mirror of
https://github.com/sle118/squeezelite-esp32.git
synced 2025-12-12 06:27:12 +03:00
big merge
This commit is contained in:
@@ -0,0 +1,26 @@
|
||||
Eclipse error parsers
|
||||
=====================
|
||||
|
||||
These are a godsend for extracting & quickly navigating to
|
||||
warnings & error messages from console output. Unforunately
|
||||
I don't know how to write an Eclipse plugin so you'll have
|
||||
to add them manually.
|
||||
|
||||
To add a console parser to Eclipse, go to Window --> Preferences
|
||||
--> C/C++ --> Build --> Settings. Click on the 'Error Parsers'
|
||||
tab and then click the 'Add...' button. See the table below for
|
||||
the parser fields to add.
|
||||
|
||||
Eclipse will only parse the console output during a build, so
|
||||
running your unit tests must be part of your build process.
|
||||
Either add this to your make/rakefile, or add it as a post-
|
||||
build step in your Eclipse project settings.
|
||||
|
||||
|
||||
Unity unit test error parsers
|
||||
-----------------------------
|
||||
Severity Pattern File Line Description
|
||||
-------------------------------------------------------------------------------
|
||||
Error (\.+)(.*?):(\d+):(.*?):FAIL: (.*) $2 $3 $5
|
||||
Warning (\.+)(.*?):(\d+):(.*?):IGNORE: (.*) $2 $3 $5
|
||||
Warning (\.+)(.*?):(\d+):(.*?):IGNORE\s*$ $2 $3 Ignored test
|
||||
@@ -0,0 +1,48 @@
|
||||
# ==========================================
|
||||
# Unity Project - A Test Framework for C
|
||||
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||
# [Released under MIT License. Please refer to license.txt for details]
|
||||
# ==========================================
|
||||
|
||||
HERE = File.expand_path(File.dirname(__FILE__)) + '/'
|
||||
|
||||
require 'rake'
|
||||
require 'rake/clean'
|
||||
require 'rake/testtask'
|
||||
require HERE + 'rakefile_helper'
|
||||
|
||||
TEMP_DIRS = [
|
||||
File.join(HERE, 'build')
|
||||
].freeze
|
||||
|
||||
TEMP_DIRS.each do |dir|
|
||||
directory(dir)
|
||||
CLOBBER.include(dir)
|
||||
end
|
||||
|
||||
task prepare_for_tests: TEMP_DIRS
|
||||
|
||||
include RakefileHelpers
|
||||
|
||||
# Load default configuration, for now
|
||||
DEFAULT_CONFIG_FILE = 'gcc_auto_stdint.yml'.freeze
|
||||
configure_toolchain(DEFAULT_CONFIG_FILE)
|
||||
|
||||
task unit: [:prepare_for_tests] do
|
||||
run_tests
|
||||
end
|
||||
|
||||
desc 'Build and test Unity Framework'
|
||||
task all: %i(clean unit)
|
||||
task default: %i(clobber all)
|
||||
task ci: %i(no_color default)
|
||||
task cruise: %i(no_color default)
|
||||
|
||||
desc 'Load configuration'
|
||||
task :config, :config_file do |_t, args|
|
||||
configure_toolchain(args[:config_file])
|
||||
end
|
||||
|
||||
task :no_color do
|
||||
$colour_output = false
|
||||
end
|
||||
@@ -0,0 +1,178 @@
|
||||
# ==========================================
|
||||
# Unity Project - A Test Framework for C
|
||||
# Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||
# [Released under MIT License. Please refer to license.txt for details]
|
||||
# ==========================================
|
||||
|
||||
require 'yaml'
|
||||
require 'fileutils'
|
||||
require HERE + '../../auto/unity_test_summary'
|
||||
require HERE + '../../auto/generate_test_runner'
|
||||
require HERE + '../../auto/colour_reporter'
|
||||
|
||||
module RakefileHelpers
|
||||
C_EXTENSION = '.c'.freeze
|
||||
|
||||
def load_configuration(config_file)
|
||||
return if $configured
|
||||
|
||||
$cfg_file = HERE + "../../test/targets/#{config_file}" unless config_file =~ /[\\|\/]/
|
||||
$cfg = YAML.load(File.read($cfg_file))
|
||||
$colour_output = false unless $cfg['colour']
|
||||
$configured = true if config_file != DEFAULT_CONFIG_FILE
|
||||
end
|
||||
|
||||
def configure_clean
|
||||
CLEAN.include($cfg['compiler']['build_path'] + '*.*') unless $cfg['compiler']['build_path'].nil?
