedCallback = [this](std::shared_ptr<QueuedTrack> track, bool paused = false) {
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playbackState->setPlaybackState(paused ? PlaybackState::State::Paused : PlaybackState::State::Playing);
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auto trackLoadedCallback = [this](std::shared_ptr<QueuedTrack> track,
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bool paused = false) {
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playbackState->setPlaybackState(paused ? PlaybackState::State::Paused
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: PlaybackState::State::Playing);
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playbackState->updatePositionMs(track->requestedPosition);
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this->notify();
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@@ -78,9 +80,9 @@ void SpircHandler::subscribeToMercury() {
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void SpircHandler::loadTrackFromURI(const std::string& uri) {}
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void SpircHandler::notifyAudioEnded() {
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playbackState->updatePositionMs(0);
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notify();
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trackPlayer->resetState(true);
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playbackState->updatePositionMs(0);
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notify();
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trackPlayer->resetState(true);
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}
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void SpircHandler::notifyAudioReachedPlayback() {
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@@ -234,7 +236,7 @@ void SpircHandler::notify() {
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this->sendCmd(MessageType_kMessageTypeNotify);
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}
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bool SpircHandler::skipSong(TrackQueue::SkipDirection dir) {
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bool SpircHandler::skipSong(TrackQueue::SkipDirection dir) {
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bool skipped = trackQueue->skipTrack(dir);
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// Reset track state
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@@ -510,9 +510,9 @@ bool TrackQueue::queueNextTrack(int offset, uint32_t positionMs) {
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}
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// in case we re-queue current track, make sure position is updated (0)
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if (offset == 0 && preloadedTracks.size() &&
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if (offset == 0 && preloadedTracks.size() &&
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preloadedTracks[0]->ref == currentTracks[currentTracksIndex]) {
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preloadedTracks.pop_front();
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preloadedTracks.pop_front();
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}
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if (offset <= 0) {
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@@ -527,51 +527,53 @@ bool TrackQueue::queueNextTrack(int offset, uint32_t positionMs) {
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}
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bool TrackQueue::skipTrack(SkipDirection dir, bool expectNotify) {
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bool skipped = true;
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std::scoped_lock lock(tracksMutex);
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bool skipped = true;
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std::scoped_lock lock(tracksMutex);
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if (dir == SkipDirection::PREV) {
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uint64_t position = !playbackState->innerFrame.state.has_position_ms ? 0 :
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playbackState->innerFrame.state.position_ms +
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ctx->timeProvider->getSyncedTimestamp() -
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playbackState->innerFrame.state.position_measured_at;
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if (dir == SkipDirection::PREV) {
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uint64_t position =
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!playbackState->innerFrame.state.has_position_ms
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? 0
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: playbackState->innerFrame.state.position_ms +
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ctx->timeProvider->getSyncedTimestamp() -
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playbackState->innerFrame.state.position_measured_at;
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if (currentTracksIndex > 0 && position < 3000) {
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queueNextTrack(-1);
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if (currentTracksIndex > 0 && position < 3000) {
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queueNextTrack(-1);
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if (preloadedTracks.size() > MAX_TRACKS_PRELOAD) {
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preloadedTracks.pop_back();
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}
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currentTracksIndex--;
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} else {
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queueNextTrack(0);
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if (preloadedTracks.size() > MAX_TRACKS_PRELOAD) {
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preloadedTracks.pop_back();
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}
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currentTracksIndex--;
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} else {
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if (currentTracks.size() > currentTracksIndex + 1) {
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preloadedTracks.pop_front();
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if (!queueNextTrack(preloadedTracks.size() + 1)) {
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CSPOT_LOG(info, "Failed to queue next track");
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}
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currentTracksIndex++;
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} else {
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skipped = false;
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}
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queueNextTrack(0);
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}
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} else {
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if (currentTracks.size() > currentTracksIndex + 1) {
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preloadedTracks.pop_front();
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if (skipped) {
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// Update frame data
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playbackState->innerFrame.state.playing_track_index = currentTracksIndex;
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if (!queueNextTrack(preloadedTracks.size() + 1)) {
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CSPOT_LOG(info, "Failed to queue next track");
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}
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if (expectNotify) {
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// Reset position to zero
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notifyPending = true;
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}
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currentTracksIndex++;
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} else {
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skipped = false;
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}
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}
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return skipped;
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if (skipped) {
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// Update frame data
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playbackState->innerFrame.state.playing_track_index = currentTracksIndex;
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if (expectNotify) {
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// Reset position to zero
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notifyPending = true;
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}
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}
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return skipped;
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}
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bool TrackQueue::hasTracks() {
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