mirror of
https://github.com/sle118/squeezelite-esp32.git
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Merge branch 'master' of https://github.com/sle118/squeezelite-esp32.git
Conflicts: components/display/driver_SSD1306.c
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@@ -18,7 +18,7 @@
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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//#define LOG_LOCAL_LEVEL ESP_LOG_VERBOSE
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#include <stdlib.h>
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#include <string.h>
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#include <unistd.h>
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@@ -68,18 +68,18 @@ static const char * TAG = "audio controls";
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static actrls_config_t *json_config;
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static actrls_t default_controls, current_controls;
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static void control_handler(void *id, button_event_e event, button_press_e press, bool long_press) {
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actrls_config_t *key = (actrls_config_t*) id;
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static void control_handler(void *client, button_event_e event, button_press_e press, bool long_press) {
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actrls_config_t *key = (actrls_config_t*) client;
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actrls_action_e action;
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switch(press) {
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case BUTTON_NORMAL:
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if (long_press) action = key->longpress[event == BUTTON_PRESSED ? 0 : 1];
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else action = key->normal[event == BUTTON_PRESSED ? 0 : 1];
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if (long_press) action = key->longpress[event == BUTTON_PRESSED ? 0 : 1].action;
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else action = key->normal[event == BUTTON_PRESSED ? 0 : 1].action;
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break;
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case BUTTON_SHIFTED:
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if (long_press) action = key->longshifted[event == BUTTON_PRESSED ? 0 : 1];
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else action = key->shifted[event == BUTTON_PRESSED ? 0 : 1];
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if (long_press) action = key->longshifted[event == BUTTON_PRESSED ? 0 : 1].action;
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else action = key->shifted[event == BUTTON_PRESSED ? 0 : 1].action;
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break;
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default:
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action = ACTRLS_NONE;
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@@ -88,8 +88,11 @@ static void control_handler(void *id, button_event_e event, button_press_e press
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ESP_LOGD(TAG, "control gpio:%u press:%u long:%u event:%u action:%u", key->gpio, press, long_press, event, action);
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if (action != ACTRLS_NONE) {
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ESP_LOGD(TAG, " calling action %u", action);
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if (action > ACTRLS_MAX) {
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// need to do the remap here
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ESP_LOGD(TAG, "remapping buttons");
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} else if (action != ACTRLS_NONE) {
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ESP_LOGD(TAG, "calling action %u", action);
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if (current_controls[action]) (*current_controls[action])();
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}
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}
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