mirror of
https://github.com/sle118/squeezelite-esp32.git
synced 2025-12-06 11:36:59 +03:00
add color display support + SSD1351 driver
This commit is contained in:
@@ -137,6 +137,10 @@ static const struct GDS_Device SH1106 = {
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.DisplayOn = DisplayOn, .DisplayOff = DisplayOff, .SetContrast = SetContrast,
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.SetVFlip = SetVFlip, .SetHFlip = SetHFlip,
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.Update = Update, .Init = Init,
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.Depth = 1,
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#if !defined SHADOW_BUFFER && defined USE_IRAM
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.Alloc = GDS_ALLOC_IRAM_SPI;
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#endif
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};
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struct GDS_Device* SH1106_Detect(char *Driver, struct GDS_Device* Device) {
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@@ -144,10 +148,7 @@ struct GDS_Device* SH1106_Detect(char *Driver, struct GDS_Device* Device) {
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if (!Device) Device = calloc(1, sizeof(struct GDS_Device));
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*Device = SH1106;
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Device->Depth = 1;
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#if !defined SHADOW_BUFFER && defined USE_IRAM
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Device->Alloc = GDS_ALLOC_IRAM_SPI;
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#endif
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ESP_LOGI(TAG, "SH1106 driver");
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return Device;
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@@ -152,6 +152,10 @@ static const struct GDS_Device SSD1306 = {
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.DisplayOn = DisplayOn, .DisplayOff = DisplayOff, .SetContrast = SetContrast,
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.SetVFlip = SetVFlip, .SetHFlip = SetHFlip,
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.Update = Update, .Init = Init,
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.Mode = GDS_MONO, .Depth = 1,
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#if !defined SHADOW_BUFFER && defined USE_IRAM
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.Alloc = GDS_ALLOC_IRAM_SPI,
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#endif
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};
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struct GDS_Device* SSD1306_Detect(char *Driver, struct GDS_Device* Device) {
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@@ -159,10 +163,7 @@ struct GDS_Device* SSD1306_Detect(char *Driver, struct GDS_Device* Device) {
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if (!Device) Device = calloc(1, sizeof(struct GDS_Device));
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*Device = SSD1306;
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Device->Depth = 1;
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#if !defined SHADOW_BUFFER && defined USE_IRAM
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Device->Alloc = GDS_ALLOC_IRAM_SPI;
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#endif
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ESP_LOGI(TAG, "SSD1306 driver");
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return Device;
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@@ -128,7 +128,7 @@ static bool Init( struct GDS_Device* Device ) {
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// find a page size that is not too small is an integer of height
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Private->PageSize = min(8, PAGE_BLOCK / (Device->Width / 2));
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Private->PageSize = Device->Height / (Device->Height / Private->PageSize) ;
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while (Private->PageSize && Device->Height != (Device->Height / Private->PageSize) * Private->PageSize) Private->PageSize--;
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#ifdef SHADOW_BUFFER
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Private->Shadowbuffer = malloc( Device->FramebufferSize );
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@@ -189,6 +189,7 @@ static const struct GDS_Device SSD1322 = {
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.DisplayOn = DisplayOn, .DisplayOff = DisplayOff, .SetContrast = SetContrast,
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.SetVFlip = SetVFlip, .SetHFlip = SetHFlip,
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.Update = Update, .Init = Init,
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.Mode = GDS_GRAYSCALE, .Depth = 4,
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};
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struct GDS_Device* SSD1322_Detect(char *Driver, struct GDS_Device* Device) {
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@@ -197,7 +198,6 @@ struct GDS_Device* SSD1322_Detect(char *Driver, struct GDS_Device* Device) {
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if (!Device) Device = calloc(1, sizeof(struct GDS_Device));
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*Device = SSD1322;
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Device->Depth = 4;
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return Device;
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}
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@@ -251,7 +251,7 @@ static bool Init( struct GDS_Device* Device ) {
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// find a page size that is not too small is an integer of height
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Private->PageSize = min(8, PAGE_BLOCK / (Device->Width / 2));
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Private->PageSize = Device->Height / (Device->Height / Private->PageSize) ;
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while (Private->PageSize && Device->Height != (Device->Height / Private->PageSize) * Private->PageSize) Private->PageSize--;
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#ifdef SHADOW_BUFFER
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#ifdef USE_IRAM
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@@ -270,7 +270,6 @@ static bool Init( struct GDS_Device* Device ) {
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#ifdef USE_IRAM
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if (Device->Depth == 4 && Device->IF == GDS_IF_SPI) Private->iRAM = heap_caps_malloc( Private->PageSize * Device->Width / 2, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA );
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#endif
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#endif
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ESP_LOGI(TAG, "SSD1326/7 with bit depth %u, page %u, iRAM %p", Device->Depth, Private->PageSize, Private->iRAM);
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@@ -319,6 +318,7 @@ static const struct GDS_Device SSD132x = {
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.DisplayOn = DisplayOn, .DisplayOff = DisplayOff, .SetContrast = SetContrast,
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.SetVFlip = SetVFlip, .SetHFlip = SetHFlip,
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.Update = Update4, .Init = Init,
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.Mode = GDS_GRAYSCALE, .Depth = 4,
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};
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struct GDS_Device* SSD132x_Detect(char *Driver, struct GDS_Device* Device) {
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@@ -335,19 +335,18 @@ struct GDS_Device* SSD132x_Detect(char *Driver, struct GDS_Device* Device) {
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((struct PrivateSpace*) Device->Private)->Model = Model;
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sscanf(Driver, "%*[^:]:%u", &Depth);
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Device->Depth = Depth;
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if (Model == SSD1326 && Device->Depth == 1) {
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if (Model == SSD1326 && Depth == 1) {
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Device->Update = Update1;
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Device->DrawPixelFast = DrawPixel1Fast;
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Device->DrawBitmapCBR = DrawBitmapCBR;
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Device->ClearWindow = ClearWindow;
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Device->Depth = 1;
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Device->Mode = GDS_MONO;
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#if !defined SHADOW_BUFFER && defined USE_IRAM
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Device->Alloc = GDS_ALLOC_IRAM_SPI;
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#endif
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} else {
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Device->Depth = 4;
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}
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}
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return Device;
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}
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294
components/display/SSD1351.c
Normal file
294
components/display/SSD1351.c
Normal file
@@ -0,0 +1,294 @@
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/**
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* Copyright (c) 2017-2018 Tara Keeling
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* 2020 Philippe G.
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*
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* This software is released under the MIT License.
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* https://opensource.org/licenses/MIT
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*/
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#include <stdio.h>
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#include <string.h>
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#include <stdint.h>
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#include <stdbool.h>
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#include <esp_heap_caps.h>
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#include <esp_log.h>
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#include "gds.h"
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#include "gds_private.h"
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#define SHADOW_BUFFER
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#define USE_IRAM
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#define PAGE_BLOCK 2048
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#define ENABLE_WRITE 0x5c
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#define min(a,b) (((a) < (b)) ? (a) : (b))
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static char TAG[] = "SSD1351";
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struct PrivateSpace {
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uint8_t *iRAM, *Shadowbuffer;
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uint8_t ReMap, PageSize;
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};
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// Functions are not declared to minimize # of lines
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static void WriteByte( struct GDS_Device* Device, uint8_t Data ) {
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Device->WriteData( Device, &Data, 1 );
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}
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static void SetColumnAddress( struct GDS_Device* Device, uint8_t Start, uint8_t End ) {
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Device->WriteCommand( Device, 0x15 );
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WriteByte( Device, Start );
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WriteByte( Device, End );
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}
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static void SetRowAddress( struct GDS_Device* Device, uint8_t Start, uint8_t End ) {
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Device->WriteCommand( Device, 0x75 );
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WriteByte( Device, Start );
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WriteByte( Device, End );
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}
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static void Update16( struct GDS_Device* Device ) {
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struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
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#ifdef SHADOW_BUFFER
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uint32_t *optr = (uint32_t*) Private->Shadowbuffer, *iptr = (uint32_t*) Device->Framebuffer;
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int FirstCol = Device->Width / 2, LastCol = 0, FirstRow = -1, LastRow = 0;
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for (int r = 0; r < Device->Height; r++) {
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// look for change and update shadow (cheap optimization = width is always a multiple of 2)
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for (int c = 0; c < Device->Width / 2; c++, iptr++, optr++) {
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if (*optr != *iptr) {
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*optr = *iptr;
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if (c < FirstCol) FirstCol = c;
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if (c > LastCol) LastCol = c;
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if (FirstRow < 0) FirstRow = r;
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LastRow = r;
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}
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}
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// wait for a large enough window - careful that window size might increase by more than a line at once !
