display fixing

typo

plugin's files
This commit is contained in:
philippe44
2020-01-22 22:18:17 -08:00
parent d79a1bf55f
commit 766d6972b1
5 changed files with 144 additions and 73 deletions

View File

@@ -56,16 +56,32 @@ struct grfg_packet {
#pragma pack(pop)
static struct scroller_s {
TaskHandle_t task;
bool active;
// copy of grfs content
u8_t screen, direction;
u32_t pause, speed;
u16_t by, mode, width, scroll_width;
u16_t by, mode, full_width, window_width;
u16_t max, size;
// scroller management & sharing between grfg and scrolling task
TaskHandle_t task;
u8_t *scroll_frame, *back_frame;
bool active, updated;
u8_t *scroll_ptr;
int scroll_len, scroll_step;
} scroller;
/*
ANIM_SCREEN_1 => end of first scroll on screen 1
ANIM_SCREEN_2 => end of first scroll on screen 2
ANIM_SCROLL_ONCE | ANIM_SCREEN_1 => end of scroll once on screen 1
ANIM_SCROLL_ONCE | ANIM_SCREEN_2 => end of scroll once on screen 2
*/
#define ANIM_TRANSITION 0x01 // A transition animation has finished
#define ANIM_SCROLL_ONCE 0x02
#define ANIM_SCREEN_1 0x04
#define ANIM_SCREEN_2 0x08
#define SCROLL_STACK_SIZE 2048
#define LINELEN 40
#define HEIGHT 32
@@ -98,12 +114,18 @@ static void scroll_task(void* arg);
grfd
W: screen number
W: width of scrollable area in pixels
ANIC flags
ANIM_TRANSITION 0x01 # A transition animation has finished
ANIM_SCROLL_ONCE 0x02 # A scrollonce has finished
ANIM_SCREEN_1 0x04 # For scrollonce only, screen 1 was scrolling
ANIM_SCREEN_2 0x08 # For scrollonce only, screen 2 was scrolling
anic ( two versions, don't know what to chose)
B: flag
ANIM_TRANSITION (0x01) - transition animation has finished (previous use of ANIC)
ANIM_SCREEN_1 (0x04) - end of first scroll on screen 1
ANIM_SCREEN_2 (0x08) - end of first scroll on screen 2
ANIM_SCROLL_ONCE (0x02) | ANIM_SCREEN_1 (0x04) - end of scroll once on screen 1
ANIM_SCROLL_ONCE (0x02) | ANIM_SCREEN_2 (0x08) - end of scroll once on screen 2
- or -
ANIM_TRANSITION 0x01 # A transition animation has finished
ANIM_SCROLL_ONCE 0x02 # A scrollonce has finished
ANIM_SCREEN_1 0x04 # For scrollonce only, screen 1 was scrolling
ANIM_SCREEN_2 0x08 # For scrollonce only, screen 2 was scrolling
*/
/****************************************************************************************
@@ -282,10 +304,14 @@ static void vfdc_handler( u8_t *_data, int bytes_read) {
* Process graphic display data
*/
static void grfe_handler( u8_t *data, int len) {
scroller.active = false;
xSemaphoreTake(display_sem, portMAX_DELAY);
scroller.active = false;
display->draw_cbr(data + sizeof(struct grfe_packet), HEIGHT);
xSemaphoreGive(display_sem);
LOG_DEBUG("grfe frame %u", len);
}
/****************************************************************************************
@@ -323,21 +349,30 @@ static void grfs_handler(u8_t *data, int len) {
htons(pkt->width), // total width of animation
htons(pkt->offset) // offset if multiple packets are sent
);
// new grfs frame, build scroller info
if (!offset) {
// use the display as a general lock
xSemaphoreTake(display_sem, portMAX_DELAY);
// copy scroll parameters
scroller.screen = pkt->screen;
scroller.direction = pkt->direction;
scroller.pause = htonl(pkt->pause);
scroller.speed = htonl(pkt->speed);
scroller.by = htons(pkt->by);
scroller.mode = htons(pkt->mode);
scroller.width = htons(pkt->width);
// copy & set scroll parameters
scroller.screen = pkt->screen;
scroller.direction = pkt->direction;
scroller.pause = htonl(pkt->pause);
