limit CSPOT buffering of decoded audio for less plops & lag - release

This commit is contained in:
philippe44
2022-09-17 10:00:56 -07:00
parent 6f504839bb
commit b000bbd383

View File

@@ -25,7 +25,10 @@ static bool enable_bt_sink;
#if CONFIG_CSPOT_SINK
#include "cspot_sink.h"
static bool enable_cspot;
#define CSPOT_OUTPUT_SIZE ((48000 * BYTES_PER_FRAME * 2) & ~BYTES_PER_FRAME)
#endif
#if CONFIG_AIRPLAY_SINK
@@ -351,7 +354,7 @@ static bool cspot_cmd_handler(cspot_event_t cmd, va_list args)
output.frames_played = 0;
output.state = OUTPUT_STOPPED;
_buf_flush(outputbuf);
_buf_limit(outputbuf, 0);
_buf_limit(outputbuf, CSPOT_OUTPUT_SIZE);
if (decode.state != DECODE_STOPPED) decode.state = DECODE_ERROR;
LOG_INFO("CSpot connected");
break;