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add missing files
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153
components/spotify/cspot/src/ChunkedByteStream.cpp
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153
components/spotify/cspot/src/ChunkedByteStream.cpp
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#include "ChunkedByteStream.h"
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ChunkedByteStream::ChunkedByteStream(std::shared_ptr<MercuryManager> manager) {
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this->mercuryManager = manager;
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this->pos = 167; // spotify header size
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}
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void ChunkedByteStream::setFileInfo(std::vector<uint8_t> &fileId, std::vector<uint8_t> &audioKey) {
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this->audioKey = audioKey;
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this->fileId = fileId;
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}
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void ChunkedByteStream::setEnableLoadAhead(bool loadAhead) {
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this->loadAheadEnabled = loadAhead;
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}
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void ChunkedByteStream::fetchFileInformation() {
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std::shared_ptr<AudioChunk> beginChunk = mercuryManager->fetchAudioChunk(fileId, audioKey, 0, 0x4000);
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beginChunk->keepInMemory = true;
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while (beginChunk->isHeaderFileSizeLoadedSemaphore->twait() != 0);
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this->fileSize = beginChunk->headerFileSize;
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chunks.push_back(beginChunk);
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auto startPosition = (this->fileSize / 4) - 0x1000;
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// AES block size is 16, so the index must be divisible by it
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while ((startPosition * 4) % 16 != 0)
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startPosition++; // ik, ugly lol
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auto endChunk = mercuryManager->fetchAudioChunk(fileId, audioKey, startPosition, fileSize / 4);
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endChunk->keepInMemory = true;
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chunks.push_back(endChunk);
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}
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std::shared_ptr<AudioChunk> ChunkedByteStream::getChunkForPosition(size_t position) {
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// Find chunks that fit in requested position
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for (auto chunk: chunks) {
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if (chunk->startPosition <= position && chunk->endPosition > position) {
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return chunk;
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}
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}
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return nullptr;
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}
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std::shared_ptr<AudioChunk> ChunkedByteStream::requestChunk(uint16_t position) {
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auto chunk = this->mercuryManager->fetchAudioChunk(this->fileId, this->audioKey, position);
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// Store a reference internally
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chunks.push_back(chunk);
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return chunk;
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}
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size_t ChunkedByteStream::read(uint8_t *buf, size_t nbytes) {
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std::scoped_lock lock(this->readMutex);
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auto chunk = getChunkForPosition(pos);
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uint16_t chunkIndex = this->pos / AUDIO_CHUNK_SIZE;
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for (auto it = chunks.begin(); it != chunks.end();) {
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if (((*it)->endPosition<pos || (*it)->startPosition>(pos + 2 * AUDIO_CHUNK_SIZE)) && !(*it)->keepInMemory) {
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it = chunks.erase(it);
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} else {
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it++;
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}
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}
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// Request chunk if does not exist
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if (chunk == nullptr) {
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BELL_LOG(info, "cspot", "Chunk not found, requesting %d", chunkIndex);
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chunk = this->requestChunk(chunkIndex);
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}
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if (chunk != nullptr) {
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// Wait for chunk if not loaded yet
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if (!chunk->isLoaded && !chunk->isFailed) {
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chunk->isLoadedSemaphore->wait();
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}
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if (chunk->isFailed) return 0;
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// Attempt to read from chunk
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auto read = attemptRead(buf, nbytes, chunk);
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pos += read;
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auto nextChunkPos = ((chunkIndex + 1) * AUDIO_CHUNK_SIZE) + 1;
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if (loadAheadEnabled && nextChunkPos + AUDIO_CHUNK_SIZE < fileSize) {
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auto nextChunk = getChunkForPosition(nextChunkPos);
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if (nextChunk == nullptr) {
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// Request next chunk
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this->requestChunk(chunkIndex + 1);
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}
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}
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return read;
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}
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return 0;
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}
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size_t ChunkedByteStream::attemptRead(uint8_t *buffer, size_t bytes, std::shared_ptr<AudioChunk> chunk) {
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//if (!chunk->isLoaded || chunk->isFailed || chunk->startPosition >= pos || chunk->endPosition < pos) return 0;
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// Calculate how many bytes we can read from chunk
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auto offset = pos - chunk->startPosition;
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auto toRead = bytes;
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if (toRead > chunk->decryptedData.size() - offset) {
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toRead = chunk->decryptedData.size() - offset;
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}
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// Copy data
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memcpy(buffer, chunk->decryptedData.data() + offset, toRead);
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return toRead;
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}
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void ChunkedByteStream::seek(size_t nbytes) {
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std::scoped_lock lock(this->readMutex);
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BELL_LOG(info, "cspot", "seeking to %d", nbytes);
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pos = nbytes;
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if (getChunkForPosition(this->pos) == nullptr) {
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// Seeking might look back - therefore we preload some past data
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auto startPosition = (this->pos / 4) - (AUDIO_CHUNK_SIZE / 4);
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// AES block size is 16, so the index must be divisible by it
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while ((startPosition * 4) % 16 != 0)
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startPosition++; // ik, ugly lol
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this->chunks.push_back(mercuryManager->fetchAudioChunk(fileId, audioKey, startPosition,
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startPosition + (AUDIO_CHUNK_SIZE / 4)));
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}
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}
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size_t ChunkedByteStream::skip(size_t nbytes) {
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std::scoped_lock lock(this->readMutex);
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pos += nbytes;
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return pos;
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}
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size_t ChunkedByteStream::position() {
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return pos;
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}
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size_t ChunkedByteStream::size() {
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return fileSize;
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}
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void ChunkedByteStream::close() {
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}
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