big merge

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Philippe G
2021-12-18 21:04:23 -08:00
parent 955692f8ad
commit 898998efb0
583 changed files with 84472 additions and 1965 deletions

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// Copyright 2018-2019 Espressif Systems (Shanghai) PTE LTD
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "esp_platform.h"
// This is bi quad filter form II for ESP32 processor.
.text
.align 4
.global dsps_biquad_f32_ae32
.type dsps_biquad_f32_ae32,@function
// The function implements the following C code:
//esp_err_t dsps_biquad_f32_ae32(const float* input, float* output, int len, float* coef, float* w)
// {
// for (int i=0 ; i< len ; i++)
// {
// float d0 = input[i] - coef[3]*w[0] - coef[4]*w[1]; (input[i] - a[1]*w[0] - a[2]*w[1];)
// output[i] = coef[0]*d0 + coef[1]*w[0] + coef[2]*w[1];
// w[1] = w[0];
// w[0] = d0;
// }
// return ESP_OK;
// }
dsps_biquad_f32_ae32:
// input - a2
// output - a3
// len - a4
// coeffs - a5
// w- a6
// f0 - b0
// f1 - b1
// f2 - b2
// f3 - a1
// f4 - a2
// f5 - w0
// f6 - w1
entry a1, 16
// Array increment for floating point data should be 4
lsi f0, a5, 0
lsi f1, a5, 4
lsi f2, a5, 8
lsi f3, a5, 12
lsi f4, a5, 16
neg.s f5, f3 // -a[1]
neg.s f6, f4 // -a[2]
lsi f7, a6, 0 // w[0]
lsi f8, a6, 4 // w[1]
addi a3, a3, -4 // i-- // preset a3
lsi f9, a2, 0 // f9 = x[i]
loopnez a4, loop_bq_end_m_ae32
madd.s f9, f7, f5 // f9 += -a1*w0
addi a3, a3, 4 // out++;
mul.s f10, f1, f7 // f10 = b1*w0
madd.s f9, f8, f6 // f9 += -a2*w1
madd.s f10, f9, f0 // f10 += b0*d0
addi a2, a2, 4 // in++;
madd.s f10, f2, f8 // f10+= b2*w1, f10 - result
mov.s f8, f7 // w1 = w0
mov.s f7, f9 // w0 = d0
lsi f9, a2, 0 // f9 = x[i]
ssi f10, a3, 0 // y[i] = result
loop_bq_end_m_ae32:
// Store delay line
ssi f7, a6, 0
ssi f8, a6, 4
movi.n a2, 0 // return status ESP_OK
retw.n