mirror of
https://github.com/sle118/squeezelite-esp32.git
synced 2025-12-06 11:36:59 +03:00
more display update (still need to fix ClearWindow)
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@@ -21,7 +21,7 @@ static struct GDS_Device Display;
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static char TAG[] = "gds";
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struct GDS_Device* GDS_AutoDetect( char *Driver, GDS_DetectFunc* DetectFunc[] ) {
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struct GDS_Device* GDS_AutoDetect( char *Driver, GDS_DetectFunc* DetectFunc[] ) {
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for (int i = 0; DetectFunc[i]; i++) {
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if (DetectFunc[i](Driver, &Display)) {
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ESP_LOGD(TAG, "Detected driver %p", &Display);
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@@ -53,38 +53,61 @@ void GDS_ClearExt(struct GDS_Device* Device, bool full, ...) {
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}
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void GDS_Clear( struct GDS_Device* Device, int Color ) {
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if (Device->Depth == 1) Color = Color == GDS_COLOR_BLACK ? 0 : 0xff;
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else if (Device->Depth == 4) Color = Color | (Color << 4);
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memset( Device->Framebuffer, Color, Device->FramebufferSize );
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Device->Dirty = true;
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}
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void GDS_ClearWindow( struct GDS_Device* Device, int x1, int y1, int x2, int y2, int Color ) {
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// driver can provide onw optimized clear window
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// driver can provide own optimized clear window
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if (Device->ClearWindow) {
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Device->ClearWindow( Device, x1, y1, x2, y2, Color );
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} else if (Device->Depth == 1) {
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// single shot if we erase all screen
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if (x2 - x1 == Device->Width - 1 && y2 - y1 == Device->Height - 1) {
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memset( Device->Framebuffer, Color, Device->FramebufferSize );
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memset( Device->Framebuffer, Color == GDS_COLOR_BLACK ? 0 : 0xff, Device->FramebufferSize );
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} else {
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uint8_t _Color = Color == GDS_COLOR_BLACK ? 0: 0xff;
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uint8_t Width = Device->Width;
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// try to do byte processing as much as possible
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for (int c = x1; c <= x2; c++) {
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int c;
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for (c = x1; c <= x2; c++) {
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int r = y1;
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while (r & 0x07 && r <= y2) GDS_DrawPixelFast( Device, c, r++, Color);
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for (; (r >> 3) < (y2 >> 3); r++) Device->Framebuffer[(r >> 3) * Width + c] = _Color;
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// memset(Device->Framebuffer + (r >> 3) * Width, _Color, (y2 >> 3) - (r >> 3));
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//for (; (r >> 3) < (y2 >> 3); r++) Device->Framebuffer[(r >> 3) * Width + c] = _Color;
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memset(Device->Framebuffer + (r >> 3) * Width + c, _Color, (y2 - r) >> 3);
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while (r <= y2) GDS_DrawPixelFast( Device, c, r++, Color);
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}
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}
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}
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} if (Device->Depth == 4) {
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if (x2 - x1 == Device->Width - 1 && y2 - y1 == Device->Height - 1) {
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// we assume color is 0..15
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memset( Device->Framebuffer, Color | (Color << 4), Device->FramebufferSize );
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} else {
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uint8_t _Color = Color | (Color << 4);
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uint8_t Width = Device->Width;
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// try to do byte processing as much as possible
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int r;
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for (r = y1; r <= y2; r++) {
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int c = x1;
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if (c & 0x01) GDS_DrawPixelFast( Device, c++, r, Color);
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//for (; (c >> 1) < (x2 >> 1); c++) Device->Framebuffer[(r * Width + c) >> 1] = _Color;
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memset(Device->Framebuffer + ((r * Width +c) >> 1), _Color, (x2 - c) >> 1);
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if (c < x2) GDS_DrawPixelFast( Device, c, r, Color);
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}
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}
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} else {
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for (int y = y1; y <= y2; y++) {
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for (int x = x1; x <= x2; x++) {
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int y;
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for (y = y1; y <= y2; y++) {
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int x;
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for (x = x1; x <= x2; x++) {
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GDS_DrawPixelFast( Device, x, y, Color);
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}
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}
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}
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}
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}
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}
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// make sure diplay will do update
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Device->Dirty = true;
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}
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