|
||||
end
|
||||
|
||||
def configure_toolchain(config_file = DEFAULT_CONFIG_FILE)
|
||||
config_file += '.yml' unless config_file =~ /\.yml$/
|
||||
config_file = config_file unless config_file =~ /[\\|\/]/
|
||||
load_configuration(config_file)
|
||||
configure_clean
|
||||
end
|
||||
|
||||
def tackit(strings)
|
||||
result = if strings.is_a?(Array)
|
||||
"\"#{strings.join}\""
|
||||
else
|
||||
strings
|
||||
end
|
||||
result
|
||||
end
|
||||
|
||||
def squash(prefix, items)
|
||||
result = ''
|
||||
items.each { |item| result += " #{prefix}#{tackit(item)}" }
|
||||
result
|
||||
end
|
||||
|
||||
def build_compiler_fields
|
||||
command = tackit($cfg['compiler']['path'])
|
||||
defines = if $cfg['compiler']['defines']['items'].nil?
|
||||
''
|
||||
else
|
||||
squash($cfg['compiler']['defines']['prefix'], $cfg['compiler']['defines']['items'] + ['UNITY_OUTPUT_CHAR=UnityOutputCharSpy_OutputChar'] + ['UNITY_OUTPUT_CHAR_HEADER_DECLARATION=UnityOutputCharSpy_OutputChar\(int\)'])
|
||||
end
|
||||
options = squash('', $cfg['compiler']['options'])
|
||||
includes = squash($cfg['compiler']['includes']['prefix'], $cfg['compiler']['includes']['items'])
|
||||
includes = includes.gsub(/\\ /, ' ').gsub(/\\\"/, '"').gsub(/\\$/, '') # Remove trailing slashes (for IAR)
|
||||
|
||||
{ command: command, defines: defines, options: options, includes: includes }
|
||||
end
|
||||
|
||||
def compile(file, _defines = [])
|
||||
compiler = build_compiler_fields
|
||||
unity_include = $cfg['compiler']['includes']['prefix'] + '../../src'
|
||||
cmd_str = "#{compiler[:command]}#{compiler[:defines]}#{compiler[:options]}#{compiler[:includes]} #{unity_include} #{file} " \
|
||||
"#{$cfg['compiler']['object_files']['prefix']}#{$cfg['compiler']['object_files']['destination']}" \
|
||||
"#{File.basename(file, C_EXTENSION)}#{$cfg['compiler']['object_files']['extension']}"
|
||||
|
||||
execute(cmd_str)
|
||||
end
|
||||
|
||||
def build_linker_fields
|
||||
command = tackit($cfg['linker']['path'])
|
||||
options = if $cfg['linker']['options'].nil?
|
||||
''
|
||||
else
|
||||
squash('', $cfg['linker']['options'])
|
||||
end
|
||||
includes = if $cfg['linker']['includes'].nil? || $cfg['linker']['includes']['items'].nil?
|
||||
''
|
||||
else
|
||||
squash($cfg['linker']['includes']['prefix'], $cfg['linker']['includes']['items'])
|
||||
end.gsub(/\\ /, ' ').gsub(/\\\"/, '"').gsub(/\\$/, '') # Remove trailing slashes (for IAR)
|
||||
|
||||
{ command: command, options: options, includes: includes }
|
||||
end
|
||||
|
||||
def link_it(exe_name, obj_list)
|
||||
linker = build_linker_fields
|
||||
cmd_str = "#{linker[:command]}#{linker[:options]}#{linker[:includes]} " +
|
||||
(obj_list.map { |obj| "#{$cfg['linker']['object_files']['path']}#{obj} " }).join +
|
||||
$cfg['linker']['bin_files']['prefix'] + ' ' +
|
||||
$cfg['linker']['bin_files']['destination'] +
|
||||
exe_name + $cfg['linker']['bin_files']['extension']
|
||||
execute(cmd_str)
|
||||
end
|
||||
|
||||
def build_simulator_fields
|
||||
return nil if $cfg['simulator'].nil?
|
||||
command = if $cfg['simulator']['path'].nil?
|
||||
''
|
||||
else
|
||||
(tackit($cfg['simulator']['path']) + ' ')
|
||||
end
|
||||
pre_support = if $cfg['simulator']['pre_support'].nil?
|
||||
''
|
||||
else
|
||||
squash('', $cfg['simulator']['pre_support'])
|
||||
end
|
||||
post_support = if $cfg['simulator']['post_support'].nil?
|
||||
''
|
||||
else
|
||||
squash('', $cfg['simulator']['post_support'])
|
||||
end
|
||||
{ command: command, pre_support: pre_support, post_support: post_support }
|
||||
end
|
||||
|
||||
def execute(command_string, verbose = true)
|
||||
report command_string
|
||||
output = `#{command_string}`.chomp
|
||||
report(output) if verbose && !output.nil? && !output.empty?
