mirror of
https://github.com/sle118/squeezelite-esp32.git
synced 2025-12-07 20:17:04 +03:00
mad fix through library + ST77xx memory corruption + add full screen + poll mutex for stream - release
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@@ -628,8 +628,9 @@ static void grfe_handler( u8_t *data, int len) {
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scroller.active = false;
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// visu has priority when full screen on small screens
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if ((visu.mode & VISU_ESP32) && !visu.col && visu.row < displayer.height) {
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// full screen artwork or for small screen, full screen visu has priority
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if (((visu.mode & VISU_ESP32) && !visu.col && visu.row < displayer.height) ||
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(artwork.enable && artwork.x == 0 && artwork.y == 0)) {
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xSemaphoreGive(displayer.mutex);
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return;
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}
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@@ -751,8 +752,11 @@ static void grfg_handler(u8_t *data, int len) {
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LOG_DEBUG("gfrg s:%hu w:%hu (len:%u)", htons(pkt->screen), htons(pkt->width), len);
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// on small screen, visu has priority when full screen
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if ((visu.mode & VISU_ESP32) && !visu.col && visu.row < displayer.height) return;
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// full screen artwork or for small screen, visu has priority when full screen
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if (((visu.mode & VISU_ESP32) && !visu.col && visu.row < displayer.height) ||
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(artwork.enable && artwork.x == 0 && artwork.y == 0)) {
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return;
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}
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xSemaphoreTake(displayer.mutex, portMAX_DELAY);
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@@ -795,7 +799,7 @@ static void grfa_handler(u8_t *data, int len) {
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// when using full screen visualizer on small screen there is a brief overlay
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artwork.enable = (length != 0);
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// just a config or an actual artwork
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if (length < 32) {
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if (artwork.enable) {
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@@ -840,8 +844,10 @@ static void grfa_handler(u8_t *data, int len) {
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* Update visualization bars
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*/
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static void visu_update(void) {
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// no need to protect against no woning the display as we are playing
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if (pthread_mutex_trylock(&visu_export.mutex)) return;
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// no update when artwork is full screen (but no need to protect against not owning the display as we are playing
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if ((artwork.enable && artwork.x == 0 && artwork.y == 0) || pthread_mutex_trylock(&visu_export.mutex)) {
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return;
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}
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int mode = visu.mode & ~VISU_ESP32;
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