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if (FirstRow < 0 || ((LastCol - FirstCol + 1) * (r - FirstRow + 1) * 4 < PAGE_BLOCK && r != Device->Height - 1)) continue;
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FirstCol *= 2;
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LastCol = LastCol * 2 + 1;
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SetRowAddress( Device, FirstRow, LastRow );
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SetColumnAddress( Device, FirstCol, LastCol );
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int ChunkSize = (LastCol - FirstCol + 1) * 2;
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// own use of IRAM has not proven to be much better than letting SPI do its copy
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if (Private->iRAM) {
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uint8_t *optr = Private->iRAM;
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for (int i = FirstRow; i <= LastRow; i++) {
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memcpy(optr, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 2, ChunkSize);
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optr += ChunkSize;
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if (optr - Private->iRAM < PAGE_BLOCK && i < LastRow) continue;
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Device->WriteCommand( Device, ENABLE_WRITE );
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Device->WriteData(Device, Private->iRAM, optr - Private->iRAM);
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optr = Private->iRAM;
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}
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} else for (int i = FirstRow; i <= LastRow; i++) {
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Device->WriteCommand( Device, ENABLE_WRITE );
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Device->WriteData( Device, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 2, ChunkSize );
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}
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FirstCol = Device->Width / 2; LastCol = 0;
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FirstRow = -1;
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}
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#else
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// always update by full lines
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SetColumnAddress( Device, 0, Device->Width - 1);
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for (int r = 0; r < Device->Height; r += min(Private->PageSize, Device->Height - r)) {
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int Height = min(Private->PageSize, Device->Height - r);
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SetRowAddress( Device, r, r + Height - 1 );
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if (Private->iRAM) {
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memcpy(Private->iRAM, Device->Framebuffer + r * Device->Width * 2, Height * Device->Width * 2 );
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Device->WriteCommand(Device, ENABLE_WRITE);
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Device->WriteData( Device, Private->iRAM, Height * Device->Width * 2 );
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} else {
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Device->WriteCommand(Device, ENABLE_WRITE);
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Device->WriteData( Device, Device->Framebuffer + r * Device->Width * 2, Height * Device->Width * 2 );
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}
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}
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#endif
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}
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static void Update24( struct GDS_Device* Device ) {
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struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
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int FirstCol = (Device->Width * 3) / 2, LastCol = 0, FirstRow = -1, LastRow = 0;
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#ifdef SHADOW_BUFFER
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uint16_t *optr = (uint16_t*) Private->Shadowbuffer, *iptr = (uint16_t*) Device->Framebuffer;
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for (int r = 0; r < Device->Height; r++) {
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// look for change and update shadow (cheap optimization = width always / by 2)
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for (int c = 0; c < (Device->Width * 3) / 2; c++, optr++, iptr++) {
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if (*optr != *iptr) {
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*optr = *iptr;
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if (c < FirstCol) FirstCol = c;
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if (c > LastCol) LastCol = c;
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if (FirstRow < 0) FirstRow = r;
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LastRow = r;
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}
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}
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// do we have enough to send (cols are divided by 3/2)
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if (FirstRow < 0 || ((((LastCol - FirstCol + 1) * 2 + 3 - 1) / 3) * (r - FirstRow + 1) * 3 < PAGE_BLOCK && r != Device->Height - 1)) continue;
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FirstCol = (FirstCol * 2) / 3;
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LastCol = (LastCol * 2 + 1) / 3;
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SetRowAddress( Device, FirstRow, LastRow );
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SetColumnAddress( Device, FirstCol, LastCol );
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int ChunkSize = (LastCol - FirstCol + 1) * 3;
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// own use of IRAM has not proven to be much better than letting SPI do its copy
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if (Private->iRAM) {
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uint8_t *optr = Private->iRAM;
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for (int i = FirstRow; i <= LastRow; i++) {
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memcpy(optr, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 3, ChunkSize);
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optr += ChunkSize;
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if (optr - Private->iRAM < PAGE_BLOCK && i < LastRow) continue;
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Device->WriteCommand( Device, ENABLE_WRITE );
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Device->WriteData(Device, Private->iRAM, optr - Private->iRAM);
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optr = Private->iRAM;
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}
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} else for (int i = FirstRow; i <= LastRow; i++) {
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Device->WriteCommand( Device, ENABLE_WRITE );
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Device->WriteData( Device, Private->Shadowbuffer + (i * Device->Width + FirstCol) * 3, ChunkSize );
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}
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FirstCol = (Device->Width * 3) / 2; LastCol = 0;
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FirstRow = -1;
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}
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#else
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// always update by full lines
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SetColumnAddress( Device, 0, Device->Width - 1);
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for (int r = 0; r < Device->Height; r += Private->PageSize) {
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SetRowAddress( Device, r, r + Private->PageSize - 1 );
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if (Private->iRAM) {
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memcpy(Private->iRAM, Device->Framebuffer + r * Device->Width * 3, Private->PageSize * Device->Width * 3 );
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Device->WriteCommand(Device, ENABLE_WRITE);
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Device->WriteData( Device, Private->iRAM, Private->PageSize * Device->Width * 3 );
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} else {
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Device->WriteCommand(Device, ENABLE_WRITE);
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Device->WriteData( Device, Device->Framebuffer + r * Device->Width * 3, Private->PageSize * Device->Width * 3 );
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}
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}
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#endif
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}
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static void SetHFlip( struct GDS_Device* Device, bool On ) {
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struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
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Private->ReMap = On ? (Private->ReMap & ~(1 << 1)) : (Private->ReMap | (1 << 1));
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Device->WriteCommand( Device, 0xA0 );
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WriteByte( Device, Private->ReMap );
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}
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static void SetVFlip( struct GDS_Device *Device, bool On ) {
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struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
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Private->ReMap = On ? (Private->ReMap | (1 << 4)) : (Private->ReMap & ~(1 << 4));
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Device->WriteCommand( Device, 0xA0 );
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WriteByte( Device, Private->ReMap );
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}
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static void DisplayOn( struct GDS_Device* Device ) { Device->WriteCommand( Device, 0xAF ); }
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static void DisplayOff( struct GDS_Device* Device ) { Device->WriteCommand( Device, 0xAE ); }
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static void SetContrast( struct GDS_Device* Device, uint8_t Contrast ) {
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Device->WriteCommand( Device, 0xC7 );
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WriteByte( Device, Contrast >> 4);
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}
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static bool Init( struct GDS_Device* Device ) {
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struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
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int Depth = (Device->Depth + 8 - 1) / 8;
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Private->PageSize = min(8, PAGE_BLOCK / (Device->Width * Depth));
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#ifdef SHADOW_BUFFER
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Private->Shadowbuffer = malloc( Device->FramebufferSize );
