mirror of
https://github.com/sle118/squeezelite-esp32.git
synced 2025-12-06 19:47:02 +03:00
scroller correction + JPEG improvements
This commit is contained in:
@@ -21,6 +21,10 @@
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static char TAG[] = "SH1106";
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struct SH1106_Private {
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uint8_t *Shadowbuffer;
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};
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// Functions are not declared to minimize # of lines
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static void SetColumnAddress( struct GDS_Device* Device, uint8_t Start, uint8_t End ) {
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@@ -36,9 +40,10 @@ static void SetPageAddress( struct GDS_Device* Device, uint8_t Start, uint8_t En
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static void Update( struct GDS_Device* Device ) {
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#ifdef SHADOW_BUFFER
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struct SH1106_Private *Private = (struct SH1106_Private*) Device->Private;
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// not sure the compiler does not have to redo all calculation in for loops, so local it is
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int width = Device->Width, rows = Device->Height / 8;
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uint8_t *optr = Device->Shadowbuffer, *iptr = Device->Framebuffer;
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uint8_t *optr = Private->Shadowbuffer, *iptr = Device->Framebuffer;
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// by row, find first and last columns that have been updated
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for (int r = 0; r < rows; r++) {
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@@ -55,7 +60,7 @@ static void Update( struct GDS_Device* Device ) {
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if (first--) {
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SetColumnAddress( Device, first, last );
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SetPageAddress( Device, r, r);
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Device->WriteData( Device, Device->Shadowbuffer + r*width + first, last - first + 1);
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Device->WriteData( Device, Private->Shadowbuffer + r*width + first, last - first + 1);
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}
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}
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#else
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@@ -83,15 +88,16 @@ static bool Init( struct GDS_Device* Device ) {
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// benchmarks showed little gain to have SPI memory already in IRAL vs letting driver copy
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#ifdef SHADOW_BUFFER
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struct SH1106_Private *Private = (struct SH1106_Private*) Device->Private;
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Device->Framebuffer = calloc( 1, Device->FramebufferSize );
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NullCheck( Device->Framebuffer, return false );
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#ifdef USE_IRAM
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if (Device->IF == IF_SPI) Device->Shadowbuffer = heap_caps_malloc( Device->FramebufferSize, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA );
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if (Device->IF == IF_SPI) Private->Shadowbuffer = heap_caps_malloc( Device->FramebufferSize, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA );
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else
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#endif
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Device->Shadowbuffer = malloc( Device->FramebufferSize );
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NullCheck( Device->Shadowbuffer, return false );
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memset(Device->Shadowbuffer, 0xFF, Device->FramebufferSize);
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Private->Shadowbuffer = malloc( Device->FramebufferSize );
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NullCheck( Private->Shadowbuffer, return false );
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memset(Private->Shadowbuffer, 0xFF, Device->FramebufferSize);
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#else // not SHADOW_BUFFER
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#ifdef USE_IRAM
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// benchmarks showed little gain to have SPI memory already in IRAL vs letting driver copy
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@@ -21,6 +21,10 @@
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static char TAG[] = "SSD1306";
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struct SSD1306_Private {
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uint8_t *Shadowbuffer;
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};
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// Functions are not deckared to minimize # of lines
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static void SetColumnAddress( struct GDS_Device* Device, uint8_t Start, uint8_t End ) {
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@@ -36,9 +40,10 @@ static void SetPageAddress( struct GDS_Device* Device, uint8_t Start, uint8_t En
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static void Update( struct GDS_Device* Device ) {
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#ifdef SHADOW_BUFFER
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struct SSD1306_Private *Private = (struct SSD1306_Private*) Device->Private;
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// not sure the compiler does not have to redo all calculation in for loops, so local it is
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int width = Device->Width, rows = Device->Height / 8;
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uint8_t *optr = Device->Shadowbuffer, *iptr = Device->Framebuffer;
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uint8_t *optr = Private->Shadowbuffer, *iptr = Device->Framebuffer;
