tweak for square displays & vertical VU - release

This commit is contained in:
Philippe G
2020-04-02 17:07:54 -07:00
parent 26330ee69e
commit c994c5f3e3
5 changed files with 89 additions and 51 deletions

View File

@@ -183,6 +183,7 @@ static struct {
#define VISU_ESP32 0x10
static EXT_RAM_ATTR struct {
int bar_gap, bar_width, bar_border;
bool rotate;
struct {
int current, max;
int limit;
@@ -580,7 +581,7 @@ static void vfdc_handler( u8_t *_data, int bytes_read) {
/****************************************************************************************
* Display VU-Meter (lots of hard-coding)
*/
void draw_VU(struct GDS_Device * display, const uint8_t *data, int level, int x, int y, int width) {
void draw_VU(struct GDS_Device * display, const uint8_t *data, int level, int x, int y, int width, bool rotate) {
// VU data is by columns and vertical flip to allow block offset
data += level * VU_WIDTH * VU_HEIGHT;
@@ -596,10 +597,18 @@ void draw_VU(struct GDS_Device * display, const uint8_t *data, int level, int x,
int scale = 8 - GDS_GetDepth(display);
// use "fast" version as we are not beyond screen boundaries
for (int r = 0; r < width; r++) {
for (int c = 0; c < VU_HEIGHT; c++) {
GDS_DrawPixelFast(display, r + x, c + y, *data++ >> scale);
if (visu.rotate) {
for (int r = 0; r < width; r++) {
for (int c = VU_HEIGHT; --c >= 0;) {
GDS_DrawPixelFast(display, c + x, r + y, *data++ >> scale);
}
}
} else {
for (int r = 0; r < width; r++) {
for (int c = 0; c < VU_HEIGHT; c++) {
GDS_DrawPixelFast(display, r + x, c + y, *data++ >> scale);
}
}
}
// need to manually set dirty flag as DrawPixel does not do it
@@ -921,35 +930,49 @@ static void visu_update(void) {
if (mode != VISU_VUMETER || !visu.style) {
// there is much more optimization to be done here, like not redrawing bars unless needed
for (int i = visu.n; --i >= 0;) {
int x1 = visu.col + visu.border + visu.bar_border + i*(visu.bar_width + visu.bar_gap);
int y1 = visu.row + visu.height - 1;
// update maximum
if (visu.bars[i].current > visu.bars[i].max) visu.bars[i].max = visu.bars[i].current;
else if (visu.bars[i].max) visu.bars[i].max--;
else if (!clear) continue;
for (int j = 0; j <= visu.bars[i].current; j += 2)
if (visu.rotate) {
int x1 = visu.col;
int y1 = visu.row + visu.border + visu.bar_border + i*(visu.bar_width + visu.bar_gap);
for (int j = 0; j <= visu.bars[i].current; j += 2)
GDS_DrawLine(display, x1 + j, y1, x1 + j, y1 + visu.bar_width - 1, GDS_COLOR_WHITE);
if (visu.bars[i].max > 2) {
GDS_DrawLine(display, x1 + visu.bars[i].max, y1, x1 + visu.bars[i].max, y1 + visu.bar_width - 1, GDS_COLOR_WHITE);
if (visu.bars[i].max < visu.max - 1) GDS_DrawLine(display, x1 + visu.bars[i].max + 1, y1, x1 + visu.bars[i].max + 1, y1 + visu.bar_width - 1, GDS_COLOR_WHITE);
}
} else {
int x1 = visu.col + visu.border + visu.bar_border + i*(visu.bar_width + visu.bar_gap);
int y1 = visu.row + visu.height - 1;
for (int j = 0; j <= visu.bars[i].current; j += 2)
GDS_DrawLine(display, x1, y1 - j, x1 + visu.bar_width - 1, y1 - j, GDS_COLOR_WHITE);
if (visu.bars[i].max > 2) {
GDS_DrawLine(display, x1, y1 - visu.bars[i].max, x1 + visu.bar_width - 1, y1 - visu.bars[i].max, GDS_COLOR_WHITE);
GDS_DrawLine(display, x1, y1 - visu.bars[i].max + 1, x1 + visu.bar_width - 1, y1 - visu.bars[i].max + 1, GDS_COLOR_WHITE);
}
if (visu.bars[i].max > 2) {
GDS_DrawLine(display, x1, y1 - visu.bars[i].max, x1 + visu.bar_width - 1, y1 - visu.bars[i].max, GDS_COLOR_WHITE);
if (visu.bars[i].max < visu.max - 1) GDS_DrawLine(display, x1, y1 - visu.bars[i].max + 1, x1 + visu.bar_width - 1, y1 - visu.bars[i].max + 1, GDS_COLOR_WHITE);