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memset(Private->Shadowbuffer, 0xFF, Device->FramebufferSize);
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#endif
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#ifdef USE_IRAM
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Private->iRAM = heap_caps_malloc( (Private->PageSize + 1) * Device->Width * Depth, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA );
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#endif
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ESP_LOGI(TAG, "SSD1351 with bit depth %u, page %u, iRAM %p", Device->Depth, Private->PageSize, Private->iRAM);
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// unlock (specially 0xA2)
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Device->WriteCommand( Device, 0xFD);
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WriteByte(Device, 0xB1);
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// set clocks
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/*
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Device->WriteCommand( Device, 0xB3 );
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WriteByte( Device, ( 0x08 << 4 ) | 0x00 );
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*/
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// need to be off and disable display RAM
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Device->DisplayOff( Device );
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// need COM split (5)
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Private->ReMap = (1 << 5);
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// Display Offset
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Device->WriteCommand( Device, 0xA2 );
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WriteByte( Device, 0x00 );
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// Display Start Line
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Device->WriteCommand( Device, 0xA1 );
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WriteByte( Device, 0x00 );
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// set flip modes & contrast
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Device->SetContrast( Device, 0x7F );
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Device->SetVFlip( Device, false );
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Device->SetHFlip( Device, false );
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// set Adressing Mode Horizontal
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Private->ReMap |= (0 << 2);
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// set screen depth (16/18)
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if (Device->Depth == 24) Private->ReMap |= (0x02 << 6);
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// write ReMap byte
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Device->WriteCommand( Device, 0xA0 );
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WriteByte( Device, Private->ReMap );
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// no Display Inversion
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Device->WriteCommand( Device, 0xA6 );
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// gone with the wind
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Device->DisplayOn( Device );
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Device->Update( Device );
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return true;
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}
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static const struct GDS_Device SSD1351 = {
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.DisplayOn = DisplayOn, .DisplayOff = DisplayOff, .SetContrast = SetContrast,
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.SetVFlip = SetVFlip, .SetHFlip = SetHFlip,
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.Update = Update16, .Init = Init,
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.Mode = GDS_RGB565, .Depth = 16,
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};
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struct GDS_Device* SSD1351_Detect(char *Driver, struct GDS_Device* Device) {
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int Depth;
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if (!strcasestr(Driver, "SSD1351")) return NULL;
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if (!Device) Device = calloc(1, sizeof(struct GDS_Device));
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*Device = SSD1351;
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sscanf(Driver, "%*[^:]:%u", &Depth);
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if (Depth == 18) {
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Device->Mode = GDS_RGB666;
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Device->Depth = 24;
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Device->Update = Update24;
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}
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return Device;
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}
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@@ -230,6 +230,8 @@ static const struct GDS_Device SSD1675 = {
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.DrawBitmapCBR = DrawBitmapCBR, .ClearWindow = ClearWindow,
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.DrawPixelFast = DrawPixelFast,
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.Update = Update, .Init = Init,
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.Mode = GDS_MONO, .Depth = 1,
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.Alloc = GDS_ALLOC_NONE,
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};
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|
||||
struct GDS_Device* SSD1675_Detect(char *Driver, struct GDS_Device* Device) {
|
||||
@@ -238,9 +240,6 @@ struct GDS_Device* SSD1675_Detect(char *Driver, struct GDS_Device* Device) {
|
||||
if (!Device) Device = calloc(1, sizeof(struct GDS_Device));
|
||||
*Device = SSD1675;
|
||||
|
||||
Device->Depth = 1;
|
||||
Device->Alloc = GDS_ALLOC_NONE;
|
||||
|
||||
char *p;
|
||||
struct PrivateSpace* Private = (struct PrivateSpace*) Device->Private;
|
||||
Private->ReadyPin = -1;
|
||||
|
||||
@@ -53,12 +53,20 @@ void GDS_ClearExt(struct GDS_Device* Device, bool full, ...) {
|
||||
}
|
||||
|
||||
void GDS_Clear( struct GDS_Device* Device, int Color ) {
|
||||
if (Device->Depth == 1) Color = Color == GDS_COLOR_BLACK ? 0 : 0xff;
|
||||
else if (Device->Depth == 4) Color = Color | (Color << 4);
|
||||
memset( Device->Framebuffer, Color, Device->FramebufferSize );
|
||||
if (Color == GDS_COLOR_BLACK) memset( Device->Framebuffer, 0, Device->FramebufferSize );
|
||||
else if (Device->Depth == 1) memset( Device->Framebuffer, 0xff, Device->FramebufferSize );
|
||||
else if (Device->Depth == 4) memset( Device->Framebuffer, Color | (Color << 4), Device->FramebufferSize );
|
||||
else if (Device->Depth == 8) memset( Device->Framebuffer, Color, Device->FramebufferSize );
|
||||
else GDS_ClearWindow(Device, 0, 0, -1, -1, Color);
|
||||
Device->Dirty = true;
|
||||
}
|
||||
|
||||
#define CLEAR_WINDOW(x1,y1,x2,y2,F,W,C,T,N) \
|
||||
for (int y = y1; y <= y2; y++) { \
|
||||
T *Ptr = (T*) F + (y * W + x1)*N; \
|
||||
for (int c = (x2 - x1)*N; c-- >= 0; *Ptr++ = C); \
|
||||
}
|
||||
|
||||
void GDS_ClearWindow( struct GDS_Device* Device, int x1, int y1, int x2, int y2, int Color ) {
|
||||
// -1 means up to width/height
|
||||
if (x2 < 0) x2 = Device->Width - 1;
|
||||
@@ -110,6 +118,12 @@ void GDS_ClearWindow( struct GDS_Device* Device, int x1, int y1, int x2, int y2,
|
||||
if (c + chunk <= x2) GDS_DrawPixelFast( Device, x2, r, Color);
|
||||
}
|
||||
}
|
||||
} else if (Device->Depth == 8) {
|
||||
CLEAR_WINDOW(x1,y1,x2,y2,Device->Framebuffer,Device->Width,Color,uint8_t,1);
|
||||
} else if (Device->Depth == 16) {
|
||||
CLEAR_WINDOW(x1,y1,x2,y2,Device->Framebuffer,Device->Width,Color,uint16_t,1);
|
||||
} else if (Device->Depth == 24) {
|
||||
CLEAR_WINDOW(x1,y1,x2,y2,Device->Framebuffer,Device->Width,Color,uint8_t,3);
|
||||
} else {
|
||||
for (int y = y1; y <= y2; y++) {
|
||||
for (int x = x1; x <= x2; x++) {
|
||||
@@ -138,12 +152,13 @@ bool GDS_Reset( struct GDS_Device* Device ) {
|
||||
|
||||
bool GDS_Init( struct GDS_Device* Device ) {
|
||||
|
||||
Device->FramebufferSize = (Device->Width * Device->Height) / (8 / Device->Depth);
|
||||
if (Device->Depth > 8) Device->FramebufferSize = Device->Width * Device->Height * ((8 + Device->Depth - 1) / 8);
|
||||
else Device->FramebufferSize = (Device->Width * Device->Height) / (8 / Device->Depth);
|
||||
|
||||
// allocate FB unless explicitely asked not to
|
||||
if (!(Device->Alloc & GDS_ALLOC_NONE)) {
|
||||
if ((Device->Alloc & GDS_ALLOC_IRAM) || ((Device->Alloc & GDS_ALLOC_IRAM_SPI) && Device->IF == GDS_IF_SPI)) {
|
||||
heap_caps_calloc( 1, Device->FramebufferSize, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA );
|
||||
Device->Framebuffer = heap_caps_calloc( 1, Device->FramebufferSize, MALLOC_CAP_INTERNAL | MALLOC_CAP_DMA );
|
||||
} else {
|
||||
Device->Framebuffer = calloc( 1, Device->FramebufferSize );
|
||||
}
|
||||
@@ -151,10 +166,36 @@ bool GDS_Init( struct GDS_Device* Device ) {
|
||||
}
|
||||
|
||||
bool Res = Device->Init( Device );
|
||||
if (!Res) free(Device->Framebuffer);
|
||||
if (!Res && Device->Framebuffer) free(Device->Framebuffer);
|
||||
return Res;
|
||||
}
|
||||
|
||||
int GDS_GrayMap( struct GDS_Device* Device, uint8_t Level) {
|
||||
switch(Device->Mode) {
|
||||
case GDS_MONO: return Level;
|
||||
case GDS_GRAYSCALE: return Level >> (8 - Device->Depth);
|
||||
case GDS_RGB332:
|
||||
Level >>= 5;
|
||||
return (Level << 6) | (Level << 3) | (Level >> 1);
|
||||
case GDS_RGB444:
|
||||
Level >>= 4;
|
||||
return (Level << 8) | (Level << 4) | Level;
|
||||
case GDS_RGB555:
|
||||
Level >>= 3;
|
||||
return (Level << 10) | (Level << 5) | Level;
|
||||
case GDS_RGB565:
|
||||
Level >>= 2;
|
||||
return ((Level & ~0x01) << 10) | (Level << 5) | (Level >> 1);
|
||||
case GDS_RGB666:
|
||||
Level >>= 2;
|
||||
return (Level << 12) | (Level << 6) | Level;
|
||||
case GDS_RGB888:
|
||||
return (Level << 16) | (Level << 8) | Level;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
void GDS_SetContrast( struct GDS_Device* Device, uint8_t Contrast ) { if (Device->SetContrast) Device->SetContrast( Device, Contrast); }
|
||||
void GDS_SetHFlip( struct GDS_Device* Device, bool On ) { if (Device->SetHFlip) Device->SetHFlip( Device, On ); }
|
||||
void GDS_SetVFlip( struct GDS_Device* Device, bool On ) { if (Device->SetVFlip) Device->SetVFlip( Device, On ); }
|
||||
@@ -162,5 +203,6 @@ void GDS_SetDirty( struct GDS_Device* Device ) { Device->Dirty = true; }
|
||||
int GDS_GetWidth( struct GDS_Device* Device ) { return Device->Width; }
|
||||
int GDS_GetHeight( struct GDS_Device* Device ) { return Device->Height; }
|
||||
int GDS_GetDepth( struct GDS_Device* Device ) { return Device->Depth; }
|
||||
int GDS_GetMode( struct GDS_Device* Device ) { return Device->Mode; }
|
||||
void GDS_DisplayOn( struct GDS_Device* Device ) { if (Device->DisplayOn) Device->DisplayOn( Device ); }
|
||||
void GDS_DisplayOff( struct GDS_Device* Device ) { if (Device->DisplayOff) Device->DisplayOff( Device ); }
|
||||
@@ -13,14 +13,12 @@
|
||||
monochrome mode is not such type of screen, SH1106 and SSD1306 are
|
||||
*/
|
||||
|
||||
enum { GDS_COLOR_L0 = 0, GDS_COLOR_L1, GDS_COLOR_L2, GDS_COLOR_L3, GDS_COLOR_L4, GDS_COLOR_L5, GDS_COLOR_L6, GDS_COLOR_L7,
|
||||
GDS_COLOR_L8, GDS_COLOR_L9, GDS_COLOR_L10, GDS_COLOR_L11, GDS_COLOR_L12, GDS_COLOR_L13, GDS_COLOR_L14, GDS_COLOR_L15,
|
||||
GDS_COLOR_MAX
|
||||
};
|
||||
// this is an ordered enum, do not change!
