mirror of
https://github.com/sle118/squeezelite-esp32.git
synced 2025-12-08 04:27:12 +03:00
airplay artwork and CSpot leak fix (temporary)
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@@ -100,13 +100,13 @@ bool GDS_TextLine(struct GDS_Device* Device, int N, int Pos, int Attr, char *Tex
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Width = GDS_FontMeasureString( Device, Text );
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// adjusting position, erase only EoL for rigth-justified
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if (Pos == GDS_TEXT_RIGHT) X = Device->Width - Width - 1;
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else if (Pos == GDS_TEXT_CENTER) X = (Device->Width - Width) / 2;
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if (Pos == GDS_TEXT_RIGHT) X = Device->TextWidth - Width - 1;
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else if (Pos == GDS_TEXT_CENTER) X = (Device->TextWidth - Width) / 2;
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// erase if requested
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if (Attr & GDS_TEXT_CLEAR) {
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int Y_min = max(0, Device->Lines[N].Y), Y_max = max(0, Device->Lines[N].Y + Device->Lines[N].Font->Height);
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for (int c = (Attr & GDS_TEXT_CLEAR_EOL) ? X : 0; c < Device->Width; c++)
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for (int c = (Attr & GDS_TEXT_CLEAR_EOL) ? X : 0; c < Device->TextWidth; c++)
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for (int y = Y_min; y < Y_max; y++)
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DrawPixelFast( Device, c, y, GDS_COLOR_BLACK );
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}
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@@ -119,7 +119,7 @@ bool GDS_TextLine(struct GDS_Device* Device, int N, int Pos, int Attr, char *Tex
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Device->Dirty = true;
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if (Attr & GDS_TEXT_UPDATE) GDS_Update( Device );
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return Width + X < Device->Width;
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return Width + X < Device->TextWidth;
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}
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/****************************************************************************************
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@@ -146,7 +146,7 @@ int GDS_TextStretch(struct GDS_Device* Device, int N, char *String, int Max) {
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// we might already fit
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GDS_SetFont( Device, Device->Lines[N].Font );
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if (GDS_FontMeasureString( Device, String ) <= Device->Width) return 0;
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if (GDS_FontMeasureString( Device, String ) <= Device->TextWidth) return 0;
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// add some space for better visual
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strncat(String, Space, Max-Len);
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@@ -157,7 +157,7 @@ int GDS_TextStretch(struct GDS_Device* Device, int N, char *String, int Max) {
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Boundary = GDS_FontMeasureString( Device, String );
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// add a full display width
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while (Len < Max && GDS_FontMeasureString( Device, String ) - Boundary < Device->Width) {
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while (Len < Max && GDS_FontMeasureString( Device, String ) - Boundary < Device->TextWidth) {
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String[Len++] = String[Extra++];
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String[Len] = '\0';
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}
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