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int CurrentRow = -1, FirstCol = -1, LastCol = -1;
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// by row, find first and last columns that have been updated
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@@ -54,7 +59,6 @@ static void Update( struct GDS_Device* Device ) {
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// now update the display by "byte rows"
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if (first--) {
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// only set column when useful, saves a fair bit of CPU
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if (first > FirstCol && first <= FirstCol + 4 && last < LastCol && last >= LastCol - 4) {
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first = FirstCol;
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@@ -70,7 +74,7 @@ static void Update( struct GDS_Device* Device ) {
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CurrentRow = r + 1;
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// actual write
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Device->WriteData( Device, Device->Shadowbuffer + r*width + first, last - first + 1);
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Device->WriteData( Device, Private->Shadowbuffer + r*width + first, last - first + 1);
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}
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}
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#else
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@@ -94,17 +98,18 @@ static void SetContrast( struct GDS_Device* Device, uint8_t Contrast ) {
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static bool Init( struct GDS_Device* Device ) {
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Device->FramebufferSize = ( Device->Width * Device->Height ) / 8;
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// benchmarks showed little gain to have SPI memory already in IRAL vs letting driver copy
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// benchmarks showed little gain to have SPI memory already in IRAL vs letting driver copy
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#ifdef SHADOW_BUFFER
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struct SSD1306_Private *Private = (struct SSD1306_Private*) Device->Private;
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Device->Framebuffer = calloc( 1, Device->FramebufferSize );
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NullCheck( Device->Framebuffer, return false );
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#ifdef USE_IRAM
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if (Device->IF == IF_SPI) Device->Shadowbuffer = heap_caps_malloc( Device->FramebufferSize, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA );
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if (Device->IF == IF_SPI) Private->Shadowbuffer = heap_caps_malloc( Device->FramebufferSize, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA );
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else
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#endif
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Device->Shadowbuffer = malloc( Device->FramebufferSize );
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NullCheck( Device->Shadowbuffer, return false );
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memset(Device->Shadowbuffer, 0xFF, Device->FramebufferSize);
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Private->Shadowbuffer = malloc( Device->FramebufferSize );
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NullCheck( Private->Shadowbuffer, return false );
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memset(Private->Shadowbuffer, 0xFF, Device->FramebufferSize);
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#else // not SHADOW_BUFFER
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#ifdef USE_IRAM
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// benchmarks showed little gain to have SPI memory already in IRAL vs letting driver copy
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@@ -27,7 +27,7 @@ static char TAG[] = "SSD132x";
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enum { SSD1326, SSD1327 };
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struct SSD132x_Private {
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uint8_t *iRAM;
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uint8_t *iRAM, *Shadowbuffer;
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uint8_t ReMap, PageSize;
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uint8_t Model;
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};
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@@ -73,7 +73,7 @@ static void Update4( struct GDS_Device* Device ) {
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SetColumnAddress( Device, 0, Device->Width / 2 - 1);
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#ifdef SHADOW_BUFFER
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uint16_t *optr = (uint16_t*) Device->Shadowbuffer, *iptr = (uint16_t*) Device->Framebuffer;
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uint16_t *optr = (uint16_t*) Private->Shadowbuffer, *iptr = (uint16_t*) Device->Framebuffer;
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bool dirty = false;
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for (int r = 0, page = 0; r < Device->Height; r++) {
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@@ -92,10 +92,10 @@ static void Update4( struct GDS_Device* Device ) {
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SetRowAddress( Device, r - page + 1, r );
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// own use of IRAM has not proven to be much better than letting SPI do its copy
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if (Private->iRAM) {
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memcpy(Private->iRAM, Device->Shadowbuffer + (r - page + 1) * Device->Width / 2, page * Device->Width / 2 );
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memcpy(Private->iRAM, Private->Shadowbuffer + (r - page + 1) * Device->Width / 2, page * Device->Width / 2 );
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Device->WriteData( Device, Private->iRAM, Device->Width * page / 2 );
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} else {