|
||||
enum { GDS_MONO = 0, GDS_GRAYSCALE, GDS_RGB332, GDS_RGB444, GDS_RGB555, GDS_RGB565, GDS_RGB666, GDS_RGB888 };
|
||||
|
||||
#define GDS_COLOR_BLACK (0)
|
||||
#define GDS_COLOR_WHITE (-1)
|
||||
#define GDS_COLOR_XOR (GDS_COLOR_MAX + 1)
|
||||
#define GDS_COLOR_XOR (256)
|
||||
|
||||
struct GDS_Device;
|
||||
struct GDS_FontDef;
|
||||
@@ -39,6 +37,8 @@ void GDS_SetDirty( struct GDS_Device* Device );
|
||||
int GDS_GetWidth( struct GDS_Device* Device );
|
||||
int GDS_GetHeight( struct GDS_Device* Device );
|
||||
int GDS_GetDepth( struct GDS_Device* Device );
|
||||
int GDS_GetMode( struct GDS_Device* Device );
|
||||
int GDS_GrayMap( struct GDS_Device* Device, uint8_t Level );
|
||||
void GDS_ClearExt( struct GDS_Device* Device, bool full, ...);
|
||||
void GDS_Clear( struct GDS_Device* Device, int Color );
|
||||
void GDS_ClearWindow( struct GDS_Device* Device, int x1, int y1, int x2, int y2, int Color );
|
||||
|
||||
@@ -45,7 +45,8 @@ __attribute__( ( always_inline ) ) static inline void SwapInt( int* a, int* b )
|
||||
*a = Temp;
|
||||
}
|
||||
|
||||
|
||||
// un-comment if need to be instanciated for external callers
|
||||
extern inline void IRAM_ATTR GDS_DrawPixelFast( struct GDS_Device* Device, int X, int Y, int Color );
|
||||
extern inline void IRAM_ATTR GDS_DrawPixel( struct GDS_Device* Device, int X, int Y, int Color );
|
||||
|
||||
void GDS_DrawHLine( struct GDS_Device* Device, int x, int y, int Width, int Color ) {
|
||||
@@ -198,7 +199,9 @@ void GDS_DrawBitmapCBR(struct GDS_Device* Device, uint8_t *Data, int Width, int
|
||||
if (Device->DrawBitmapCBR) {
|
||||
Device->DrawBitmapCBR( Device, Data, Width, Height, Color );
|
||||
} else if (Device->Depth == 1) {
|
||||
|
||||
Height >>= 3;
|
||||
|
||||
// need to do row/col swap and bit-reverse
|
||||
for (int r = 0; r < Height; r++) {
|
||||
uint8_t *optr = Device->Framebuffer + r*Device->Width, *iptr = Data + r;
|
||||
@@ -210,8 +213,10 @@ void GDS_DrawBitmapCBR(struct GDS_Device* Device, uint8_t *Data, int Width, int
|
||||
} else if (Device->Depth == 4) {
|
||||
uint8_t *optr = Device->Framebuffer;
|
||||
int LineLen = Device->Width >> 1;
|
||||
|
||||
Height >>= 3;
|
||||
Color &= 0x0f;
|
||||
|
||||
for (int i = Width * Height, r = 0, c = 0; --i >= 0;) {
|
||||
uint8_t Byte = BitReverseTable256[*Data++];
|
||||
// we need to linearize code to let compiler better optimize
|
||||
@@ -237,8 +242,78 @@ void GDS_DrawBitmapCBR(struct GDS_Device* Device, uint8_t *Data, int Width, int
|
||||
// end of a column, move to next one
|
||||
if (++r == Height) { c++; r = 0; optr = Device->Framebuffer + (c >> 1); }
|
||||
}
|
||||
} else if (Device->Depth == 8) {
|
||||
uint8_t *optr = Device->Framebuffer;
|
||||
int LineLen = Device->Width;
|
||||
|
||||
Height >>= 3;
|
||||
|
||||
for (int i = Width * Height, r = 0, c = 0; --i >= 0;) {
|
||||
uint8_t Byte = BitReverseTable256[*Data++];
|
||||
|
||||
// we need to linearize code to let compiler better optimize
|
||||
*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
|
||||
*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
|
||||
*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
|
||||
*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
|
||||
*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
|
||||
*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
|
||||
*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
|
||||
*optr = ((Byte & 0x01) * Color); optr += LineLen;
|
||||
|
||||
// end of a column, move to next one
|
||||
if (++r == Height) { c++; r = 0; optr = Device->Framebuffer + c; }
|
||||
}
|
||||
} else if (Device->Depth == 16) {
|
||||
uint16_t *optr = (uint16_t*) Device->Framebuffer;
|
||||
int LineLen = Device->Width;
|
||||
|
||||
Height >>= 3;
|
||||
Color = __builtin_bswap16(Color);
|
||||
|
||||
for (int i = Width * Height, r = 0, c = 0; --i >= 0;) {
|
||||
uint8_t Byte = BitReverseTable256[*Data++];
|
||||
|
||||
// we need to linearize code to let compiler better optimize
|
||||
*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
|
||||
*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
|
||||
*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
|
||||
*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
|
||||
*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
|
||||
*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
|
||||
*optr = ((Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
|
||||
*optr = ((Byte & 0x01) * Color); optr += LineLen;
|
||||
|
||||
// end of a column, move to next one
|
||||
if (++r == Height) { c++; r = 0; optr = (uint16_t*) Device->Framebuffer + c; }
|
||||
}
|
||||
} else if (Device->Depth == 24) {
|
||||
uint8_t *optr = Device->Framebuffer;
|
||||
int LineLen = Device->Width * 3;
|
||||
|
||||
Height >>= 3;
|
||||
if (Device->Mode == GDS_RGB666) Color = ((Color << 4) & 0xff0000) | ((Color << 2) & 0xff00) | (Color & 0x00ff);
|
||||
|
||||
for (int i = Width * Height, r = 0, c = 0; --i >= 0;) {
|
||||
uint8_t Byte = BitReverseTable256[*Data++];
|
||||
|
||||
// we need to linearize code to let compiler better optimize
|
||||
#define SET24(O,D) O[0]=(D)>>16; O[1]=(D)>>8; O[2]=(D);
|
||||
SET24(optr,(Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
|
||||
SET24(optr,(Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
|
||||
SET24(optr,(Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
|
||||
SET24(optr,(Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
|
||||
SET24(optr,(Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
|
||||
SET24(optr,(Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
|
||||
SET24(optr,(Byte & 0x01) * Color); optr += LineLen; Byte >>= 1;
|
||||
SET24(optr,(Byte & 0x01) * Color); optr += LineLen;
|
||||
|
||||
// end of a column, move to next one
|
||||
if (++r == Height) { c++; r = 0; optr = Device->Framebuffer + c * 3; }
|
||||
}
|
||||
} else {
|
||||
Height >>= 3;
|
||||
|
||||
// don't know bitdepth, use brute-force solution
|
||||
for (int i = Width * Height, r = 0, c = 0; --i >= 0;) {
|
||||
uint8_t Byte = *Data++;
|
||||
@@ -268,6 +343,6 @@ void GDS_DrawBitmapCBR(struct GDS_Device* Device, uint8_t *Data, int Width, int
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
|
||||
Device->Dirty = true;
|
||||
}
|
||||
}
|
||||
@@ -24,10 +24,11 @@ typedef struct {
|
||||
const unsigned char *InData; // Pointer to jpeg data
|
||||
int InPos; // Current position in jpeg data
|
||||
int Width, Height;
|
||||
uint8_t Mode;
|
||||
union {
|
||||
uint16_t *OutData; // Decompress
|
||||
void *OutData;
|
||||
struct { // DirectDraw
|
||||
struct GDS_Device * Device;
|
||||
struct GDS_Device *Device;
|
||||
int XOfs, YOfs;
|
||||
int XMin, YMin;
|
||||
int Depth;
|
||||
@@ -35,6 +36,40 @@ typedef struct {
|
||||
};
|
||||
} JpegCtx;
|
||||
|
||||
/****************************************************************************************
|
||||
* RGB conversion (24 bits 888: RRRRRRRRGGGGGGGGBBBBBBBB and 16 bits 565: RRRRRGGGGGGBBBBB = B31..B0)
|
||||
* so in other words for an array of 888 bytes: [0]=B, [1]=G, [2]=R, ...
|
||||
* monochrome (0.2125 * color.r) + (0.7154 * color.g) + (0.0721 * color.b)
|
||||
* grayscale (0.3 * R) + (0.59 * G) + (0.11 * B) )
|
||||
*/
|
||||
inline int Scaler332(uint8_t *Pixels) {
|
||||
return (Pixels[2] & ~0x1f) | ((Pixels[1] & ~0x1f) >> 3) | (Pixels[0] >> 6);
|
||||
}
|
||||
|
||||
inline int Scaler444(uint8_t *Pixels) {
|
||||
return ((Pixels[2] & ~0x0f) << 4) | (Pixels[1] & ~0x0f) | (Pixels[0] >> 4);
|
||||
}
|
||||
|
||||
inline int Scaler555(uint8_t *Pixels) {
|
||||
return ((Pixels[2] & ~0x07) << 7) | ((Pixels[1] & ~0x07) << 2) | (Pixels[0] >> 3);
|
||||
}
|
||||
|
||||
inline int Scaler565(uint8_t *Pixels) {
|
||||
return ((Pixels[2] & ~0x07) << 8) | ((Pixels[1] & ~0x03) << 3) | (Pixels[0] >> 3);
|
||||
}
|
||||
|
||||
inline int Scaler666(uint8_t *Pixels) {
