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https://github.com/sle118/squeezelite-esp32.git
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34 lines
849 B
C++
34 lines
849 B
C++
#pragma once
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#include <stdint.h> // for uint32_t
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#include <cstddef> // for byte, size_t
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#include <istream> // for istream
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#include <vector> // for vector
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#include "AudioContainer.h" // for AudioContainer
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#include "CodecType.h" // for AudioCodec, AudioCodec::AAC
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namespace bell {
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class AACContainer : public AudioContainer {
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public:
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~AACContainer(){};
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AACContainer(std::istream& istr);
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std::byte* readSample(uint32_t& len) override;
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void parseSetupData() override;
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bell::AudioCodec getCodec() override { return bell::AudioCodec::AAC; }
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private:
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static constexpr auto AAC_MAX_FRAME_SIZE = 2100;
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static constexpr auto BUFFER_SIZE = 1024 * 10;
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std::vector<std::byte> buffer = std::vector<std::byte>(BUFFER_SIZE);
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size_t bytesInBuffer = 0;
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size_t dataOffset = 0;
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bool fillBuffer();
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};
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} // namespace bell
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