add color display support + SSD1351 driver - release

This commit is contained in:
Philippe G
2020-07-25 16:59:26 -07:00
parent b929436f4f
commit c12e0b39f6
15 changed files with 773 additions and 208 deletions

View File

@@ -53,12 +53,20 @@ void GDS_ClearExt(struct GDS_Device* Device, bool full, ...) {
}
void GDS_Clear( struct GDS_Device* Device, int Color ) {
if (Device->Depth == 1) Color = Color == GDS_COLOR_BLACK ? 0 : 0xff;
else if (Device->Depth == 4) Color = Color | (Color << 4);
memset( Device->Framebuffer, Color, Device->FramebufferSize );
if (Color == GDS_COLOR_BLACK) memset( Device->Framebuffer, 0, Device->FramebufferSize );
else if (Device->Depth == 1) memset( Device->Framebuffer, 0xff, Device->FramebufferSize );
else if (Device->Depth == 4) memset( Device->Framebuffer, Color | (Color << 4), Device->FramebufferSize );
else if (Device->Depth == 8) memset( Device->Framebuffer, Color, Device->FramebufferSize );
else GDS_ClearWindow(Device, 0, 0, -1, -1, Color);
Device->Dirty = true;
}
#define CLEAR_WINDOW(x1,y1,x2,y2,F,W,C,T,N) \
for (int y = y1; y <= y2; y++) { \
T *Ptr = (T*) F + (y * W + x1)*N; \
for (int c = (x2 - x1)*N; c-- >= 0; *Ptr++ = C); \
}
void GDS_ClearWindow( struct GDS_Device* Device, int x1, int y1, int x2, int y2, int Color ) {
// -1 means up to width/height
if (x2 < 0) x2 = Device->Width - 1;
@@ -110,6 +118,12 @@ void GDS_ClearWindow( struct GDS_Device* Device, int x1, int y1, int x2, int y2,
if (c + chunk <= x2) GDS_DrawPixelFast( Device, x2, r, Color);
}
}
} else if (Device->Depth == 8) {
CLEAR_WINDOW(x1,y1,x2,y2,Device->Framebuffer,Device->Width,Color,uint8_t,1);
} else if (Device->Depth == 16) {
CLEAR_WINDOW(x1,y1,x2,y2,Device->Framebuffer,Device->Width,Color,uint16_t,1);
} else if (Device->Depth == 24) {
CLEAR_WINDOW(x1,y1,x2,y2,Device->Framebuffer,Device->Width,Color,uint8_t,3);
} else {
for (int y = y1; y <= y2; y++) {
for (int x = x1; x <= x2; x++) {
@@ -138,12 +152,13 @@ bool GDS_Reset( struct GDS_Device* Device ) {
bool GDS_Init( struct GDS_Device* Device ) {
Device->FramebufferSize = (Device->Width * Device->Height) / (8 / Device->Depth);
if (Device->Depth > 8) Device->FramebufferSize = Device->Width * Device->Height * ((8 + Device->Depth - 1) / 8);
else Device->FramebufferSize = (Device->Width * Device->Height) / (8 / Device->Depth);
// allocate FB unless explicitely asked not to
if (!(Device->Alloc & GDS_ALLOC_NONE)) {
if ((Device->Alloc & GDS_ALLOC_IRAM) || ((Device->Alloc & GDS_ALLOC_IRAM_SPI) && Device->IF == GDS_IF_SPI)) {
heap_caps_calloc( 1, Device->FramebufferSize, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA );
Device->Framebuffer = heap_caps_calloc( 1, Device->FramebufferSize, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA );
} else {
Device->Framebuffer = calloc( 1, Device->FramebufferSize );
}
@@ -151,10 +166,36 @@ bool GDS_Init( struct GDS_Device* Device ) {
}
bool Res = Device->Init( Device );
if (!Res) free(Device->Framebuffer);
if (!Res && Device->Framebuffer) free(Device->Framebuffer);
return Res;
}
int GDS_GrayMap( struct GDS_Device* Device, uint8_t Level) {
switch(Device->Mode) {
case GDS_MONO: return Level;
case GDS_GRAYSCALE: return Level >> (8 - Device->Depth);
case GDS_RGB332:
Level >>= 5;
return (Level << 6) | (Level << 3) | (Level >> 1);
case GDS_RGB444:
Level >>= 4;
return (Level << 8) | (Level << 4) | Level;
case GDS_RGB555:
Level >>= 3;
return (Level << 10) | (Level << 5) | Level;
case GDS_RGB565:
Level >>= 2;
return ((Level & ~0x01) << 10) | (Level << 5) | (Level >> 1);
case GDS_RGB666:
Level >>= 2;
return (Level << 12) | (Level << 6) | Level;
case GDS_RGB888:
return (Level << 16) | (Level << 8) | Level;
}
return -1;
}
void GDS_SetContrast( struct GDS_Device* Device, uint8_t Contrast ) { if (Device->SetContrast) Device->SetContrast( Device, Contrast); }
void GDS_SetHFlip( struct GDS_Device* Device, bool On ) { if (Device->SetHFlip) Device->SetHFlip( Device, On ); }
void GDS_SetVFlip( struct GDS_Device* Device, bool On ) { if (Device->SetVFlip) Device->SetVFlip( Device, On ); }
@@ -162,5 +203,6 @@ void GDS_SetDirty( struct GDS_Device* Device ) { Device->Dirty = true; }
int GDS_GetWidth( struct GDS_Device* Device ) { return Device->Width; }
int GDS_GetHeight( struct GDS_Device* Device ) { return Device->Height; }
int GDS_GetDepth( struct GDS_Device* Device ) { return Device->Depth; }
int GDS_GetMode( struct GDS_Device* Device ) { return Device->Mode; }
void GDS_DisplayOn( struct GDS_Device* Device ) { if (Device->DisplayOn) Device->DisplayOn( Device ); }
void GDS_DisplayOff( struct GDS_Device* Device ) { if (Device->DisplayOff) Device->DisplayOff( Device ); }