|
||||
raise "Command failed. (Returned #{$?.exitstatus})" if $?.exitstatus != 0
|
||||
output
|
||||
end
|
||||
|
||||
def report_summary
|
||||
summary = UnityTestSummary.new
|
||||
summary.root = HERE
|
||||
results_glob = "#{$cfg['compiler']['build_path']}*.test*"
|
||||
results_glob.tr!('\\', '/')
|
||||
results = Dir[results_glob]
|
||||
summary.targets = results
|
||||
summary.run
|
||||
end
|
||||
|
||||
def run_tests
|
||||
report 'Running Unity system tests...'
|
||||
|
||||
# Tack on TEST define for compiling unit tests
|
||||
load_configuration($cfg_file)
|
||||
test_defines = ['TEST']
|
||||
$cfg['compiler']['defines']['items'] = [] if $cfg['compiler']['defines']['items'].nil?
|
||||
|
||||
# Get a list of all source files needed
|
||||
src_files = Dir[HERE + 'src/*.c']
|
||||
src_files += Dir[HERE + 'test/*.c']
|
||||
src_files += Dir[HERE + 'test/main/*.c']
|
||||
src_files << '../../src/unity.c'
|
||||
|
||||
# Build object files
|
||||
src_files.each { |f| compile(f, test_defines) }
|
||||
obj_list = src_files.map { |f| File.basename(f.ext($cfg['compiler']['object_files']['extension'])) }
|
||||
|
||||
# Link the test executable
|
||||
test_base = 'framework_test'
|
||||
link_it(test_base, obj_list)
|
||||
|
||||
# Execute unit test and generate results file
|
||||
simulator = build_simulator_fields
|
||||
executable = $cfg['linker']['bin_files']['destination'] + test_base + $cfg['linker']['bin_files']['extension']
|
||||
cmd_str = if simulator.nil?
|
||||
executable + ' -v -r'
|
||||
else
|
||||
"#{simulator[:command]} #{simulator[:pre_support]} #{executable} #{simulator[:post_support]}"
|
||||
end
|
||||
output = execute(cmd_str)
|
||||
test_results = $cfg['compiler']['build_path'] + test_base
|
||||
test_results += if output.match(/OK$/m).nil?
|
||||
'.testfail'
|
||||
else
|
||||
'.testpass'
|
||||
end
|
||||
File.open(test_results, 'w') { |f| f.print output }
|
||||
end
|
||||
end
|
||||
@@ -0,0 +1,9 @@
|
||||
Copyright (c) 2010 James Grenning and Contributed to Unity Project
|
||||
|
||||
Unity Project - A Test Framework for C
|
||||
Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||
[Released under MIT License. Please refer to license.txt for details]
|
||||
|
||||
This Framework is an optional add-on to Unity. By including unity_framework.h in place of unity.h,
|
||||
you may now work with Unity in a manner similar to CppUTest. This framework adds the concepts of
|
||||
test groups and gives finer control of your tests over the command line.
|
||||
@@ -0,0 +1,432 @@
|
||||
/* Copyright (c) 2010 James Grenning and Contributed to Unity Project
|
||||
* ==========================================
|
||||
* Unity Project - A Test Framework for C
|
||||
* Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||
* [Released under MIT License. Please refer to license.txt for details]
|
||||
* ========================================== */
|
||||
|
||||
#include "unity_fixture.h"
|
||||
#include "unity_internals.h"
|
||||
#include <string.h>
|
||||
|
||||
struct UNITY_FIXTURE_T UnityFixture;
|
||||
|
||||
/* If you decide to use the function pointer approach.