|
||||
return ((Pixels[2] & ~0x03) << 10) | ((Pixels[1] & ~0x03) << 4) | (Pixels[0] >> 2);
|
||||
}
|
||||
|
||||
inline int Scaler888(uint8_t *Pixels) {
|
||||
return (Pixels[2] << 16) | (Pixels[1] << 8) | Pixels[0];
|
||||
}
|
||||
|
||||
inline int ScalerGray(uint8_t *Pixels) {
|
||||
return (Pixels[2] * 14 + Pixels[1] * 76 + Pixels[0] * 38) >> 7;
|
||||
}
|
||||
|
||||
static unsigned InHandler(JDEC *Decoder, uint8_t *Buf, unsigned Len) {
|
||||
JpegCtx *Context = (JpegCtx*) Decoder->device;
|
||||
if (Buf) memcpy(Buf, Context->InData + Context->InPos, Len);
|
||||
@@ -42,43 +77,94 @@ static unsigned InHandler(JDEC *Decoder, uint8_t *Buf, unsigned Len) {
|
||||
return Len;
|
||||
}
|
||||
|
||||
#define OUTHANDLER(F) \
|
||||
for (int y = Frame->top; y <= Frame->bottom; y++) { \
|
||||
for (int x = Frame->left; x <= Frame->right; x++) { \
|
||||
OutData[Context->Width * y + x] = F(Pixels); \
|
||||
Pixels += 3; \
|
||||
} \
|
||||
}
|
||||
|
||||
#define OUTHANDLER24(F) \
|
||||
for (int y = Frame->top; y <= Frame->bottom; y++) { \
|
||||
uint8_t *p = OutData + (Context->Width * y + Frame->left) * 3; \
|
||||
for (int c = Frame->right - Frame->left; c-- >= 0;) { \
|
||||
uint32_t v = F(Pixels); \
|
||||
*p++ = v; *p++ = v >> 8; *p++ = v >> 16; \
|
||||
Pixels += 3; \
|
||||
} \
|
||||
}
|
||||
|
||||
static unsigned OutHandler(JDEC *Decoder, void *Bitmap, JRECT *Frame) {
|
||||
JpegCtx *Context = (JpegCtx*) Decoder->device;
|
||||
uint8_t *Pixels = (uint8_t*) Bitmap;
|
||||
|
||||
for (int y = Frame->top; y <= Frame->bottom; y++) {
|
||||
for (int x = Frame->left; x <= Frame->right; x++) {
|
||||
// Convert the 888 to RGB565
|
||||
uint16_t Value = (*Pixels++ & ~0x07) << 8;
|
||||
Value |= (*Pixels++ & ~0x03) << 3;
|
||||
Value |= *Pixels++ >> 3;
|
||||
Context->OutData[Context->Width * y + x] = Value;
|
||||
}
|
||||
}
|
||||
|
||||
// decoded image is RGB888
|
||||
if (Context->Mode == GDS_RGB888) {
|
||||
uint8_t *OutData = (uint8_t*) Context->OutData;
|
||||
OUTHANDLER24(Scaler888);
|
||||
} else if (Context->Mode == GDS_RGB666) {
|
||||
uint8_t *OutData = (uint8_t*) Context->OutData;
|
||||
OUTHANDLER24(Scaler666);
|
||||
} else if (Context->Mode == GDS_RGB565) {
|
||||
uint16_t *OutData = (uint16_t*) Context->OutData;
|
||||
OUTHANDLER(Scaler565);
|
||||
} else if (Context->Mode == GDS_RGB555) {
|
||||
uint16_t *OutData = (uint16_t*) Context->OutData;
|
||||
OUTHANDLER(Scaler555);
|
||||
} else if (Context->Mode == GDS_RGB444) {
|
||||
uint16_t *OutData = (uint16_t*) Context->OutData;
|
||||
OUTHANDLER(Scaler444);
|
||||
} else if (Context->Mode == GDS_RGB332) {
|
||||
uint8_t *OutData = (uint8_t*) Context->OutData;
|
||||
OUTHANDLER(Scaler332);
|
||||
} else if (Context->Mode <= GDS_GRAYSCALE) {
|
||||
uint8_t *OutData = (uint8_t*) Context->OutData;
|
||||
OUTHANDLER(ScalerGray);
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
// Convert the RGB888 to destination color plane, use DrawPixel and not "fast"
|
||||
// version as X,Y may be beyond screen
|
||||
#define OUTHANDLERDIRECT(F,S) \
|
||||
for (int y = Frame->top; y <= Frame->bottom; y++) { \
|
||||
if (y < Context->YMin) continue; \
|
||||
for (int x = Frame->left; x <= Frame->right; x++) { \
|
||||
if (x < Context->XMin) continue; \
|
||||
GDS_DrawPixel( Context->Device, x + Context->XOfs, y + Context->YOfs, F(Pixels) >> S); \
|
||||
Pixels += 3; \
|
||||
} \
|
||||
}
|
||||
|
||||
static unsigned OutHandlerDirect(JDEC *Decoder, void *Bitmap, JRECT *Frame) {
|
||||
JpegCtx *Context = (JpegCtx*) Decoder->device;
|
||||
uint8_t *Pixels = (uint8_t*) Bitmap;
|
||||
int Shift = 8 - Context->Depth;
|
||||
|
||||
for (int y = Frame->top; y <= Frame->bottom; y++) {
|
||||
if (y < Context->YMin) continue;
|
||||
for (int x = Frame->left; x <= Frame->right; x++) {
|
||||
if (x < Context->XMin) continue;
|
||||
// Convert the 888 to RGB565
|
||||
int Value = ((Pixels[0]*11 + Pixels[1]*59 + Pixels[2]*30) / 100) >> Shift;
|
||||
Pixels += 3;
|
||||
// used DrawPixel and not "fast" version as X,Y may be beyond screen
|
||||
GDS_DrawPixel( Context->Device, x + Context->XOfs, y + Context->YOfs, Value);
|
||||
}
|
||||
}
|
||||
// decoded image is RGB888, shift only make sense for grayscale
|
||||
if (Context->Mode == GDS_RGB888) {
|
||||
OUTHANDLERDIRECT(Scaler888, 0);
|
||||
} else if (Context->Mode == GDS_RGB666) {
|
||||
OUTHANDLERDIRECT(Scaler666, 0);
|
||||
} else if (Context->Mode == GDS_RGB565) {
|
||||
OUTHANDLERDIRECT(Scaler565, 0);
|
||||
} else if (Context->Mode == GDS_RGB555) {
|
||||
OUTHANDLERDIRECT(Scaler555, 0);
|
||||
} else if (Context->Mode == GDS_RGB444) {
|
||||
OUTHANDLERDIRECT(Scaler444, 0);
|
||||
} else if (Context->Mode == GDS_RGB332) {
|
||||
OUTHANDLERDIRECT(Scaler332, 0);
|
||||
} else if (Context->Mode <= GDS_GRAYSCALE) {
|
||||
OUTHANDLERDIRECT(ScalerGray, Shift);
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
//Decode the embedded image into pixel lines that can be used with the rest of the logic.
|
||||
static uint16_t* DecodeJPEG(uint8_t *Source, int *Width, int *Height, float Scale, bool SizeOnly) {
|
||||
static void* DecodeJPEG(uint8_t *Source, int *Width, int *Height, float Scale, bool SizeOnly, int RGB_Mode) {
|
||||
JDEC Decoder;
|
||||
JpegCtx Context;
|
||||
char *Scratch = calloc(SCRATCH_SIZE, 1);
|
||||
@@ -99,7 +185,9 @@ static uint16_t* DecodeJPEG(uint8_t *Source, int *Width, int *Height, float Scal
|
||||
Decoder.scale = Scale;
|
||||
|
||||
if (Res == JDR_OK && !SizeOnly) {
|
||||
Context.OutData = malloc(Decoder.width * Decoder.height * sizeof(uint16_t));
|
||||
if (RGB_Mode <= GDS_RGB332) Context.OutData = malloc(Decoder.width * Decoder.height);
|
||||
else if (RGB_Mode < GDS_RGB666) Context.OutData = malloc(Decoder.width * Decoder.height * 2);
|
||||
else if (RGB_Mode <= GDS_RGB888) Context.OutData = malloc(Decoder.width * Decoder.height * 3);
|
||||
|
||||
// find the scaling factor
|
||||
uint8_t N = 0, ScaleInt = ceil(1.0 / Scale);
|
||||
@@ -114,6 +202,7 @@ static uint16_t* DecodeJPEG(uint8_t *Source, int *Width, int *Height, float Scal
|
||||
if (Context.OutData) {
|
||||
Context.Width = Decoder.width / (1 << N);
|
||||
Context.Height = Decoder.height / (1 << N);
|
||||
Context.Mode = RGB_Mode;
|
||||
if (Width) *Width = Context.Width;
|
||||
if (Height) *Height = Context.Height;
|
||||
Res = jd_decomp(&Decoder, OutHandler, N);
|
||||
@@ -121,150 +210,165 @@ static uint16_t* DecodeJPEG(uint8_t *Source, int *Width, int *Height, float Scal
|
||||
ESP_LOGE(TAG, "Image decoder: jd_decode failed (%d)", Res);
|
||||
}
|
||||
} else {
|
||||
ESP_LOGE(TAG, "Can't allocate bitmap %dx%d", Decoder.width, Decoder.height);
|
||||
ESP_LOGE(TAG, "Can't allocate bitmap %dx%d or invalid mode %d", Decoder.width, Decoder.height, RGB_Mode);
|
||||
}
|
||||
} else if (!SizeOnly) {
|
||||
ESP_LOGE(TAG, "Image decoder: jd_prepare failed (%d)", Res);
|
||||
}
|
||||
|
||||
|
||||
// free scratch area
|
||||
if (Scratch) free(Scratch);
|
||||
return Context.OutData;
|
||||
}
|
||||
|
||||
uint16_t* GDS_DecodeJPEG(uint8_t *Source, int *Width, int *Height, float Scale) {
|
||||
return DecodeJPEG(Source, Width, Height, Scale, false);
|
||||
void* GDS_DecodeJPEG(uint8_t *Source, int *Width, int *Height, float Scale, int RGB_Mode) {
|
||||
return DecodeJPEG(Source, Width, Height, Scale, false, RGB_Mode);
|
||||
}
|
||||
|
||||
void GDS_GetJPEGSize(uint8_t *Source, int *Width, int *Height) {
|
||||
DecodeJPEG(Source, Width, Height, 1, true);
|
||||
DecodeJPEG(Source, Width, Height, 1, true, -1);
|
||||
}
|
||||
|
||||
/****************************************************************************************
|
||||
* Simply draw a RGB 16bits image
|
||||
* RGB conversion (24 bits: RRRRRRRRGGGGGGGGBBBBBBBB and 16 bits 565: RRRRRGGGGGGBBBBB = B31..B0)
|
||||
* so in other words for an array of 888 bytes: [0]=B, [1]=G, [2]=R, ...
