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add analogue VU - release
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@@ -35,8 +35,10 @@ void GDS_DisplayOff( struct GDS_Device* Device );
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void GDS_Update( struct GDS_Device* Device );
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void GDS_SetHFlip( struct GDS_Device* Device, bool On );
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void GDS_SetVFlip( struct GDS_Device* Device, bool On );
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void GDS_SetDirty( struct GDS_Device* Device );
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int GDS_GetWidth( struct GDS_Device* Device );
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int GDS_GetHeight( struct GDS_Device* Device );
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int GDS_GetDepth( struct GDS_Device* Device );
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void GDS_ClearExt( struct GDS_Device* Device, bool full, ...);
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void GDS_Clear( struct GDS_Device* Device, int Color );
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void GDS_ClearWindow( struct GDS_Device* Device, int x1, int y1, int x2, int y2, int Color );
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