add color swap BGR/RGB and generalize invert option

This commit is contained in:
philippe44
2022-02-27 14:34:11 -08:00
parent 54d7e222d0
commit dd519b9229
13 changed files with 87 additions and 54 deletions

View File

@@ -34,7 +34,6 @@ struct PrivateSpace {
} Offset;
uint8_t MADCtl, PageSize;
uint8_t Model;
bool Invert;
};
// Functions are not declared to minimize # of lines
@@ -189,20 +188,25 @@ static void Update24( struct GDS_Device* Device ) {
#endif
}
static void SetLayout( struct GDS_Device* Device, bool HFlip, bool VFlip, bool Rotate ) {
static void SetLayout( struct GDS_Device* Device, struct GDS_Layout *Layout ) {
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
Private->MADCtl = HFlip ? (Private->MADCtl | (1 << 7)) : (Private->MADCtl & ~(1 << 7));
Private->MADCtl = VFlip ? (Private->MADCtl | (1 << 6)) : (Private->MADCtl & ~(1 << 6));
Private->MADCtl = Rotate ? (Private->MADCtl | (1 << 5)) : (Private->MADCtl & ~(1 << 5));
if (Private->Model == ST7789) {
if (Layout->Rotate) Private->Offset.Width += Layout->HFlip ? 320 - Device->Width : 0;
else Private->Offset.Height += Layout->HFlip ? 320 - Device->Height : 0;
Device->WriteCommand( Device, Layout->Invert ? 0x20 : 0x21 );
Private->MADCtl = Layout->ColorSwap ? (Private->MADCtl & ~(1 << 3)) : (Private->MADCtl | (1 << 3));
} else {
Device->WriteCommand( Device, Layout->Invert ? 0x21 : 0x20 );
Private->MADCtl = Layout->ColorSwap ? (Private->MADCtl | (1 << 3)) : (Private->MADCtl & ~(1 << 3));
}
Private->MADCtl = Layout->HFlip ? (Private->MADCtl | (1 << 7)) : (Private->MADCtl & ~(1 << 7));
Private->MADCtl = Layout->VFlip ? (Private->MADCtl | (1 << 6)) : (Private->MADCtl & ~(1 << 6));
Private->MADCtl = Layout->Rotate ? (Private->MADCtl | (1 << 5)) : (Private->MADCtl & ~(1 << 5));
Device->WriteCommand( Device, 0x36 );
WriteByte( Device, Private->MADCtl );
if (Private->Model == ST7789) {
if (Rotate) Private->Offset.Width += HFlip ? 320 - Device->Width : 0;
else Private->Offset.Height += HFlip ? 320 - Device->Height : 0;
}
#ifdef SHADOW_BUFFER
// force a full refresh (almost ...)
@@ -240,24 +244,22 @@ static bool Init( struct GDS_Device* Device ) {
// Sleepout + Booster
Device->WriteCommand( Device, 0x11 );
// need BGR & Address Mode
Private->MADCtl = 1 << 3;
Device->WriteCommand( Device, 0x36 );
WriteByte( Device, Private->MADCtl );
// set flip modes & contrast
GDS_SetContrast( Device, 0x7f );
Device->SetLayout( Device, false, false, false );
struct GDS_Layout Layout = { };
Device->SetLayout( Device, &Layout );
// set screen depth (16/18)
Device->WriteCommand( Device, 0x3A );
if (Private->Model == ST7789) WriteByte( Device, Device->Depth == 24 ? 0x066 : 0x55 );
else WriteByte( Device, Device->Depth == 24 ? 0x06 : 0x05 );
// no Display Inversion
Device->WriteCommand( Device, Private->Invert ? 0x21 : 0x20 );
// gone with the wind
Device->DisplayOn( Device );
Device->Update( Device );
@@ -299,7 +301,6 @@ struct GDS_Device* ST77xx_Detect(char *Driver, struct GDS_Device* Device) {
Device->Update = Update24;
}
if (Model == ST7789 || strcasestr(Driver, "invert")) Private->Invert = true;
if (Model == ST7789) Device->SetContrast = SetContrast;
return Device;