player stop logic fix

This commit is contained in:
Philippe G
2021-12-25 00:38:56 -08:00
parent 7f894f1635
commit 1422003271
2 changed files with 2 additions and 2 deletions

View File

@@ -53,7 +53,6 @@ void SpircController::setPause(bool isPaused, bool notifyPlayer) {
void SpircController::disconnect(void) {
player->cancelCurrentTrack();
stopPlayer();
state->setActive(false);
notify();
sendEvent(CSpotEventType::DISC);