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https://github.com/sle118/squeezelite-esp32.git
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more resampling options
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@@ -12,7 +12,6 @@ COMPONENT_ADD_LDFLAGS=-l$(COMPONENT_NAME) \
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$(COMPONENT_PATH)/lib/libresample16.a \
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$(COMPONENT_PATH)/lib/libsoxr.a
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#$(COMPONENT_PATH)/lib/libfaad.a
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#$(COMPONENT_PATH)/lib/libvorbisidec.a
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#$(COMPONENT_PATH)/lib/libogg.a
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@@ -74,11 +74,18 @@ typedef int WORD;
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typedef unsigned int UWORD;
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struct resample16_s;
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typedef struct {
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UHWORD LpScl; /* Unity-gain scale factor */
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UHWORD Nwing; /* Filter table size */
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UHWORD Nmult; /* Filter length for up-conversions */
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const HWORD *Imp; /* Filter coefficients */
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const HWORD *ImpD; /* ImpD[n] = Imp[n+1]-Imp[n] */
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} resample16_filter_t;
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typedef enum { RESAMPLE16_FAST, RESAMPLE16_SMALL, RESAMPLE16_LARGE, RESAMPLE_CUSTOM } resample16_filter_e;
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typedef enum { RESAMPLE16_BASIC, RESAMPLE16_LOW, RESAMPLE16_MED } resample16_filter_e;
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WORD resample16(struct resample16_s *r, HWORD X[], int inCount, HWORD Y[]);
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struct resample16_s* resample16_create(double factor, resample16_filter_e filter, BOOL interp);
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struct resample16_s* resample16_create(float factor, resample16_filter_e filter, resample16_filter_t *custom, BOOL interp);
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void resample16_delete(struct resample16_s *r);
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void resample16_flush(struct resample16_s *r);
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