mirror of
https://github.com/sle118/squeezelite-esp32.git
synced 2025-12-06 03:27:01 +03:00
add SH1122 - release
This commit is contained in:
182
components/display/SH1122.c
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182
components/display/SH1122.c
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@@ -0,0 +1,182 @@
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/**
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* Copyright (c) 2017-2018 Tara Keeling
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* 2020 Philippe G.
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*
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* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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*/
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#include <stdio.h>
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#include <string.h>
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#include <stdint.h>
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#include <stdbool.h>
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#include <esp_heap_caps.h>
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#include <esp_log.h>
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#include "gds.h"
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#include "gds_private.h"
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#define SHADOW_BUFFER
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#define PAGE_BLOCK 1024
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#define min(a,b) (((a) < (b)) ? (a) : (b))
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static char TAG[] = "SH1122";
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struct PrivateSpace {
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uint8_t *iRAM, *Shadowbuffer;
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uint8_t PageSize;
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};
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// Functions are not declared to minimize # of lines
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static void SetColumnAddress( struct GDS_Device* Device, uint8_t Start, uint8_t End ) {
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Device->WriteCommand( Device, 0x10 | (Start >> 4) );
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Device->WriteCommand( Device, 0x00 | (Start & 0x0f) );
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}
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static void SetRowAddress( struct GDS_Device* Device, uint8_t Start, uint8_t End ) {
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Device->WriteCommand( Device, 0xB0 );
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Device->WriteCommand( Device, Start );
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}
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static void Update( struct GDS_Device* Device ) {
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struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
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// RAM is by columns of 4 pixels ...
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SetColumnAddress( Device, 0, Device->Width / 4 - 1);
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#ifdef SHADOW_BUFFER
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uint16_t *optr = (uint16_t*) Private->Shadowbuffer, *iptr = (uint16_t*) Device->Framebuffer;
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bool dirty = false;
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for (int r = 0, page = 0; r < Device->Height; r++) {
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// look for change and update shadow (cheap optimization = width always / by 2)
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for (int c = Device->Width / 2 / 2; --c >= 0;) {
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if (*optr != *iptr) {
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dirty = true;
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*optr = *iptr;
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}
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iptr++; optr++;
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}
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// one line done, check for page boundary
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if (++page == Private->PageSize) {
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if (dirty) {
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SetRowAddress( Device, r - page + 1, r );
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if (Private->iRAM) {
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memcpy(Private->iRAM, Private->Shadowbuffer + (r - page + 1) * Device->Width / 2, page * Device->Width / 2 );
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Device->WriteData( Device, Private->iRAM, Device->Width * page / 2 );
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} else {
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Device->WriteData( Device, Private->Shadowbuffer + (r - page + 1) * Device->Width / 2, page * Device->Width / 2);
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}
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dirty = false;
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}
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page = 0;
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}
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}
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#else
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SetRowAddress( Device, 0, Device->Height - 1 );
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for (int r = 0; r < Device->Height; r += Private->PageSize) {
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if (Private->iRAM) {
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memcpy(Private->iRAM, Device->Framebuffer + r * Device->Width / 2, Private->PageSize * Device->Width / 2 );
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Device->WriteData( Device, Private->iRAM, Private->PageSize * Device->Width / 2 );
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} else {
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Device->WriteData( Device, Device->Framebuffer + r * Device->Width / 2, Private->PageSize * Device->Width / 2 );
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}
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}
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#endif
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}
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static void DrawPixelFast4( struct GDS_Device* Device, int X, int Y, int Color ) {