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Device->WriteData( Device, Device->Shadowbuffer + (r - page + 1) * Device->Width / 2, page * Device->Width / 2 );
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Device->WriteData( Device, Private->Shadowbuffer + (r - page + 1) * Device->Width / 2, page * Device->Width / 2 );
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}
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dirty = false;
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}
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@@ -122,9 +122,10 @@ static void Update4( struct GDS_Device* Device ) {
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*/
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static void Update1( struct GDS_Device* Device ) {
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#ifdef SHADOW_BUFFER
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struct SSD132x_Private *Private = (struct SSD132x_Private*) Device->Private;
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// not sure the compiler does not have to redo all calculation in for loops, so local it is
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int width = Device->Width / 8, rows = Device->Height;
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uint8_t *optr = Device->Shadowbuffer, *iptr = Device->Framebuffer;
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uint8_t *optr = Private->Shadowbuffer, *iptr = Device->Framebuffer;
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// by row, find first and last columns that have been updated
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for (int r = 0; r < rows; r++) {
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@@ -141,7 +142,7 @@ static void Update1( struct GDS_Device* Device ) {
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if (first--) {
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SetColumnAddress( Device, first, last );
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SetRowAddress( Device, r, r);
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Device->WriteData( Device, Device->Shadowbuffer + r*width + first, last - first + 1);
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Device->WriteData( Device, Private->Shadowbuffer + r*width + first, last - first + 1);
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}
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}
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#else
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@@ -242,15 +243,15 @@ static bool Init( struct GDS_Device* Device ) {
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#ifdef USE_IRAM
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if (Device->IF == IF_SPI) {
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if (Device->Depth == 1) {
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Device->Shadowbuffer = heap_caps_malloc( Device->FramebufferSize, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA );
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Private->Shadowbuffer = heap_caps_malloc( Device->FramebufferSize, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA );
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} else {
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Device->Shadowbuffer = malloc( Device->FramebufferSize );
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Private->Shadowbuffer = malloc( Device->FramebufferSize );
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Private->iRAM = heap_caps_malloc( Private->PageSize * Device->Width / 2, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA );
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}
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} else
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#endif
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Device->Shadowbuffer = malloc( Device->FramebufferSize );
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memset(Device->Shadowbuffer, 0xFF, Device->FramebufferSize);
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Private->Shadowbuffer = malloc( Device->FramebufferSize );
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memset(Private->Shadowbuffer, 0xFF, Device->FramebufferSize);
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#else // not SHADOW_BUFFER
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#ifdef USE_IRAM
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if (Device->IF == IF_SPI) {
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@@ -13,13 +13,14 @@
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monochrome mode is not such type of screen, SH1106 and SSD1306 are
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*/
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enum { GDS_COLOR_L0 = 0, GDS_COLOR_L1, GDS_COLOR_L2, GDS_COLOR_L3, GDS_COLOR_L4, GDS_COLOR_L5, GDS_COLOR_L6, GDS_COLOR_L7,
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enum { GDS_COLOR_L0 = 0, GDS_COLOR_L1 = 1, GDS_COLOR_L2, GDS_COLOR_L3, GDS_COLOR_L4, GDS_COLOR_L5, GDS_COLOR_L6, GDS_COLOR_L7,
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GDS_COLOR_L8, GDS_COLOR_L9, GDS_COLOR_L10, GDS_COLOR_L11, GDS_COLOR_L12, GDS_COLOR_L13, GDS_COLOR_L14, GDS_COLOR_L15,
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GDS_COLOR_MAX
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};
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#define GDS_COLOR_BLACK GDS_COLOR_L0
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#define GDS_COLOR_WHITE GDS_COLOR_L15
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#define GDS_COLOR_XOR 2
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#define GDS_COLOR_WHITE GDS_COLOR_L1
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#define GDS_COLOR_XOR (GDS_COLOR_MAX + 1)
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struct GDS_Device;
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struct GDS_FontDef;
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@@ -21,6 +21,7 @@ typedef struct {
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struct { // DirectDraw
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struct GDS_Device * Device;
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int XOfs, YOfs;
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int XMin, YMin;
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int Depth;