|
||||
* monochrome (0.2125 * color.r) + (0.7154 * color.g) + (0.0721 * color.b)
|
||||
* grayscale (0.3 * R) + (0.59 * G) + (0.11 * B) )
|
||||
*/
|
||||
void GDS_DrawRGB16( struct GDS_Device* Device, uint16_t *Image, int x, int y, int Width, int Height, int RGB_Mode ) {
|
||||
if (Device->DrawRGB16) {
|
||||
Device->DrawRGB16( Device, Image, x, y, Width, Height, RGB_Mode );
|
||||
} else {
|
||||
switch(RGB_Mode) {
|
||||
case GDS_RGB565:
|
||||
// 6 bits pixels to be placed. Use a linearized structure for a bit of optimization
|
||||
if (Device->Depth < 6) {
|
||||
int Scale = 6 - Device->Depth;
|
||||
for (int r = 0; r < Height; r++) {
|
||||
for (int c = 0; c < Width; c++) {
|
||||
int pixel = *Image++;
|
||||
pixel = ((((pixel & 0x1f) * 11) << 1) + ((pixel >> 5) & 0x3f) * 59 + (((pixel >> 11) * 30) << 1) + 1) / 100;
|
||||
GDS_DrawPixel( Device, c + x, r + y, pixel >> Scale);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
int Scale = Device->Depth - 6;
|
||||
for (int r = 0; r < Height; r++) {
|
||||
for (int c = 0; c < Width; c++) {
|
||||
int pixel = *Image++;
|
||||
pixel = ((((pixel & 0x1f) * 11) << 1) + ((pixel >> 5) & 0x3f) * 59 + (((pixel >> 11) * 30) << 1) + 1) / 100;
|
||||
GDS_DrawPixel( Device, c + x, r + y, pixel << Scale);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case GDS_RGB555:
|
||||
// 5 bits pixels to be placed Use a linearized structure for a bit of optimization
|
||||
if (Device->Depth < 5) {
|
||||
int Scale = 5 - Device->Depth;
|
||||
for (int r = 0; r < Height; r++) {
|
||||
for (int c = 0; c < Width; c++) {
|
||||
int pixel = *Image++;
|
||||
pixel = ((pixel & 0x1f) * 11 + ((pixel >> 5) & 0x1f) * 59 + (pixel >> 10) * 30) / 100;
|
||||
GDS_DrawPixel( Device, c + x, r + y, pixel >> Scale);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
int Scale = Device->Depth - 5;
|
||||
for (int r = 0; r < Height; r++) {
|
||||
for (int c = 0; c < Width; c++) {
|
||||
int pixel = *Image++;
|
||||
pixel = ((pixel & 0x1f) * 11 + ((pixel >> 5) & 0x1f) * 59 + (pixel >> 10) * 30) / 100;
|
||||
GDS_DrawPixel( Device, c + x, r + y, pixel << Scale);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case GDS_RGB444:
|
||||
// 4 bits pixels to be placed
|
||||
if (Device->Depth < 4) {
|
||||
int Scale = 4 - Device->Depth;
|
||||
for (int r = 0; r < Height; r++) {
|
||||
for (int c = 0; c < Width; c++) {
|
||||
int pixel = *Image++;
|
||||
pixel = (pixel & 0x0f) * 11 + ((pixel >> 4) & 0x0f) * 59 + (pixel >> 8) * 30;
|
||||
GDS_DrawPixel( Device, c + x, r + y, pixel >> Scale);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
int Scale = Device->Depth - 4;
|
||||
for (int r = 0; r < Height; r++) {
|
||||
for (int c = 0; c < Width; c++) {
|
||||
int pixel = *Image++;
|
||||
pixel = (pixel & 0x0f) * 11 + ((pixel >> 4) & 0x0f) * 59 + (pixel >> 8) * 30;
|
||||
GDS_DrawPixel( Device, c + x, r + y, pixel << Scale);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
inline int ToGray888(uint8_t **Pixel) {
|
||||
uint32_t v = *(*Pixel)++; v |= *(*Pixel)++ << 8; v |= *(*Pixel)++ << 16;
|
||||
return (((v & 0xff) * 14) + ((v >> 8) & 0xff) * 76 + ((v >> 16) * 38) + 1) >> 7;
|
||||
}
|
||||
|
||||
inline int ToGray666(uint8_t **Pixel) {
|
||||
uint32_t v = *(*Pixel)++; v |= *(*Pixel)++ << 8; v |= *(*Pixel)++ << 16;
|
||||
return (((v & 0x3f) * 14) + ((v >> 6) & 0x3f) * 76 + ((v >> 12) * 38) + 1) >> 7;
|
||||
}
|
||||
|
||||
inline int ToGray565(uint16_t **Pixel) {
|
||||
uint16_t v = *(*Pixel)++;
|
||||
return ((((v & 0x1f) * 14) << 1) + ((v >> 5) & 0x3f) * 76 + (((v >> 11) * 38) << 1) + 1) >> 7;
|
||||
}
|
||||
|
||||
inline int ToGray555(uint16_t **Pixel) {
|
||||
uint16_t v = *(*Pixel)++;
|
||||
return ((v & 0x1f) * 14 + ((v >> 5) & 0x1f) * 76 + (v >> 10) * 38) >> 7;
|
||||
}
|
||||
|
||||
inline int ToGray444(uint16_t **Pixel) {
|
||||
uint16_t v = *(*Pixel)++;
|
||||
return ((v & 0x0f) * 14 + ((v >> 4) & 0x0f) * 76 + (v >> 8) * 38) >> 7;
|
||||
}
|
||||
|
||||
inline int ToGray332(uint8_t **Pixel) {
|
||||
uint8_t v = *(*Pixel)++;
|
||||
return ((((v & 0x3) * 14) << 1) + ((v >> 2) & 0x7) * 76 + (v >> 5) * 38 + 1) >> 7;
|
||||
}
|
||||
|
||||
inline int ToSelf(uint8_t **Pixel) {
|
||||
return *(*Pixel)++;
|
||||
}
|
||||
|
||||
#define DRAW_GRAYRGB(S,F) \
|
||||
if (Scale > 0) { \
|
||||
for (int r = 0; r < Height; r++) { \
|
||||
for (int c = 0; c < Width; c++) { \
|
||||
GDS_DrawPixel( Device, c + x, r + y, F(S) >> Scale); \
|
||||
} \
|
||||
} \
|
||||
} else { \
|
||||
for (int r = 0; r < Height; r++) { \
|
||||
for (int c = 0; c < Width; c++) { \
|
||||
GDS_DrawPixel( Device, c + x, r + y, F(S) << -Scale); \
|
||||
} \
|
||||
} \
|
||||
}
|
||||
|
||||
#define DRAW_RGB(T) \
|
||||
T *S = (T*) Image; \
|
||||
for (int r = 0; r < Height; r++) { \
|
||||
for (int c = 0; c < Width; c++) { \
|
||||
GDS_DrawPixel(Device, c + x, r + y, *S++); \
|
||||
} \
|
||||
}
|
||||
|
||||
#define DRAW_RGB24 \
|
||||
uint8_t *S = (uint8_t*) Image; \
|
||||
for (int r = 0; r < Height; r++) { \
|
||||
for (int c = 0; c < Width; c++) { \
|
||||
uint32_t v = *S++; v |= *S++ << 8; v |= *S++ << 16; \
|
||||
GDS_DrawPixel(Device, c + x, r + y, v); \
|
||||
} \
|
||||
}
|
||||
|
||||
/****************************************************************************************
|
||||
* Decode the embedded image into pixel lines that can be used with the rest of the logic.
|
||||
*/
|
||||
void GDS_DrawRGB( struct GDS_Device* Device, uint8_t *Image, int x, int y, int Width, int Height, int RGB_Mode ) {
|
||||
|
||||
// don't do anything if driver supplies a draw function
|
||||
if (Device->DrawRGB) {
|
||||
Device->DrawRGB( Device, Image, x, y, Width, Height, RGB_Mode );
|
||||
Device->Dirty = true;
|
||||
return;
|
||||
}
|
||||
|
||||
// RGB type displays
|
||||
if (Device->Mode > GDS_GRAYSCALE) {
|
||||
// image must match the display mode!
|
||||
if (Device->Mode != RGB_Mode) {
|
||||
ESP_LOGE(TAG, "non-matching display & image mode %u %u", Device->Mode, RGB_Mode);
|
||||
return;
|
||||
}
|
||||
|
||||
if (RGB_Mode == GDS_RGB332) {
|
||||
DRAW_RGB(uint8_t);
|
||||
} else if (RGB_Mode < GDS_RGB666) {
|
||||
DRAW_RGB(uint16_t);
|
||||
} else {
|
||||
DRAW_RGB24;
|
||||
}
|
||||
|
||||
Device->Dirty = true;
|
||||
return;
|
||||
}
|
||||
|
||||
// set the right scaler when displaying grayscale
|
||||
if (RGB_Mode <= GDS_GRAYSCALE) {
|
||||
int Scale = 8 - Device->Depth;
|
||||
DRAW_GRAYRGB(&Image,ToSelf);
|
||||
} else if (RGB_Mode == GDS_RGB332) {
|
||||
int Scale = 3 - Device->Depth;
|
||||
DRAW_GRAYRGB(&Image,ToGray332);
|
||||
} else if (RGB_Mode < GDS_RGB666) {
|
||||
if (RGB_Mode == GDS_RGB565) {
|
||||
int Scale = 6 - Device->Depth;
|
||||
DRAW_GRAYRGB((uint16_t**)&Image,ToGray565);
|
||||
} else if (RGB_Mode == GDS_RGB555) {
|
||||
int Scale = 5 - Device->Depth;
|
||||
DRAW_GRAYRGB((uint16_t**)&Image,ToGray555);
|
||||
} else if (RGB_Mode == GDS_RGB444) {
|
||||
int Scale = 4 - Device->Depth;
|
||||
DRAW_GRAYRGB((uint16_t**)&Image,ToGray444)
|
||||
}
|
||||
} else {
|
||||
if (RGB_Mode == GDS_RGB666) {
|
||||
int Scale = 6 - Device->Depth;
|
||||
DRAW_GRAYRGB(&Image,ToGray666);
|
||||
} else if (RGB_Mode == GDS_RGB888) {
|
||||
int Scale = 8 - Device->Depth;
|
||||
DRAW_GRAYRGB(&Image,ToGray888);
|
||||
}
|
||||
}
|
||||
|
||||
Device->Dirty = true;
|
||||
}
|
||||
|
||||
/****************************************************************************************
|
||||
* Simply draw a RGB 8 bits image (R:3,G:3,B:2) or plain grayscale
|
||||
* monochrome (0.2125 * color.r) + (0.7154 * color.g) + (0.0721 * color.b)
|
||||
* grayscale (0.3 * R) + (0.59 * G) + (0.11 * B) )
|
||||
* Decode the embedded image into pixel lines that can be used with the rest of the logic.