}
}
}
} else if (displayer.width / 2 > 3 * VU_WIDTH / 4) {
draw_VU(display, vu_bitmap, visu.bars[0].current, 0, visu.row, visu.width / 2);
draw_VU(display, vu_bitmap, visu.bars[1].current, visu.width / 2, visu.row, visu.width / 2);
int width = visu.rotate ? visu.height : visu.width;
draw_VU(display, vu_bitmap, visu.bars[0].current, 0, visu.row, width / 2, visu.rotate);
draw_VU(display, vu_bitmap, visu.bars[1].current, width / 2, visu.row, width / 2, visu.rotate);
} else {
int level = (visu.bars[0].current + visu.bars[1].current) / 2;
draw_VU(display, vu_bitmap, level, 0, visu.row, visu.width);
draw_VU(display, vu_bitmap, level, 0, visu.row, visu.rotate ? visu.height : visu.width, visu.rotate);
}
}
/****************************************************************************************
* Visu packet handler
* Calculate spectrum spread
*/
void spectrum_limits(int min, int n, int pos) {
static void spectrum_limits(int min, int n, int pos) {
if (n / 2) {
int step = ((DISPLAY_BW - min) * visu.spectrum_scale) / (n/2);
visu.bars[pos].limit = min + step;
@@ -960,6 +983,29 @@ void spectrum_limits(int min, int n, int pos) {
}
}
/****************************************************************************************
* Fit visu
*/
static void visu_fit(int bars, int width, int height) {
// try to adapt to what we have
if ((visu.mode & ~VISU_ESP32) == VISU_SPECTRUM) {
visu.n = bars ? bars : MAX_BARS;
visu.max = height - 1;
if (visu.spectrum_scale <= 0 || visu.spectrum_scale > 0.5) visu.spectrum_scale = 0.5;
spectrum_limits(0, visu.n, 0);
} else {
visu.n = 2;
visu.max = (visu.style ? VU_COUNT : height) - 1;
}
do {
visu.bar_width = (width - visu.border - visu.bar_gap * (visu.n - 1)) / visu.n;
if (visu.bar_width > 0) break;
} while (--visu.n);
visu.bar_border = (width - visu.border - (visu.bar_width + visu.bar_gap) * visu.n + visu.bar_gap) / 2;
}
/****************************************************************************************
* Visu packet handler
*/
@@ -984,6 +1030,7 @@ static void visu_handler( u8_t *data, int len) {
if (visu.mode) {
// these will be overidden if necessary
visu.col = visu.border = 0;
visu.rotate = false;
// what type of visu
if (visu.mode & VISU_ESP32) {
@@ -1007,6 +1054,9 @@ static void visu_handler( u8_t *data, int len) {
visu.height = GDS_GetHeight(display) > displayer.height ? GDS_GetHeight(display) - displayer.height : GDS_GetHeight(display);
visu.row = GDS_GetHeight(display) - visu.height;
// try to estimate if we should rotate visu
if (visu.height > displayer.height && visu.height > 2*visu.width) visu.rotate = true;
// is this spectrum or analogue/digital
if ((visu.mode & ~VISU_ESP32) == VISU_SPECTRUM) {
bars = htonl(pkt->full.bars);
@@ -1031,22 +1081,9 @@ static void visu_handler( u8_t *data, int len) {
if (bars > MAX_BARS) bars = MAX_BARS;
}
// try to adapt to what we have
if ((visu.mode & ~VISU_ESP32) == VISU_SPECTRUM) {
visu.n = bars ? bars : MAX_BARS;
visu.max = visu.height - 1;
if (visu.spectrum_scale <= 0 || visu.spectrum_scale > 0.5) visu.spectrum_scale = 0.5;
spectrum_limits(0, visu.n, 0);
} else {
visu.n = 2;
visu.max = visu.style ? (VU_COUNT - 1) : (visu.height - 1);
}
do {
visu.bar_width = (visu.width - visu.border - visu.bar_gap * (visu.n - 1)) / visu.n;
if (visu.bar_width > 0) break;
} while (--visu.n);
visu.bar_border = (visu.width - visu.border - (visu.bar_width + visu.bar_gap) * visu.n + visu.bar_gap) / 2;
// for rotate, swap width & height
if (visu.rotate) visu_fit(bars, visu.height, visu.width);
else visu_fit(bars, visu.width, visu.height);
// give up if not enough space
if (visu.bar_width < 0) {