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};
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};
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@@ -38,9 +39,7 @@ static unsigned OutHandler(JDEC *Decoder, void *Bitmap, JRECT *Frame) {
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uint8_t *Pixels = (uint8_t*) Bitmap;
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for (int y = Frame->top; y <= Frame->bottom; y++) {
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if (y < Context->YOfs) continue;
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for (int x = Frame->left; x <= Frame->right; x++) {
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if (x < Context->XOfs) continue;
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// Convert the 888 to RGB565
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uint16_t Value = (*Pixels++ & ~0x07) << 8;
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Value |= (*Pixels++ & ~0x03) << 3;
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@@ -57,12 +56,14 @@ static unsigned OutHandlerDirect(JDEC *Decoder, void *Bitmap, JRECT *Frame) {
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int Shift = 8 - Context->Depth;
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for (int y = Frame->top; y <= Frame->bottom; y++) {
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if (y < Context->YMin) continue;
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for (int x = Frame->left; x <= Frame->right; x++) {
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if (x < Context->XMin) continue;
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// Convert the 888 to RGB565
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int Value = ((Pixels[0]*11 + Pixels[1]*59 + Pixels[2]*30) / 100) >> Shift;
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Pixels += 3;
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// used DrawPixel and not "fast" version as X,Y may be beyond screen
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GDS_DrawPixel( Context->Device, Context->XOfs + x, Context->YOfs + y, Value);
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GDS_DrawPixel( Context->Device, x + Context->XOfs, y + Context->YOfs, Value);
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}
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}
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return 1;
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@@ -90,11 +91,16 @@ static uint16_t* DecodeJPEG(uint8_t *Source, int *Width, int *Height, float Scal
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Decoder.scale = Scale;
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if (Res == JDR_OK && !SizeOnly) {
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// find the scaling factor
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Context.OutData = malloc(Decoder.width * Decoder.height * sizeof(uint16_t));
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// find the scaling factor
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uint8_t N = 0, ScaleInt = ceil(1.0 / Scale);
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ScaleInt--; ScaleInt |= ScaleInt >> 1; ScaleInt |= ScaleInt >> 2; ScaleInt++;
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while (ScaleInt >>= 1) N++;
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if (N > 3) {
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ESP_LOGW(TAG, "Image will not fit %dx%d", Decoder.width, Decoder.height);
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N = 3;
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}
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// ready to decode
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if (Context.OutData) {
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@@ -102,7 +108,7 @@ static uint16_t* DecodeJPEG(uint8_t *Source, int *Width, int *Height, float Scal
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Context.Height = Decoder.height / (1 << N);
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if (Width) *Width = Context.Width;
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if (Height) *Height = Context.Height;
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Res = jd_decomp(&Decoder, OutHandler, N > 3 ? 3 : N);
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Res = jd_decomp(&Decoder, OutHandler, N);
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if (Res != JDR_OK) {
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ESP_LOGE(TAG, "Image decoder: jd_decode failed (%d)", Res);
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}
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@@ -202,16 +208,23 @@ bool GDS_DrawJPEG( struct GDS_Device* Device, uint8_t *Source, int x, int y, int
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uint8_t Ratio = XRatio < YRatio ? ceil(1/XRatio) : ceil(1/YRatio);
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Ratio--; Ratio |= Ratio >> 1; Ratio |= Ratio >> 2; Ratio++;
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while (Ratio >>= 1) N++;
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if (N > 3) {
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ESP_LOGW(TAG, "Image will not fit %dx%d", Decoder.width, Decoder.height);
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N = 3;
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}
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Context.Width /= 1 << N;
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Context.Height /= 1 << N;
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}
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// then place it
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if (Fit & GDS_IMAGE_CENTER_X) Context.XOfs = x + ((Device->Width - x) - Context.Width) / 2;
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if (Fit & GDS_IMAGE_CENTER_Y) Context.YOfs = y + ((Device->Height - y) - Context.Height) / 2;
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if (Fit & GDS_IMAGE_CENTER_X) Context.XOfs = (Device->Width + x - Context.Width) / 2;
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if (Fit & GDS_IMAGE_CENTER_Y) Context.YOfs = (Device->Height + y - Context.Height) / 2;
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Context.XMin = x - Context.XOfs;
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Context.YMin = y - Context.YOfs;
