display improvements, reset player_id when switching server

This commit is contained in:
philippe44
2020-01-13 19:19:55 -08:00
parent bb6d30c45f
commit dba4782871
6 changed files with 41 additions and 9 deletions

View File

@@ -19,7 +19,8 @@
#pragma once
struct display_handle_s {
bool (*init)(char *config);
bool (*init)(char *config, char* welcome);
void (*print_message)(char *msg);
void (*vfdc_handler)(u8_t *data, int len);
void (*grfe_handler)(u8_t *data, int len);
void (*grfb_handler)(u8_t *data, int len);