mirror of
https://github.com/sle118/squeezelite-esp32.git
synced 2025-12-07 12:07:09 +03:00
more display refactoring, led bug correction
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235
components/display/SSD132x.c
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235
components/display/SSD132x.c
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/**
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* Copyright (c) 2017-2018 Tara Keeling
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* 2020 Philippe G.
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*
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* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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*/
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#include <stdio.h>
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#include <string.h>
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#include <stdint.h>
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#include <stdbool.h>
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#include <esp_heap_caps.h>
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#include <esp_log.h>
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#include "gds.h"
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#include "gds_private.h"
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#define SHADOW_BUFFER
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#define USE_IRAM
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#define PAGE_BLOCK 1024
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#define min(a,b) (((a) < (b)) ? (a) : (b))
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static char TAG[] = "SSD132x";
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enum { SSD1326, SSD1327 };
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struct SSD132x_Private {
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uint8_t *iRAM;
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uint8_t ReMap, PageSize;
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uint8_t Model;
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};
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// Functions are not deckared to minimize # of lines
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static void SetColumnAddress( struct GDS_Device* Device, uint8_t Start, uint8_t End ) {
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Device->WriteCommand( Device, 0x15 );
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Device->WriteCommand( Device, Start );
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Device->WriteCommand( Device, End );
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}
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static void SetRowAddress( struct GDS_Device* Device, uint8_t Start, uint8_t End ) {
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// can be by row, not by page (see Update Optimization)
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Device->WriteCommand( Device, 0x75 );
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Device->WriteCommand( Device, Start );
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Device->WriteCommand( Device, End );
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}
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static void Update4( struct GDS_Device* Device ) {
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struct SSD132x_Private *Private = (struct SSD132x_Private*) Device->Private;
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int r;
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// always update by full lines
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SetColumnAddress( Device, 0, Device->Width / 2 - 1);
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#ifdef SHADOW_BUFFER
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uint16_t *optr = (uint16_t*) Device->Shadowbuffer, *iptr = (uint16_t*) Device->Framebuffer;
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bool dirty = false;
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int page;
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for (r = 0, page = 0; r < Device->Height; r++) {
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// look for change and update shadow (cheap optimization = width always / by 2)
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for (int c = Device->Width / 2 / 2; --c >= 0;) {
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if (*optr != *iptr) {
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dirty = true;
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*optr = *iptr;
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}
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iptr++; optr++;
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}
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// one line done, check for page boundary
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if (++page == Private->PageSize) {
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if (dirty) {
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SetRowAddress( Device, r - page + 1, r );
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// own use of IRAM has not proven to be much better than letting SPI do its copy
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if (Private->iRAM) {
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memcpy(Private->iRAM, Device->Shadowbuffer + (r - page + 1) * Device->Width / 2, Device->Width * page / 2 );
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Device->WriteData( Device, Private->iRAM, Device->Width * page / 2 );
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} else {
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Device->WriteData( Device, Device->Shadowbuffer + (r - page + 1) * Device->Width / 2, Device->Width * page / 2 );
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}
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dirty = false;
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}
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page = 0;
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}
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}
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#else
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for (r = 0; r < Device->Height; r += Private->PageSize) {
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SetRowAddress( Device, r, r + Private->PageSize - 1 );
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Device->WriteData( Device, Device->Framebuffer + r * Device->Width / 2, Device->Width * Private->PageSize / 2 );
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}
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#endif
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}
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static void Update1( struct GDS_Device* Device ) {
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#ifdef SHADOW_BUFFER
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// not sure the compiler does not have to redo all calculation in for loops, so local it is
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int width = Device->Width, rows = Device->Height / 8;
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uint8_t *optr = Device->Shadowbuffer, *iptr = Device->Framebuffer;
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// by row, find first and last columns that have been updated
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for (int r = 0; r < rows; r++) {
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uint8_t first = 0, last;
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for (int c = 0; c < width; c++) {
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if (*iptr != *optr) {
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if (!first) first = c + 1;
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last = c ;
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}
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*optr++ = *iptr++;
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}
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// now update the display by "byte rows"
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if (first--) {
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SetColumnAddress( Device, first, last );
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SetRowAddress( Device, r, r);
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Device->WriteData( Device, Device->Shadowbuffer + r*width + first, last - first + 1);
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}
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}
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#else
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// automatic counter and end Page/Column
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SetColumnAddress( Device, 0, Device->Width - 1);
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SetPageAddress( Device, 0, Device->Height / 8 - 1);
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Device->WriteData( Device, Device->Framebuffer, Device->FramebufferSize );