|
||||
*/
|
||||
void GDS_DrawRGB8( struct GDS_Device* Device, uint8_t *Image, int x, int y, int Width, int Height, int RGB_Mode ) {
|
||||
if (Device->DrawRGB8) {
|
||||
Device->DrawRGB8( Device, Image, x, y, Width, Height, RGB_Mode );
|
||||
} else if (RGB_Mode == GDS_GRAYSCALE) {
|
||||
// 8 bits pixels
|
||||
int Scale = 8 - Device->Depth;
|
||||
for (int r = 0; r < Height; r++) {
|
||||
for (int c = 0; c < Width; c++) {
|
||||
GDS_DrawPixel( Device, c + x, r + y, *Image++ >> Scale);
|
||||
}
|
||||
}
|
||||
} else if (Device->Depth < 3) {
|
||||
// 3 bits pixels to be placed
|
||||
int Scale = 3 - Device->Depth;
|
||||
for (int r = 0; r < Height; r++) {
|
||||
for (int c = 0; c < Width; c++) {
|
||||
int pixel = *Image++;
|
||||
pixel = ((((pixel & 0x3) * 11) << 1) + ((pixel >> 2) & 0x7) * 59 + (pixel >> 5) * 30 + 1) / 100;
|
||||
GDS_DrawPixel( Device, c + x, r + y, pixel >> Scale);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// 3 bits pixels to be placed
|
||||
int Scale = Device->Depth - 3;
|
||||
for (int r = 0; r < Height; r++) {
|
||||
for (int c = 0; c < Width; c++) {
|
||||
int pixel = *Image++;
|
||||
pixel = ((((pixel & 0x3) * 11) << 1) + ((pixel >> 2) & 0x7) * 59 + (pixel >> 5) * 30 + 1) / 100;
|
||||
GDS_DrawPixel( Device, c + x, r + y, pixel << Scale);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Device->Dirty = true;
|
||||
}
|
||||
|
||||
//Decode the embedded image into pixel lines that can be used with the rest of the logic.
|
||||
bool GDS_DrawJPEG( struct GDS_Device* Device, uint8_t *Source, int x, int y, int Fit) {
|
||||
bool GDS_DrawJPEG(struct GDS_Device* Device, uint8_t *Source, int x, int y, int Fit) {
|
||||
JDEC Decoder;
|
||||
JpegCtx Context;
|
||||
bool Ret = false;
|
||||
@@ -313,6 +417,7 @@ bool GDS_DrawJPEG( struct GDS_Device* Device, uint8_t *Source, int x, int y, int
|
||||
|
||||
Context.XMin = x - Context.XOfs;
|
||||
Context.YMin = y - Context.YOfs;
|
||||
Context.Mode = Device->Mode;
|
||||
|
||||
// do decompress & draw
|
||||
Res = jd_decomp(&Decoder, OutHandlerDirect, N);
|
||||
|
||||
@@ -15,8 +15,6 @@
|
||||
|
||||
struct GDS_Device;
|
||||
|
||||
enum { GDS_RGB565, GDS_RGB555, GDS_RGB444, GDS_RGB332, GDS_GRAYSCALE };
|
||||
|
||||
// Fit options for GDS_DrawJPEG
|
||||
#define GDS_IMAGE_LEFT 0x00
|
||||
#define GDS_IMAGE_CENTER_X 0x01
|
||||
@@ -28,8 +26,7 @@ enum { GDS_RGB565, GDS_RGB555, GDS_RGB444, GDS_RGB332, GDS_GRAYSCALE };
|
||||
#define GDS_IMAGE_FIT 0x10 // re-scale by a factor of 2^N (up to 3)
|
||||
|
||||
// Width and Height can be NULL if you already know them (actual scaling is closest ^2)
|
||||
uint16_t* GDS_DecodeJPEG(uint8_t *Source, int *Width, int *Height, float Scale);
|
||||
void* GDS_DecodeJPEG(uint8_t *Source, int *Width, int *Height, float Scale, int RGB_Mode); // can be 8, 16 or 24 bits per pixel in return
|
||||
void GDS_GetJPEGSize(uint8_t *Source, int *Width, int *Height);
|
||||
bool GDS_DrawJPEG( struct GDS_Device* Device, uint8_t *Source, int x, int y, int Fit);
|
||||
void GDS_DrawRGB16( struct GDS_Device* Device, uint16_t *Image, int x, int y, int Width, int Height, int RGB_Mode );
|
||||
void GDS_DrawRGB8( struct GDS_Device* Device, uint8_t *Image, int x, int y, int Width, int Height, int RGB_Mode );
|
||||
bool GDS_DrawJPEG( struct GDS_Device* Device, uint8_t *Source, int x, int y, int Fit);
|
||||
void GDS_DrawRGB( struct GDS_Device* Device, uint8_t *Image, int x, int y, int Width, int Height, int RGB_Mode );
|
||||
|
||||
@@ -93,7 +93,7 @@ struct GDS_Device {
|
||||
|
||||
uint16_t Width;
|
||||
uint16_t Height;
|
||||
uint8_t Depth;
|
||||
uint8_t Depth, Mode;
|
||||
|
||||
uint8_t Alloc;
|
||||
uint8_t* Framebuffer;
|
||||
@@ -119,8 +119,7 @@ struct GDS_Device {
|
||||
void (*DrawPixelFast)( struct GDS_Device* Device, int X, int Y, int Color );
|
||||
void (*DrawBitmapCBR)(struct GDS_Device* Device, uint8_t *Data, int Width, int Height, int Color );
|
||||
// may provide for optimization
|
||||
void (*DrawRGB16)( struct GDS_Device* Device, uint16_t *Image,int x, int y, int Width, int Height, int RGB_Mode );
|
||||
void (*DrawRGB8)( struct GDS_Device* Device, uint8_t *Image, int x, int y, int Width, int Height, int RGB_Mode );
|
||||
void (*DrawRGB)( struct GDS_Device* Device, uint8_t *Image,int x, int y, int Width, int Height, int RGB_Mode );
|
||||
void (*ClearWindow)( struct GDS_Device* Device, int x1, int y1, int x2, int y2, int Color );
|
||||
|
||||
// interface-specific methods
|
||||
@@ -134,7 +133,7 @@ struct GDS_Device {
|
||||
bool GDS_Reset( struct GDS_Device* Device );
|
||||
bool GDS_Init( struct GDS_Device* Device );
|
||||
|
||||
static inline bool IsPixelVisible( struct GDS_Device* Device, int x, int y ) {
|
||||
inline bool IsPixelVisible( struct GDS_Device* Device, int x, int y ) {
|
||||
bool Result = (
|
||||
( x >= 0 ) &&
|
||||
( x < Device->Width ) &&
|
||||
@@ -151,9 +150,9 @@ static inline bool IsPixelVisible( struct GDS_Device* Device, int x, int y ) {
|
||||
return Result;
|
||||
}
|
||||
|
||||
static inline void IRAM_ATTR GDS_DrawPixel1Fast( struct GDS_Device* Device, int X, int Y, int Color ) {
|
||||
inline void IRAM_ATTR GDS_DrawPixel1Fast( struct GDS_Device* Device, int X, int Y, int Color ) {
|
||||
uint32_t YBit = ( Y & 0x07 );
|
||||
uint8_t* FBOffset = NULL;
|
||||
uint8_t* FBOffset;
|
||||
|
||||
/*
|
||||
* We only need to modify the Y coordinate since the pitch
|
||||
@@ -172,23 +171,49 @@ static inline void IRAM_ATTR GDS_DrawPixel1Fast( struct GDS_Device* Device, int
|
||||
}
|
||||
}
|
||||
|
||||
static inline void IRAM_ATTR GDS_DrawPixel4Fast( struct GDS_Device* Device, int X, int Y, int Color ) {
|
||||
uint8_t* FBOffset;
|
||||
|
||||
FBOffset = Device->Framebuffer + ( (Y * Device->Width >> 1) + (X >> 1));
|
||||
inline void IRAM_ATTR GDS_DrawPixel4Fast( struct GDS_Device* Device, int X, int Y, int Color ) {
|
||||
uint8_t* FBOffset = Device->Framebuffer + ( (Y * Device->Width >> 1) + (X >> 1));
|
||||
*FBOffset = X & 0x01 ? (*FBOffset & 0x0f) | ((Color & 0x0f) << 4) : ((*FBOffset & 0xf0) | (Color & 0x0f));
|
||||
}
|
||||
|
||||
static inline void IRAM_ATTR GDS_DrawPixelFast( struct GDS_Device* Device, int X, int Y, int Color ) {
|
||||
inline void IRAM_ATTR GDS_DrawPixel8Fast( struct GDS_Device* Device, int X, int Y, int Color ) {
|
||||
Device->Framebuffer[Y * Device->Width + X] = Color;
|
||||
}
|
||||
|
||||
// assumes that Color is 16 bits R..RG..GB..B from MSB to LSB and FB wants 1st serialized byte to start with R
|
||||
inline void IRAM_ATTR GDS_DrawPixel16Fast( struct GDS_Device* Device, int X, int Y, int Color ) {
|
||||
uint16_t* FBOffset = (uint16_t*) Device->Framebuffer + Y * Device->Width + X;
|
||||
*FBOffset = __builtin_bswap16(Color);
|
||||
}
|
||||
|
||||
// assumes that Color is 18 bits RGB from MSB to LSB RRRRRRGGGGGGBBBBBB, so byte[0] is B
|
||||
// FB is 3-bytes packets and starts with R for serialization so 0,1,2 ... = xxRRRRRR xxGGGGGG xxBBBBBB
|
||||
inline void IRAM_ATTR GDS_DrawPixel18Fast( struct GDS_Device* Device, int X, int Y, int Color ) {
|
||||