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uint8_t* FBOffset = Device->Framebuffer + ( (Y * Device->Width >> 1) + (X >> 1));
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*FBOffset = X & 0x01 ? ((*FBOffset & 0xf0) | (Color & 0x0f)) : (*FBOffset & 0x0f) | ((Color & 0x0f) << 4);
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}
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static void SetLayout( struct GDS_Device* Device, struct GDS_Layout *Layout ) {
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if (Layout->HFlip) {
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Device->WriteCommand( Device, 0x40 + 0x20 );
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Device->WriteCommand( Device, 0xA1 );
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} else {
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Device->WriteCommand( Device, 0x40 + 0x00 );
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Device->WriteCommand( Device, 0xA0 );
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}
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Device->WriteCommand( Device, Layout->VFlip ? 0xC8 : 0xC0 );
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Device->WriteCommand( Device, Layout->Invert ? 0xA7 : 0xA6 );
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}
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static void DisplayOn( struct GDS_Device* Device ) { Device->WriteCommand( Device, 0xAF ); }
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static void DisplayOff( struct GDS_Device* Device ) { Device->WriteCommand( Device, 0xAE ); }
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static void SetContrast( struct GDS_Device* Device, uint8_t Contrast ) {
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Device->WriteCommand( Device, 0x81 );
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Device->WriteCommand( Device, Contrast );
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}
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static bool Init( struct GDS_Device* Device ) {
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struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
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// find a page size that is not too small is an integer of height
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Private->PageSize = min(8, PAGE_BLOCK / (Device->Width / 2));
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while (Private->PageSize && Device->Height != (Device->Height / Private->PageSize) * Private->PageSize) Private->PageSize--;
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#ifdef SHADOW_BUFFER
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Private->Shadowbuffer = malloc( Device->FramebufferSize );
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memset(Private->Shadowbuffer, 0xFF, Device->FramebufferSize);
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#endif
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// only use iRAM for SPI
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if (Device->IF == GDS_IF_SPI) {
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Private->iRAM = heap_caps_malloc( Private->PageSize * Device->Width / 2, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA );
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}
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ESP_LOGI(TAG, "SH1122 page %u, iRAM %p", Private->PageSize, Private->iRAM);
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// need to be off and disable display RAM
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Device->DisplayOff( Device );
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Device->WriteCommand( Device, 0xA5 );
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// Display Offset
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Device->WriteCommand( Device, 0xD3 );
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Device->WriteCommand( Device, 0 );
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// set flip modes
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struct GDS_Layout Layout = { };
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Device->SetLayout( Device, &Layout );
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// set Clocks => check value
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Device->WriteCommand( Device, 0xD5 );
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Device->WriteCommand( Device, ( 0x04 << 4 ) | 0x00 );
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// MUX Ratio => fixed
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Device->WriteCommand( Device, 0xA8 );
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Device->WriteCommand( Device, Device->Height - 1);
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// no Display Inversion
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Device->WriteCommand( Device, 0xA6 );
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// gone with the wind
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Device->WriteCommand( Device, 0xA4 );
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Device->DisplayOn( Device );
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Device->Update( Device );
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return true;
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}
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static const struct GDS_Device SH1122 = {
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.DisplayOn = DisplayOn, .DisplayOff = DisplayOff, .SetContrast = SetContrast,
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.DrawPixelFast = DrawPixelFast4,
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.SetLayout = SetLayout,
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.Update = Update, .Init = Init,
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.Mode = GDS_GRAYSCALE, .Depth = 4,
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.HighNibble = true,
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};
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struct GDS_Device* SH1122_Detect(char *Driver, struct GDS_Device* Device) {
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if (!strcasestr(Driver, "SH1122")) return NULL;
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if (!Device) Device = calloc(1, sizeof(struct GDS_Device));
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*Device = SH1122;
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return Device;
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}
