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https://github.com/sle118/squeezelite-esp32.git
synced 2025-12-19 22:18:37 +03:00
Add spectrum visualizer
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@@ -16,6 +16,9 @@
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#include "ssd13x6.h"
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#include "ssd13x6_draw.h"
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#undef NullCheck
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#define NullCheck(X,Y)
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__attribute__( ( always_inline ) ) static inline bool IsPixelVisible( struct SSD13x6_Device* DeviceHandle, int x, int y ) {
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bool Result = (
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( x >= 0 ) &&
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@@ -75,7 +78,7 @@ void IRAM_ATTR SSD13x6_DrawHLine( struct SSD13x6_Device* DeviceHandle, int x, in
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NullCheck( DeviceHandle, return );
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NullCheck( DeviceHandle->Framebuffer, return );
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for ( ; x <= XEnd; x++ ) {
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for ( ; x < XEnd; x++ ) {
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if ( IsPixelVisible( DeviceHandle, x, y ) == true ) {
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SSD13x6_DrawPixelFast( DeviceHandle, x, y, Color );
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} else {
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@@ -90,7 +93,7 @@ void IRAM_ATTR SSD13x6_DrawVLine( struct SSD13x6_Device* DeviceHandle, int x, in
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NullCheck( DeviceHandle, return );
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NullCheck( DeviceHandle->Framebuffer, return );
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for ( ; y <= YEnd; y++ ) {
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for ( ; y < YEnd; y++ ) {
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if ( IsPixelVisible( DeviceHandle, x, y ) == true ) {
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SSD13x6_DrawPixel( DeviceHandle, x, y, Color );
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} else {
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@@ -114,7 +117,7 @@ static inline void IRAM_ATTR DrawWideLine( struct SSD13x6_Device* DeviceHandle,
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Error = ( dy * 2 ) - dx;
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for ( ; x <= x1; x++ ) {
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for ( ; x < x1; x++ ) {
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if ( IsPixelVisible( DeviceHandle, x, y ) == true ) {
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SSD13x6_DrawPixelFast( DeviceHandle, x, y, Color );
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}
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@@ -219,3 +222,32 @@ void SSD13x6_Clear( struct SSD13x6_Device* DeviceHandle, int Color ) {
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memset( DeviceHandle->Framebuffer, Color, DeviceHandle->FramebufferSize );
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}
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void SSD13x6_ClearWindow( struct SSD13x6_Device* DeviceHandle, int x1, int y1, int x2, int y2, int Color ) {
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NullCheck( DeviceHandle, return );
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NullCheck( DeviceHandle->Framebuffer, return );
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/*
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int xr = ((x1 - 1) / 8) + 1 ) * 8;
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int xl = (x2 / 8) * 8;
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for (int y = y1; y <= y2; y++) {
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for (int x = x1; x < xr; x++) SSD13x6_DrawPixelFast( DeviceHandle, x, y, Color);
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if (xl > xr) memset( DeviceHandle->Framebuffer + (y / 8) * DeviceHandle->Width + xr, 0, xl - xr );
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for (int x = xl; x <= x2; x++) SSD13x6_DrawPixelFast( DeviceHandle, x, y, Color);
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}
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return;
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*/
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// cheap optimization on boundaries
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if (x1 == 0 && x2 == DeviceHandle->Width - 1 && y1 % 8 == 0 && (y2 + 1) % 8 == 0) {
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memset( DeviceHandle->Framebuffer + (y1 / 8) * DeviceHandle->Width, 0, (y2 - y1 + 1) / 8 * DeviceHandle->Width );
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} else {
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for (int y = y1; y <= y2; y++) {
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for (int x = x1; x <= x2; x++) {
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SSD13x6_DrawPixelFast( DeviceHandle, x, y, Color);
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}
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}
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}
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}
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