Files
squeezelite-esp32/components/spotify/cspot/src/PlaybackState.cpp
2023-03-25 16:48:41 -07:00

300 lines
9.6 KiB
C++

#include "PlaybackState.h"
#include <memory>
#include "CSpotContext.h"
#include "Logger.h"
using namespace cspot;
PlaybackState::PlaybackState(std::shared_ptr<cspot::Context> ctx) {
this->ctx = ctx;
innerFrame = {};
remoteFrame = {};
// Prepare default state
innerFrame.state.has_position_ms = true;
innerFrame.state.position_ms = 0;
innerFrame.state.status = PlayStatus_kPlayStatusStop;
innerFrame.state.has_status = true;
innerFrame.state.position_measured_at = 0;
innerFrame.state.has_position_measured_at = true;
innerFrame.state.shuffle = false;
innerFrame.state.has_shuffle = true;
innerFrame.state.repeat = false;
innerFrame.state.has_repeat = true;
innerFrame.device_state.sw_version = strdup(swVersion);
innerFrame.device_state.is_active = false;
innerFrame.device_state.has_is_active = true;
innerFrame.device_state.can_play = true;
innerFrame.device_state.has_can_play = true;
innerFrame.device_state.volume = ctx->config.volume;
innerFrame.device_state.has_volume = true;
innerFrame.device_state.name = strdup(ctx->config.deviceName.c_str());
innerFrame.state.track_count = 0;
// Prepare player's capabilities
addCapability(CapabilityType_kCanBePlayer, 1);
addCapability(CapabilityType_kDeviceType, 4);
addCapability(CapabilityType_kGaiaEqConnectId, 1);
addCapability(CapabilityType_kSupportsLogout, 0);
addCapability(CapabilityType_kIsObservable, 1);
addCapability(CapabilityType_kVolumeSteps, 64);
addCapability(CapabilityType_kSupportedContexts, -1,
std::vector<std::string>({"album", "playlist", "search",
"inbox", "toplist", "starred",
"publishedstarred", "track"}));
addCapability(CapabilityType_kSupportedTypes, -1,
std::vector<std::string>({"audio/local", "audio/track",
"audio/episode", "local", "track"}));
innerFrame.device_state.capabilities_count = 8;
}
PlaybackState::~PlaybackState() {
pb_release(Frame_fields, &innerFrame);
pb_release(Frame_fields, &remoteFrame);
}
void PlaybackState::setPlaybackState(const PlaybackState::State state) {
switch (state) {
case State::Loading:
// Prepare the playback at position 0
innerFrame.state.status = PlayStatus_kPlayStatusPause;
innerFrame.state.position_ms = 0;
innerFrame.state.position_measured_at =
ctx->timeProvider->getSyncedTimestamp();
break;
case State::Playing:
innerFrame.state.status = PlayStatus_kPlayStatusPlay;
innerFrame.state.position_measured_at =
ctx->timeProvider->getSyncedTimestamp();
break;
case State::Stopped:
break;
case State::Paused:
// Update state and recalculate current song position
innerFrame.state.status = PlayStatus_kPlayStatusPause;
uint32_t diff = ctx->timeProvider->getSyncedTimestamp() -
innerFrame.state.position_measured_at;
this->updatePositionMs(innerFrame.state.position_ms + diff);
break;
}
}
bool PlaybackState::isActive() {
return innerFrame.device_state.is_active;
}
bool PlaybackState::nextTrack() {
innerFrame.state.playing_track_index++;
if (innerFrame.state.playing_track_index >= innerFrame.state.track_count) {
innerFrame.state.playing_track_index = 0;
if (!innerFrame.state.repeat) {
setPlaybackState(State::Paused);
return false;
}
}
return true;
}
void PlaybackState::prevTrack() {
if (innerFrame.state.playing_track_index > 0) {
innerFrame.state.playing_track_index--;
} else if (innerFrame.state.repeat) {
innerFrame.state.playing_track_index = innerFrame.state.track_count - 1;
}
}
void PlaybackState::setActive(bool isActive) {
innerFrame.device_state.is_active = isActive;
if (isActive) {
innerFrame.device_state.became_active_at =
ctx->timeProvider->getSyncedTimestamp();
innerFrame.device_state.has_became_active_at = true;
}
}
void PlaybackState::updatePositionMs(uint32_t position) {
innerFrame.state.position_ms = position;
innerFrame.state.position_measured_at =
ctx->timeProvider->getSyncedTimestamp();
}
#define FREE(ptr) \
{ \
free(ptr); \
ptr = NULL; \
}
#define STRDUP(dst, src) \
if (src != NULL) { \
dst = strdup(src); \
} else { \
FREE(dst); \
} // strdup null pointer safe
void PlaybackState::updateTracks() {
CSPOT_LOG(info, "---- Track count %d", remoteFrame.state.track_count);
CSPOT_LOG(info, "---- Inner track count %d", innerFrame.state.track_count);
CSPOT_LOG(info, "--- Context URI %s", remoteFrame.state.context_uri);
// free unused tracks
if (innerFrame.state.track_count > remoteFrame.state.track_count) {
for (uint16_t i = remoteFrame.state.track_count;
i < innerFrame.state.track_count; ++i) {