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@@ -71,8 +71,8 @@ static void Update( struct GDS_Device* Device ) {
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if (dirty) {
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uint16_t *optr = (uint16_t*) Private->iRAM, *iptr = (uint16_t*) (Private->Shadowbuffer + (r - page + 1) * Device->Width / 2);
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SetRowAddress( Device, r - page + 1, r );
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// need byte swapping
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for (int i = page * Device->Width / 2 / 2; --i >= 0; iptr++) *optr++ = (*iptr >> 8) | (*iptr << 8);
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//memcpy(Private->iRAM, Private->Shadowbuffer + (r - page + 1) * Device->Width / 2, page * Device->Width / 2 );
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Device->WriteCommand( Device, 0x5c );
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Device->WriteData( Device, Private->iRAM, Device->Width * page / 2 );
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dirty = false;
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@@ -84,14 +84,10 @@ static void Update( struct GDS_Device* Device ) {
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for (int r = 0; r < Device->Height; r += Private->PageSize) {
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SetRowAddress( Device, r, r + Private->PageSize - 1 );
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Device->WriteCommand( Device, 0x5c );
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if (Private->iRAM) {
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uint16_t *optr = (uint16_t*) Private->iRAM, *iptr = (uint16_t*) (Device->Framebuffer + r * Device->Width / 2);
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for (int i = Private->PageSize * Device->Width / 2 / 2; --i >= 0; iptr++) *optr++ = (*iptr >> 8) | (*iptr << 8);
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//memcpy(Private->iRAM, Device->Framebuffer + r * Device->Width / 2, Private->PageSize * Device->Width / 2 );
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Device->WriteData( Device, Private->iRAM, Private->PageSize * Device->Width / 2 );
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} else {
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Device->WriteData( Device, Device->Framebuffer + r * Device->Width / 2, Private->PageSize * Device->Width / 2 );
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}
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// need byte swapping
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uint16_t *optr = (uint16_t*) Private->iRAM, *iptr = (uint16_t*) (Device->Framebuffer + r * Device->Width / 2);
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for (int i = Private->PageSize * Device->Width / 2 / 2; --i >= 0; iptr++) *optr++ = (*iptr >> 8) | (*iptr << 8);
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Device->WriteData( Device, Private->iRAM, Private->PageSize * Device->Width / 2 );
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}
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#endif
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}
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@@ -213,37 +213,65 @@ void GDS_DrawBitmapCBR(struct GDS_Device* Device, uint8_t *Data, int Width, int
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iptr += Height;
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}
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}
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} else if (Device->Depth == 4) {
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} else if (Device->Depth == 4) {
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uint8_t *optr = Device->Framebuffer;
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int LineLen = Device->Width >> 1;
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Height >>= 3;
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Color &= 0x0f;
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for (int i = Width * Height, r = 0, c = 0; --i >= 0;) {
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uint8_t Byte = BitReverseTable256[*Data++];
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// we need to linearize code to let compiler better optimize
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if (c & 0x01) {
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*optr = (*optr & 0x0f) | (((Byte & 0x01)*Color)<<4); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0x0f) | (((Byte & 0x01)*Color)<<4); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0x0f) | (((Byte & 0x01)*Color)<<4); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0x0f) | (((Byte & 0x01)*Color)<<4); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0x0f) | (((Byte & 0x01)*Color)<<4); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0x0f) | (((Byte & 0x01)*Color)<<4); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0x0f) | (((Byte & 0x01)*Color)<<4); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0x0f) | (((Byte & 0x01)*Color)<<4); optr += LineLen;
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} else {
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*optr = (*optr & 0xf0) | (((Byte & 0x01)*Color)); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0xf0) | (((Byte & 0x01)*Color)); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0xf0) | (((Byte & 0x01)*Color)); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0xf0) | (((Byte & 0x01)*Color)); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0xf0) | (((Byte & 0x01)*Color)); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0xf0) | (((Byte & 0x01)*Color)); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0xf0) | (((Byte & 0x01)*Color)); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0xf0) | (((Byte & 0x01)*Color)); optr += LineLen;
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}
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// end of a column, move to next one
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if (++r == Height) { c++; r = 0; optr = Device->Framebuffer + (c >> 1); }
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if (Device->HighNibble) {
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for (int i = Width * Height, r = 0, c = 0; --i >= 0;) {
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uint8_t Byte = BitReverseTable256[*Data++];
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// we need to linearize code to let compiler better optimize
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if (c & 0x01) {
