limit display checks

This commit is contained in:
philippe44
2025-02-17 22:39:48 +01:00
parent 1f220895e6
commit a22f75a13a
4 changed files with 17 additions and 18 deletions

View File

@@ -54,7 +54,6 @@ struct GDS_Device* GDS_AutoDetect( char *Driver, GDS_DetectFunc* DetectFunc[], s
}
void GDS_ClearExt(struct GDS_Device* Device, bool full, ...) {
GDS_CHECK_FOR_DEVICE(Device,return);
bool commit = true;
if (full) {
@@ -75,7 +74,6 @@ void GDS_ClearExt(struct GDS_Device* Device, bool full, ...) {
}
void GDS_Clear( struct GDS_Device* Device, int Color ) {
GDS_CHECK_FOR_DEVICE(Device,return);
if (Color == GDS_COLOR_BLACK) memset( Device->Framebuffer, 0, Device->FramebufferSize );
else if (Device->Depth == 1) memset( Device->Framebuffer, 0xff, Device->FramebufferSize );
else if (Device->Depth == 4) memset( Device->Framebuffer, Color | (Color << 4), Device->FramebufferSize );
@@ -91,7 +89,6 @@ void GDS_Clear( struct GDS_Device* Device, int Color ) {
}
void GDS_ClearWindow( struct GDS_Device* Device, int x1, int y1, int x2, int y2, int Color ) {
GDS_CHECK_FOR_DEVICE(Device,return);
// -1 means up to width/height
if (x2 < 0) x2 = Device->Width - 1;
if (y2 < 0) y2 = Device->Height - 1;
@@ -161,13 +158,11 @@ void GDS_ClearWindow( struct GDS_Device* Device, int x1, int y1, int x2, int y2,
}
void GDS_Update( struct GDS_Device* Device ) {
GDS_CHECK_FOR_DEVICE(Device,return);
if (Device->Dirty) Device->Update( Device );
Device->Dirty = false;
}
bool GDS_Reset( struct GDS_Device* Device ) {
GDS_CHECK_FOR_DEVICE(Device,return false);
if ( Device->RSTPin >= 0 ) {
gpio_set_level( Device->RSTPin, 0 );
vTaskDelay( pdMS_TO_TICKS( 100 ) );
@@ -232,7 +227,7 @@ static void IRAM_ATTR DrawPixel24Fast( struct GDS_Device* Device, int X, int Y,
}
bool GDS_Init( struct GDS_Device* Device ) {
GDS_CHECK_FOR_DEVICE(Device,return false);
if (Device->Depth > 8) Device->FramebufferSize = Device->Width * Device->Height * ((8 + Device->Depth - 1) / 8);
else Device->FramebufferSize = (Device->Width * Device->Height) / (8 / Device->Depth);
@@ -279,7 +274,6 @@ bool GDS_Init( struct GDS_Device* Device ) {
}
int GDS_GrayMap( struct GDS_Device* Device, uint8_t Level) {
GDS_CHECK_FOR_DEVICE(Device,return -1);
switch(Device->Mode) {
case GDS_MONO: return Level;
case GDS_GRAYSCALE: return Level >> (8 - Device->Depth);
@@ -306,7 +300,6 @@ int GDS_GrayMap( struct GDS_Device* Device, uint8_t Level) {
}
void GDS_SetContrast( struct GDS_Device* Device, uint8_t Contrast ) {
GDS_CHECK_FOR_DEVICE(Device,return);
if (Device->SetContrast) Device->SetContrast( Device, Contrast );
else if (Device->Backlight.Pin >= 0) {
Device->Backlight.PWM = PWMConfig.Max * powf(Contrast / 255.0, 3);
@@ -315,12 +308,12 @@ void GDS_SetContrast( struct GDS_Device* Device, uint8_t Contrast ) {
}
}
void GDS_SetLayout( struct GDS_Device* Device, struct GDS_Layout *Layout ) { if (Device && Device->SetLayout) Device->SetLayout( Device, Layout ); }
void GDS_SetDirty( struct GDS_Device* Device ) { GDS_CHECK_FOR_DEVICE(Device,return); Device->Dirty = true; }
void GDS_SetLayout( struct GDS_Device* Device, struct GDS_Layout *Layout ) { if (Device->SetLayout) Device->SetLayout( Device, Layout ); }
void GDS_SetDirty( struct GDS_Device* Device ) { Device->Dirty = true; }
int GDS_GetWidth( struct GDS_Device* Device ) { return Device ? Device->Width : 0; }
void GDS_SetTextWidth( struct GDS_Device* Device, int TextWidth ) { GDS_CHECK_FOR_DEVICE(Device,return); Device->TextWidth = Device && TextWidth && TextWidth < Device->Width ? TextWidth : Device->Width; }
void GDS_SetTextWidth( struct GDS_Device* Device, int TextWidth ) { Device->TextWidth = Device && TextWidth && TextWidth < Device->Width ? TextWidth : Device->Width; }
int GDS_GetHeight( struct GDS_Device* Device ) { return Device ? Device->Height : 0; }
int GDS_GetDepth( struct GDS_Device* Device ) { return Device ? Device->Depth : 0; }
int GDS_GetMode( struct GDS_Device* Device ) { return Device ? Device->Mode : 0; }
void GDS_DisplayOn( struct GDS_Device* Device ) { if (Device && Device->DisplayOn) Device->DisplayOn( Device ); }
void GDS_DisplayOff( struct GDS_Device* Device ) { if (Device && Device->DisplayOff) Device->DisplayOff( Device ); }
void GDS_DisplayOn( struct GDS_Device* Device ) { if (Device->DisplayOn) Device->DisplayOn( Device ); }
void GDS_DisplayOff( struct GDS_Device* Device ) { if (Device->DisplayOff) Device->DisplayOff( Device ); }

