Files
squeezelite-esp32/components/display/ST77xx.c

298 lines
10 KiB
C

/**
* Copyright (c) 2017-2018 Tara Keeling
* 2020 Philippe G.
*
* This software is released under the MIT License.
* https://opensource.org/licenses/MIT
*/
#include <stdio.h>
#include <string.h>
#include <stdint.h>
#include <stdbool.h>
#include <esp_heap_caps.h>
#include <esp_log.h>
#include "gds.h"
#include "gds_private.h"
#define SHADOW_BUFFER
#define USE_IRAM
#define PAGE_BLOCK 2048
#define ENABLE_WRITE 0x2c
#define min(a,b) (((a) < (b)) ? (a) : (b))
static char TAG[] = "ST77xx";
enum { ST7735, ST7789 };
struct PrivateSpace {
uint8_t *iRAM, *Shadowbuffer;
struct {
uint16_t Height, Width;
} Offset;
uint8_t MADCtl, PageSize;
uint8_t Model;
};
// Functions are not declared to minimize # of lines
static void WriteByte( struct GDS_Device* Device, uint8_t Data ) {
Device->WriteData( Device, &Data, 1 );
}
static void SetColumnAddress( struct GDS_Device* Device, uint16_t Start, uint16_t End ) {
uint32_t Addr = __builtin_bswap16(Start) | (__builtin_bswap16(End) << 16);
Device->WriteCommand( Device, 0x2A );
Device->WriteData( Device, (uint8_t*) &Addr, 4 );
}
static void SetRowAddress( struct GDS_Device* Device, uint16_t Start, uint16_t End ) {
uint32_t Addr = __builtin_bswap16(Start) | (__builtin_bswap16(End) << 16);
Device->WriteCommand( Device, 0x2B );
Device->WriteData( Device, (uint8_t*) &Addr, 4 );
}
static void Update16( struct GDS_Device* Device ) {
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
#ifdef SHADOW_BUFFER
uint32_t *optr = (uint32_t*) Private->Shadowbuffer, *iptr = (uint32_t*) Device->Framebuffer;
int FirstCol = Device->Width / 2, LastCol = 0, FirstRow = -1, LastRow = 0;
for (int r = 0; r < Device->Height; r++) {
// look for change and update shadow (cheap optimization = width is always a multiple of 2)
for (int c = 0; c < Device->Width / 2; c++, iptr++, optr++) {
if (*optr != *iptr) {
*optr = *iptr;
if (c < FirstCol) FirstCol = c;
if (c > LastCol) LastCol = c;
if (FirstRow < 0) FirstRow = r;
LastRow = r;
}
}
// wait for a large enough window - careful that window size might increase by more than a line at once !
if (FirstRow < 0 || ((LastCol - FirstCol + 1) * (r - FirstRow + 1) * 4 < PAGE_BLOCK && r != Device->Height - 1)) continue;
FirstCol *= 2;
LastCol = LastCol * 2 + 1;
SetRowAddress( Device, FirstRow + Private->Offset.Height, LastRow + Private->Offset.Height);
SetColumnAddress( Device, FirstCol + Private->Offset.Width, LastCol + Private->Offset.Width );
Device->WriteCommand( Device, ENABLE_WRITE );
int ChunkSize = (LastCol - FirstCol + 1) * 2;
// own use of IRAM has not proven to be much better than letting SPI do its copy
if (Private->iRAM) {
uint8_t *optr = Private->iRAM;
for (int i = FirstRow; i <= LastRow; i++) {
memcpy(optr, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 2, ChunkSize);
optr += ChunkSize;
if (optr - Private->iRAM <= (PAGE_BLOCK - ChunkSize) && i < LastRow) continue;
Device->WriteData(Device, Private->iRAM, optr - Private->iRAM);
optr = Private->iRAM;
}
} else for (int i = FirstRow; i <= LastRow; i++) {
Device->WriteData( Device, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 2, ChunkSize );
}
FirstCol = Device->Width / 2; LastCol = 0;
FirstRow = -1;
}
#else
// always update by full lines
SetColumnAddress( Device, Private->Offset.Width, Device->Width - 1);
for (int r = 0; r < Device->Height; r += min(Private->PageSize, Device->Height - r)) {
int Height = min(Private->PageSize, Device->Height - r);
SetRowAddress( Device, Private->Offset.Height + r, Private->Offset.Height + r + Height - 1 );
