forgot to push colorswap

This commit is contained in:
philippe44
2022-07-09 14:05:09 -07:00
parent 3d30b45723
commit 099d9ffd1e
13 changed files with 92 additions and 54 deletions

View File

@@ -188,20 +188,25 @@ static void Update24( struct GDS_Device* Device ) {
#endif
}
static void SetLayout( struct GDS_Device* Device, bool HFlip, bool VFlip, bool Rotate ) {
static void SetLayout( struct GDS_Device* Device, struct GDS_Layout *Layout ) {
struct PrivateSpace *Private = (struct PrivateSpace*) Device->Private;
Private->MADCtl = HFlip ? (Private->MADCtl | (1 << 7)) : (Private->MADCtl & ~(1 << 7));
Private->MADCtl = VFlip ? (Private->MADCtl | (1 << 6)) : (Private->MADCtl & ~(1 << 6));
Private->MADCtl = Rotate ? (Private->MADCtl | (1 << 5)) : (Private->MADCtl & ~(1 << 5));
if (Private->Model == ST7789) {
if (Layout->Rotate) Private->Offset.Width += Layout->HFlip ? 320 - Device->Width : 0;
else Private->Offset.Height += Layout->HFlip ? 320 - Device->Height : 0;
Device->WriteCommand( Device, Layout->Invert ? 0x20 : 0x21 );
Private->MADCtl = Layout->ColorSwap ? (Private->MADCtl & ~(1 << 3)) : (Private->MADCtl | (1 << 3));
} else {
Device->WriteCommand( Device, Layout->Invert ? 0x21 : 0x20 );
Private->MADCtl = Layout->ColorSwap ? (Private->MADCtl | (1 << 3)) : (Private->MADCtl & ~(1 << 3));
}
Private->MADCtl = Layout->HFlip ? (Private->MADCtl | (1 << 7)) : (Private->MADCtl & ~(1 << 7));
Private->MADCtl = Layout->VFlip ? (Private->MADCtl | (1 << 6)) : (Private->MADCtl & ~(1 << 6));
Private->MADCtl = Layout->Rotate ? (Private->MADCtl | (1 << 5)) : (Private->MADCtl & ~(1 << 5));
Device->WriteCommand( Device, 0x36 );
WriteByte( Device, Private->MADCtl );
if (Private->Model == ST7789) {
if (Rotate) Private->Offset.Width += HFlip ? 320 - Device->Width : 0;
else Private->Offset.Height += HFlip ? 320 - Device->Height : 0;
}
#ifdef SHADOW_BUFFER
// force a full refresh (almost ...)
@@ -239,24 +244,22 @@ static bool Init( struct GDS_Device* Device ) {
// Sleepout + Booster
Device->WriteCommand( Device, 0x11 );
// need BGR & Address Mode
Private->MADCtl = 1 << 3;
Device->WriteCommand( Device, 0x36 );
WriteByte( Device, Private->MADCtl );
// set flip modes & contrast
GDS_SetContrast( Device, 0x7f );
Device->SetLayout( Device, false, false, false );
struct GDS_Layout Layout = { };
Device->SetLayout( Device, &Layout );
// set screen depth (16/18)
Device->WriteCommand( Device, 0x3A );
if (Private->Model == ST7789) WriteByte( Device, Device->Depth == 24 ? 0x066 : 0x55 );
else WriteByte( Device, Device->Depth == 24 ? 0x06 : 0x05 );
// no Display Inversion
Device->WriteCommand( Device, Private->Model == ST7735 ? 0x20 : 0x21 );
// gone with the wind
Device->DisplayOn( Device );
Device->Update( Device );