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Add testing infrastructure
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61
test/unity/unity_memory.h
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61
test/unity/unity_memory.h
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/* =========================================================================
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Unity - A Test Framework for C
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ThrowTheSwitch.org
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Copyright (c) 2007-25 Mike Karlesky, Mark VanderVoord, & Greg Williams
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SPDX-License-Identifier: MIT
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========================================================================= */
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#ifndef UNITY_MEMORY_OVERRIDES_H_
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#define UNITY_MEMORY_OVERRIDES_H_
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#ifdef __cplusplus
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extern "C"
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{
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#endif
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#include <stddef.h>
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#ifdef UNITY_EXCLUDE_STDLIB_MALLOC
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/* Define this macro to remove the use of stdlib.h, malloc, and free.
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* Many embedded systems do not have a heap or malloc/free by default.
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* This internal unity_malloc() provides allocated memory deterministically from
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* the end of an array only, unity_free() only releases from end-of-array,
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* blocks are not coalesced, and memory not freed in LIFO order is stranded. */
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#ifndef UNITY_INTERNAL_HEAP_SIZE_BYTES
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#define UNITY_INTERNAL_HEAP_SIZE_BYTES 256
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#endif
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#endif
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/* These functions are used by Unity to allocate and release memory
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* on the heap and can be overridden with platform-specific implementations.
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* For example, when using FreeRTOS UNITY_MALLOC becomes pvPortMalloc()
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* and UNITY_FREE becomes vPortFree(). */
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#if !defined(UNITY_MALLOC) || !defined(UNITY_FREE)
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#include <stdlib.h>
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#define UNITY_MALLOC(size) malloc(size)
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#define UNITY_FREE(ptr) free(ptr)
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#else
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extern void* UNITY_MALLOC(size_t size);
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extern void UNITY_FREE(void* ptr);
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#endif
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#define malloc unity_malloc
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#define calloc unity_calloc
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#define realloc unity_realloc
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#define free unity_free
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void* unity_malloc(size_t size);
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void* unity_calloc(size_t num, size_t size);
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void* unity_realloc(void * oldMem, size_t size);
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void unity_free(void * mem);
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/* You must compile with malloc replacement, as defined in unity_fixture_malloc_overrides.h */
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void UnityMalloc_StartTest(void);
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void UnityMalloc_EndTest(void);
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void UnityMalloc_MakeMallocFailAfterCount(int countdown);
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#ifdef __cplusplus
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}
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#endif
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#endif
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