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*optr = (*optr & 0xf0) | (((Byte & 0x01)*Color)); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0xf0) | (((Byte & 0x01)*Color)); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0xf0) | (((Byte & 0x01)*Color)); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0xf0) | (((Byte & 0x01)*Color)); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0xf0) | (((Byte & 0x01)*Color)); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0xf0) | (((Byte & 0x01)*Color)); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0xf0) | (((Byte & 0x01)*Color)); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0xf0) | (((Byte & 0x01)*Color)); optr += LineLen;
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} else {
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*optr = (*optr & 0x0f) | (((Byte & 0x01)*Color)<<4); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0x0f) | (((Byte & 0x01)*Color)<<4); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0x0f) | (((Byte & 0x01)*Color)<<4); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0x0f) | (((Byte & 0x01)*Color)<<4); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0x0f) | (((Byte & 0x01)*Color)<<4); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0x0f) | (((Byte & 0x01)*Color)<<4); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0x0f) | (((Byte & 0x01)*Color)<<4); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0x0f) | (((Byte & 0x01)*Color)<<4); optr += LineLen;
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}
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// end of a column, move to next one
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if (++r == Height) { c++; r = 0; optr = Device->Framebuffer + (c >> 1); }
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}
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} else {
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for (int i = Width * Height, r = 0, c = 0; --i >= 0;) {
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uint8_t Byte = BitReverseTable256[*Data++];
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// we need to linearize code to let compiler better optimize
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if (c & 0x01) {
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*optr = (*optr & 0x0f) | (((Byte & 0x01)*Color)<<4); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0x0f) | (((Byte & 0x01)*Color)<<4); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0x0f) | (((Byte & 0x01)*Color)<<4); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0x0f) | (((Byte & 0x01)*Color)<<4); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0x0f) | (((Byte & 0x01)*Color)<<4); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0x0f) | (((Byte & 0x01)*Color)<<4); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0x0f) | (((Byte & 0x01)*Color)<<4); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0x0f) | (((Byte & 0x01)*Color)<<4); optr += LineLen;
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} else {
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*optr = (*optr & 0xf0) | (((Byte & 0x01)*Color)); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0xf0) | (((Byte & 0x01)*Color)); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0xf0) | (((Byte & 0x01)*Color)); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0xf0) | (((Byte & 0x01)*Color)); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0xf0) | (((Byte & 0x01)*Color)); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0xf0) | (((Byte & 0x01)*Color)); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0xf0) | (((Byte & 0x01)*Color)); optr += LineLen; Byte >>= 1;
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*optr = (*optr & 0xf0) | (((Byte & 0x01)*Color)); optr += LineLen;
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}
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// end of a column, move to next one
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if (++r == Height) { c++; r = 0; optr = Device->Framebuffer + (c >> 1); }
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}
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}
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} else if (Device->Depth == 8) {
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uint8_t *optr = Device->Framebuffer;
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@@ -98,6 +98,7 @@ struct GDS_Device {
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uint16_t Width, TextWidth;
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uint16_t Height;
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uint8_t Depth, Mode;
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bool HighNibble;
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uint8_t Alloc;
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uint8_t* Framebuffer;
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@@ -63,6 +63,7 @@ static EXT_RAM_ATTR struct {
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} displayer;
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static const char *known_drivers[] = {"SH1106",
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"SH1122",
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"SSD1306",
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"SSD1322",
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"SSD1326",
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@@ -79,8 +80,8 @@ static void displayer_task(void *args);
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static void display_sleep(void);
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struct GDS_Device *display;
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extern GDS_DetectFunc SSD1306_Detect, SSD132x_Detect, SH1106_Detect, SSD1675_Detect, SSD1322_Detect, SSD1351_Detect, ST77xx_Detect, ILI9341_Detect;
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GDS_DetectFunc *drivers[] = { SH1106_Detect, SSD1306_Detect, SSD132x_Detect, SSD1675_Detect, SSD1322_Detect, SSD1351_Detect, ST77xx_Detect, ILI9341_Detect, NULL };
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extern GDS_DetectFunc SSD1306_Detect, SSD132x_Detect, SH1106_Detect, SH1122_Detect, SSD1675_Detect, SSD1322_Detect, SSD1351_Detect, ST77xx_Detect, ILI9341_Detect;
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GDS_DetectFunc *drivers[] = { SH1106_Detect, SH1122_Detect, SSD1306_Detect, SSD132x_Detect, SSD1675_Detect, SSD1322_Detect, SSD1351_Detect, ST77xx_Detect, ILI9341_Detect, NULL };
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/****************************************************************************************
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*
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