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// do decompress & draw
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Res = jd_decomp(&Decoder, OutHandlerDirect, N > 3 ? 3 : N);
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Res = jd_decomp(&Decoder, OutHandlerDirect, N);
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if (Res == JDR_OK) {
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Ret = true;
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} else {
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@@ -83,7 +83,7 @@ struct GDS_Device {
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uint16_t Height;
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uint8_t Depth;
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uint8_t* Framebuffer, *Shadowbuffer;
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uint8_t* Framebuffer;
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uint16_t FramebufferSize;
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bool Dirty;
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@@ -115,7 +115,7 @@ static struct scroller_s {
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u16_t mode;
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s16_t by;
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// scroller management & sharing between grfg and scrolling task
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bool active, first;
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bool active, first, overflow;
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int scrolled;
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struct {
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u8_t *frame;
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@@ -234,7 +234,7 @@ bool sb_display_init(void) {
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displayer.task = xTaskCreateStatic( (TaskFunction_t) displayer_task, "displayer_thread", SCROLL_STACK_SIZE, NULL, ESP_TASK_PRIO_MIN + 1, xStack, &xTaskBuffer);
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// size scroller (width + current screen)
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scroller.scroll.max = (displayer.width * displayer.height / 8) * (10 + 1);
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scroller.scroll.max = (displayer.width * displayer.height / 8) * (15 + 1);
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scroller.scroll.frame = malloc(scroller.scroll.max);
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scroller.back.frame = malloc(displayer.width * displayer.height / 8);
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scroller.frame = malloc(displayer.width * displayer.height / 8);
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@@ -559,6 +559,7 @@ static void grfs_handler(u8_t *data, int len) {
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scroller.mode = htons(pkt->mode);
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scroller.scroll.width = htons(pkt->width);
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scroller.first = true;
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scroller.overflow = false;
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// background excludes space taken by visu (if any)
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scroller.back.width = displayer.width - ((visu.mode && visu.row < SB_HEIGHT) ? visu.width : 0);
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@@ -576,13 +577,14 @@ static void grfs_handler(u8_t *data, int len) {
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}
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// copy scroll frame data (no semaphore needed)
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if (scroller.scroll.size + size < scroller.scroll.max) {
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if (scroller.scroll.size + size < scroller.scroll.max && !scroller.overflow) {
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memcpy(scroller.scroll.frame + offset, data + sizeof(struct grfs_packet), size);
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scroller.scroll.size = offset + size;
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LOG_INFO("scroller current size %u", scroller.scroll.size);
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LOG_INFO("scroller current size %u (w:%u)", scroller.scroll.size, scroller.scroll.width);
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} else {
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LOG_INFO("scroller too larger %u/%u/%u", scroller.scroll.size + size, scroller.scroll.max, scroller.scroll.width);
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scroller.scroll.width = scroller.scroll.size / (displayer.height / 8);
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LOG_INFO("scroller too large %u/%u (w:%u)", scroller.scroll.size + size, scroller.scroll.max, scroller.scroll.width);
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scroller.scroll.width = scroller.scroll.size / (displayer.height / 8) - scroller.back.width;
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scroller.overflow = true;
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}
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}
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@@ -860,7 +862,7 @@ static void displayer_task(void *args) {
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// by default go for the long sleep, will change below if required
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scroller.wake = LONG_WAKE;
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// do we have more to scroll (scroll.width is the last column from which we havea full zone)
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// do we have more to scroll (scroll.width is the last column from which we have a full zone)
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if (scroller.by > 0 ? (scroller.scrolled <= scroller.scroll.width) : (scroller.scrolled >= 0)) {
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memcpy(scroller.frame, scroller.back.frame, scroller.back.width * displayer.height / 8);
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for (int i = 0; i < scroller.width * displayer.height / 8; i++) scroller.frame[i] |= scroller.scroll.frame[scroller.scrolled * displayer.height / 8 + i];
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