Fixed bug making player controls only submit integers.

This commit is contained in:
Ajay Ramachandran
2019-07-26 21:44:39 -04:00
parent b3684a8730
commit 97e202dbd0
3 changed files with 8 additions and 4 deletions

View File

@@ -74,17 +74,18 @@ function addSponsorTime(time, videoID) {
//add to sponsorTimes
if (sponsorTimes.length > 0 && sponsorTimes[sponsorTimes.length - 1].length < 2) {
//it is an end time
sponsorTimes[sponsorTimes.length - 1][1] = parseInt(time);
sponsorTimes[sponsorTimes.length - 1][1] = time;
} else {
//it is a start time
let sponsorTimesIndex = sponsorTimes.length;
sponsorTimes[sponsorTimesIndex] = [];
sponsorTimes[sponsorTimesIndex][0] = parseInt(time);
sponsorTimes[sponsorTimesIndex][0] = time;
}
//save this info
let sponsorTimeKey = "sponsorTimes" + videoID;
console.log(sponsorTimes)
chrome.storage.sync.set({[sponsorTimeKey]: sponsorTimes});
});
}
@@ -123,6 +124,9 @@ function submitTimes(videoID, callback) {
for (let i = 0; i < sponsorTimes.length; i++) {
getUserID(function(userIDStorage) {
//submit the sponsorTime
console.log(sponsorTimes)
console.log("/api/postVideoSponsorTimes?videoID=" + videoID + "&startTime=" + sponsorTimes[i][0] + "&endTime=" + sponsorTimes[i][1]
+ "&userID=" + userIDStorage)
sendRequestToServer('GET', "/api/postVideoSponsorTimes?videoID=" + videoID + "&startTime=" + sponsorTimes[i][0] + "&endTime=" + sponsorTimes[i][1]
+ "&userID=" + userIDStorage, function(xmlhttp, error) {
if (xmlhttp.readyState == 4 && !error) {