scroller.speed = htonl(pkt->speed);
scroller.by = htons(pkt->by);
scroller.mode = htons(pkt->mode);
scroller.full_width = htons(pkt->width);
scroller.updated = scroller.active = true;
// copy scroll frame data
xSemaphoreGive(display_sem);
}
// copy scroll frame data (no semaphore needed)
if (scroller.size + size < scroller.max) {
memcpy(scroller.scroll_frame + offset, data + sizeof(struct grfs_packet), size);
scroller.size = offset + size;
LOG_INFO("scroller size now %u", scroller.size);
LOG_INFO("scroller current size %u", scroller.size);
} else {
LOG_INFO("scroller too larger %u/%u", scroller.size + size, scroller.max);
}
@@ -349,76 +384,112 @@ static void grfs_handler(u8_t *data, int len) {
static void grfg_handler(u8_t *data, int len) {
struct grfg_packet *pkt = (struct grfg_packet*) data;
memcpy(scroller.back_frame, data + sizeof(struct grfg_packet), len - sizeof(struct grfg_packet));
scroller.scroll_width = htons(pkt->width);
scroller.active = true;
vTaskResume(scroller.task);
LOG_INFO("gfrg s:%hu w:%hu (len:%u)", htons(pkt->screen), htons(pkt->width), len);
memcpy(scroller.back_frame, data + sizeof(struct grfg_packet), len - sizeof(struct grfg_packet));
scroller.window_width = htons(pkt->width);
xSemaphoreTake(display_sem, portMAX_DELAY);
// can't be in grfs as we need full size & scroll_width
if (scroller.updated) {
scroller.scroll_len = display->width * display->height / 8 - (display->width - scroller.window_width) * display->height / 8;
if (scroller.direction == 1) {
scroller.scroll_ptr = scroller.scroll_frame;
scroller.scroll_step = scroller.by * display->height / 8;
} else {
scroller.scroll_ptr = scroller.scroll_frame + scroller.size - scroller.scroll_len;
scroller.scroll_step = -scroller.by * display->height / 8;
}
scroller.updated = false;
}
if (!scroller.active) {
// this is a background update and scroller has been finished, so need to update here
u8_t *frame = malloc(display->width * display->height / 8);
memcpy(frame, scroller.back_frame, display->width * display->height / 8);
for (int i = 0; i < scroller.scroll_len; i++) frame[i] |= scroller.scroll_ptr[i];
display->draw_cbr(frame, HEIGHT);
free(frame);
LOG_DEBUG("direct drawing");
}
else {
// if we just got a content update, let the scroller manage the screen
LOG_INFO("resuming scrolling task");
vTaskResume(scroller.task);
}
xSemaphoreGive(display_sem);
}
/****************************************************************************************
* Scroll task
*/
static void scroll_task(void *args) {
u8_t *scroll_ptr, *frame;
bool active = false;
u8_t *frame = NULL;
int len = display->width * display->height / 8;
int scroll_len, scroll_step;
while (1) {
if (!active) vTaskSuspend(NULL);
// restart at the beginning - I don't know what right scrolling means ...
scroll_len = len - (display->width - scroller.scroll_width) * display->height / 8;
if (scroller.direction == 1) {
scroll_ptr = scroller.scroll_frame;
scroll_step = scroller.by * display->height / 8;
} else {
scroll_ptr = scroller.scroll_frame + scroller.size - scroll_len;
scroll_step = -scroller.by * display->height / 8;
}
frame = malloc(display->width * display->height / 8);
// scroll required amount of columns (within the window)
while (scroller.direction == 1 ? (scroll_ptr <= scroller.scroll_frame + scroller.size - scroll_step - len) :
(scroll_ptr + scroll_step >= scroller.scroll_frame) ) {
// build a combined frame
