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https://github.com/sle118/squeezelite-esp32.git
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47 lines
1.4 KiB
C++
47 lines
1.4 KiB
C++
#include "AudioPipeline.h"
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#include <iostream>
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#include "BellLogger.h"
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using namespace bell;
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AudioPipeline::AudioPipeline() {
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// this->headroomGainTransform = std::make_shared<Gain>(Channels::LEFT_RIGHT);
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// this->transforms.push_back(this->headroomGainTransform);
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};
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void AudioPipeline::addTransform(std::shared_ptr<AudioTransform> transform) {
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transforms.push_back(transform);
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recalculateHeadroom();
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}
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void AudioPipeline::recalculateHeadroom() {
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float headroom = 0.0f;
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// Find largest headroom required by any transform down the chain, and apply it
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for (auto transform : transforms) {
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if (headroom < transform->calculateHeadroom()) {
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headroom = transform->calculateHeadroom();
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}
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}
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// headroomGainTransform->configure(-headroom);
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}
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void AudioPipeline::volumeUpdated(int volume) {
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BELL_LOG(debug, "AudioPipeline", "Requested");
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std::scoped_lock lock(this->accessMutex);
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for (auto transform : transforms) {
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transform->config->currentVolume = volume;
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transform->reconfigure();
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}
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BELL_LOG(debug, "AudioPipeline", "Volume applied, DSP reconfigured");
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}
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std::unique_ptr<StreamInfo> AudioPipeline::process(std::unique_ptr<StreamInfo> data) {
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std::scoped_lock lock(this->accessMutex);
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for (auto &transform : transforms) {
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data = transform->process(std::move(data));
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}
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return data;
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} |