Files
squeezelite-esp32/components/display/core/gds.c
2020-02-25 19:38:08 -08:00

134 lines
4.3 KiB
C

/**
* Copyright (c) 2017-2018 Tara Keeling
* 2020 Philippe G.
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include <string.h>
#include <ctype.h>
#include <stdint.h>
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "driver/gpio.h"
#include "esp_log.h"
#include "gds.h"
#include "gds_private.h"
static struct GDS_Device Display;
static char TAG[] = "gds";
struct GDS_Device* GDS_AutoDetect( char *Driver, GDS_DetectFunc* DetectFunc[] ) {
for (int i = 0; DetectFunc[i]; i++) {
if (DetectFunc[i](Driver, &Display)) {
ESP_LOGD(TAG, "Detected driver %p", &Display);
return &Display;
}
}
return NULL;
}
void GDS_ClearExt(struct GDS_Device* Device, bool full, ...) {
bool commit = true;
if (full) {
GDS_Clear( Device, GDS_COLOR_BLACK );
} else {
va_list args;
va_start(args, full);
commit = va_arg(args, int);
int x1 = va_arg(args, int), y1 = va_arg(args, int), x2 = va_arg(args, int), y2 = va_arg(args, int);
if (x2 < 0) x2 = Device->Width - 1;
if (y2 < 0) y2 = Device->Height - 1;
GDS_ClearWindow( Device, x1, y1, x2, y2, GDS_COLOR_BLACK );
va_end(args);
}
Device->Dirty = true;
if (commit) GDS_Update(Device);
}
void GDS_Clear( struct GDS_Device* Device, int Color ) {
if (Device->Depth == 1) Color = Color == GDS_COLOR_BLACK ? 0 : 0xff;
else if (Device->Depth == 4) Color = Color | (Color << 4);
memset( Device->Framebuffer, Color, Device->FramebufferSize );
Device->Dirty = true;
}
void GDS_ClearWindow( struct GDS_Device* Device, int x1, int y1, int x2, int y2, int Color ) {
// driver can provide own optimized clear window
if (Device->ClearWindow) {
Device->ClearWindow( Device, x1, y1, x2, y2, Color );
} else if (Device->Depth == 1) {
// single shot if we erase all screen
if (x2 - x1 == Device->Width - 1 && y2 - y1 == Device->Height - 1) {
memset( Device->Framebuffer, Color == GDS_COLOR_BLACK ? 0 : 0xff, Device->FramebufferSize );
} else {
uint8_t _Color = Color == GDS_COLOR_BLACK ? 0: 0xff;
uint8_t Width = Device->Width;
// try to do byte processing as much as possible
int c;
for (c = x1; c <= x2; c++) {
int r = y1;
while (r & 0x07 && r <= y2) GDS_DrawPixelFast( Device, c, r++, Color);
//for (; (r >> 3) < (y2 >> 3); r++) Device->Framebuffer[(r >> 3) * Width + c] = _Color;
memset(Device->Framebuffer + (r >> 3) * Width + c, _Color, (y2 - r) >> 3);
while (r <= y2) GDS_DrawPixelFast( Device, c, r++, Color);
}
}
} if (Device->Depth == 4) {
if (x2 - x1 == Device->Width - 1 && y2 - y1 == Device->Height - 1) {
// we assume color is 0..15
memset( Device->Framebuffer, Color | (Color << 4), Device->FramebufferSize );
} else {
uint8_t _Color = Color | (Color << 4);
uint8_t Width = Device->Width;
// try to do byte processing as much as possible
int r;
for (r = y1; r <= y2; r++) {
int c = x1;
if (c & 0x01) GDS_DrawPixelFast( Device, c++, r, Color);
//for (; (c >> 1) < (x2 >> 1); c++) Device->Framebuffer[(r * Width + c) >> 1] = _Color;
memset(Device->Framebuffer + ((r * Width +c) >> 1), _Color, (x2 - c) >> 1);
if (c < x2) GDS_DrawPixelFast( Device, c, r, Color);
}
}
} else {
int y;
for (y = y1; y <= y2; y++) {
int x;
for (x = x1; x <= x2; x++) {
GDS_DrawPixelFast( Device, x, y, Color);
}
}
}
// make sure diplay will do update
Device->Dirty = true;
}
void GDS_Update( struct GDS_Device* Device ) {
if (Device->Dirty) Device->Update( Device );
Device->Dirty = false;
}
bool GDS_Reset( struct GDS_Device* Device ) {
if ( Device->RSTPin >= 0 ) {
gpio_set_level( Device->RSTPin, 0 );
vTaskDelay( pdMS_TO_TICKS( 100 ) );
gpio_set_level( Device->RSTPin, 1 );
}
return true;
}
void GDS_SetContrast( struct GDS_Device* Device, uint8_t Contrast ) { Device->SetContrast( Device, Contrast); }
void GDS_SetHFlip( struct GDS_Device* Device, bool On ) { Device->SetHFlip( Device, On ); }
void GDS_SetVFlip( struct GDS_Device* Device, bool On ) { Device->SetVFlip( Device, On ); }
int GDS_GetWidth( struct GDS_Device* Device ) { return Device->Width; }
int GDS_GetHeight( struct GDS_Device* Device ) { return Device->Height; }
void GDS_DisplayOn( struct GDS_Device* Device ) { Device->DisplayOn( Device ); }
void GDS_DisplayOff( struct GDS_Device* Device ) { Device->DisplayOff( Device ); }