24àx320 VU-display fixes + alac decoder code style

This commit is contained in:
Philippe G
2021-01-09 23:51:52 -08:00
parent 9807bf5476
commit 32c2a4d68a
2 changed files with 4 additions and 5 deletions

View File

@@ -374,10 +374,9 @@ static decode_state alac_decode(void) {
// need to create a buffer with contiguous data
if (bytes < block_size) {
u8_t *buffer = malloc(block_size);
memcpy(buffer, streambuf->readp, bytes);
memcpy(buffer + bytes, streambuf->buf, block_size - bytes);
iptr = buffer;
iptr = malloc(block_size);
memcpy(iptr, streambuf->readp, bytes);
memcpy(iptr + bytes, streambuf->buf, block_size - bytes);
} else iptr = streambuf->readp;
if (!alac_to_pcm(l->decoder, iptr, l->writebuf, 2, &frames)) {

View File

@@ -972,7 +972,7 @@ static void visu_update(void) {
}
}
}
} else if (displayer.width / 2 > 3 * VU_WIDTH / 4) {
} else if (displayer.width / 2 >= 3 * VU_WIDTH / 4) {
if (visu.rotate) {
draw_VU(display, vu_bitmap, visu.bars[0].current, 0, visu.row, visu.height / 2, visu.rotate);
draw_VU(display, vu_bitmap, visu.bars[1].current, 0, visu.row + visu.height / 2, visu.height / 2, visu.rotate);