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#endif
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}
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static void SetHFlip( struct GDS_Device* Device, bool On ) {
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struct SSD132x_Private *Private = (struct SSD132x_Private*) Device->Private;
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if (Private->Model == SSD1326) Private->ReMap = On ? (Private->ReMap | ((1 << 0) | (1 << 2))) : (Private->ReMap & ~((1 << 0) | (1 << 2)));
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else Private->ReMap = On ? (Private->ReMap | ((1 << 0) | (1 << 1))) : (Private->ReMap & ~((1 << 0) | (1 << 1)));
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Device->WriteCommand( Device, 0xA0 );
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Device->WriteCommand( Device, Private->ReMap );
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}
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static void SetVFlip( struct GDS_Device *Device, bool On ) {
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struct SSD132x_Private *Private = (struct SSD132x_Private*) Device->Private;
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if (Private->Model == SSD1326) Private->ReMap = On ? (Private->ReMap | (1 << 1)) : (Private->ReMap & ~(1 << 1));
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else Private->ReMap = On ? (Private->ReMap | (1 << 4)) : (Private->ReMap & ~(1 << 4));
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Device->WriteCommand( Device, 0xA0 );
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Device->WriteCommand( Device, Private->ReMap );
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}
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static void DisplayOn( struct GDS_Device* Device ) { Device->WriteCommand( Device, 0xAF ); }
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static void DisplayOff( struct GDS_Device* Device ) { Device->WriteCommand( Device, 0xAE ); }
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static void SetContrast( struct GDS_Device* Device, uint8_t Contrast ) {
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Device->WriteCommand( Device, 0x81 );
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Device->WriteCommand( Device, Contrast );
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}
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static bool Init( struct GDS_Device* Device ) {
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struct SSD132x_Private *Private = (struct SSD132x_Private*) Device->Private;
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// find a page size that is not too small is an integer of height
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Private->PageSize = min(8, PAGE_BLOCK / (Device->Width / 2));
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Private->PageSize = Device->Height / (Device->Height / Private->PageSize) ;
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#ifdef USE_IRAM
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// let SPI driver allocate memory, it has not proven to be more efficient
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if (Device->IF == IF_SPI) Private->iRAM = heap_caps_malloc( Private->PageSize * Device->Width / 2, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA );
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#endif
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Device->FramebufferSize = ( Device->Width * Device->Height ) / 2;
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Device->Framebuffer = calloc( 1, Device->FramebufferSize );
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NullCheck( Device->Framebuffer, return false );
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#ifdef SHADOW_BUFFER
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Device->Shadowbuffer = malloc( Device->FramebufferSize );
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NullCheck( Device->Shadowbuffer, return false );
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memset(Device->Shadowbuffer, 0xFF, Device->FramebufferSize);
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#endif
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ESP_LOGI(TAG, "SSD1326/7 with bit depth %u, page %u, iRAM %p", Device->Depth, Private->PageSize, Private->iRAM);
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// need to be off and disable display RAM
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Device->DisplayOff( Device );
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Device->WriteCommand( Device, 0xA5 );
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// need COM split (6)
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Private->ReMap = 1 << 6;
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// MUX Ratio
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Device->WriteCommand( Device, 0xA8 );
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Device->WriteCommand( Device, Device->Height - 1);
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// Display Offset
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Device->WriteCommand( Device, 0xA2 );
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Device->WriteCommand( Device, 0 );
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// Display Start Line
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Device->WriteCommand( Device, 0xA1 );
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Device->WriteCommand( Device, 0x00 );
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Device->SetContrast( Device, 0x7F );
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// set flip modes
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Device->SetVFlip( Device, false );
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Device->SetHFlip( Device, false );
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// no Display Inversion
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Device->WriteCommand( Device, 0xA6 );
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// set Clocks
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Device->WriteCommand( Device, 0xB3 );
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Device->WriteCommand( Device, ( 0x08 << 4 ) | 0x00 );
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// set Adressing Mode Horizontal
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Private->ReMap |= (0 << 2);
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// set monotchrome mode if required
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if (Device->Depth == 1) Private->ReMap |= (1 << 4);
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// write ReMap byte
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Device->WriteCommand( Device, 0xA0 );
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Device->WriteCommand( Device, Private->ReMap );
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// gone with the wind
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Device->WriteCommand( Device, 0xA4 );
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Device->DisplayOn( Device );
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Device->Update( Device );
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return true;
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}
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static const struct GDS_Device SSD132x = {
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.DisplayOn = DisplayOn, .DisplayOff = DisplayOff, .SetContrast = SetContrast,
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.SetVFlip = SetVFlip, .SetHFlip = SetHFlip,
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.Update = Update4, .Init = Init,
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};
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struct GDS_Device* SSD132x_Detect(char *Driver, struct GDS_Device* Device) {
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uint8_t Model;
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if (!strcasestr(Driver, "SSD1326")) Model = SSD1326;
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else if (!strcasestr(Driver, "SSD1327")) Model = SSD1327;
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else return NULL;
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if (!Device) Device = calloc(1, sizeof(struct GDS_Device));
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*Device = SSD132x;
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((struct SSD132x_Private*) Device->Private)->Model = Model;
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sscanf(Driver, "%*[^:]:%c", &Device->Depth);
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if (Model == SSD1326 && Device->Depth == 1) Device->Update = Update1;
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else Device->Depth = 4;
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return Device;
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}
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