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https://github.com/sle118/squeezelite-esp32.git
synced 2025-12-06 11:36:59 +03:00
update vorbis + default options
This commit is contained in:
@@ -147,6 +147,13 @@ menu "Squeezelite-ESP32"
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default "Squeezelite"
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help
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This is the name of the device that the Bluetooth speaker will see when it is connected to.
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config A2DP_CONTROL_DELAY_MS
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int "Control loop delay. "
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depends on BTAUDIO
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default 500
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help
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Decreasing this will lead to a more responsive BT control, but might lead to noisy log files if debug is enabled.
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endmenu
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endmenu
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endmenu
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@@ -54,7 +54,7 @@ static bool running = true;
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#endif
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static void *decode_thread() {
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while (running) {
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size_t bytes, space, min_space;
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bool toend;
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@@ -21,7 +21,15 @@
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#include "squeezelite.h"
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#define MAX_FRAMES 4096
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/*
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* with some low-end CPU, the decode call takes a fair bit of time and if the outputbuf is locked during that
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* period, the output_thread (or equivalent) will be locked although there is plenty of samples available.
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* Normally, with PRIO_INHERIT, that thread should increase decoder priority and get the lock quickly but it
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* seems that when the streambuf has plenty of data, the decode thread grabs the CPU to much, even it the output
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* thread has a higher priority. Using an interim buffer where vorbis decoder writes the output is not great from
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* an efficiency (one extra memory copy) point of view, but it allows the lock to not be kept for too long
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*/
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#define FRAME_BUF 2048
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#if BYTES_PER_FRAME == 4
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#define ALIGN(n) (n)
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@@ -45,6 +53,9 @@
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struct vorbis {
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OggVorbis_File *vf;
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bool opened;
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#if FRAME_BUF
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u8_t *write_buf;
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#endif
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#if !LINKALL
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// vorbis symbols to be dynamically loaded - from either vorbisfile or vorbisidec (tremor) version of library
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vorbis_info *(* ov_info)(OggVorbis_File *vf, int link);
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@@ -172,21 +183,26 @@ static decode_state vorbis_decode(void) {
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}
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}
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#if !FRAME_BUF
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LOCK_O_direct;
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#endif
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IF_DIRECT(
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frames = min(_buf_space(outputbuf), _buf_cont_write(outputbuf)) / BYTES_PER_FRAME;
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#if FRAME_BUF
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write_buf = v->write_buf;
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#else
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write_buf = outputbuf->writep;
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#endif
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);
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IF_PROCESS(
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frames = process.max_in_frames;
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write_buf = process.inbuf;
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);
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// should be fine to unlock here. This is needed b/c other tasks need to tip intot the output buf
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UNLOCK_O_direct;
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frames = min(frames, MAX_FRAMES);
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#if FRAME_BUF
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frames = min(frames, FRAME_BUF);
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#endif
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bytes = frames * 2 * channels; // samples returned are 16 bits
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// write the decoded frames into outputbuf even though they are 16 bits per sample, then unpack them
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@@ -206,6 +222,10 @@ static decode_state vorbis_decode(void) {
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}
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#endif
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#if FRAME_BUF
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LOCK_O_direct;
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#endif
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if (n > 0) {
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frames_t count;
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s16_t *iptr;
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@@ -218,7 +238,9 @@ static decode_state vorbis_decode(void) {
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optr = (ISAMPLE_T *)write_buf + frames * 2;
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if (channels == 2) {
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#if BYTES_PER_FRAME == 8
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#if BYTES_PER_FRAME == 4
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memcpy(outputbuf->writep, write_buf, frames * BYTES_PER_FRAME);
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#else
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while (count--) {
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*--optr = *--iptr << 16;
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}
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@@ -230,20 +252,19 @@ static decode_state vorbis_decode(void) {
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}
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}
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LOCK_O_direct;
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IF_DIRECT(
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_buf_inc_writep(outputbuf, frames * BYTES_PER_FRAME);
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);
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IF_PROCESS(
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process.in_frames = frames;
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);
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UNLOCK_O_direct;
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LOG_SDEBUG("wrote %u frames", frames);
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} else if (n == 0) {
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LOG_INFO("end of stream");
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UNLOCK_O_direct;
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return DECODE_COMPLETE;
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} else if (n == OV_HOLE) {
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@@ -254,9 +275,11 @@ static decode_state vorbis_decode(void) {
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} else {
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LOG_INFO("ov_read error: %d", n);
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UNLOCK_O_direct;
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return DECODE_COMPLETE;
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}
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UNLOCK_O_direct;
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return DECODE_RUNNING;
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}
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@@ -264,6 +287,9 @@ static void vorbis_open(u8_t size, u8_t rate, u8_t chan, u8_t endianness) {
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if (!v->vf) {
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v->vf = malloc(sizeof(OggVorbis_File) + 128); // add some padding as struct size may be larger
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memset(v->vf, 0, sizeof(OggVorbis_File) + 128);
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#if FRAME_BUF
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v->write_buf = malloc(FRAME_BUF * BYTES_PER_FRAME);
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#endif
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} else {
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if (v->opened) {
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OV(v, clear, v->vf);
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@@ -278,6 +304,10 @@ static void vorbis_close(void) {
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v->opened = false;
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}
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free(v->vf);
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#if FRAME_BUF
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free(v->write_buf);
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v->write_buf = NULL;
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#endif
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v->vf = NULL;
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}
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@@ -39,7 +39,13 @@ CONFIG_PARTITION_TABLE_OFFSET=0x8000
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CONFIG_PARTITION_TABLE_MD5=y
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# CPU & threads options
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CONFIG_ESP32_DEFAULT_CPU_FREQ_240=y
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CONFIG_ESP32_DEFAULT_CPU_FREQ_MHZ=240
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CONFIG_ESP32_DEFAULT_PTHREAD_CORE_NO_AFFINITY=
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CONFIG_ESP32_DEFAULT_PTHREAD_CORE_0=
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CONFIG_ESP32_DEFAULT_PTHREAD_CORE_1=y
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CONFIG_ESP32_PTHREAD_TASK_CORE_DEFAULT=1
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CONFIG_ESPTOOLPY_BAUD_2MB=y
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CONFIG_ESPTOOLPY_BAUD=2000000
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# Decreasing the delay here leads to a more responsive control of the playback.
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# If debug logging set on output, this should be raised as it will generate a lot of noise in logs
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CONFIG_A2DP_CONTROL_DELAY_MS=500
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