Device->WriteCommand(Device, ENABLE_WRITE);
if (Private->iRAM) {
memcpy(Private->iRAM, Device->Framebuffer + r * Device->Width * 2, Height * Device->Width * 2 );
Device->WriteData( Device, Private->iRAM, Height * Device->Width * 2 );
} else {
Device->WriteData( Device, Device->Framebuffer + r * Device->Width * 2, Height * Device->Width * 2 );
}
}
#endif
}
static void Update24( struct GDS_Device* Device ) {
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
#ifdef SHADOW_BUFFER
uint16_t *optr = (uint16_t*) Private->Shadowbuffer, *iptr = (uint16_t*) Device->Framebuffer;
int FirstCol = (Device->Width * 3) / 2, LastCol = 0, FirstRow = -1, LastRow = 0;
for (int r = 0; r < Device->Height; r++) {
// look for change and update shadow (cheap optimization = width always / by 2)
for (int c = 0; c < (Device->Width * 3) / 2; c++, optr++, iptr++) {
if (*optr != *iptr) {
*optr = *iptr;
if (c < FirstCol) FirstCol = c;
if (c > LastCol) LastCol = c;
if (FirstRow < 0) FirstRow = r;
LastRow = r;
}
}
// do we have enough to send (cols are divided by 3/2)
if (FirstRow < 0 || ((((LastCol - FirstCol + 1) * 2 + 3 - 1) / 3) * (r - FirstRow + 1) * 3 < PAGE_BLOCK && r != Device->Height - 1)) continue;
FirstCol = (FirstCol * 2) / 3;
LastCol = (LastCol * 2 + 1) / 3;
SetRowAddress( Device, FirstRow + Private->Offset.Height, LastRow + Private->Offset.Height);
SetColumnAddress( Device, FirstCol + Private->Offset.Width, LastCol + Private->Offset.Width );
Device->WriteCommand( Device, ENABLE_WRITE );
int ChunkSize = (LastCol - FirstCol + 1) * 3;
// own use of IRAM has not proven to be much better than letting SPI do its copy
if (Private->iRAM) {
uint8_t *optr = Private->iRAM;
for (int i = FirstRow; i <= LastRow; i++) {
memcpy(optr, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 3, ChunkSize);
optr += ChunkSize;
if (optr - Private->iRAM <= (PAGE_BLOCK - ChunkSize) && i < LastRow) continue;
Device->WriteData(Device, Private->iRAM, optr - Private->iRAM);
optr = Private->iRAM;
}
} else for (int i = FirstRow; i <= LastRow; i++) {
Device->WriteData( Device, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 3, ChunkSize );
}
FirstCol = (Device->Width * 3) / 2; LastCol = 0;
FirstRow = -1;
}
#else
// always update by full lines
SetColumnAddress( Device, Private->Offset.Width, Device->Width - 1);
for (int r = 0; r < Device->Height; r += min(Private->PageSize, Device->Height - r)) {
int Height = min(Private->PageSize, Device->Height - r);
SetRowAddress( Device, Private->Offset.Height + r, Private->Offset.Height + r + Height - 1 );
Device->WriteCommand(Device, ENABLE_WRITE);
if (Private->iRAM) {
memcpy(Private->iRAM, Device->Framebuffer + r * Device->Width * 3, Height * Device->Width * 3 );
Device->WriteData( Device, Private->iRAM, Height * Device->Width * 3 );
} else {
Device->WriteData( Device, Device->Framebuffer + r * Device->Width * 3, Height * Device->Width * 3 );
}
}
#endif
}
static void SetLayout( struct GDS_Device* Device, bool HFlip, bool VFlip, bool Rotate ) {
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
Private->MADCtl = HFlip ? (Private->MADCtl | (1 << 7)) : (Private->MADCtl & ~(1 << 7));
Private->MADCtl = VFlip ? (Private->MADCtl | (1 << 6)) : (Private->MADCtl & ~(1 << 6));
Private->MADCtl = Rotate ? (Private->MADCtl | (1 << 5)) : (Private->MADCtl & ~(1 << 5));
Device->WriteCommand( Device, 0x36 );
WriteByte( Device, Private->MADCtl );
if (Private->Model == ST7789) {
if (Rotate) Private->Offset.Width = HFlip ? 320 - Device->Width : 0;
else Private->Offset.Height = HFlip ? 320 - Device->Height : 0;
}
#ifdef SHADOW_BUFFER
// force a full refresh (almost ...)
