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https://github.com/sle118/squeezelite-esp32.git
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refactoring step 3 - components
squeezelite is a component platform_esp32 is the main
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44
components/squeezelite/embedded.c
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44
components/squeezelite/embedded.c
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/*
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* Squeezelite for esp32
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*
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* (c) Sebastien 2019
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* Philippe G. 2019, philippe_44@outlook.com
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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*/
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#include "squeezelite.h"
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#include "esp_pthread.h"
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#include "esp_system.h"
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void get_mac(u8_t mac[]) {
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esp_read_mac(mac, ESP_MAC_WIFI_STA);
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}
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_sig_func_ptr signal(int sig, _sig_func_ptr func) {
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return NULL;
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}
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void *audio_calloc(size_t nmemb, size_t size) {
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return calloc(nmemb, size);
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}
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int pthread_setname_np(pthread_t thread, const char *name) {
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esp_pthread_cfg_t cfg = esp_pthread_get_default_config();
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cfg.thread_name= name;
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cfg.inherit_cfg = true;
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return esp_pthread_set_cfg(&cfg);
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}
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