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add color swap BGR/RGB and generalize invert option
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@@ -117,7 +117,7 @@ struct GDS_Device {
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void (*SetContrast)( struct GDS_Device* Device, uint8_t Contrast );
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void (*DisplayOn)( struct GDS_Device* Device );
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void (*DisplayOff)( struct GDS_Device* Device );
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void (*SetLayout)( struct GDS_Device* Device, bool HFlip, bool VFlip, bool Rotate );
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void (*SetLayout)( struct GDS_Device* Device, struct GDS_Layout *Layout );
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// must provide for depth other than 1 (vertical) and 4 (may provide for optimization)
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void (*DrawPixelFast)( struct GDS_Device* Device, int X, int Y, int Color );
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void (*DrawBitmapCBR)(struct GDS_Device* Device, uint8_t *Data, int Width, int Height, int Color );
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