memset(Private->Shadowbuffer, 0xAA, Device->FramebufferSize);
#endif
}
static void DisplayOn( struct GDS_Device* Device ) { Device->WriteCommand( Device, 0x29 ); }
static void DisplayOff( struct GDS_Device* Device ) { Device->WriteCommand( Device, 0x28 ); }
static void SetContrast( struct GDS_Device* Device, uint8_t Contrast ) {
Device->WriteCommand( Device, 0x51 );
WriteByte( Device, Contrast );
Device->SetContrast = NULL;
GDS_SetContrast( Device, Contrast );
Device->SetContrast = SetContrast;
}
static bool Init( struct GDS_Device* Device ) {
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
int Depth = (Device->Depth + 8 - 1) / 8;
Private->PageSize = min(8, PAGE_BLOCK / (Device->Width * Depth));
#ifdef SHADOW_BUFFER
Private->Shadowbuffer = malloc( Device->FramebufferSize );
memset(Private->Shadowbuffer, 0xFF, Device->FramebufferSize);
#endif
#ifdef USE_IRAM
Private->iRAM = heap_caps_malloc( (Private->PageSize + 1) * Device->Width * Depth, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA );
#endif
ESP_LOGI(TAG, "ST77xx with bit depth %u, page %u, iRAM %p", Device->Depth, Private->PageSize, Private->iRAM);
// Sleepout + Booster
Device->WriteCommand( Device, 0x11 );
// need BGR & Address Mode
Private->MADCtl = 1 << 3;
Device->WriteCommand( Device, 0x36 );
WriteByte( Device, Private->MADCtl );
// set flip modes & contrast
GDS_SetContrast( Device, 0x7f );
Device->SetLayout( Device, false, false, false );
// set screen depth (16/18)
Device->WriteCommand( Device, 0x3A );
if (Private->Model == ST7789) WriteByte( Device, Device->Depth == 24 ? 0x066 : 0x55 );
else WriteByte( Device, Device->Depth == 24 ? 0x06 : 0x05 );
// no Display Inversion
Device->WriteCommand( Device, Private->Model == ST7735 ? 0x20 : 0x21 );
// gone with the wind
Device->DisplayOn( Device );
Device->Update( Device );
return true;
}
static const struct GDS_Device ST77xx = {
.DisplayOn = DisplayOn, .DisplayOff = DisplayOff,
.SetLayout = SetLayout,
.Update = Update16, .Init = Init,
.Mode = GDS_RGB565, .Depth = 16,
};
struct GDS_Device* ST77xx_Detect(char *Driver, struct GDS_Device* Device) {
uint8_t Model;
int Depth;
if (strcasestr(Driver, "ST7735")) Model = ST7735;
else if (strcasestr(Driver, "ST7789")) Model = ST7789;
else return NULL;
if (!Device) Device = calloc(1, sizeof(struct GDS_Device));
*Device = ST77xx;
sscanf(Driver, "%*[^:]:%u", &Depth);
struct PrivateSpace* Private = (struct PrivateSpace*) Device->Private;
Private->Model = Model;
if (Depth == 18) {
Device->Mode = GDS_RGB666;
Device->Depth = 24;
Device->Update = Update24;
}
if (Model == ST7789) Device->SetContrast = SetContrast;
return Device;
}