|
||||
* Build with -D UNITY_OUTPUT_CHAR=outputChar and include <stdio.h>
|
||||
* int (*outputChar)(int) = putchar; */
|
||||
|
||||
#if !defined(UNITY_WEAK_ATTRIBUTE) && !defined(UNITY_WEAK_PRAGMA)
|
||||
void setUp(void) { /*does nothing*/ }
|
||||
void tearDown(void) { /*does nothing*/ }
|
||||
#endif
|
||||
|
||||
static void announceTestRun(unsigned int runNumber)
|
||||
{
|
||||
UnityPrint("Unity test run ");
|
||||
UnityPrintNumberUnsigned(runNumber+1);
|
||||
UnityPrint(" of ");
|
||||
UnityPrintNumberUnsigned(UnityFixture.RepeatCount);
|
||||
UNITY_PRINT_EOL();
|
||||
}
|
||||
|
||||
int UnityMain(int argc, const char* argv[], void (*runAllTests)(void))
|
||||
{
|
||||
int result = UnityGetCommandLineOptions(argc, argv);
|
||||
unsigned int r;
|
||||
if (result != 0)
|
||||
return result;
|
||||
|
||||
for (r = 0; r < UnityFixture.RepeatCount; r++)
|
||||
{
|
||||
UnityBegin(argv[0]);
|
||||
announceTestRun(r);
|
||||
runAllTests();
|
||||
if (!UnityFixture.Verbose) UNITY_PRINT_EOL();
|
||||
UnityEnd();
|
||||
}
|
||||
|
||||
return (int)Unity.TestFailures;
|
||||
}
|
||||
|
||||
static int selected(const char* filter, const char* name)
|
||||
{
|
||||
if (filter == 0)
|
||||
return 1;
|
||||
return strstr(name, filter) ? 1 : 0;
|
||||
}
|
||||
|
||||
static int testSelected(const char* test)
|
||||
{
|
||||
return selected(UnityFixture.NameFilter, test);
|
||||
}
|
||||
|
||||
static int groupSelected(const char* group)
|
||||
{
|
||||
return selected(UnityFixture.GroupFilter, group);
|
||||
}
|
||||
|
||||
void UnityTestRunner(unityfunction* setup,
|
||||
unityfunction* testBody,
|
||||
unityfunction* teardown,
|
||||
const char* printableName,
|
||||
const char* group,
|
||||
const char* name,
|
||||
const char* file,
|
||||
unsigned int line)
|
||||
{
|
||||
if (testSelected(name) && groupSelected(group))
|
||||
{
|
||||
Unity.TestFile = file;
|
||||
Unity.CurrentTestName = printableName;
|
||||
Unity.CurrentTestLineNumber = line;
|
||||
if (!UnityFixture.Verbose)
|
||||
UNITY_OUTPUT_CHAR('.');
|
||||
else
|
||||
{
|
||||
UnityPrint(printableName);
|
||||
#ifndef UNITY_REPEAT_TEST_NAME
|
||||
Unity.CurrentTestName = NULL;
|
||||
#endif
|
||||
}
|
||||
|
||||
Unity.NumberOfTests++;
|
||||
UnityMalloc_StartTest();
|
||||
UnityPointer_Init();
|
||||
|
||||
if (TEST_PROTECT())
|
||||
{
|
||||
setup();
|
||||
testBody();
|
||||
}
|
||||
if (TEST_PROTECT())
|
||||
{
|
||||
teardown();
|
||||
}
|
||||
if (TEST_PROTECT())
|
||||
{
|
||||
UnityPointer_UndoAllSets();
|
||||
if (!Unity.CurrentTestFailed)
|
||||
UnityMalloc_EndTest();
|
||||
}
|
||||
UnityConcludeFixtureTest();
|
||||
}
|
||||
}
|
||||
|
||||
void UnityIgnoreTest(const char* printableName, const char* group, const char* name)
|
||||
{
|
||||
if (testSelected(name) && groupSelected(group))
|
||||
{
|
||||
Unity.NumberOfTests++;
|
||||
Unity.TestIgnores++;
|
||||
if (!UnityFixture.Verbose)
|
||||
UNITY_OUTPUT_CHAR('!');
|
||||
else
|
||||
{
|
||||
UnityPrint(printableName);
|
||||
UNITY_PRINT_EOL();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/*------------------------------------------------- */
|
||||
/* Malloc and free stuff */
|
||||
#define MALLOC_DONT_FAIL -1
|
||||
static int malloc_count;
|
||||
static int malloc_fail_countdown = MALLOC_DONT_FAIL;
|
||||
|
||||
void UnityMalloc_StartTest(void)
|
||||
{
|
||||
malloc_count = 0;
|
||||
malloc_fail_countdown = MALLOC_DONT_FAIL;
|
||||
}
|
||||
|
||||
void UnityMalloc_EndTest(void)
|
||||
{
|
||||
malloc_fail_countdown = MALLOC_DONT_FAIL;
|
||||
if (malloc_count != 0)
|
||||
{
|
||||
UNITY_TEST_FAIL(Unity.CurrentTestLineNumber, "This test leaks!");
|
||||
}
|
||||
}
|
||||