uint8_t* FBOffset = Device->Framebuffer + (Y * Device->Width + X) * 3;
|
||||
*FBOffset++ = Color >> 12; *FBOffset++ = (Color >> 6) & 0x3f; *FBOffset = Color & 0x3f;
|
||||
}
|
||||
|
||||
// assumes that Color is 24 bits RGB from MSB to LSB RRRRRRRRGGGGGGGGBBBBBBBB, so byte[0] is B
|
||||
// FB is 3-bytes packets and starts with R for serialization so 0,1,2 ... = RRRRRRRR GGGGGGGG BBBBBBBB
|
||||
inline void IRAM_ATTR GDS_DrawPixel24Fast( struct GDS_Device* Device, int X, int Y, int Color ) {
|
||||
uint8_t* FBOffset = Device->Framebuffer + (Y * Device->Width + X) * 3;
|
||||
*FBOffset++ = Color >> 16; *FBOffset++ = Color >> 8; *FBOffset = Color;
|
||||
}
|
||||
|
||||
inline void IRAM_ATTR GDS_DrawPixelFast( struct GDS_Device* Device, int X, int Y, int Color ) {
|
||||
if (Device->DrawPixelFast) Device->DrawPixelFast( Device, X, Y, Color );
|
||||
else if (Device->Depth == 4) GDS_DrawPixel4Fast( Device, X, Y, Color);
|
||||
else if (Device->Depth == 1) GDS_DrawPixel1Fast( Device, X, Y, Color);
|
||||
else if (Device->Depth == 4) GDS_DrawPixel4Fast( Device, X, Y, Color );
|
||||
else if (Device->Depth == 1) GDS_DrawPixel1Fast( Device, X, Y, Color );
|
||||
else if (Device->Depth == 16) GDS_DrawPixel16Fast( Device, X, Y, Color );
|
||||
else if (Device->Depth == 24 && Device->Mode == GDS_RGB666) GDS_DrawPixel18Fast( Device, X, Y, Color );
|
||||
else if (Device->Depth == 24 && Device->Mode == GDS_RGB888) GDS_DrawPixel24Fast( Device, X, Y, Color );
|
||||
else if (Device->Depth == 8) GDS_DrawPixel8Fast( Device, X, Y, Color );
|
||||
}
|
||||
|
||||
static inline void IRAM_ATTR GDS_DrawPixel( struct GDS_Device* Device, int x, int y, int Color ) {
|
||||
inline void IRAM_ATTR GDS_DrawPixel( struct GDS_Device* Device, int x, int y, int Color ) {
|
||||
if ( IsPixelVisible( Device, x, y ) == true ) {
|
||||
GDS_DrawPixelFast( Device, x, y, Color );
|
||||
}
|
||||
}
|
||||
|
||||
#endif
|
||||
#endif
|
||||
@@ -12,7 +12,6 @@
|
||||
#include <string.h>
|
||||
#include <driver/spi_master.h>
|
||||
#include <driver/gpio.h>
|
||||
#include "freertos/FreeRTOS.h"
|
||||
#include <freertos/task.h>
|
||||
#include "gds.h"
|
||||
#include "gds_err.h"
|
||||
@@ -51,6 +50,7 @@ bool GDS_SPIAttachDevice( struct GDS_Device* Device, int Width, int Height, int
|
||||
SPIDeviceConfig.clock_speed_hz = Speed > 0 ? Speed : SPI_MASTER_FREQ_8M;
|
||||
SPIDeviceConfig.spics_io_num = CSPin;
|
||||
SPIDeviceConfig.queue_size = 1;
|
||||
SPIDeviceConfig.flags = SPI_DEVICE_NO_DUMMY;
|
||||
|
||||
ESP_ERROR_CHECK_NONFATAL( spi_bus_add_device( SPIHost, &SPIDeviceConfig, &SPIDevice ), return false );
|
||||
|
||||
@@ -107,4 +107,4 @@ static bool SPIDefaultWriteData( struct GDS_Device* Device, const uint8_t* Data,
|
||||
NullCheck( Device->SPIHandle, return false );
|
||||
|
||||
return SPIDefaultWriteBytes( Device->SPIHandle, GDS_SPI_Data_Mode, Data, DataLength );
|
||||
}
|
||||
}
|
||||
@@ -51,14 +51,15 @@ static const char *known_drivers[] = {"SH1106",
|
||||
"SSD1326",
|
||||
"SSD1327",
|
||||
"SSD1675",
|
||||
"SSD1351",
|
||||
"ILI9341",
|
||||
NULL
|
||||
};
|
||||
static void displayer_task(void *args);
|
||||
|
||||
struct GDS_Device *display;
|
||||
extern GDS_DetectFunc SSD1306_Detect, SSD132x_Detect, SH1106_Detect, SSD1675_Detect, SSD1322_Detect, ILI9341_Detect;
|
||||
GDS_DetectFunc *drivers[] = { SH1106_Detect, SSD1306_Detect, SSD132x_Detect, SSD1675_Detect, SSD1322_Detect,ILI9341_Detect, NULL };
|
||||
extern GDS_DetectFunc SSD1306_Detect, SSD132x_Detect, SH1106_Detect, SSD1675_Detect, SSD1322_Detect, SSD1351_Detect, ILI9341_Detect;
|
||||
GDS_DetectFunc *drivers[] = { SH1106_Detect, SSD1306_Detect, SSD132x_Detect, SSD1675_Detect, SSD1322_Detect, SSD1351_Detect, ILI9341_Detect, NULL };
|
||||
|
||||
/****************************************************************************************
|
||||
*
|
||||
|
||||
@@ -123,6 +123,8 @@ static struct {
|
||||
bool owned;
|
||||
} displayer = { .dirty = true, .owned = true };
|
||||
|
||||
static uint32_t *grayMap;
|
||||
|
||||
#define LONG_WAKE (10*1000)
|
||||
#define SB_HEIGHT 32
|
||||
|
||||
@@ -296,6 +298,12 @@ bool sb_display_init(void) {
|
||||
displayer.width = GDS_GetWidth(display);
|
||||
displayer.height = min(GDS_GetHeight(display), SB_HEIGHT);
|
||||
|
||||
// allocate gray-color mapping if needed;
|
||||
if (GDS_GetMode(display) > GDS_GRAYSCALE) {
|
||||
grayMap = malloc(256*sizeof(*grayMap));
|
||||
for (int i = 0; i < 256; i++) grayMap[i] = GDS_GrayMap(display, i);
|
||||
}
|
||||
|
||||
// create visu configuration
|
||||
visu.bar_gap = 1;
|
||||
visu.speed = 100;
|
||||
@@ -571,22 +579,40 @@ void draw_VU(struct GDS_Device * display, const uint8_t *data, int level, int x,
|
||||
data += (VU_WIDTH - width) / 2 * VU_HEIGHT;
|
||||
}
|
||||
|
||||
// this is 8 bits grayscale
|
||||
int scale = 8 - GDS_GetDepth(display);
|
||||
if (GDS_GetMode(display) <= GDS_GRAYSCALE) {
|
||||
// this is 8 bits grayscale
|
||||
int scale = 8 - GDS_GetDepth(display);
|
||||
|
||||
// use "fast" version as we are not beyond screen boundaries
|
||||
if (visu.rotate) {
|
||||
for (int r = 0; r < width; r++) {
|
||||
for (int c = VU_HEIGHT; --c >= 0;) {
|
||||
GDS_DrawPixelFastExt(display, c + x, r + y, *data++ >> scale);
|
||||
// use "fast" version as we are not beyond screen boundaries
|
||||
if (visu.rotate) {
|
||||
for (int r = 0; r < width; r++) {
|
||||
for (int c = VU_HEIGHT; --c >= 0;) {
|
||||
GDS_DrawPixelFast(display, c + x, r + y, *data++ >> scale);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (int r = 0; r < width; r++) {
|
||||
for (int c = 0; c < VU_HEIGHT; c++) {
|
||||
GDS_DrawPixelFast(display, r + x, c + y, *data++ >> scale);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (int r = 0; r < width; r++) {
|
||||
for (int c = 0; c < VU_HEIGHT; c++) {
|
||||
GDS_DrawPixelFastExt(display, r + x, c + y, *data++ >> scale);
|
||||
// use "fast" version as we are not beyond screen boundaries
|
||||
if (visu.rotate) {
|
||||
for (int r = 0; r < width; r++) {
|
||||
for (int c = VU_HEIGHT; --c >= 0;) {
|
||||
GDS_DrawPixelFast(display, c + x, r + y, grayMap[*data++]);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (int r = 0; r < width; r++) {
|
||||
for (int c = 0; c < VU_HEIGHT; c++) {
|
||||
GDS_DrawPixelFast(display, r + x, c + y, grayMap[*data++]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
// need to manually set dirty flag as DrawPixel does not do it
|
||||
@@ -908,12 +934,13 @@ static void visu_update(void) {
|
||||
|
||||
if (mode != VISU_VUMETER || !visu.style) {
|
||||
// there is much more optimization to be done here, like not redrawing bars unless needed
|
||||
|
||||
for (int i = visu.n; --i >= 0;) {
|
||||
// update maximum
|
||||
if (visu.bars[i].current > visu.bars[i].max) visu.bars[i].max = visu.bars[i].current;
|
||||
else if (visu.bars[i].max) visu.bars[i].max--;
|
||||
else if (!clear) continue;
|
||||
|
||||
|
||||
if (visu.rotate) {
|
||||
int x1 = visu.col;
|
||||
int y1 = visu.row + visu.border + visu.bar_border + i*(visu.bar_width + visu.bar_gap);
|
||||
|
||||
Reference in New Issue
Block a user