memcpy(frame, scroller.back_frame, len);
for (int i = 0; i < scroll_len; i++) frame[i] |= scroll_ptr[i];
scroll_ptr += scroll_step;
xSemaphoreTake(display_sem, portMAX_DELAY);
// suspend ourselves if nothing to do, grfg will wake us up
if (!scroller.active) {
xSemaphoreGive(display_sem);
vTaskSuspend(NULL);
xSemaphoreTake(display_sem, portMAX_DELAY);
active = scroller.active;
if (!active) {
LOG_INFO("scrolling interrupted");
xSemaphoreGive(display_sem);
break;
}
}
// lock screen & active status
frame = malloc(display->width * display->height / 8);
// scroll required amount of columns (within the window)
while (scroller.direction == 1 ? (scroller.scroll_ptr <= scroller.scroll_frame + scroller.size - scroller.scroll_step - len) :
(scroller.scroll_ptr + scroller.scroll_step >= scroller.scroll_frame) ) {
// don't do anything if we have aborted
if (!scroller.active) break;
// scroll required amount of columns (within the window)
memcpy(frame, scroller.back_frame, display->width * display->height / 8);
for (int i = 0; i < scroller.scroll_len; i++) frame[i] |= scroller.scroll_ptr[i];
scroller.scroll_ptr += scroller.scroll_step;
display->draw_cbr(frame, HEIGHT);
xSemaphoreGive(display_sem);
usleep(scroller.speed * 1000);
xSemaphoreTake(display_sem, portMAX_DELAY);
}
if (active) {
// build default screen
// done with scrolling cycle reset scroller ptr
scroller.scroll_ptr = scroller.scroll_frame + (scroller.direction == 2 ? scroller.size - scroller.scroll_len : 0);
// scrolling done, update screen and see if we need to continue
if (scroller.active) {
memcpy(frame, scroller.back_frame, len);
for (int i = 0; i < scroll_len; i++) frame[i] |= scroller.scroll_frame[i];
xSemaphoreTake(display_sem, portMAX_DELAY);
display->draw_cbr(frame, HEIGHT);
for (int i = 0; i < scroller.scroll_len; i++) frame[i] |= scroller.scroll_ptr[i];
display->draw_cbr(frame, HEIGHT);
free(frame);
// see if we need to pause or if we are done
if (scroller.mode) {
scroller.active = false;
xSemaphoreGive(display_sem);
//sendANIC(ANIM_SCROLL_ONCE | ANIM_SCREEN_1);
LOG_INFO("scroll-once terminated");
} else {
xSemaphoreGive(display_sem);
usleep(scroller.pause * 1000);
LOG_DEBUG("scroll cycle done, pausing for %u (ms)", scroller.pause);
}
} else {
free(frame);
xSemaphoreGive(display_sem);
// pause for required time and continue (or not)
usleep(scroller.pause * 1000);
active = (scroller.mode == 0);
LOG_INFO("scroll aborted");
}
free(frame);
}
}

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@@ -3,8 +3,8 @@
<defaultState>enabled</defaultState>
<email>philippe_44@outlook.com</email>
<targetApplication>
<minVersion>*</minVersion>
<maxVersion>*.*</maxVersion>
<minVersion>7.5</minVersion>
<maxVersion>*</maxVersion>
<id>SlimServer</id>
</targetApplication>
<name>PLUGIN_SQUEEZEESP32</name>

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@@ -1,10 +1,10 @@
<?xml version='1.0' standalone='yes'?>
<extensions>
<plugins>
<plugin version="0.7" name="SqueezeESP32" minTarget="*" maxTarget="7.*">
<plugin version="0.7" name="SqueezeESP32" minTarget="7.5" maxTarget="*">
<link>https://github.com/sle118/squeezelite-esp32</link>
<creator>Philippe</creator>
<sha>a1d676e7a3a2d241d17a39aff05bcb8377565a76</sha>
<sha>0d5d5101edf534a6eaac8e42cec88532011976a5</sha>
<email>philippe_44@outlook.com</email>
<desc lang="EN">SqueezeESP32 additional player id (100)</desc>
<url>http://github.com/sle118/squeezelite-esp32/raw/master/plugin/SqueezeESP32.zip</url>