|
||||
void UnityMalloc_MakeMallocFailAfterCount(int countdown)
|
||||
{
|
||||
malloc_fail_countdown = countdown;
|
||||
}
|
||||
|
||||
/* These definitions are always included from unity_fixture_malloc_overrides.h */
|
||||
/* We undef to use them or avoid conflict with <stdlib.h> per the C standard */
|
||||
#undef malloc
|
||||
#undef free
|
||||
#undef calloc
|
||||
#undef realloc
|
||||
|
||||
#ifdef UNITY_EXCLUDE_STDLIB_MALLOC
|
||||
static unsigned char unity_heap[UNITY_INTERNAL_HEAP_SIZE_BYTES];
|
||||
static size_t heap_index;
|
||||
#else
|
||||
#include <stdlib.h>
|
||||
#endif
|
||||
|
||||
typedef struct GuardBytes
|
||||
{
|
||||
size_t size;
|
||||
size_t guard_space;
|
||||
} Guard;
|
||||
|
||||
|
||||
static const char end[] = "END";
|
||||
|
||||
void* unity_malloc(size_t size)
|
||||
{
|
||||
char* mem;
|
||||
Guard* guard;
|
||||
size_t total_size = size + sizeof(Guard) + sizeof(end);
|
||||
|
||||
if (malloc_fail_countdown != MALLOC_DONT_FAIL)
|
||||
{
|
||||
if (malloc_fail_countdown == 0)
|
||||
return NULL;
|
||||
malloc_fail_countdown--;
|
||||
}
|
||||
|
||||
if (size == 0) return NULL;
|
||||
#ifdef UNITY_EXCLUDE_STDLIB_MALLOC
|
||||
if (heap_index + total_size > UNITY_INTERNAL_HEAP_SIZE_BYTES)
|
||||
{
|
||||
guard = NULL;
|
||||
}
|
||||
else
|
||||
{
|
||||
guard = (Guard*)&unity_heap[heap_index];
|
||||
heap_index += total_size;
|
||||
}
|
||||
#else
|
||||
guard = (Guard*)UNITY_FIXTURE_MALLOC(total_size);
|
||||
#endif
|
||||
if (guard == NULL) return NULL;
|
||||
malloc_count++;
|
||||
guard->size = size;
|
||||
guard->guard_space = 0;
|
||||
mem = (char*)&(guard[1]);
|
||||
memcpy(&mem[size], end, sizeof(end));
|
||||
|
||||
return (void*)mem;
|
||||
}
|
||||
|
||||
static int isOverrun(void* mem)
|
||||
{
|
||||
Guard* guard = (Guard*)mem;
|
||||
char* memAsChar = (char*)mem;
|
||||
guard--;
|
||||
|
||||
return guard->guard_space != 0 || strcmp(&memAsChar[guard->size], end) != 0;
|
||||
}
|
||||
|
||||
static void release_memory(void* mem)
|
||||
{
|
||||
Guard* guard = (Guard*)mem;
|
||||
guard--;
|
||||
|
||||
malloc_count--;
|
||||
#ifdef UNITY_EXCLUDE_STDLIB_MALLOC
|
||||
if (mem == unity_heap + heap_index - guard->size - sizeof(end))
|
||||
{
|
||||
heap_index -= (guard->size + sizeof(Guard) + sizeof(end));
|
||||
}
|
||||
#else
|
||||
UNITY_FIXTURE_FREE(guard);
|
||||
#endif
|
||||
}
|
||||
|
||||
void unity_free(void* mem)
|
||||
{
|
||||
int overrun;
|
||||
|
||||
if (mem == NULL)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
overrun = isOverrun(mem);
|
||||
release_memory(mem);
|
||||
if (overrun)
|
||||
{
|
||||
UNITY_TEST_FAIL(Unity.CurrentTestLineNumber, "Buffer overrun detected during free()");
|
||||
}
|
||||
}
|
||||
|
||||
void* unity_calloc(size_t num, size_t size)
|
||||
{
|
||||
void* mem = unity_malloc(num * size);
|
||||
if (mem == NULL) return NULL;
|
||||
memset(mem, 0, num * size);
|
||||
return mem;
|
||||
}
|
||||
|
||||
void* unity_realloc(void* oldMem, size_t size)
|
||||
{
|
||||
Guard* guard = (Guard*)oldMem;
|
||||
void* newMem;
|
||||
|
||||
if (oldMem == NULL) return unity_malloc(size);
|
||||
|
||||
guard--;
|
||||
if (isOverrun(oldMem))
|
||||
{
|
||||
release_memory(oldMem);
|
||||
UNITY_TEST_FAIL(Unity.CurrentTestLineNumber, "Buffer overrun detected during realloc()");
|
||||
}
|
||||
|
||||
if (size == 0)
|
||||
{
|
||||
release_memory(oldMem);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (guard->size >= size) return oldMem;
|
||||
|
||||
#ifdef UNITY_EXCLUDE_STDLIB_MALLOC /* Optimization if memory is expandable */
|
||||
if (oldMem == unity_heap + heap_index - guard->size - sizeof(end) &&
|
||||
