mirror of
https://github.com/sle118/squeezelite-esp32.git
synced 2025-12-08 20:47:08 +03:00
add color display support + SSD1351 driver - release
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@@ -199,7 +199,9 @@ void GDS_DrawBitmapCBR(struct GDS_Device* Device, uint8_t *Data, int Width, int
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if (Device->DrawBitmapCBR) {
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Device->DrawBitmapCBR( Device, Data, Width, Height, Color );
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} else if (Device->Depth == 1) {
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Height >>= 3;
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// need to do row/col swap and bit-reverse
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for (int r = 0; r < Height; r++) {
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uint8_t *optr = Device->Framebuffer + r*Device->Width, *iptr = Data + r;
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@@ -211,8 +213,10 @@ void GDS_DrawBitmapCBR(struct GDS_Device* Device, uint8_t *Data, int Width, int
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} else if (Device->Depth == 4) {
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uint8_t *optr = Device->Framebuffer;
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int LineLen = Device->Width >> 1;
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Height >>= 3;
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Color &= 0x0f;
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for (int i = Width * Height, r = 0, c = 0; --i >= 0;) {
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uint8_t Byte = BitReverseTable256[*Data++];
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// we need to linearize code to let compiler better optimize
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@@ -238,8 +242,78 @@ void GDS_DrawBitmapCBR(struct GDS_Device* Device, uint8_t *Data, int Width, int
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// end of a column, move to next one
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if (++r == Height) { c++; r = 0; optr = Device->Framebuffer + (c >> 1); }
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}
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} else if (Device->Depth == 8) {
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uint8_t *optr = Device->Framebuffer;
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int LineLen = Device->Width;
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Height >>= 3;
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for (int i = Width * Height, r = 0, c = 0; --i >= 0;) {
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uint8_t Byte = BitReverseTable256[*Data++];
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// we need to linearize code to let compiler better optimize
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*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
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*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
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*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
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*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
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*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
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*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
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*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
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*optr = ((Byte & 0x01) * Color); optr += LineLen;
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// end of a column, move to next one
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if (++r == Height) { c++; r = 0; optr = Device->Framebuffer + c; }
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}
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} else if (Device->Depth == 16) {
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uint16_t *optr = (uint16_t*) Device->Framebuffer;
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int LineLen = Device->Width;
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Height >>= 3;
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Color = __builtin_bswap16(Color);
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for (int i = Width * Height, r = 0, c = 0; --i >= 0;) {
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uint8_t Byte = BitReverseTable256[*Data++];
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// we need to linearize code to let compiler better optimize
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*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
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*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
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*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
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*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
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*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
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*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
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*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
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*optr = ((Byte & 0x01) * Color); optr += LineLen;
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// end of a column, move to next one
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if (++r == Height) { c++; r = 0; optr = (uint16_t*) Device->Framebuffer + c; }
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}
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} else if (Device->Depth == 24) {
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uint8_t *optr = Device->Framebuffer;
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int LineLen = Device->Width * 3;
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Height >>= 3;
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if (Device->Mode == GDS_RGB666) Color = ((Color << 4) & 0xff0000) | ((Color << 2) & 0xff00) | (Color & 0x00ff);
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for (int i = Width * Height, r = 0, c = 0; --i >= 0;) {
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uint8_t Byte = BitReverseTable256[*Data++];
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// we need to linearize code to let compiler better optimize
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#define SET24(O,D) O[0]=(D)>>16; O[1]=(D)>>8; O[2]=(D);
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SET24(optr,(Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
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SET24(optr,(Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
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SET24(optr,(Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
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SET24(optr,(Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
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SET24(optr,(Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
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SET24(optr,(Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
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SET24(optr,(Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
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SET24(optr,(Byte & 0x01) * Color); optr += LineLen;
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// end of a column, move to next one
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if (++r == Height) { c++; r = 0; optr = Device->Framebuffer + c * 3; }
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}
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} else {
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Height >>= 3;
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// don't know bitdepth, use brute-force solution
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for (int i = Width * Height, r = 0, c = 0; --i >= 0;) {
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uint8_t Byte = *Data++;
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