Files
squeezelite-esp32/components/display/core/gds_font.c
2020-08-11 16:27:58 -07:00

271 lines
7.6 KiB
C

/**
* Copyright (c) 2017-2018 Tara Keeling
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include <stdio.h>
#include <string.h>
#include <stdint.h>
#include <math.h>
#include "gds_private.h"
#include "gds.h"
#include "gds_font.h"
#include "gds_draw.h"
#include "gds_err.h"
static int RoundUpFontHeight( const struct GDS_FontDef* Font ) {
int Height = Font->Height;
if ( ( Height % 8 ) != 0 ) {
return ( ( Height + 7 ) / 8 ) * 8;
}
return Height;
}
static const uint8_t* GetCharPtr( const struct GDS_FontDef* Font, char Character ) {
return &Font->FontData[ ( Character - Font->StartChar ) * ( ( Font->Width * ( RoundUpFontHeight( Font ) / 8 ) ) + 1 ) ];
}
void GDS_FontDrawChar( struct GDS_Device* Device, char Character, int x, int y, int Color ) {
const uint8_t* GlyphData = NULL;
int GlyphColumnLen = 0;
int CharStartX = 0;
int CharStartY = 0;
int CharWidth = 0;
int CharHeight = 0;
int CharEndX = 0;
int CharEndY = 0;
int OffsetX = 0;
int OffsetY = 0;
int YByte = 0;
int YBit = 0;
int i = 0;
NullCheck( ( GlyphData = GetCharPtr( Device->Font, Character ) ), return );
if ( Character >= Device->Font->StartChar && Character <= Device->Font->EndChar ) {
/* The first byte in the glyph data is the width of the character in pixels, skip over */
GlyphData++;
GlyphColumnLen = RoundUpFontHeight( Device->Font ) / 8;
CharWidth = GDS_FontGetCharWidth( Device, Character );
CharHeight = GDS_FontGetHeight( Device );
CharStartX = x;
CharStartY = y;
CharEndX = CharStartX + CharWidth;
CharEndY = CharStartY + CharHeight;
/* If the character is partially offscreen offset the end by
* distance between (coord) and 0.
*/
OffsetX = ( CharStartX < 0 ) ? abs( CharStartX ) : 0;
OffsetY = ( CharStartY < 0 ) ? abs( CharStartY ) : 0;
/* This skips into the proper column within the glyph data */
GlyphData+= ( OffsetX * GlyphColumnLen );
CharStartX+= OffsetX;
CharStartY+= OffsetY;
/* Do not attempt to draw if this character is entirely offscreen */
if ( CharEndX < 0 || CharStartX >= Device->Width || CharEndY < 0 || CharStartY >= Device->Height ) {
ClipDebug( x, y );
return;
}
/* Do not attempt to draw past the end of the screen */
CharEndX = ( CharEndX >= Device->Width ) ? Device->Width - 1 : CharEndX;
CharEndY = ( CharEndY >= Device->Height ) ? Device->Height - 1 : CharEndY;
Device->Dirty = true;
for ( x = CharStartX; x < CharEndX; x++ ) {
for ( y = CharStartY, i = 0; y < CharEndY && i < CharHeight; y++, i++ ) {
YByte = ( i + OffsetY ) / 8;
YBit = ( i + OffsetY ) & 0x07;
if ( GlyphData[ YByte ] & BIT( YBit ) ) {
DrawPixel( Device, x, y, Color );
}
}
GlyphData+= GlyphColumnLen;
}
}
}
bool GDS_SetFont( struct GDS_Device* Display, const struct GDS_FontDef* Font ) {
Display->FontForceProportional = false;
Display->FontForceMonospace = false;
Display->Font = Font;
return true;
}
void GDS_FontForceProportional( struct GDS_Device* Display, bool Force ) {
Display->FontForceProportional = Force;
}
void GDS_FontForceMonospace( struct GDS_Device* Display, bool Force ) {
Display->FontForceMonospace = Force;
}
int GDS_FontGetWidth( struct GDS_Device* Display ) {
return Display->Font->Width;
}