heap_index + size - guard->size <= UNITY_INTERNAL_HEAP_SIZE_BYTES)
|
||||
{
|
||||
release_memory(oldMem); /* Not thread-safe, like unity_heap generally */
|
||||
return unity_malloc(size); /* No memcpy since data is in place */
|
||||
}
|
||||
#endif
|
||||
newMem = unity_malloc(size);
|
||||
if (newMem == NULL) return NULL; /* Do not release old memory */
|
||||
memcpy(newMem, oldMem, guard->size);
|
||||
release_memory(oldMem);
|
||||
return newMem;
|
||||
}
|
||||
|
||||
|
||||
/*-------------------------------------------------------- */
|
||||
/*Automatic pointer restoration functions */
|
||||
struct PointerPair
|
||||
{
|
||||
void** pointer;
|
||||
void* old_value;
|
||||
};
|
||||
|
||||
static struct PointerPair pointer_store[UNITY_MAX_POINTERS];
|
||||
static int pointer_index = 0;
|
||||
|
||||
void UnityPointer_Init(void)
|
||||
{
|
||||
pointer_index = 0;
|
||||
}
|
||||
|
||||
void UnityPointer_Set(void** pointer, void* newValue, UNITY_LINE_TYPE line)
|
||||
{
|
||||
if (pointer_index >= UNITY_MAX_POINTERS)
|
||||
{
|
||||
UNITY_TEST_FAIL(line, "Too many pointers set");
|
||||
}
|
||||
else
|
||||
{
|
||||
pointer_store[pointer_index].pointer = pointer;
|
||||
pointer_store[pointer_index].old_value = *pointer;
|
||||
*pointer = newValue;
|
||||
pointer_index++;
|
||||
}
|
||||
}
|
||||
|
||||
void UnityPointer_UndoAllSets(void)
|
||||
{
|
||||
while (pointer_index > 0)
|
||||
{
|
||||
pointer_index--;
|
||||
*(pointer_store[pointer_index].pointer) =
|
||||
pointer_store[pointer_index].old_value;
|
||||
}
|
||||
}
|
||||
|
||||
int UnityGetCommandLineOptions(int argc, const char* argv[])
|
||||
{
|
||||
int i;
|
||||
UnityFixture.Verbose = 0;
|
||||
UnityFixture.GroupFilter = 0;
|
||||
UnityFixture.NameFilter = 0;
|
||||
UnityFixture.RepeatCount = 1;
|
||||
|
||||
if (argc == 1)
|
||||
return 0;
|
||||
|
||||
for (i = 1; i < argc; )
|
||||
{
|
||||
if (strcmp(argv[i], "-v") == 0)
|
||||
{
|
||||
UnityFixture.Verbose = 1;
|
||||
i++;
|
||||
}
|
||||
else if (strcmp(argv[i], "-g") == 0)
|
||||
{
|
||||
i++;
|
||||
if (i >= argc)
|
||||
return 1;
|
||||
UnityFixture.GroupFilter = argv[i];
|
||||
i++;
|
||||
}
|
||||
else if (strcmp(argv[i], "-n") == 0)
|
||||
{
|
||||
i++;
|
||||
if (i >= argc)
|
||||
return 1;
|
||||
UnityFixture.NameFilter = argv[i];
|
||||
i++;
|
||||
}
|
||||
else if (strcmp(argv[i], "-r") == 0)
|
||||
{
|
||||
UnityFixture.RepeatCount = 2;
|
||||
i++;
|
||||
if (i < argc)
|
||||
{
|
||||
if (*(argv[i]) >= '0' && *(argv[i]) <= '9')
|
||||
{
|
||||
unsigned int digit = 0;
|
||||
UnityFixture.RepeatCount = 0;
|
||||
while (argv[i][digit] >= '0' && argv[i][digit] <= '9')
|
||||
{
|
||||
UnityFixture.RepeatCount *= 10;
|
||||
UnityFixture.RepeatCount += (unsigned int)argv[i][digit++] - '0';
|
||||
}
|
||||
i++;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
/* ignore unknown parameter */
|
||||
i++;
|
||||
}
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
void UnityConcludeFixtureTest(void)
|
||||
{
|
||||
if (Unity.CurrentTestIgnored)
|
||||
{
|
||||
Unity.TestIgnores++;
|
||||
UNITY_PRINT_EOL();
|
||||
}
|
||||
else if (!Unity.CurrentTestFailed)
|
||||
{
|
||||
if (UnityFixture.Verbose)
|
||||
{
|
||||
UnityPrint(" PASS");
|
||||
UNITY_PRINT_EOL();
|
||||
}
|
||||
}
|
||||
else /* Unity.CurrentTestFailed */
|
||||
{
|
||||
Unity.TestFailures++;
|
||||
UNITY_PRINT_EOL();
|
||||
}
|
||||
|
||||
Unity.CurrentTestFailed = 0;
|
||||
Unity.CurrentTestIgnored = 0;
|
||||
}
|
||||
@@ -0,0 +1,83 @@
|
||||
/* Copyright (c) 2010 James Grenning and Contributed to Unity Project
|
||||
* ==========================================
|
||||
* Unity Project - A Test Framework for C
|
||||
* Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||
* [Released under MIT License. Please refer to license.txt for details]
|
||||
* ========================================== */
|
||||
|
||||
#ifndef UNITY_FIXTURE_H_
|
||||
#define UNITY_FIXTURE_H_
|
||||
|
||||
#include "unity.h"
|
||||
#include "unity_internals.h"
|
||||
#include "unity_fixture_malloc_overrides.h"
|
||||
#include "unity_fixture_internals.h"
|
||||
|
||||
int UnityMain(int argc, const char* argv[], void (*runAllTests)(void));
|
||||
|
||||
|
||||
#define TEST_GROUP(group)\
|
||||
static const char* TEST_GROUP_##group = #group
|
||||
|
||||
#define TEST_SETUP(group) void TEST_##group##_SETUP(void);\
|
||||
void TEST_##group##_SETUP(void)
|
||||
|
||||
#define TEST_TEAR_DOWN(group) void TEST_##group##_TEAR_DOWN(void);\
|
||||
void TEST_##group##_TEAR_DOWN(void)
|
||||
|
||||
|
||||
#define TEST(group, name) \
|
||||
void TEST_##group##_##name##_(void);\
|
||||
void TEST_##group##_##name##_run(void);\
|
||||
void TEST_##group##_##name##_run(void)\
|
||||
{\
|
||||
UnityTestRunner(TEST_##group##_SETUP,\
|
||||
TEST_##group##_##name##_,\
|
||||
TEST_##group##_TEAR_DOWN,\
|
||||
"TEST(" #group ", " #name ")",\
|
||||
TEST_GROUP_##group, #name,\
|
||||
__FILE__, __LINE__);\
|
||||
}\
|
||||
void TEST_##group##_##name##_(void)
|
||||
|
||||
#define IGNORE_TEST(group, name) \
|
||||
void TEST_##group##_##name##_(void);\
|
||||
void TEST_##group##_##name##_run(void);\
|
||||
void TEST_##group##_##name##_run(void)\
|
||||
{\
|
||||
UnityIgnoreTest("IGNORE_TEST(" #group ", " #name ")", TEST_GROUP_##group, #name);\
|
||||
}\
|
||||
void TEST_##group##_##name##_(void)
|
||||
|
||||
/* Call this for each test, insider the group runner */
|
||||
#define RUN_TEST_CASE(group, name) \
|
||||
{ void TEST_##group##_##name##_run(void);\
|
||||
TEST_##group##_##name##_run(); }
|
||||
|
||||
/* This goes at the bottom of each test file or in a separate c file */
|
||||
#define TEST_GROUP_RUNNER(group)\
|
||||
void TEST_##group##_GROUP_RUNNER(void);\
|
||||
void TEST_##group##_GROUP_RUNNER(void)
|
||||
|
||||
/* Call this from main */
|
||||
#define RUN_TEST_GROUP(group)\
|
||||
{ void TEST_##group##_GROUP_RUNNER(void);\
|
||||
TEST_##group##_GROUP_RUNNER(); }
|
||||
|
||||
/* CppUTest Compatibility Macros */
|
||||
#ifndef UNITY_EXCLUDE_CPPUTEST_ASSERTS
|
||||
/* Sets a pointer and automatically restores it to its old value after teardown */
|
||||
#define UT_PTR_SET(ptr, newPointerValue) UnityPointer_Set((void**)&(ptr), (void*)(newPointerValue), __LINE__)
|
||||
#define TEST_ASSERT_POINTERS_EQUAL(expected, actual) TEST_ASSERT_EQUAL_PTR((expected), (actual))
|
||||
#define TEST_ASSERT_BYTES_EQUAL(expected, actual) TEST_ASSERT_EQUAL_HEX8(0xff & (expected), 0xff & (actual))
|
||||
#define FAIL(message) TEST_FAIL_MESSAGE((message))
|
||||
#define CHECK(condition) TEST_ASSERT_TRUE((condition))
|
||||
#define LONGS_EQUAL(expected, actual) TEST_ASSERT_EQUAL_INT((expected), (actual))
|
||||
#define STRCMP_EQUAL(expected, actual) TEST_ASSERT_EQUAL_STRING((expected), (actual))
|
||||
#define DOUBLES_EQUAL(expected, actual, delta) TEST_ASSERT_DOUBLE_WITHIN((delta), (expected), (actual))
|
||||
#endif
|
||||
|
||||
/* You must compile with malloc replacement, as defined in unity_fixture_malloc_overrides.h */
|
||||
void UnityMalloc_MakeMallocFailAfterCount(int count);
|
||||
|
||||
#endif /* UNITY_FIXTURE_H_ */
|
||||
@@ -0,0 +1,51 @@
|
||||
/* Copyright (c) 2010 James Grenning and Contributed to Unity Project
|
||||
* ==========================================
|
||||
* Unity Project - A Test Framework for C
|
||||
* Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||