FREE(innerFrame.state.track[i].gid);
FREE(innerFrame.state.track[i].uri);
FREE(innerFrame.state.track[i].context);
}
}
// reallocate memory for new tracks
innerFrame.state.track = (TrackRef*)realloc(
innerFrame.state.track, sizeof(TrackRef) * remoteFrame.state.track_count);
for (uint16_t i = 0; i < remoteFrame.state.track_count; ++i) {
if (i >= innerFrame.state.track_count) {
innerFrame.state.track[i].gid = NULL;
innerFrame.state.track[i].uri = NULL;
innerFrame.state.track[i].context = NULL;
}
if (remoteFrame.state.track[i].gid != NULL) {
uint16_t gid_size = remoteFrame.state.track[i].gid->size;
innerFrame.state.track[i].gid = (pb_bytes_array_t*)realloc(
innerFrame.state.track[i].gid, PB_BYTES_ARRAY_T_ALLOCSIZE(gid_size));
memcpy(innerFrame.state.track[i].gid->bytes,
remoteFrame.state.track[i].gid->bytes, gid_size);
innerFrame.state.track[i].gid->size = gid_size;
}
innerFrame.state.track[i].has_queued =
remoteFrame.state.track[i].has_queued;
innerFrame.state.track[i].queued = remoteFrame.state.track[i].queued;
STRDUP(innerFrame.state.track[i].uri, remoteFrame.state.track[i].uri);
STRDUP(innerFrame.state.track[i].context,
remoteFrame.state.track[i].context);
}
innerFrame.state.context_uri = (char*)realloc(
innerFrame.state.context_uri, strlen(remoteFrame.state.context_uri) + 1);
strcpy(innerFrame.state.context_uri, remoteFrame.state.context_uri);
innerFrame.state.track_count = remoteFrame.state.track_count;
innerFrame.state.has_playing_track_index = true;
innerFrame.state.playing_track_index = remoteFrame.state.playing_track_index;
if (remoteFrame.state.repeat) {
setRepeat(true);
}
if (remoteFrame.state.shuffle) {
setShuffle(true);
}
}
void PlaybackState::setVolume(uint32_t volume) {
innerFrame.device_state.volume = volume;
ctx->config.volume = volume;
}
void PlaybackState::setShuffle(bool shuffle) {
innerFrame.state.shuffle = shuffle;
if (shuffle) {
// Put current song at the begining
std::swap(innerFrame.state.track[0],
innerFrame.state.track[innerFrame.state.playing_track_index]);
// Shuffle current tracks
for (int x = 1; x < innerFrame.state.track_count - 1; x++) {
auto j = x + (std::rand() % (innerFrame.state.track_count - x));
std::swap(innerFrame.state.track[j], innerFrame.state.track[x]);
}
innerFrame.state.playing_track_index = 0;
}
}
void PlaybackState::setRepeat(bool repeat) {
innerFrame.state.repeat = repeat;
}
TrackRef* PlaybackState::getCurrentTrackRef() {
if (innerFrame.state.playing_track_index >= innerFrame.state.track_count) {
return nullptr;
}
return &innerFrame.state.track[innerFrame.state.playing_track_index];
}
TrackRef* PlaybackState::getNextTrackRef() {
if ((innerFrame.state.playing_track_index + 1) >= innerFrame.state.track_count) {
if (innerFrame.state.repeat) {
return &innerFrame.state.track[0];
}
return nullptr;
}
return &innerFrame.state.track[innerFrame.state.playing_track_index + 1];
}
std::vector<uint8_t> PlaybackState::encodeCurrentFrame(MessageType typ) {
free(innerFrame.ident);
free(innerFrame.protocol_version);
// Prepare current frame info
innerFrame.version = 1;
innerFrame.ident = strdup(ctx->config.deviceId.c_str());
innerFrame.seq_nr = this->seqNum;
innerFrame.protocol_version = strdup(protocolVersion);
innerFrame.typ = typ;
innerFrame.state_update_id = ctx->timeProvider->getSyncedTimestamp();
innerFrame.has_version = true;
innerFrame.has_seq_nr = true;
innerFrame.recipient_count = 0;
innerFrame.has_state = true;
innerFrame.has_device_state = true;
innerFrame.has_typ = true;
innerFrame.has_state_update_id = true;
this->seqNum += 1;
return pbEncode(Frame_fields, &innerFrame);
}
// Wraps messy nanopb setters. @TODO: find a better way to handle this
void PlaybackState::addCapability(CapabilityType typ, int intValue,
std::vector<std::string> stringValue) {
innerFrame.device_state.capabilities[capabilityIndex].has_typ = true;
this->innerFrame.device_state.capabilities[capabilityIndex].typ = typ;
if (intValue != -1) {
this->innerFrame.device_state.capabilities[capabilityIndex].intValue[0] =
intValue;
this->innerFrame.device_state.capabilities[capabilityIndex].intValue_count =
1;
} else {
this->innerFrame.device_state.capabilities[capabilityIndex].intValue_count =
0;
}
for (int x = 0; x < stringValue.size(); x++) {
pbPutString(stringValue[x],
this->innerFrame.device_state.capabilities[capabilityIndex]
.stringValue[x]);
}
this->innerFrame.device_state.capabilities[capabilityIndex]
.stringValue_count = stringValue.size();
this->capabilityIndex += 1;
}