int GDS_FontGetHeight( struct GDS_Device* Display ) {
return Display->Font->Height;
}
int GDS_FontGetCharWidth( struct GDS_Device* Display, char Character ) {
const uint8_t* CharPtr = NULL;
int Width = 0;
if ( Character >= Display->Font->StartChar && Character <= Display->Font->EndChar ) {
CharPtr = GetCharPtr( Display->Font, Character );
Width = ( Display->Font->Monospace == true ) ? Display->Font->Width : *CharPtr;
if ( Display->FontForceMonospace == true ) {
Width = Display->Font->Width;
}
if ( Display->FontForceProportional == true ) {
Width = *CharPtr;
}
}
return Width;
}
int GDS_FontGetMaxCharsPerRow( struct GDS_Device* Display ) {
return Display->Width / Display->Font->Width;
}
int GDS_FontGetMaxCharsPerColumn( struct GDS_Device* Display ) {
return Display->Height / Display->Font->Height;
}
int GDS_FontGetCharHeight( struct GDS_Device* Display ) {
return Display->Font->Height;
}
int GDS_FontMeasureString( struct GDS_Device* Display, const char* Text ) {
int Width = 0;
int Len = 0;
NullCheck( Text, return 0 );
for ( Len = strlen( Text ); Len >= 0; Len--, Text++ ) {
if ( *Text >= Display->Font->StartChar && *Text <= Display->Font->EndChar ) {
Width+= GDS_FontGetCharWidth( Display, *Text );
}
}
return Width;
}
void GDS_FontDrawString( struct GDS_Device* Display, int x, int y, const char* Text, int Color ) {
int Len = 0;
int i = 0;
NullCheck( Text, return );
for ( Len = strlen( Text ), i = 0; i < Len; i++ ) {
GDS_FontDrawChar( Display, *Text, x, y, Color );
x+= GDS_FontGetCharWidth( Display, *Text );
Text++;
}
}
void GDS_FontDrawAnchoredString( struct GDS_Device* Display, TextAnchor Anchor, const char* Text, int Color ) {
int x = 0;
int y = 0;
NullCheck( Text, return );
GDS_FontGetAnchoredStringCoords( Display, &x, &y, Anchor, Text );
GDS_FontDrawString( Display, x, y, Text, Color );
}
void GDS_FontGetAnchoredStringCoords( struct GDS_Device* Display, int* OutX, int* OutY, TextAnchor Anchor, const char* Text ) {
int StringWidth = 0;
int StringHeight = 0;
NullCheck( OutX, return );
NullCheck( OutY, return );
NullCheck( Text, return );
StringWidth = GDS_FontMeasureString( Display, Text );
StringHeight = GDS_FontGetCharHeight( Display );
switch ( Anchor ) {
case TextAnchor_East: {
*OutY = ( Display->Height / 2 ) - ( StringHeight / 2 );
*OutX = ( Display->Width - StringWidth );
break;
}
case TextAnchor_West: {
*OutY = ( Display->Height / 2 ) - ( StringHeight / 2 );
*OutX = 0;
break;
}
case TextAnchor_North: {
*OutX = ( Display->Width / 2 ) - ( StringWidth / 2 );
*OutY = 0;
break;
}
case TextAnchor_South: {
*OutX = ( Display->Width / 2 ) - ( StringWidth / 2 );
*OutY = ( Display->Height - StringHeight );
break;
}
case TextAnchor_NorthEast: {
*OutX = ( Display->Width - StringWidth );
*OutY = 0;
break;
}
case TextAnchor_NorthWest: {
*OutY = 0;
*OutX = 0;
break;
}
case TextAnchor_SouthEast: {
*OutY = ( Display->Height - StringHeight );
*OutX = ( Display->Width - StringWidth );
break;
}
case TextAnchor_SouthWest: {
*OutY = ( Display->Height - StringHeight );
*OutX = 0;
break;
}
case TextAnchor_Center: {
*OutY = ( Display->Height / 2 ) - ( StringHeight / 2 );
*OutX = ( Display->Width / 2 ) - ( StringWidth / 2 );
break;
}
default: {
*OutX = 128;
*OutY = 64;
break;
}
};
}