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https://github.com/sle118/squeezelite-esp32.git
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move to new cspot
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225
components/spotify/cspot/src/TrackPlayer.cpp
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225
components/spotify/cspot/src/TrackPlayer.cpp
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#include "TrackPlayer.h"
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#include <cstddef>
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#include <fstream>
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#include <memory>
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#include <mutex>
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#include <vector>
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#include "CDNTrackStream.h"
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#include "Logger.h"
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#include "TrackReference.h"
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using namespace cspot;
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static size_t vorbisReadCb(void* ptr, size_t size, size_t nmemb,
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TrackPlayer* self) {
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return self->_vorbisRead(ptr, size, nmemb);
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}
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static int vorbisCloseCb(TrackPlayer* self) {
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return self->_vorbisClose();
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}
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static int vorbisSeekCb(TrackPlayer* self, int64_t offset, int whence) {
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return self->_vorbisSeek(offset, whence);
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}
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static long vorbisTellCb(TrackPlayer* self) {
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return self->_vorbisTell();
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}
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TrackPlayer::TrackPlayer(std::shared_ptr<cspot::Context> ctx, isAiringCallback isAiring, EOFCallback eof, TrackLoadedCallback trackLoaded)
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: bell::Task("cspot_player", 48 * 1024, 5, 1) {
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this->ctx = ctx;
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this->isAiring = isAiring;
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this->eofCallback = eof;
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this->trackLoaded = trackLoaded;
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this->trackProvider = std::make_shared<cspot::TrackProvider>(ctx);
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this->playbackSemaphore = std::make_unique<bell::WrappedSemaphore>(5);
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// Initialize vorbis callbacks
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vorbisFile = {};
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vorbisCallbacks = {
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(decltype(ov_callbacks::read_func))&vorbisReadCb,
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(decltype(ov_callbacks::seek_func))&vorbisSeekCb,
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(decltype(ov_callbacks::close_func))&vorbisCloseCb,
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(decltype(ov_callbacks::tell_func))&vorbisTellCb,
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};
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isRunning = true;
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startTask();
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}
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TrackPlayer::~TrackPlayer() {
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isRunning = false;
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std::scoped_lock lock(runningMutex);
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}
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void TrackPlayer::loadTrackFromRef(TrackReference& ref, size_t positionMs,
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bool startAutomatically) {
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this->playbackPosition = positionMs;
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this->autoStart = startAutomatically;
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auto nextTrack = trackProvider->loadFromTrackRef(ref);
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stopTrack();
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this->sequence++;
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this->currentTrackStream = nextTrack;
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this->playbackSemaphore->give();
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}
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void TrackPlayer::stopTrack() {
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this->currentSongPlaying = false;
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std::scoped_lock lock(playbackMutex);
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}
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void TrackPlayer::seekMs(size_t ms) {
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std::scoped_lock lock(seekMutex);
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#ifdef BELL_VORBIS_FLOAT
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ov_time_seek(&vorbisFile, (double)ms / 1000);
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#else
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ov_time_seek(&vorbisFile, ms);
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#endif
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}
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void TrackPlayer::runTask() {
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std::scoped_lock lock(runningMutex);
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while (isRunning) {
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this->playbackSemaphore->twait(100);
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if (this->currentTrackStream == nullptr) {
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continue;
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}
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CSPOT_LOG(info, "Player received a track, waiting for it to be ready...");
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// when track changed many times and very quickly, we are stuck on never-given semaphore
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while (this->currentTrackStream->trackReady->twait(250));
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CSPOT_LOG(info, "Got track");
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if (this->currentTrackStream->status == CDNTrackStream::Status::FAILED) {
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CSPOT_LOG(error, "Track failed to load, skipping it");
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this->currentTrackStream = nullptr;
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this->eofCallback();
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continue;
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}
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this->currentSongPlaying = true;
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this->trackLoaded();
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this->playbackMutex.lock();
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int32_t r = ov_open_callbacks(this, &vorbisFile, NULL, 0, vorbisCallbacks);
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if (playbackPosition > 0) {
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#ifdef BELL_VORBIS_FLOAT
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ov_time_seek(&vorbisFile, (double)playbackPosition / 1000);
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#else
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ov_time_seek(&vorbisFile, playbackPosition);
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#endif
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}
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bool eof = false;
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while (!eof && currentSongPlaying) {
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seekMutex.lock();
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#ifdef BELL_VORBIS_FLOAT
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long ret = ov_read(&vorbisFile, (char*)&pcmBuffer[0], pcmBuffer.size(),
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0, 2, 1, ¤tSection);
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#else
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long ret = ov_read(&vorbisFile, (char*)&pcmBuffer[0], pcmBuffer.size(),
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¤tSection);
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#endif
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seekMutex.unlock();
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if (ret == 0) {
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CSPOT_LOG(info, "EOF");
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// and done :)
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eof = true;
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} else if (ret < 0) {
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CSPOT_LOG(error, "An error has occured in the stream %d", ret);
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currentSongPlaying = false;
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} else {
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if (this->dataCallback != nullptr) {
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auto toWrite = ret;
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while (!eof && currentSongPlaying && toWrite > 0) {
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auto written =
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dataCallback(pcmBuffer.data() + (ret - toWrite), toWrite,
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this->currentTrackStream->trackInfo.trackId, this->sequence);
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if (written == 0) {
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BELL_SLEEP_MS(10);
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}
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toWrite -= written;
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}
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}
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}
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}
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ov_clear(&vorbisFile);
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// With very large buffers, track N+1 can be downloaded while N has not aired yet and
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// if we continue, the currentTrackStream will be emptied, causing a crash in
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// notifyAudioReachedPlayback when it will look for trackInfo. A busy loop is never
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// ideal, but this low impact, infrequent and more simple than yet another semaphore
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while (currentSongPlaying && !isAiring()) {
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BELL_SLEEP_MS(100);
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}
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// always move back to LOADING (ensure proper seeking after last track has been loaded)
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this->currentTrackStream.reset();
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this->playbackMutex.unlock();
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if (eof) {
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this->eofCallback();
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}
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}
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}
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size_t TrackPlayer::_vorbisRead(void* ptr, size_t size, size_t nmemb) {
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if (this->currentTrackStream == nullptr) {
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return 0;
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}
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return this->currentTrackStream->readBytes((uint8_t*)ptr, nmemb * size);
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}
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size_t TrackPlayer::_vorbisClose() {
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return 0;
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}
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int TrackPlayer::_vorbisSeek(int64_t offset, int whence) {
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if (this->currentTrackStream == nullptr) {
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return 0;
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}
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switch (whence) {
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case 0:
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this->currentTrackStream->seek(offset); // Spotify header offset
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break;
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case 1:
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this->currentTrackStream->seek(this->currentTrackStream->getPosition() +
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offset);
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break;
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case 2:
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this->currentTrackStream->seek(this->currentTrackStream->getSize() +
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offset);
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break;
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}
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return 0;
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}
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long TrackPlayer::_vorbisTell() {
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if (this->currentTrackStream == nullptr) {
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return 0;
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}
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return this->currentTrackStream->getPosition();
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}
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CDNTrackStream::TrackInfo TrackPlayer::getCurrentTrackInfo() {
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return this->currentTrackStream->trackInfo;
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}
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void TrackPlayer::setDataCallback(DataCallback callback) {
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this->dataCallback = callback;
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}
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