Files
squeezelite-esp32/components/spotify/cspot/bell/main/audio-dsp/BellDSP.cpp
2023-07-25 22:28:19 -07:00

121 lines
3.3 KiB
C++

#include "BellDSP.h"
#include <type_traits> // for remove_extent_t
#include <utility> // for move
#include "AudioPipeline.h" // for CentralAudioBuffer
#include "CentralAudioBuffer.h" // for CentralAudioBuffer
using namespace bell;
BellDSP::FadeEffect::FadeEffect(size_t duration, bool isFadeIn,
std::function<void()> onFinish) {
this->duration = duration;
this->onFinish = onFinish;
this->isFadeIn = isFadeIn;
}
void BellDSP::FadeEffect::apply(float* audioData, size_t samples,
size_t relativePosition) {
float effect = (this->duration - relativePosition) / (float)this->duration;
if (isFadeIn) {
effect = relativePosition / (float)this->duration;
}
for (int x = 0; x <= samples; x++) {
audioData[x] *= effect;
}
if (relativePosition + samples > this->duration && onFinish != nullptr) {
onFinish();
}
}
BellDSP::BellDSP(std::shared_ptr<CentralAudioBuffer> buffer) {
this->buffer = buffer;
};
void BellDSP::applyPipeline(std::shared_ptr<AudioPipeline> pipeline) {
std::scoped_lock lock(accessMutex);
activePipeline = pipeline;
}
void BellDSP::queryInstantEffect(std::unique_ptr<AudioEffect> instantEffect) {
this->instantEffect = std::move(instantEffect);
samplesSinceInstantQueued = 0;
}
size_t BellDSP::process(uint8_t* data, size_t bytes, int channels,
uint32_t sampleRate, BitWidth bitWidth) {
if (bytes > 1024 * 2 * channels) {
return 0;
}
// Create a StreamInfo object to pass to the pipeline
auto streamInfo = std::make_unique<StreamInfo>();
streamInfo->numChannels = channels;
streamInfo->sampleRate = static_cast<bell::SampleRate>(sampleRate);
streamInfo->bitwidth = bitWidth;
streamInfo->numSamples = bytes / channels / 2;
std::scoped_lock lock(accessMutex);
int16_t* data16Bit = (int16_t*)data;
int length16 = bytes / 4;
for (size_t i = 0; i < length16; i++) {
dataLeft[i] = (data16Bit[i * 2] / (float)MAX_INT16); // Normalize left
dataRight[i] =
(data16Bit[i * 2 + 1] / (float)MAX_INT16); // Normalize right
}
float* sampleData[] = {&dataLeft[0], &dataRight[0]};
streamInfo->data = sampleData;
if (activePipeline) {
streamInfo = activePipeline->process(std::move(streamInfo));
}
if (this->instantEffect != nullptr) {
this->instantEffect->apply(dataLeft.data(), length16,
samplesSinceInstantQueued);
if (streamInfo->numSamples > 1) {
this->instantEffect->apply(dataRight.data(), length16,
samplesSinceInstantQueued);
}
samplesSinceInstantQueued += length16;
if (this->instantEffect->duration <= samplesSinceInstantQueued) {
this->instantEffect = nullptr;
}
}
for (size_t i = 0; i < length16; i++) {
if (dataLeft[i] > 1.0f) {
dataLeft[i] = 1.0f;
}
// Data has been downmixed to mono
if (streamInfo->numChannels == 1) {
data16Bit[i] = dataLeft[i] * MAX_INT16; // Denormalize left
} else {
data16Bit[i * 2] = dataLeft[i] * MAX_INT16; // Denormalize left
data16Bit[i * 2 + 1] = dataRight[i] * MAX_INT16; // Denormalize right
}
}
if (streamInfo->numChannels == 1) {
return bytes / 2;
}
return bytes;
}
std::shared_ptr<AudioPipeline> BellDSP::getActivePipeline() {
return activePipeline;
}