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migrating to esp-idf V4.0 gcc 8.2 and CMake
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@@ -1,178 +0,0 @@
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#ifndef _GDS_PRIVATE_H_
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#define _GDS_PRIVATE_H_
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#include <stdint.h>
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#include <stdbool.h>
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#include "esp_attr.h"
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#include "gds.h"
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#include "gds_err.h"
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#define GDS_CLIPDEBUG_NONE 0
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#define GDS_CLIPDEBUG_WARNING 1
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#define GDS_CLIPDEBUG_ERROR 2
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#if CONFIG_GDS_CLIPDEBUG == GDS_CLIPDEBUG_NONE
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/*
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* Clip silently with no console output.
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*/
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#define ClipDebug( x, y )
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#elif CONFIG_GDS_CLIPDEBUG == GDS_CLIPDEBUG_WARNING
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/*
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* Log clipping to the console as a warning.
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*/
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#define ClipDebug( x, y ) { \
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ESP_LOGW( __FUNCTION__, "Line %d: Pixel at %d, %d CLIPPED", __LINE__, x, y ); \
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}
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#elif CONFIG_GDS_CLIPDEBUG == GDS_CLIPDEBUG_ERROR
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/*
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* Log clipping as an error to the console.
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* Also invokes an abort with stack trace.
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*/
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#define ClipDebug( x, y ) { \
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ESP_LOGE( __FUNCTION__, "Line %d: Pixel at %d, %d CLIPPED, ABORT", __LINE__, x, y ); \
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abort( ); \
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}
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#endif
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#define GDS_ALWAYS_INLINE __attribute__( ( always_inline ) )
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#define MAX_LINES 8
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#if ! defined BIT
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#define BIT( n ) ( 1 << ( n ) )
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#endif
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struct GDS_Device;
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struct GDS_FontDef;
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/*
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* These can optionally return a succeed/fail but are as of yet unused in the driver.
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*/
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typedef bool ( *WriteCommandProc ) ( struct GDS_Device* Device, uint8_t Command );
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typedef bool ( *WriteDataProc ) ( struct GDS_Device* Device, const uint8_t* Data, size_t DataLength );
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struct spi_device_t;
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typedef struct spi_device_t* spi_device_handle_t;
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#define IF_SPI 0
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#define IF_I2C 1
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struct GDS_Device {
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uint8_t IF;
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union {
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// I2C Specific
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struct {
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uint8_t Address;
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};
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// SPI specific
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struct {
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spi_device_handle_t SPIHandle;
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int8_t RSTPin;
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int8_t CSPin;
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};
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};
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// cooked text mode
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struct {
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int16_t Y, Space;
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const struct GDS_FontDef* Font;
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} Lines[MAX_LINES];
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uint16_t Width;
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uint16_t Height;
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uint8_t Depth;
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uint8_t* Framebuffer, *Shadowbuffer;
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uint16_t FramebufferSize;
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bool Dirty;
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// default fonts when using direct draw
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const struct GDS_FontDef* Font;
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bool FontForceProportional;
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bool FontForceMonospace;
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// various driver-specific method
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// must always provide
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bool (*Init)( struct GDS_Device* Device);
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void (*SetContrast)( struct GDS_Device* Device, uint8_t Contrast );
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void (*DisplayOn)( struct GDS_Device* Device );
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void (*DisplayOff)( struct GDS_Device* Device );
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void (*SetHFlip)( struct GDS_Device* Device, bool On );
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void (*SetVFlip)( struct GDS_Device* Device, bool On );
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void (*Update)( struct GDS_Device* Device );
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// must provide for depth other than 1 (vertical) and 4 (may provide for optimization)
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void (*DrawPixelFast)( struct GDS_Device* Device, int X, int Y, int Color );
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void (*DrawBitmapCBR)(struct GDS_Device* Device, uint8_t *Data, int Width, int Height, int Color );
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// may provide for optimization
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void (*DrawRGB16)( struct GDS_Device* Device, int x, int y, int Width, int Height, int RGB_Mode, uint16_t *Image );
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void (*ClearWindow)( struct GDS_Device* Device, int x1, int y1, int x2, int y2, int Color );
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// interface-specific methods
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WriteCommandProc WriteCommand;
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WriteDataProc WriteData;
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// 16 bytes for whatever the driver wants (should be aligned as it's 32 bits)
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uint32_t Private[4];
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};
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bool GDS_Reset( struct GDS_Device* Device );
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inline bool IsPixelVisible( struct GDS_Device* Device, int x, int y ) {
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bool Result = (
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( x >= 0 ) &&
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( x < Device->Width ) &&
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( y >= 0 ) &&
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( y < Device->Height )
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) ? true : false;
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#if CONFIG_GDS_CLIPDEBUG > 0
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if ( Result == false ) {
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ClipDebug( x, y );
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}
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#endif
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return Result;
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}
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inline void IRAM_ATTR GDS_DrawPixel1Fast( struct GDS_Device* Device, int X, int Y, int Color ) {
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uint32_t YBit = ( Y & 0x07 );
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uint8_t* FBOffset = NULL;
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/*
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* We only need to modify the Y coordinate since the pitch
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* of the screen is the same as the width.
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* Dividing Y by 8 gives us which row the pixel is in but not
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* the bit position.
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*/
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Y>>= 3;
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FBOffset = Device->Framebuffer + ( ( Y * Device->Width ) + X );
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if ( Color == GDS_COLOR_XOR ) {
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*FBOffset ^= BIT( YBit );
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} else {
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*FBOffset = ( Color == GDS_COLOR_WHITE ) ? *FBOffset | BIT( YBit ) : *FBOffset & ~BIT( YBit );
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}
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}
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inline void IRAM_ATTR GDS_DrawPixel4Fast( struct GDS_Device* Device, int X, int Y, int Color ) {
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uint8_t* FBOffset;
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FBOffset = Device->Framebuffer + ( (Y * Device->Width >> 1) + (X >> 1));
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*FBOffset = X & 0x01 ? (*FBOffset & 0x0f) | (Color << 4) : ((*FBOffset & 0xf0) | Color);
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}
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inline void IRAM_ATTR GDS_DrawPixelFast( struct GDS_Device* Device, int X, int Y, int Color ) {
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if (Device->DrawPixelFast) Device->DrawPixelFast( Device, X, Y, Color );
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else if (Device->Depth == 4) GDS_DrawPixel4Fast( Device, X, Y, Color);
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else if (Device->Depth == 1) GDS_DrawPixel1Fast( Device, X, Y, Color);
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}
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inline void IRAM_ATTR GDS_DrawPixel( struct GDS_Device* Device, int x, int y, int Color ) {
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if ( IsPixelVisible( Device, x, y ) == true ) {
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GDS_DrawPixelFast( Device, x, y, Color );
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}
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}
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#endif
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