* [Released under MIT License. Please refer to license.txt for details]
|
||||
* ========================================== */
|
||||
|
||||
#ifndef UNITY_FIXTURE_INTERNALS_H_
|
||||
#define UNITY_FIXTURE_INTERNALS_H_
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C"
|
||||
{
|
||||
#endif
|
||||
|
||||
struct UNITY_FIXTURE_T
|
||||
{
|
||||
int Verbose;
|
||||
unsigned int RepeatCount;
|
||||
const char* NameFilter;
|
||||
const char* GroupFilter;
|
||||
};
|
||||
extern struct UNITY_FIXTURE_T UnityFixture;
|
||||
|
||||
typedef void unityfunction(void);
|
||||
void UnityTestRunner(unityfunction* setup,
|
||||
unityfunction* body,
|
||||
unityfunction* teardown,
|
||||
const char* printableName,
|
||||
const char* group,
|
||||
const char* name,
|
||||
const char* file, unsigned int line);
|
||||
|
||||
void UnityIgnoreTest(const char* printableName, const char* group, const char* name);
|
||||
void UnityMalloc_StartTest(void);
|
||||
void UnityMalloc_EndTest(void);
|
||||
int UnityGetCommandLineOptions(int argc, const char* argv[]);
|
||||
void UnityConcludeFixtureTest(void);
|
||||
|
||||
void UnityPointer_Set(void** ptr, void* newValue, UNITY_LINE_TYPE line);
|
||||
void UnityPointer_UndoAllSets(void);
|
||||
void UnityPointer_Init(void);
|
||||
#ifndef UNITY_MAX_POINTERS
|
||||
#define UNITY_MAX_POINTERS 5
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* UNITY_FIXTURE_INTERNALS_H_ */
|
||||
@@ -0,0 +1,47 @@
|
||||
/* Copyright (c) 2010 James Grenning and Contributed to Unity Project
|
||||
* ==========================================
|
||||
* Unity Project - A Test Framework for C
|
||||
* Copyright (c) 2007 Mike Karlesky, Mark VanderVoord, Greg Williams
|
||||
* [Released under MIT License. Please refer to license.txt for details]
|
||||
* ========================================== */
|
||||
|
||||
#ifndef UNITY_FIXTURE_MALLOC_OVERRIDES_H_
|
||||
#define UNITY_FIXTURE_MALLOC_OVERRIDES_H_
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
#ifdef UNITY_EXCLUDE_STDLIB_MALLOC
|
||||
/* Define this macro to remove the use of stdlib.h, malloc, and free.
|
||||
* Many embedded systems do not have a heap or malloc/free by default.
|
||||
* This internal unity_malloc() provides allocated memory deterministically from
|
||||
* the end of an array only, unity_free() only releases from end-of-array,
|
||||
* blocks are not coalesced, and memory not freed in LIFO order is stranded. */
|
||||
#ifndef UNITY_INTERNAL_HEAP_SIZE_BYTES
|
||||
#define UNITY_INTERNAL_HEAP_SIZE_BYTES 256
|
||||
#endif
|
||||
#endif
|
||||
|
||||
/* These functions are used by the Unity Fixture to allocate and release memory
|
||||
* on the heap and can be overridden with platform-specific implementations.
|
||||
* For example, when using FreeRTOS UNITY_FIXTURE_MALLOC becomes pvPortMalloc()
|
||||
* and UNITY_FIXTURE_FREE becomes vPortFree(). */
|
||||
#if !defined(UNITY_FIXTURE_MALLOC) || !defined(UNITY_FIXTURE_FREE)
|
||||
#include <stdlib.h>
|
||||
#define UNITY_FIXTURE_MALLOC(size) malloc(size)
|
||||
#define UNITY_FIXTURE_FREE(ptr) free(ptr)
|
||||
#else
|
||||
extern void* UNITY_FIXTURE_MALLOC(size_t size);
|
||||
extern void UNITY_FIXTURE_FREE(void* ptr);
|
||||
#endif
|
||||
|
||||
#define malloc unity_malloc
|
||||
#define calloc unity_calloc
|
||||
#define realloc unity_realloc
|
||||
#define free unity_free
|
||||
|
||||
void* unity_malloc(size_t size);
|
||||
void* unity_calloc(size_t num, size_t size);
|
||||
void* unity_realloc(void * oldMem, size_t size);
|
||||
void unity_free(void * mem);
|
||||
|
||||
#endif /* UNITY_FIXTURE_MALLOC_OVERRIDES_H_ */
|
||||
Reference in New Issue
Block a user