Files
esphome_aux_ac_component/components/aux_ac/automation.h

186 lines
4.8 KiB
C++

#pragma once
#include "aux_ac.h"
#include "esphome/core/automation.h"
#include "esphome/core/component.h"
namespace esphome {
namespace aux_ac {
// **************************************** DISPLAY ACTIONS ****************************************
template <typename... Ts>
class AirConDisplayOffAction : public Action<Ts...> {
public:
explicit AirConDisplayOffAction(AirCon *ac) : ac_(ac) {}
void play(Ts... x) override { this->ac_->displayOffSequence(); }
protected:
AirCon *ac_;
};
template <typename... Ts>
class AirConDisplayOnAction : public Action<Ts...> {
public:
explicit AirConDisplayOnAction(AirCon *ac) : ac_(ac) {}
void play(Ts... x) override { this->ac_->displayOnSequence(); }
protected:
AirCon *ac_;
};
// **************************************** VERTICAL LOUVER ACTIONS ****************************************
template <typename... Ts>
class AirConVLouverSwingAction : public Action<Ts...> {
public:
explicit AirConVLouverSwingAction(AirCon *ac) : ac_(ac) {}
void play(Ts... x) override { this->ac_->setVLouverSwingSequence(); }
protected:
AirCon *ac_;
};
template <typename... Ts>
class AirConVLouverStopAction : public Action<Ts...> {
public:
explicit AirConVLouverStopAction(AirCon *ac) : ac_(ac) {}
void play(Ts... x) override { this->ac_->setVLouverStopSequence(); }
protected:
AirCon *ac_;
};
template <typename... Ts>
class AirConVLouverTopAction : public Action<Ts...> {
public:
explicit AirConVLouverTopAction(AirCon *ac) : ac_(ac) {}
void play(Ts... x) override { this->ac_->setVLouverTopSequence(); }
protected:
AirCon *ac_;
};
template <typename... Ts>
class AirConVLouverMiddleAboveAction : public Action<Ts...> {
public:
explicit AirConVLouverMiddleAboveAction(AirCon *ac) : ac_(ac) {}
void play(Ts... x) override { this->ac_->setVLouverMiddleAboveSequence(); }
protected:
AirCon *ac_;
};
template <typename... Ts>
class AirConVLouverMiddleAction : public Action<Ts...> {
public:
explicit AirConVLouverMiddleAction(AirCon *ac) : ac_(ac) {}
void play(Ts... x) override { this->ac_->setVLouverMiddleSequence(); }
protected:
AirCon *ac_;
};
template <typename... Ts>
class AirConVLouverMiddleBelowAction : public Action<Ts...> {
public:
explicit AirConVLouverMiddleBelowAction(AirCon *ac) : ac_(ac) {}
void play(Ts... x) override { this->ac_->setVLouverMiddleBelowSequence(); }
protected:
AirCon *ac_;
};
template <typename... Ts>
class AirConVLouverBottomAction : public Action<Ts...> {
public:
explicit AirConVLouverBottomAction(AirCon *ac) : ac_(ac) {}
void play(Ts... x) override { this->ac_->setVLouverBottomSequence(); }
protected:
AirCon *ac_;
};
template <typename... Ts>
class AirConVLouverSetAction : public Action<Ts...> {
public:
AirConVLouverSetAction(AirCon *ac) : ac_(ac) {}
TEMPLATABLE_VALUE(uint8_t, value);
void play(Ts... x) {
vlpos_ = this->value_.value(x...);
this->ac_->setVLouverFrontendSequence((ac_vlouver_frontend)vlpos_);
}
protected:
AirCon *ac_;
uint8_t vlpos_;
};
// **************************************** SEND TEST PACKET ACTION ****************************************
template <typename... Ts>
class AirConSendTestPacketAction : public Action<Ts...> {
public:
explicit AirConSendTestPacketAction(AirCon *ac) : ac_(ac) {}
void set_data_template(std::function<std::vector<uint8_t>(Ts...)> func) {
this->data_func_ = func;
this->static_ = false;
}
void set_data_static(const std::vector<uint8_t> &data) {
this->data_static_ = data;
this->static_ = true;
}
void play(Ts... x) override {
if (this->static_) {
this->ac_->sendTestPacket(this->data_static_);
} else {
auto val = this->data_func_(x...);
this->ac_->sendTestPacket(val);
}
}
protected:
AirCon *ac_;
bool static_{false};
std::function<std::vector<uint8_t>(Ts...)> data_func_{};
std::vector<uint8_t> data_static_{};
};
// **************************************** POWER LIMITATION ACTIONS ****************************************
template <typename... Ts>
class AirConPowerLimitationOffAction : public Action<Ts...> {
public:
explicit AirConPowerLimitationOffAction(AirCon *ac) : ac_(ac) {}
void play(Ts... x) override { this->ac_->powerLimitationOffSequence(); }
protected:
AirCon *ac_;
};
template <typename... Ts>
class AirConPowerLimitationOnAction : public Action<Ts...> {
public:
AirConPowerLimitationOnAction(AirCon *ac) : ac_(ac) {}
TEMPLATABLE_VALUE(uint8_t, value);
void play(Ts... x) {
this->pwr_lim_ = this->value_.value(x...);
this->ac_->powerLimitationOnSequence(this->pwr_lim_);
}
protected:
AirCon *ac_;
uint8_t pwr_lim_;
};
} // namespace aux_ac
} // namespace esphome