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https://github.com/sle118/squeezelite-esp32.git
synced 2025-12-08 12:37:01 +03:00
add color swap BGR/RGB and generalize invert option
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@@ -73,9 +73,10 @@ static void Update( struct GDS_Device* Device ) {
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#endif
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}
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static void SetLayout( struct GDS_Device* Device, bool HFlip, bool VFlip, bool Rotate ) {
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Device->WriteCommand( Device, HFlip ? 0xA1 : 0xA0 );
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Device->WriteCommand( Device, VFlip ? 0xC8 : 0xC0 );
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static void SetLayout( struct GDS_Device* Device, struct GDS_Layout *Layout ) {
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Device->WriteCommand( Device, Layout->HFlip ? 0xA1 : 0xA0 );
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Device->WriteCommand( Device, Layout->VFlip ? 0xC8 : 0xC0 );
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Device->WriteCommand( Device, Layout->Invert ? 0xA7 : 0xA6 );
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}
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static void DisplayOn( struct GDS_Device* Device ) { Device->WriteCommand( Device, 0xAF ); }
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@@ -124,7 +125,8 @@ static bool Init( struct GDS_Device* Device ) {
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Device->WriteCommand( Device, 0x40 + 0x00 );
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Device->SetContrast( Device, 0x7F );
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// set flip modes
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Device->SetLayout( Device, false, false, false );
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struct GDS_Layout Layout = { };
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Device->SetLayout( Device, &Layout );
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// no Display Inversion
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Device->WriteCommand( Device, 0xA6 );
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// set Clocks
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