View File

@@ -52,6 +52,5 @@ int GDS_GrayMap( struct GDS_Device* Device, uint8_t Level );
void GDS_ClearExt( struct GDS_Device* Device, bool full, ...);
void GDS_Clear( struct GDS_Device* Device, int Color );
void GDS_ClearWindow( struct GDS_Device* Device, int x1, int y1, int x2, int y2, int Color );
#define GDS_CHECK_FOR_DEVICE(dev,ret_act) if(!dev) ret_act
#endif

View File

@@ -687,7 +687,8 @@ void draw_VU(struct GDS_Device * display, int level, int x, int y, int width, bo
static void grfe_handler( u8_t *data, int len) {
struct grfe_packet *pkt = (struct grfe_packet*) data;
GDS_CHECK_FOR_DEVICE(display,return);
if (!display) return;
// we don't support transition, simply claim we're done
if (pkt->transition != 'c') {
LOG_INFO("Transition %c requested with offset %hu, param %d", pkt->transition, pkt->offset, pkt->param);
@@ -764,6 +765,8 @@ static void grfs_handler(u8_t *data, int len) {
int size = len - sizeof(struct grfs_packet);
int offset = htons(pkt->offset);
if (!display) return;
LOG_DEBUG("grfs s:%u d:%u p:%u sp:%u by:%hu m:%hu w:%hu o:%hu",
(int) pkt->screen,
(int) pkt->direction, // 1=left, 2=right
@@ -775,7 +778,6 @@ static void grfs_handler(u8_t *data, int len) {
htons(pkt->offset) // offset if multiple packets are sent
);
GDS_CHECK_FOR_DEVICE(display,return);
// new grfs frame, build scroller info
if (!offset) {
// use the display as a general lock
@@ -820,9 +822,10 @@ static void grfs_handler(u8_t *data, int len) {
static void grfg_handler(u8_t *data, int len) {
struct grfg_packet *pkt = (struct grfg_packet*) data;
if (!display) return;
LOG_DEBUG("gfrg s:%hu w:%hu (len:%u)", htons(pkt->screen), htons(pkt->width), len);
GDS_CHECK_FOR_DEVICE(display,return);
// full screen artwork or for small screen, visu has priority when full screen
if (((visu.mode & VISU_ESP32) && !visu.col && visu.row < displayer.height) || artwork.full) {
return;
@@ -867,7 +870,8 @@ static void grfa_handler(u8_t *data, int len) {
int offset = htonl(pkt->offset);
int length = htonl(pkt->length);
GDS_CHECK_FOR_DEVICE(display,return);
if (!display) return;
// when using full screen visualizer on small screen there is a brief overlay
artwork.enable = (length != 0);