add nanopb (manual)

This commit is contained in:
Philippe G
2022-01-04 11:01:14 -08:00
parent 06b637c55b
commit 39f5a81238
554 changed files with 36793 additions and 3831 deletions

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cmake_minimum_required(VERSION 2.8)
project(NANOPB_CMAKE_SIMPLE C)
set(CMAKE_MODULE_PATH ${CMAKE_CURRENT_SOURCE_DIR}/../../extra)
find_package(Nanopb REQUIRED)
include_directories(${NANOPB_INCLUDE_DIRS})
nanopb_generate_cpp(PROTO_SRCS PROTO_HDRS simple.proto)
include_directories(${CMAKE_CURRENT_BINARY_DIR})
#add_custom_target(generate_proto_sources DEPENDS ${PROTO_SRCS} ${PROTO_HDRS})
set_source_files_properties(${PROTO_SRCS} ${PROTO_HDRS}
PROPERTIES GENERATED TRUE)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -Werror -g -O0")
add_executable(simple simple.c ${PROTO_SRCS} ${PROTO_HDRS})

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Nanopb example "simple" using CMake
=======================
This example is the same as the simple nanopb example but built using CMake.
Example usage
-------------
On Linux, create a build directory and then call cmake:
nanopb/examples/cmake_simple$ mkdir build
nanopb/examples/cmake_simple$ cd build/
nanopb/examples/cmake_simple/build$ cmake ..
nanopb/examples/cmake_simple/build$ make
After that, you can run it with the command: ./simple
On other platforms supported by CMake, refer to CMake instructions.

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#include <stdio.h>
#include <pb_encode.h>
#include <pb_decode.h>
#include "simple.pb.h"
int main()
{
/* This is the buffer where we will store our message. */
uint8_t buffer[128];
size_t message_length;
bool status;
/* Encode our message */
{
/* Allocate space on the stack to store the message data.
*
* Nanopb generates simple struct definitions for all the messages.
* - check out the contents of simple.pb.h!
* It is a good idea to always initialize your structures
* so that you do not have garbage data from RAM in there.
*/
SimpleMessage message = SimpleMessage_init_zero;
/* Create a stream that will write to our buffer. */
pb_ostream_t stream = pb_ostream_from_buffer(buffer, sizeof(buffer));
/* Fill in the lucky number */
message.lucky_number = 13;
/* Now we are ready to encode the message! */
status = pb_encode(&stream, SimpleMessage_fields, &message);
message_length = stream.bytes_written;
/* Then just check for any errors.. */
if (!status)
{
printf("Encoding failed: %s\n", PB_GET_ERROR(&stream));
return 1;
}
}
/* Now we could transmit the message over network, store it in a file or
* wrap it to a pigeon's leg.
*/
/* But because we are lazy, we will just decode it immediately. */
{
/* Allocate space for the decoded message. */
SimpleMessage message = SimpleMessage_init_zero;
/* Create a stream that reads from the buffer. */
pb_istream_t stream = pb_istream_from_buffer(buffer, message_length);
/* Now we are ready to decode the message. */
status = pb_decode(&stream, SimpleMessage_fields, &message);
/* Check for errors... */
if (!status)
{
printf("Decoding failed: %s\n", PB_GET_ERROR(&stream));
return 1;
}
/* Print the data contained in the message. */
printf("Your lucky number was %d!\n", message.lucky_number);
}
return 0;
}

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// A very simple protocol definition, consisting of only
// one message.
syntax = "proto2";
message SimpleMessage {
required int32 lucky_number = 1;
}