adding rotary encoder + better jack gpio handling

This commit is contained in:
philippe44
2020-02-05 00:17:48 -08:00
parent 5f84dc3cb0
commit ed4eb6a42e
12 changed files with 752 additions and 66 deletions

View File

@@ -31,6 +31,7 @@
#include "esp_task.h"
#include "driver/gpio.h"
#include "buttons.h"
#include "rotary_encoder.h"
#include "globdefs.h"
bool gpio36_39_used;
@@ -42,6 +43,7 @@ static int n_buttons = 0;
#define BUTTON_STACK_SIZE 4096
#define MAX_BUTTONS 16
#define DEBOUNCE 50
#define BUTTON_QUEUE_LEN 10
static EXT_RAM_ATTR struct button_s {
void *client;
@@ -56,7 +58,16 @@ static EXT_RAM_ATTR struct button_s {
TimerHandle_t timer;
} buttons[MAX_BUTTONS];
static xQueueHandle button_evt_queue = NULL;
static struct {
QueueHandle_t queue;
void *client;
rotary_encoder_info_t info;
int A, B, SW;
rotary_handler handler;
} rotary;
static xQueueHandle button_evt_queue;
static QueueSetHandle_t button_queue_set;
static void buttons_task(void* arg);
@@ -103,44 +114,63 @@ static void buttons_task(void* arg) {
ESP_LOGI(TAG, "starting button tasks");
while (1) {
struct button_s button;
button_event_e event;
button_press_e press;
QueueSetMemberHandle_t xActivatedMember;
if (!xQueueReceive(button_evt_queue, &button, portMAX_DELAY)) continue;
// wait on button and rotary queues
if ((xActivatedMember = xQueueSelectFromSet( button_queue_set, portMAX_DELAY )) == NULL) continue;
if (xActivatedMember == button_evt_queue) {
struct button_s button;
button_event_e event;
button_press_e press;
// received a button event
xQueueReceive(button_evt_queue, &button, 0);
event = (button.level == button.type) ? BUTTON_PRESSED : BUTTON_RELEASED;
event = (button.level == button.type) ? BUTTON_PRESSED : BUTTON_RELEASED;
ESP_LOGD(TAG, "received event:%u from gpio:%u level:%u (timer %u shifting %u)", event, button.gpio, button.level, button.long_timer, button.shifting);
ESP_LOGD(TAG, "received event:%u from gpio:%u level:%u (timer %u shifting %u)", event, button.gpio, button.level, button.long_timer, button.shifting);
// find if shifting is activated
if (button.shifter && button.shifter->type == button.shifter->level) press = BUTTON_SHIFTED;
else press = BUTTON_NORMAL;
// find if shifting is activated
if (button.shifter && button.shifter->type == button.shifter->level) press = BUTTON_SHIFTED;
else press = BUTTON_NORMAL;
/*
long_timer will be set either because we truly have a long press
or we have a release before the long press timer elapsed, so two
events shall be sent
*/
if (button.long_timer) {
if (event == BUTTON_RELEASED) {
// early release of a long-press button, send press/release
if (!button.shifting) {
(*button.handler)(button.client, BUTTON_PRESSED, press, false);
(*button.handler)(button.client, BUTTON_RELEASED, press, false);
}
/*
long_timer will be set either because we truly have a long press
or we have a release before the long press timer elapsed, so two
events shall be sent
*/
if (button.long_timer) {
if (event == BUTTON_RELEASED) {
// early release of a long-press button, send press/release
if (!button.shifting) {
(*button.handler)(button.client, BUTTON_PRESSED, press, false);
(*button.handler)(button.client, BUTTON_RELEASED, press, false);
}
// button is a copy, so need to go to real context
button.self->shifting = false;
} else if (!button.shifting) {
// normal long press and not shifting so don't discard
(*button.handler)(button.client, BUTTON_PRESSED, press, true);
}
} else {
// normal press/release of a button or release of a long-press button
if (!button.shifting) (*button.handler)(button.client, event, press, button.long_press);
// button is a copy, so need to go to real context
button.self->shifting = false;
} else if (!button.shifting) {
// normal long press and not shifting so don't discard
(*button.handler)(button.client, BUTTON_PRESSED, press, true);
}
}
} else {
// normal press/release of a button or release of a long-press button
if (!button.shifting) (*button.handler)(button.client, event, press, button.long_press);
// button is a copy, so need to go to real context
button.self->shifting = false;
}
rotary_encoder_event_t event = { 0 };
// received a rotary event
xQueueReceive(rotary.queue, &event, 0);
ESP_LOGI(TAG, "Event: position %d, direction %s", event.state.position,
event.state.direction ? (event.state.direction == ROTARY_ENCODER_DIRECTION_CLOCKWISE ? "CW" : "CCW") : "NOT_SET");
rotary.handler(rotary.client, event.state.direction == ROTARY_ENCODER_DIRECTION_CLOCKWISE ?
ROTARY_RIGHT : ROTARY_LEFT, false);
}
}
}
@@ -163,7 +193,9 @@ void button_create(void *client, int gpio, int type, bool pull, int debounce, bu
ESP_LOGI(TAG, "Creating button using GPIO %u, type %u, pull-up/down %u, long press %u shifter %u", gpio, type, pull, long_press, shifter_gpio);
if (!n_buttons) {
button_evt_queue = xQueueCreate(10, sizeof(struct button_s));
button_evt_queue = xQueueCreate(BUTTON_QUEUE_LEN, sizeof(struct button_s));
if (!button_queue_set) button_queue_set = xQueueCreateSet(BUTTON_QUEUE_LEN + 1);
xQueueAddToSet( button_evt_queue, button_queue_set );
xTaskCreateStatic( (TaskFunction_t) buttons_task, "buttons_thread", BUTTON_STACK_SIZE, NULL, ESP_TASK_PRIO_MIN + 1, xStack, &xTaskBuffer);
}
@@ -229,7 +261,18 @@ void *button_get_client(int gpio) {
if (buttons[i].gpio == gpio) return buttons[i].client;
}
return NULL;
}
}
/****************************************************************************************
* Get stored id
*/
bool button_is_pressed(int gpio, void *client) {
for (int i = 0; i < n_buttons; i++) {
if (gpio != -1 && buttons[i].gpio == gpio) return buttons[i].level == buttons[i].type;
else if (client && buttons[i].client == client) return buttons[i].level == buttons[i].type;
}
return false;
}
/****************************************************************************************
* Update buttons
@@ -270,3 +313,47 @@ void *button_remap(void *client, int gpio, button_handler handler, int long_pres
return prev_client;
}
/****************************************************************************************
* Create rotary encoder
*/
static void rotary_button_handler(void *id, button_event_e event, button_press_e mode, bool long_press) {
ESP_LOGI(TAG, "Rotary push-button %d", event);
rotary.handler(id, event == BUTTON_PRESSED ? ROTARY_PRESSED : ROTARY_RELEASED, long_press);
}
/****************************************************************************************
* Create rotary encoder
*/
bool create_rotary(void *id, int A, int B, int SW, int long_press, rotary_handler handler) {
if (A == -1 || B == -1) {
ESP_LOGI(TAG, "Cannot create rotary %d %d", A, B);
return false;
}
rotary.A = A;
rotary.B = B;
rotary.SW = SW;
rotary.client = id;
rotary.handler = handler;
// nasty ESP32 bug: fire-up constantly INT on GPIO 36/39 if ADC1, AMP, Hall used which WiFi does when PS is activated
if (A == 36 || A == 39 || B == 36 || B == 39 || SW == 36 || SW == 39) gpio36_39_used = true;
// Initialise the rotary encoder device with the GPIOs for A and B signals
rotary_encoder_init(&rotary.info, A, B);
// Create a queue for events from the rotary encoder driver.
rotary.queue = rotary_encoder_create_queue();
rotary_encoder_set_queue(&rotary.info, rotary.queue);
if (!button_queue_set) button_queue_set = xQueueCreateSet(BUTTON_QUEUE_LEN + 1);
xQueueAddToSet( rotary.queue, button_queue_set );
// create companion button if rotary has a switch
if (SW != -1) button_create(id, SW, BUTTON_LOW, true, 0, rotary_button_handler, long_press, -1);
ESP_LOGI(TAG, "Creating rotary encoder A:%d B:%d, SW:%d", A, B, SW);
return true;
}